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post Dec 22 2018, 00:30
Post #6546
Xythy



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QUOTE(uareader @ Dec 21 2018, 15:35) *

1. I'm not sure what you call live percentiles, 2. but my calculations give the same results as your pictures. My issues (meaning when my stats are below calculations, won't mention when they are above) are:

Wind Damage: missing 0.02
Agility: missing 0.02
Intelligence: missing 0.04
Wisdom: missing 0.05

Then upgrades should give something between 0.01 and 0.10 I think, so would have to add that to the current error to gain the real error (and maybe doing so could make stats above calculations a problem because when subtracting the upgrade bonus, they would get too low too)


1. Visit this link to know more about it.

2. First you said "my calculations give the same results as your pictures." but after that you said that you're missing 0.02 for wind damage, that doesn't make any sense. (IMG:[invalid] style_emoticons/default/unsure.gif)

From your first post "I was curious over how much loss I have from my most underleveled equipment". And that is already aswered -> you have +50.39 and if you scale that to your level you get +6.93375 for a total of 57.32 (and I recommend not to soulfuse it, you can get a better equipment closer to your level for cheap).

Let's do it again with your agility on the same equipment, currently you have 72.17 if you scale that to your level using the wiki formula (obviously changing the level factor to match agility) you get 86.386994313 if you round it up it's 86.39. Let's see with live percentile rages; Attached Image

Again, if you want to know "how much loss I have from my most underleveled equipment" you can do it with the formula from the wiki and with live percentile ranges. If what I'm saying it's not what you want then I'm afraid you need to wait for someone else to answer your question or you can try to be more specific while keeping it simple (my english-fu is limited). (IMG:[invalid] style_emoticons/default/duck.gif)

But using the level scaling formula for something else than seeing how much you will gain in case you decide to soulfuse an equipment it's outside my comprehension. (IMG:[invalid] style_emoticons/default/faint.gif)


--EDIT--

Oh! I almost forgot something.

QUOTE(uareader @ Dec 21 2018, 11:24) *

But first I tried to calculate the stats I'm supposed to have from the level of my equipment before calculating what I would have if the equipment was my level.


&

QUOTE(uareader @ Dec 21 2018, 15:35) *

My issues (meaning when my stats are below calculations, won't mention when they are above) are:

Wind Damage: missing 0.02
Agility: missing 0.02
Intelligence: missing 0.04
Wisdom: missing 0.05


Post not how much you're missing but the actual value. I think I have an idea of what's happening here.

This post has been edited by Xythy: Dec 22 2018, 04:08
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post Dec 22 2018, 06:26
Post #6547
uareader



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QUOTE(Xythy @ Dec 21 2018, 23:30) *
Post not how much you're missing but the actual value. I think I have an idea of what's happening here.
Well, I had given the link to the equipment so that the actual value is visible, but I will show all differences here, saying what I currently get instead of what I calculated I should get:

Physical Mitigation: 4.25% instead of 4.24%
Magical Mitigation: 5.60% instead of 5.59%
Evade Chance: 6.90% instead of 6.89%
Wind Damage: 50.37 instead of 50.39
Agility: 72.15 instead of 72.17
Intelligence: 74.90 instead of 74.94
Wisdom: 80.11 instead of 80.16

This time I included the stats that are higher than calculated, since as I was mentioning earlier, if the upgrade bonus was taken away, then they would likely be also abnormally lower than calculated value.

I hope I provided the proper values to be understood.

edit: I thought of something scary (IMG:[invalid] style_emoticons/default/ph34r.gif) .It couldn't be that the real level of my equipment would be 344 + (exp_I_had_when_dropped / exp_needed_between_levels_344_and_345) and it's rounded to above value on the display right? (IMG:[invalid] style_emoticons/default/ph34r.gif) (IMG:[invalid] style_emoticons/default/ph34r.gif)

This post has been edited by uareader: Dec 22 2018, 06:35
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post Dec 22 2018, 09:18
Post #6548
BlueWaterSplash



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Both the wiki formulas and the currently existing scripts have slight rounding error, and in some cases additional tiny formula errors. I'd like everything to be perfect, myself. Maybe someday we will figure out all the exact rounding points.
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post Dec 22 2018, 09:23
Post #6549
Xythy



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QUOTE(uareader @ Dec 21 2018, 22:26) *

I thought of something scary (IMG:[invalid] style_emoticons/default/ph34r.gif) .It couldn't be that the real level of my equipment would be 344 + (exp_I_had_when_dropped / exp_needed_between_levels_344_and_345) and it's rounded to above value on the display right? (IMG:[invalid] style_emoticons/default/ph34r.gif) (IMG:[invalid] style_emoticons/default/ph34r.gif)


Mm... Physical Mitigation (one of the stats you said was higher than calculated): Formula says it's 4.2444 and live percentile ranges shows the same (4.24 rounded down).*

And Agility (one of the stats you said was lower than calculated): Formula says it's 72.1681 and live percentile ranges shows the same (4.17 rounded up).*

*Since live precentile ranges shows only two numbers after the dot (decimals) it's normal to round the numbers up or down accordingly.

