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> HV Questions Thread, For questions about how it works

 
post Aug 10 2010, 20:12
Post #1861
hgbdd



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QUOTE(Golden Sun @ Aug 10 2010, 18:46) *

I've seen screenshots of the tree silenced and saved for last.
So? I can silence the 4 and kill the 4 at same time. There's other means to kill.
The tree have like 1/2 HP the other 3 goddess have, so imo if you kill it first you're gonna make less recasts.


QUOTE(Ichy @ Aug 10 2010, 18:49) *

Does the tree really just heal for... 12? If this is true I would just keep him poisoned and ignore him (IMG:[invalid] style_emoticons/default/laugh.gif)
The Tree hits like every monster do, just the special attack is heal one goddess.

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post Aug 11 2010, 01:37
Post #1862
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I ignore the Tree, it usually dies due to collateral damage (either because I'm using Niten, it Bleeds/Poisons to death, or AoE death). Once its Silenced, its no big deal.
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post Aug 12 2010, 04:59
Post #1863
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Something I've been wondering about for a bit.

Magic missle damage is based off the same things as the four elemental damages correct? INT, elemental prof, etc.

I wasn't sure since it hits for piercing damage and raises staff proficiency.

This post has been edited by Conquest101: Aug 12 2010, 05:00
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post Aug 12 2010, 05:09
Post #1864
Sayo Aisaka



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QUOTE(Conquest101 @ Aug 12 2010, 03:59) *

Something I've been wondering about for a bit.

Magic missle damage is based off the same things as the four elemental damages correct? INT, elemental prof, etc.

I wasn't sure since it hits for piercing damage and raises staff proficiency.

I'm pretty sure it would depend on Magic Rating like other offensive spells. It's definitely affected by Elemental proficiency.
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post Aug 12 2010, 05:10
Post #1865
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QUOTE(Conquest101 @ Aug 11 2010, 22:59) *

Something I've been wondering about for a bit.

Magic missle damage is based off the same things as the four elemental damages correct? INT, elemental prof, etc.

I wasn't sure since it hits for piercing damage and raises staff proficiency.

Yes. In this revision, MM was basically turned into the mage's "melee" attack. MM used to cost MP to cast.
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post Aug 12 2010, 09:20
Post #1866
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Sorry if my question has been asked by another person before. But I can not find by searching the forum.

Equipment in the item world only increases the level or quality can also change it? I ask this because I have a "Fair kevlar" and do not want him to evolve his quality does not change.

This post has been edited by Charkan: Aug 12 2010, 09:22
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post Aug 12 2010, 10:10
Post #1867
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QUOTE(Charkan @ Aug 12 2010, 09:20) *

Sorry if my question has been asked by another person before. But I can not find by searching the forum.

Equipment in the item world only increases the level or quality can also change it? I ask this because I have a "Fair kevlar" and do not want him to evolve his quality does not change.


The Quality will never change. A fair item will ever be a fair item no matter how much you level it.
Stats will increase with every level up. See [www.starfleetplatoon.com] cmals calculator.
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post Aug 13 2010, 04:53
Post #1868
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I was wondering why does it seem like Montage is kinda neglected in terms of buffs as apposed to most other aspects of HV. I mean stuff like drops, bazaar, stats, all those can be beefed up by Hath perks or by Training.

I am just curious as to why something like a trainer option to beef up the rate of proficiency gained in Montage because currently Montage is almost not even worth it. Max I think I have ever gotten is like .3362 on a 0 skill. But I don't know if they would add more trainer stuff.

Oh and I also noticed that in Montage, if you skill is 0 for magic (in my case I found out with Divine) Montage won't level that skill up even if you have a spell for it until you actually cast and earn a .01 .02 or .03 point for that skill first. Kinda of a minor thing but is that a glitch?

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post Aug 13 2010, 05:43
Post #1869
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Tenb hasn't introduced skills, which you would earn by doing montages.
It's not a glitch.
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post Aug 13 2010, 06:15
Post #1870
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QUOTE(Golden Sun @ Aug 12 2010, 23:43) *

Tenb hasn't introduced skills, which you would earn by doing montages.

