 |
 |
 |
HV Questions Thread, For questions about how it works |
|
Apr 16 2010, 18:26
|
hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

|
QUOTE(Boggyb @ Apr 16 2010, 17:21)  That was Hito's, right? I think that was generated pre-nerfing of equipment.
Yes, it was his helm that now belongs to marcho
|
|
|
Apr 17 2010, 23:07
|
danteuiuiuiui
Newcomer
 Group: Members
Posts: 24
Joined: 29-November 08

|
I'm playing a mage and am really unsure about stat allocation. My stats at the moment look like this: STR 10 DEX 13 AGI 19 END 23 INT 27 WIS 26
Am I doing okay or should I just focus on specific stats? Hope I didn't mess myself up too badly...
|
|
|
Apr 18 2010, 12:29
|
Lithas Dragnier
Group: Members
Posts: 182
Joined: 16-April 10

|
I've got a question !
Is there a stat limit or level limit? if someone go to the maximum level... Can he gain exp anymore?
|
|
|
|
 |
|
Apr 18 2010, 17:02
|
Thanos008
Group: Gold Star Club
Posts: 2,017
Joined: 28-May 09

|
QUOTE(danteuiuiuiui @ Apr 17 2010, 14:07)  I'm playing a mage and am really unsure about stat allocation. My stats at the moment look like this: STR 10 DEX 13 AGI 19 END 23 INT 27 WIS 26
Am I doing okay or should I just focus on specific stats? Hope I didn't mess myself up too badly... As ageneral rule, keep all of your stats as close to your current level as is possible. This game is "balanced" to the extent that ever Stat is important to you the Player in some way shape or form; Mages shouldn't neglect their "Warrior Stats" (STR, DEX, etc.) and Warriors shouldn't neglect their 'Mage Stats"n (WIS, INT, etc.). Right now, at your low level, none of your Stats really matter all that much to have or not have -but take it from somebody who experienced it personally, you don't want to get all the way up to Level XXX, decide that maybe you want one of your Stats to be higher after all.............but you neglected it and it's waaaaaaaaay back down at Level 10 and you have to get it alllll the way up. Besides, virtually EVERYBODY changes their Character Class from one to another at some point -and it's simply a very good "just in case" to keep all of your Stats up. QUOTE(Lithas Dragnier @ Apr 18 2010, 03:29)  I've got a question !
Is there a stat limit or level limit? if someone go to the maximum level... Can he gain exp anymore? The current 'limits,' if any, are unknown. However, there are known limits on things like Action Speed (somebody stated not very long ago that it's capped at 200)....but those limits are sooooooo far into the 'future' for most players of HV tht it doesn't matter.
|
|
|
|
 |
|
Apr 18 2010, 17:15
|
Lithas Dragnier
Group: Members
Posts: 182
Joined: 16-April 10

|
Thank you for the answer, actually I make my stat equal "18 str,dex,agi,int,wis,end" because I love hybrid builds and I don't know if I'll play mage or warrior. (I prefer using magic like healing, protection and other things like that)
This post has been edited by Lithas Dragnier: Apr 18 2010, 17:19
|
|
|
Apr 18 2010, 17:26
|
grumpymal
Group: Gold Star Club
Posts: 10,923
Joined: 2-April 08

|
Level limit is supposedly 999. Highest leveled people are ~250. At 200, it costs over 10 million XP to level up and it costs over 1 million XP to raise a stat one point.
|
|
|
Apr 18 2010, 18:49
|
danteuiuiuiui
Newcomer
 Group: Members
Posts: 24
Joined: 29-November 08

|
Thanks for the help Thanos Guess I'll focus a little more on STR from now on, it's nice that stats you haven't invested in much cost so little exp, not like other rpgs where you gain a few points you can put on whatever stat you want to after a lvl up
|
|
|
Apr 18 2010, 19:07
|
Lithas Dragnier
Group: Members
Posts: 182
Joined: 16-April 10

|
Awww I hesitate between using Heavy armor or Light armor... Heavy is good to reducing damage Light is good and has Evasion/resist... but less damage reduce... My style is so hybrid I like to be "average at all" no weakness at cost to be average (IMG:[ invalid] style_emoticons/default/tongue.gif) What do you think about that can I continue with heavy armor or switch to Light ?
|
|
|
|
 |
|
Apr 18 2010, 19:10
|
yuripe
Group: Gold Star Club
Posts: 10,889
Joined: 8-March 09

|
QUOTE(Lithas Dragnier @ Apr 19 2010, 00:07)  Awww I hesitate between using Heavy armor or Light armor... Heavy is good to reducing damage Light is good and has Evasion/resist... but less damage reduce... My style is so hybrid I like to be "average at all" no weakness at cost to be average (IMG:[ invalid] style_emoticons/default/tongue.gif) What do you think about that can I continue with heavy armor or switch to Light ? mix heavy armor(1-2 pieces) + high evade silk if you a melee fighter. light armor's not really usefully if you use all on your part. This post has been edited by yuripe: Apr 18 2010, 19:11
|
|
|
Apr 18 2010, 19:14
|
Lithas Dragnier
Group: Members
Posts: 182
Joined: 16-April 10

