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> HV Questions Thread, For questions about how it works

 
post Mar 4 2011, 03:34
Post #2381
Raidy



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at first i thought it had some use as well, but after learning it does nothing i don't even "see" it anymore, just ignore
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post Mar 6 2011, 00:46
Post #2382
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Is there any sort of caps on proficiencies or attributes?
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post Mar 6 2011, 01:23
Post #2383
ootoro



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QUOTE(LoneUnknown @ Mar 5 2011, 18:46) *

Is there any sort of caps on proficiencies or attributes?

Proficiencies cap at your current level. The closer you get to the cap, the harder it it to gain proficiency.
Attributes (primary; STR, DEX, ect.) don't cap.
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post Mar 6 2011, 21:44
Post #2384
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Penny pincher lost it's appeal with an update.
Ethereal rapier rocks.
To do things faster I now use 2 handed weapons with autocast..
Haste, Shield, Shadow Veil.


And your question is...? -Sayo

This post has been edited by Sayo Aisaka: Mar 7 2011, 01:03
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post Mar 8 2011, 12:56
Post #2385
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Guys, how do infusions work?
Do they only give an element to melee and spirit attacks, or do they work for magic attacks as well?
For example, if I'm fighting a manbearpig (fire weakness) and I use an elec spell with fire infusion, will it register as fire dmg and do more dmg than it would otherwise do? Or would it still do the same amount of dmg an elec spell w/o a fire infusion would do?
Also, what if I use a fire spell + fire infusion. What then? Does it increase dmg? Or does it do nothing?

And finally, about infusion of gaia. Does it combine all elements, as in, fire+wind+elec+cold, or all elemental (f+w+e+c) + holy, dark and maybe soul?
And how would it work if I use a gaia scroll, if I use all elements on a monster that is weak only to 1 element, and resistant to others, how would dmg register?

I know it's a bit convoluted, but please help me out here xD
Thanks
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post Mar 8 2011, 13:39
Post #2386
buktore



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• It gives Elemental rating (50%?) for the type of infusion you used (all for Gaia).
• Change Melee attack to elements.
• +50% ADM for Melee.
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post Mar 9 2011, 00:23
Post #2387
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QUOTE
if I'm fighting a manbearpig

If you're fighting mbp in IWTH or something, best if you cast spark, blind, weaken, lightning spikes, use fire infusion, then blast it with flames of loki.
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post Mar 9 2011, 00:28
Post #2388
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QUOTE(buktore @ Mar 8 2011, 11:39) *

• It gives Elemental rating (50%?) for the type of infusion you used (all for Gaia).
• Change Melee attack to elements.
• +50% ADM for Melee.

In other words, an Infusion of Fire increases the damage done by Fire spells by adding 50% to your Fire rating. It doesn't turn Elec spells into Fire spells. That would be silly (or evil).
I don't think Infusions have any effect on Spirit attacks.

This post has been edited by Sayo Aisaka: Mar 9 2011, 00:29
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post Mar 9 2011, 00:31
Post #2389
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QUOTE
It doesn't turn Elec spells into Fire spells

Reminds me of choice items (pokemon, lol).
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post Mar 9 2011, 15:28
Post #2390
Ballistic9



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1% elemental rating = 1% elemental damage & 0.5% elemental mitigation. Also Infusion of Gaia turns melee attacks into Soul element.

While we're on the subject, do the elemental spike supportive spells give the same buff as the elemental powerup gems (and if they don't, do the same elements stack)?
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post Mar 9 2011, 17:33
Post #2391
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Same buff, but they don't stack.
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post Mar 13 2011, 03:55
Post #2392
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Why is [Insert something I would know had I read the patch notes]?
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post Mar 13 2011, 04:07
Post #2393
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QUOTE(Golden Sun @ Mar 9 2011, 00:23) *

If you're fighting mbp in IWTH or something, best if you cast spark, blind, weaken, lightning spikes, use fire infusion, then blast it with flames of loki.

It was an example, to better illustrate my question, not the question
I can one shot MBP on normal. I have no problems with it whatsoever on IWBTH either ~_~'

QUOTE(Sayo Aisaka @ Mar 9 2011, 00:28) *
In other words, an Infusion of Fire increases the damage done by Fire spells by adding 50% to your Fire rating. It doesn't turn Elec spells into Fire spells. That would be silly (or evil).
I don't think Infusions have any effect on Spirit attacks.

"Infuses your spirit and attacks with the power of *insert element here*"
I'm sorry, but that's not clear AT ALL.
If it "infuses" you with fire, then wouldn't that mean ALL your dmg would be fire? Regardless of the element of the spell you are casting?
Shouldn't it then say "Infuses your fire spells with... More fire"?

Anyways, I got it now, but ffs someone should really make it clearer. The description has no reference to magic AT ALL, how am I supposed to know it raises elemental ratings? Where the fuck does it say that? >_>'

This post has been edited by (Cheater) KamuiSeph: Mar 13 2011, 04:08
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post Mar 13 2011, 04:38
Post #2394
buktore



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Guess you did't read Tenb answers to people's questions that much... didn't you?

It was made purposely confusing, just for the lulz.
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post Mar 13 2011, 06:36
Post #2395
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Why won't anyone answer my question!!111!!!????
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post Mar 13 2011, 11:30
Post #2396
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QUOTE(Boggyb @ Mar 13 2011, 06:36) *

Why won't anyone answer my question!!111!!!????
(IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/cry.gif) (IMG:[invalid] style_emoticons/default/cry.gif)

Because [insert insult with instructions on how to reach the release notes].
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post Mar 13 2011, 18:24
Post #2397
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Are the cost of spells supposed to increase as I level up or something?
My weaken increased from 3 to 4 mana cost and my cure recently increased from 6 to 7.

This post has been edited by stealthfire: Mar 13 2011, 18:26
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post Mar 13 2011, 18:52
Post #2398
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QUOTE(stealthfire @ Mar 13 2011, 18:24) *

Are the cost of spells supposed to increase as I level up or something?
My weaken increased from 3 to 4 mana cost and my cure recently increased from 6 to 7.

Yes, from HV wikia "MP costs are all a percentage of your Level, rounded up. "
You can check base costs at:
http://ehwiki.org/wiki/Spells

So for example, weaken with base cost 10 costs 10% of your level.
When you're level 30, the cost is 30 * 0.1 = 3MP
When you reach 31, the cost becomes 31 * 0.1 = 3.1 = 4MP (if it's anything above .0 round it up)
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post Mar 14 2011, 01:57
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can't really find an answer to this question, neither here nor on the wiki...
How can I increase the amount of HP I get when using cure? pretty sure it more or less stayed the same after I pumped up INT and WIT by ~ 7 points each
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post Mar 14 2011, 02:05
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QUOTE(Fukyuu_Auron @ Mar 13 2011, 23:57) *

can't really find an answer to this question, neither here nor on the wiki...
How can I increase the amount of HP I get when using cure? pretty sure it more or less stayed the same after I pumped up INT and WIT by ~ 7 points each
Base HP, curative prof, holy rating. Magic rating doesn't increase the amount of HP restored.
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