I would rage so fucking hard if skills came from montages because that doesn't make any fucking sense.
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post Aug 13 2010, 06:40
Post #1871
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QUOTE

I would rage so fucking hard if skills came from montages because that doesn't make any fucking sense.

What does montage mean? I'm not very familiar with the term.
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post Aug 13 2010, 09:35
Post #1872
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Question: END, AGI, and WIS all increase defenses and survivability, correct? So if I was focusing on high defense, physical and magical, I'd want to boost those, right?
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post Aug 13 2010, 11:51
Post #1873
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QUOTE(cmal @ Aug 13 2010, 05:15) *

I would rage so fucking hard if skills came from montages because that doesn't make any fucking sense.
IMO the 120, 140, 160, 180 levels tiers, will be created, but instead of having a new magic spell, it would be the skill, and how knows, instead of deprecating/supportive spells, having another weaker skill.
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post Aug 13 2010, 16:03
Post #1874
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QUOTE(sekirei07 @ Aug 13 2010, 03:53) *

Oh and I also noticed that in Montage, if you skill is 0 for magic (in my case I found out with Divine) Montage won't level that skill up even if you have a spell for it until you actually cast and earn a .01 .02 or .03 point for that skill first. Kinda of a minor thing but is that a glitch?

I guess it was easier just to check for non-zero proficiency than to look at all your spells.
It made me wonder, though. If you have a non-zero proficiency, then reset your abilities and get rid of all the spells associated with that proficiency, will a Montage still raise it?

QUOTE(Golden Sun @ Aug 13 2010, 05:40) *

What does montage mean? I'm not very familiar with the term.

[en.wikipedia.org] Montage is "a technique in film editing in which a series of short shots are edited into a sequence to condense space, time, and information... The sports training montage is a standard explanatory montage". Think Rocky. Or possiby Team America: World Police. Of course, in HV the montage itself is imaginary.

QUOTE(FireflyNight @ Aug 13 2010, 08:35) *

Question: END, AGI, and WIS all increase defenses and survivability, correct? So if I was focusing on high defense, physical and magical, I'd want to boost those, right?

END and WIS will certainly help your defence. I'm not sure it's worth putting extra points into AGI though. At your level it would take about 5 extra points just to knock 1% off your action time.

This post has been edited by Sayo Aisaka: Aug 13 2010, 17:55
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post Aug 13 2010, 17:01
Post #1875
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QUOTE(Sayo Aisaka @ Aug 13 2010, 21:03) *

It made me wonder, though. If you have a non-zero proficiency, then reset your abilities and get rid of all the spells associated with that proficiency, will a Montage still raise it?


It does.


PS. Finally I could play HV again, after my net was down for 2-3 weeks.
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post Aug 13 2010, 17:07
Post #1876
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QUOTE(Golden Sun @ Aug 12 2010, 23:43) *

Tenb hasn't introduced skills, which you would earn by doing montages.

QUOTE(Golden Sun @ Aug 13 2010, 00:40) *

What does montage mean? I'm not very familiar with the term.

Then why the fuck did you even fucking mention it? And how hard is it to look a word up?

QUOTE(cmdct @ Aug 13 2010, 05:51) *

IMO the 120, 140, 160, 180 levels tiers, will be created, but instead of having a new magic spell, it would be the skill, and how knows, instead of deprecating/supportive spells, having another weaker skill.

Yes, because I didn't already state the fucking obvious in my response to Golden Sun blowing hot air out of his fucking ass.
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post Aug 13 2010, 18:00
Post #1877
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QUOTE(cmal @ Aug 13 2010, 16:07) *

Then why the fuck did you even fucking mention it? And how hard is it to look a word up?

This is not an HV question.
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post Aug 13 2010, 19:30
Post #1878
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QUOTE(Sayo Aisaka @ Aug 13 2010, 12:00) *

This is not an HV question.

No, no it is not.
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post Aug 13 2010, 20:13
Post #1879
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Were all the training choices added at one time or has stuff been added to it since its introduction?
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post Aug 13 2010, 20:20
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QUOTE(sekirei07 @ Aug 13 2010, 14:13) *

Were all the training choices added at one time or has stuff been added to it since its introduction?

Stuff has been added.
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