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HV Questions Thread, For questions about how it works |
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May 17 2010, 05:30
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kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

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Hmm I have 10 levels in scavenger and 2 in arche, maybe its just pure luck (:? The increases are amazingly small. >_>
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May 17 2010, 05:45
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taiko101
Group: Members
Posts: 2,821
Joined: 15-January 09

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QUOTE(kyouri @ May 17 2010, 11:30)  Hmm I have 10 levels in scavenger and 2 in arche, maybe its just pure luck (:? The increases are amazingly small. >_>
my scavenger lvl 12/50 and my artifact lvl 4/10, it weird after i upgrade my artifact lvl i didn get any drop since...
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May 17 2010, 18:49
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Thanos008
Group: Gold Star Club
Posts: 2,017
Joined: 28-May 09

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Does anybody here know if Proc Chance is adversely affected by low proficiency in a given item??
Just for fun, I picked up a long-unused Stff of mine -my proficiency in same is only a measly 13-point-something -and went into an Item World.
This Staff has a 40% Ether Theft chance.
I'm in a Battletoads Item World right now and up to this moment have played a total of about 150-200 Melees.......and in all that time of almost exclusively bashing monsters over the head (to get the Staff Proficiency up), I haven't gotten even a single E.T. procced.
Just curious.
EDIT: Make that closer to somewhere around 300-500 total melee rounds as a rough estimate if not even higher -right now I am in Turn 150 on the current round in IW. Still not a single E.T. proc.
This post has been edited by Thanos008: May 17 2010, 18:52
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May 17 2010, 18:55
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Thanos008 @ May 17 2010, 17:49)  Does anybody here know if Proc Chance is adversely affected by low proficiency in a given item??
Just for fun, I picked up a long-unused Stff of mine -my proficiency in same is only a measly 13-point-something -and went into an Item World.
This Staff has a 40% Ether Theft chance.
I'm in a Battletoads Item World right now and up to this moment have played a total of about 150-200 Melees.......and in all that time of almost exclusively bashing monsters over the head (to get the Staff Proficiency up), I haven't gotten even a single E.T. procced.
Just curious. EDIT: Make that closer to somewhere around 300-500 total melee rounds as a rough estimate if not even higher -right now I am in Turn 150 on the current round in IW. Still not a single E.T. proc.
You can't get ET without CM first, that's explained here.
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May 17 2010, 19:01
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Thanos008
Group: Gold Star Club
Posts: 2,017
Joined: 28-May 09

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QUOTE(cmdct @ May 17 2010, 09:55)  You can't get ET without CM first, that's explained here. Thanks. man. For a minute there, I thought that I was affected by the same bad luck that only nets me an Artifact maybe once every two weeks or so (where many other people report winning one almost every other day). (IMG:[ invalid] style_emoticons/default/happy.gif)
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May 18 2010, 09:19
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ThE AssA
Group: Members
Posts: 332
Joined: 26-December 09

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Since we're talking about artifact drops (somewhat recently) I bet no one can compare to this awsomeness: Total Artifacts found: 1 pieces ( 3112 rounds per artifact) Last found: [Small Nuke] (47 days ago) and I've found around 4 artifacts in my whole HV life (IMG:[ invalid] style_emoticons/default/dry.gif) (all those were before I got my measly 1 level in Archaeologist) for the 47 days ago, its cause I hadn't been able to play recently, and when I do, I don't very long (IMG:[ invalid] style_emoticons/default/sad.gif)
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May 18 2010, 10:28
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kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

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Wow 1 in 3112, now I feel bad for raging when my rates went down to 1/600.
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May 19 2010, 07:21
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Thanos008
Group: Gold Star Club
Posts: 2,017
Joined: 28-May 09

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First, my question:Staves have extremely low Burdens, and have no Interference. Would somebody please tell me what else Staff Proficiency affects besides reducing the effects of Burden...and if it is necessary or not for Players to have to develop their Proficiencies very much in this weapon?? EDIT: re-reading something in the Wiki that I missed before, it seems that greater level proficiencies in this weapon greatly help to increase the chances of inducing Coalesced Mana in a target. QUOTE(ThE AssA @ May 18 2010, 00:19)  Since we're talking about artifact drops (somewhat recently) I bet no one can compare to this awsomeness: Total Artifacts found: 1 pieces ( 3112 rounds per artifact) Last found: [Small Nuke] (47 days ago) and I've found around 4 artifacts in my whole HV life (IMG:[ invalid] style_emoticons/default/dry.gif) (all those were before I got my measly 1 level in Archaeologist) for the 47 days ago, its cause I hadn't been able to play recently, and when I do, I don't very long (IMG:[ invalid] style_emoticons/default/sad.gif) Holy CRAP!! Geez Louise, Tenboro, how can so many of us have such wildly differing Odds like that when the odds are in fact based on a mathematical formula of your own design?? I mean, aren't we all supposed to have roughly the same chances -or at least NOT have such wild swings in Artifact Drop Frequency as we see here?? @ThE AssA: You just made me quite a bit more grateful for my own situation (however sucky it might be). My own frequency of Drops is somewhere in the 1,100-per range, at least according to STAT. That sure does seem like it should be a lot more frequent than once every two weeks, though. This post has been edited by Thanos008: May 19 2010, 07:28
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May 19 2010, 10:43
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Zero Angel
Group: Gold Star Club
Posts: 11,314
Joined: 29-December 07