As you can see you get 4.24 for Physical Mitigation not 4.25 and you get 72.17 for Agility not 72.15 using both methods. I don't know what more I can say. (IMG:[invalid] style_emoticons/default/unsure.gif)

QUOTE(BlueWaterSplash @ Dec 22 2018, 01:18) *

Both the wiki formulas and the currently existing scripts have slight rounding error, and in some cases additional tiny formula errors. I'd like everything to be perfect, myself. Maybe someday we will figure out all the exact rounding points.


That could be true for a few things or a lot of things... I don't know. But here all things give the impression to fit well.

Anyway, I'm out of this~ (IMG:[invalid] style_emoticons/default/lurk.gif)

This post has been edited by Xythy: Dec 22 2018, 10:06
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post Dec 22 2018, 16:38
Post #6550
yami_zetsu



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got a peerless mismatching staff the other day and got lucky on the IW, would the damage increase be better than the loss of holy damage if i changed my current staff? of course after fully upgrading it
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post Dec 22 2018, 18:10
Post #6551
KitsuneAbby



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QUOTE(yami_zetsu @ Dec 22 2018, 15:38) *

got a peerless mismatching staff the other day and got lucky on the IW, would the damage increase be better than the loss of holy damage if i changed my current staff? of course after fully upgrading it

IMHO, no. I'd stick to the LHOH for my part. Especially if I take into account the huge amount of catalysers spent.
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post Dec 22 2018, 20:05
Post #6552
Maharid



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Thinking about the staff of yami_zetsu, some time ago i have seen a video of a player using both Holy and Dark spells switching costantly between them (Holy-Dark-Holy-Dark and so on).

With a proper equipment also in clothing is a viable way or is just a waste of time?
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post Dec 22 2018, 20:11
Post #6553
Noni



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QUOTE(Maharid @ Dec 22 2018, 19:05) *

Thinking about the staff of yami_zetsu, some time ago i have seen a video of a player using both Holy and Dark spells switching costantly between them (Holy-Dark-Holy-Dark and so on).

With a proper equipment also in clothing is a viable way or is just a waste of time?


probably viable, but not as fast as one element only. Because you lose so much fire-power, this would make you very vulnerable. So probably not PFUDOR difficulty.
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post Dec 22 2018, 20:12
Post #6554
Benny-boy



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QUOTE(Maharid @ Dec 22 2018, 20:05) *

Thinking about the staff of yami_zetsu, some time ago i have seen a video of a player using both Holy and Dark spells switching costantly between them (Holy-Dark-Holy-Dark and so on).

With a proper equipment also in clothing is a viable way or is just a waste of time?


-25 resist doesn't compensate +200-300% spell damage
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post Dec 22 2018, 21:08
Post #6555
yami_zetsu



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QUOTE(decondelite @ Dec 22 2018, 11:10) *

IMHO, no. I'd stick to the LHOH for my part. Especially if I take into account the huge amount of catalysers spent.

equipping it now i get 310.3% holy damage while equipping my forged staff i get 378.8%, making a wild estimation i think fully upgrading the new staff would get the holy damage up to 350-360%, but considerably increasing my MDB (200 points?) but yeah, you're right, catalysts cost, and this is a supposition to make those expenses, i have other dumb things to buy, like cryst 5 (IMG:[invalid] style_emoticons/default/heh.gif)
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post Dec 22 2018, 23:27
Post #6556
mesozoico



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Hi, after 6 years of casually playing DW style, I discovered that 1h is far superior (a bit slower though). So now I can do pfudor random encounters and thanks to this I got my first legendary drop. Now my question is why are rapiers the most recommended weapons to play this style? I'm currently using an axe, have used a club, a waki and a shortsword and the rapiers seem to have so little damage and the parry chance seems to be similar to wakis and shortswords. What makes rapiers so special?
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post Dec 22 2018, 23:30
Post #6557
Makaijin



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I would like some advice.

I'm currently at level 363, and I main 1H/Shield wearing Light armour.

Current gear : Peer Waki Slaughter Peer Kite Deflect. Mag. Shade Head of Neg. Leg. Shade Body of Arcanist Leg. Shade Hands of Fleet Leg. Shade Legs of Fleet Mag. Boots of Neg.