|
Okey thank you for your answer, so Evasion, Parry, Block and Resist are capped or not?
This post has been edited by Lithas Dragnier: Apr 18 2010, 19:16
|
|
|
Apr 18 2010, 21:19
|
Sayo Aisaka
Group: Members
Posts: 4,556
Joined: 27-September 08

|
Effectively, yes, because of the way they add up. (I would have thought it was in the wiki somewhere, but if it is I can't find it...) For example, 5% Evade on a piece of armour means it reduces the monster's hit chance by 5%. If it has an 80% chance of hitting you, that would reduce it to 76%. Another piece of 5% Evade gear reduces that number by 5%, which would make it 72.2%. You can never get 100% evade.
|
|
|
|
 |
|
Apr 18 2010, 21:44
|
hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

|
QUOTE(Sayo Aisaka @ Apr 18 2010, 20:19)  Effectively, yes, because of the way they add up. (I would have thought it was in the wiki somewhere, but if it is I can't find it...) For example, 5% Evade on a piece of armour means it reduces the monster's hit chance by 5%. If it has an 80% chance of hitting you, that would reduce it to 76%. Another piece of 5% Evade gear reduces that number by 5%, which would make it 72.2%. You can never get 100% evade.
I also didn't found on wiki, but it's here: https://forums.e-hentai.org/index.php?showtopic=21824
|
|
|
Apr 18 2010, 22:13
|
20200
Group: Gold Star Club
Posts: 7,687
Joined: 28-May 07

|
QUOTE(Sayo Aisaka @ Apr 18 2010, 12:19)  Effectively, yes, because of the way they add up. (I would have thought it was in the wiki somewhere, but if it is I can't find it...)
You could add it...
|
|
|
|
 |
|
Apr 19 2010, 01:41
|
Wayward_Vagabond
Group: Gold Star Club
Posts: 6,305
Joined: 22-March 09

|
QUOTE(Lithas Dragnier @ Apr 18 2010, 13:07)  Awww I hesitate between using Heavy armor or Light armor... Heavy is good to reducing damage Light is good and has Evasion/resist... but less damage reduce... My style is so hybrid I like to be "average at all" no weakness at cost to be average (IMG:[ invalid] style_emoticons/default/tongue.gif) What do you think about that can I continue with heavy armor or switch to Light ? A warrior is much easier to build, and needs less AP (you'll need ability boost either way), but is less powerful. If you want to have any lucks with offensives spells, you'll need low burden and cloth armor. I have a couple sets of kevlar I use. I've never liked being a tank, I've managed to keep my burden below 40 for the whole time I've played, and I have a heavy dual wield.
|
|
|
|
 |
|
Apr 19 2010, 01:50
|
hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

|
QUOTE(Marvin666 @ Apr 19 2010, 00:41)  A warrior is much easier to build, and needs less AP (you'll need ability boost either way), but is less powerful.
It's not less powerful, just more slower since you have to spend more turns to clear each round.
|
|
|
Apr 19 2010, 01:52
|
Wayward_Vagabond
Group: Gold Star Club
Posts: 6,305
Joined: 22-March 09

|
You know what I meant.
|
|
|
Apr 19 2010, 07:58
|
Lithas Dragnier
Group: Members
Posts: 182
Joined: 16-April 10

|
Yeah I understand now thanks for answer.
I'll try to make an defensive mage, I never missed the cure spell is there some other spell that can't miss?
|
|
|
Apr 19 2010, 08:50
|
yuripe
Group: Gold Star Club
Posts: 10,889
Joined: 8-March 09

|
QUOTE(Lithas Dragnier @ Apr 19 2010, 12:58)  Yeah I understand now thanks for answer.
I'll try to make an defensive mage, I never missed the cure spell is there some other spell that can't miss?
cure, and supportive magic never miss. the others(deprecating, elemental(single, AOE)) can miss. This post has been edited by yuripe: Apr 19 2010, 09:02
|
|
|
|
 |
|
Apr 20 2010, 08:50
|
kingwolf
Group: Members
Posts: 6,438
Joined: 16-July 09

|
I've found a very effective strategy, check it out: 1) I keep my stats at equal levels 2) I take advantage of the three equipment sets 3) I spend most credits on training, I let my HP and stuff regenerate instead of paying the healer 4) I use mage type euipment for arena and grindfest and switch to melee for easy item world battles 5) Every equipment I use has great bonuses to stats, proficiencies and various elemental mitigations There is a downside tough. My strategy is economically driven. I need lots of credits for training and great equipment. Anyone got some spare credits? "I'll suck your digital dick." (Just kidding) (IMG:[ invalid] style_emoticons/default/laugh.gif)
|
|
|
|
 |
|
Apr 20 2010, 16:44
|
hgbdd
Group: Gold Star Club
Posts: 8,365
Joined: 8-December 08

|
what's the % chance for channeling proc?
This post has been edited by cmdct: Apr 20 2010, 16:45
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|