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Just wanted to make sure about the base drop rates and their upgrades:
Base Drop: 5.00% , 1 Scavenger level = +0.10% -------- Consumable: 98% Equipment: 2.00% , 1 Quartermaster level = +0.10%, -0.10% consumable drop Artifact: 0.20%, 1 Archaeologist level = +0.02%, -0.02% consumable drop
These are correct, right?
Also, does Luck of the Draw affect Arena Clear Bonuses and Snowflake Shrine Rewards?
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May 19 2010, 10:52
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Golden Sun
Group: Members
Posts: 2,079
Joined: 9-April 10

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QUOTE Would somebody please tell me what else Staff Proficiency affects besides reducing the effects of Burden...and if it is necessary or not for Players to have to develop their Proficiencies very much in this weapon?? Staff proficiency increases chance of C Mana. QUOTE Just wanted to make sure about the base drop rates and their upgrades: Base Drop: 5.00% , 1 Scavenger level = +0.10% That's basically it. It was in some update when tenb halved the item drop rate but made scavenger 2%.
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May 19 2010, 11:22
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mkonji
Group: Members
Posts: 296
Joined: 23-August 09

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QUOTE(Golden Sun @ May 19 2010, 10:52)  Staff proficiency increases chance of C Mana.
Staff proficiency, like all equipment proficiency, also increase the stats of the staff by a small percent (10% for 100 prof, I believe), so it's definitely something you want to train to make full use of your equipment's stats. QUOTE Geez Louise, Tenboro, how can so many of us have such wildly differing Odds like that when the odds are in fact based on a mathematical formula of your own design??
I mean, aren't we all supposed to have roughly the same chances -or at least NOT have such wild swings in Artifact Drop Frequency as we see here?? Anything's possible with such low sample sets. Over the course of, say, 100 artifacts picked up, number of monsters per artifact should balance out. (Don't forget that not all rounds are alike; if someone's playing a lot of high-level item worlds, there will be a lot more monsters and thus drops than someone just doing low-level arenas).
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May 19 2010, 17:54
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ThE AssA
Group: Members
Posts: 332
Joined: 26-December 09

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Sigh, I just wants an artifact for some credits -> training for scavenger/something like that
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May 19 2010, 17:57
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yuripe
Group: Gold Star Club
Posts: 10,889
Joined: 8-March 09

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QUOTE(ThE AssA @ May 19 2010, 22:54)  Sigh, I just wants an artifact for some credits -> training for scavenger/something like that
basic of artifact's drop is Archaeologist, maybe scavenger also make the drop chance of artifact is bigger. This post has been edited by yuripe: May 19 2010, 17:58
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May 20 2010, 01:10
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hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

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QUOTE(Rei-Tenshi @ May 19 2010, 09:43)  Just wanted to make sure about the base drop rates and their upgrades:
Base Drop: 5.00% , 1 Scavenger level = +0.10% -------- Consumable: 98% Equipment: 2.00% , 1 Quartermaster level = +0.10%, -0.10% consumable drop Artifact: 0.20%, 1 Archaeologist level = +0.02%, -0.02% consumable drop
These are correct, right?
Also, does Luck of the Draw affect Arena Clear Bonuses and Snowflake Shrine Rewards?
I'm not sure about the numbers but at least the math is correct, now LoD affects arena bonus I think not because the arenas already have a quality range for each one. The Shrine Rewards although don't affect the type of the reward (ex phase), the prefix yes and it's noticeable, I rarely receive crudes with 10/25, and back then when I had 1/25 crudes was the most I would get.
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May 20 2010, 01:19
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Rei-Tenshi @ May 19 2010, 01:43)  Also, does Luck of the Draw affect Snowflake Shrine Rewards?
Maybe, but I don't think so. Awhile ago I asked Tenboro and he said they did not, but he said he thought they should. There has been no announced change since then which doesn't mean it hasn't been changed because there have been some unannounced changes but it's unlikely.
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May 20 2010, 15:48
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kyouri
Group: Catgirl Camarilla
Posts: 1,012
Joined: 26-October 09

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From experiences I think it does, everyone talks about getting a lot of superior class equips after converting like 20 or so I've so far have 0 equipment above 'fine' grade.
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May 20 2010, 21:05
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Thanos008
Group: Gold Star Club
Posts: 2,017
Joined: 28-May 09

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Does your Magic Accuracy counteract the enemy's Magic Resistance, and vice versa??
Just a little curious to know because it seems that the monsters are resisting with much more frequency ever since I reached Level 150 or so (or maybe I started noticing these increased instances of "[Monster X] resists your spell" a few levels earlier than that).
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May 20 2010, 21:14
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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QUOTE(Thanos008 @ May 20 2010, 12:05)  Does your Magic Accuracy counteract the enemy's Magic Resistance, and vice versa??
Enemies resisting your spells is you missing.
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May 21 2010, 02:08
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20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

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Does anyone (I'm pretty much referring to Sayo or Cmal) have any changes to make to my mooglemail page before I replace the old page?
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May 21 2010, 02:43
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grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

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QUOTE(Boggyb @ May 20 2010, 20:08)  Does anyone (I'm pretty much referring to Sayo or Cmal) have any changes to make to my mooglemail page before I replace the old page? It looks pretty good. Are you going to replace the section on the Bazaar page, delete the section and create a MM page to link to, or are you gonna leave it and shove a link in? I'm thinking the second would be the better option and leave a brief blip about what MM is on the Bazaar page. So long as you make sure all of the info in the original section is present (like the underscore-as-dash display thing), I have no objections. You should also mention that the mail icon will appear at the end of a round, but you can't leave the battle to check MM. And note it so that the 10C postage is always charged, COD or not (its worded kinda badly in the original so this isn't clear).
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