Other weapons I use for DW/2H/Niten are: Peer Axe Illithid and Leg. Artic Katana Slaughter.


Recently I was lucky enough to get Peer Onyx Phase Shoes Fenrir as a drop, and I was thinking maybe it's time I dabbled with a caster build. My intention is to build a dark set around this pair of shoes.

My question is, how much faster would I be able to clear the Arena lvl 300 "Dance with Dragons" at Pufdor with a decent dark magic setup? With my current 1H setup it takes me like 90 mins to clear. While is easy enough to clear, it's mind-numbingly slow that I only bother like once a week nowadays. While I have also cleared using DW, 2H and Niten, the speed isn't all that much faster while my survivablility drops somewhat.

So is it worth it for me to start building a mage set in order to speed things up?
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post Dec 22 2018, 23:36
Post #6558
Noni



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QUOTE(mesozoico @ Dec 22 2018, 22:27) *

Hi, after 6 years of casually playing DW style, I discovered that 1h is far superior (a bit slower though). So now I can do pfudor random encounters and thanks to this I got my first legendary drop. Now my question is why are rapiers the most recommended weapons to play this style? I'm currently using an axe, have used a club, a waki and a shortsword and the rapiers seem to have so little damage and the parry chance seems to be similar to wakis and shortswords. What makes rapiers so special?


Penetrated armor, basically.

QUOTE(Makaijin @ Dec 22 2018, 22:30) *

I would like some advice.

I'm currently at level 363, and I main 1H/Shield wearing Light armour.

Current gear : Peer Waki Slaughter Peer Kite Deflect. Mag. Shade Head of Neg. Leg. Shade Body of Arcanist Leg. Shade Hands of Fleet Leg. Shade Legs of Fleet Mag. Boots of Neg.

Other weapons I use for DW/2H/Niten are: Peer Axe Illithid and Leg. Artic Katana Slaughter.
Recently I was lucky enough to get Peer Onyx Phase Shoes Fenrir as a drop, and I was thinking maybe it's time I dabbled with a caster build. My intention is to build a dark set around this pair of shoes.

My question is, how much faster would I be able to clear the Arena lvl 300 "Dance with Dragons" at Pufdor with a decent dark magic setup? With my current 1H setup it takes me like 90 mins to clear. While is easy enough to clear, it's mind-numbingly slow that I only bother like once a week nowadays. While I have also cleared using DW, 2H and Niten, the speed isn't all that much faster while my survivablility drops somewhat.

So is it worth it for me to start building a mage set in order to speed things up?


Fenrir mage is able to finish DWD in <15min. But not just any cheap set. It will be very costly.

Your current set, you could use power of slaughter armors that will speed things up for you.
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post Dec 23 2018, 00:27
Post #6559
-vincento-



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QUOTE(mesozoico @ Dec 23 2018, 05:27) *

What makes rapiers so special?

Penetrated Armor makes you actually do more damage.
Also more parry than clubs and axes provide.

QUOTE(Makaijin @ Dec 23 2018, 05:30) *

I would like some advice.

I'm currently at level 363, and I main 1H/Shield wearing Light armour.

Current gear : Peer Waki Slaughter Peer Kite Deflect. Mag. Shade Head of Neg. Leg. Shade Body of Arcanist Leg. Shade Hands of Fleet Leg. Shade Legs of Fleet Mag. Boots of Neg.

Other weapons I use for DW/2H/Niten are: Peer Axe Illithid and Leg. Artic Katana Slaughter.
Recently I was lucky enough to get Peer Onyx Phase Shoes Fenrir as a drop, and I was thinking maybe it's time I dabbled with a caster build. My intention is to build a dark set around this pair of shoes.

My question is, how much faster would I be able to clear the Arena lvl 300 "Dance with Dragons" at Pufdor with a decent dark magic setup? With my current 1H setup it takes me like 90 mins to clear. While is easy enough to clear, it's mind-numbingly slow that I only bother like once a week nowadays. While I have also cleared using DW, 2H and Niten, the speed isn't all that much faster while my survivablility drops somewhat.

So is it worth it for me to start building a mage set in order to speed things up?

15mins if you have 2.5t/s or so.
It's definitely worth. It just costs you a lot on initial investment. Any mage style costs a lot, but right now dark is almost the cheapest mage style. The forging cost on staff and the perks would still cost a lot for beginners.
If you only play Arenas, dark is the best. Or elementals if you play iw and grindfest. Charged wind/elec phases are 10 times expensive than charged fenrir. Cold/fire are cheap.
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post Dec 23 2018, 01:38
Post #6560
Makaijin



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QUOTE(DJNoni @ Dec 22 2018, 21:36) *

Fenrir mage is able to finish DWD in <15min. But not just any cheap set. It will be very costly.

Your current set, you could use power of slaughter armors that will speed things up for you.


I never really thought of using Heavy Armour, because I tried a few years back (lvl 150 or so) and found interference too high to let me maintain my Innate Arcana spells + regen + occasional healing. Well I do have all 5 Arcana slots unlocked now so I can test the MP drain by equipping a full set of Mag quality Power armour I have lying around.



QUOTE(-vincento- @ Dec 22 2018, 22:27) *

15mins if you have 2.5t/s or so.
It's definitely worth. It just costs you a lot on initial investment. Any mage style costs a lot, but right now dark is almost the cheapest mage style. The forging cost on staff and the perks would still cost a lot for beginners.
If you only play Arenas, dark is the best. Or elementals if you play iw and grindfest. Charged wind/elec phases are 10 times expensive than charged fenrir. Cold/fire are cheap.


I play all 3 modes, mainly depends on my mood and/or if I need to level up potentials on some new piece of gear I got. As for Hath Perks, I do have quite a few unlocked, I ran 3 H@H servers for about a year a few years back so I've been able to unlock all the IA, all 10% HP/MP/SP, 10% extra damage, as well as 10% support proficiency, as well as some crystal drop/exp boosts. Currently sitting on 1200 ish hath so I can buy an offensive spell proficiency if need be.

What about MP usage? i set up a new persona slot, and equipped a random mag quality set of cloth + staff, set up my abilities for dark magic, and did grindfest for about 30 rounds as a test. I found I was drinking mana pots every 6-8 rounds or so even with a mana salve going. Is this normal, or does it get way better with an optimised gear set?

This post has been edited by Makaijin: Dec 23 2018, 01:49
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post Dec 23 2018, 01:55
Post #6561
Uncle Stu



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QUOTE(Makaijin @ Dec 23 2018, 00:38) *

I never really thought of using Heavy Armour, because I tried a few years back (lvl 150 or so) and found interference too high to let me maintain my Innate Arcana spells + regen + occasional healing. Well I do have all 5 Arcana slots unlocked now so I can test the MP drain by equipping a full set of Mag quality Power armour I have lying around.

With only IA 3 and two spells sloted i remember i got into a positive mana income somewhen after level 400. With IA 5 this should be the truth even much sooner.
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post Dec 23 2018, 02:14
Post #6562
Benny-boy



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QUOTE(Makaijin @ Dec 22 2018, 23:30) *

My question is, how much faster would I be able to clear the Arena lvl 300 "Dance with Dragons" at Pufdor with a decent dark magic setup? With my current 1H setup it takes me like 90 mins to clear. While is easy enough to clear, it's mind-numbingly slow that I only bother like once a week nowadays. While I have also cleared using DW, 2H and Niten, the speed isn't all that much faster while my survivablility drops somewhat.

So is it worth it for me to start building a mage set in order to speed things up?


Both mage and 1H can easily clear up arena in less than 30 minutes with good build and t/s, but maxed 1H offers around 20 minutes vs 10 min for maxed mage, though mages are considerably more expensive and prof dependent

QUOTE(Uncle Stu @ Dec 23 2018, 01:55) *

With only IA 3 and two spells sloted i remember i got into a positive mana income somewhen after level 400. With IA 5 this should be the truth even much sooner.


It's also GS donation and RR perk related
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post Dec 23 2018, 02:42
Post #6563
Uncle Stu



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QUOTE(Benny-boy @ Dec 23 2018, 01:14) *

It's also GS donation and RR perk related

True, but that bonus doesnt grow while geating more support prof. (IMG:[invalid] style_emoticons/default/happy.gif)

Btw, is the mana you can save with getting more support prof in some way capped? I just ask because it has been a while and quite a few prof since i reached an upkeep of 1.44 MP/round. (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Dec 23 2018, 02:51
Post #6564
-vincento-



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QUOTE(Makaijin @ Dec 23 2018, 07:38) *

What about MP usage? i set up a new persona slot, and equipped a random mag quality set of cloth + staff, set up my abilities for dark magic, and did grindfest for about 30 rounds as a test. I found I was drinking mana pots every 6-8 rounds or so even with a mana salve going. Is this normal, or does it get way better with an optimised gear set?

Dark/holy has higher mana consumption. Generally holy dark mages need to drink mana potions as soon as the cooldown expires. Beginners may need elixirs.
If you are worrying about mana consumption, in which most mages won't, you can go elementalists. Elemental has the lowest mana consumption and also the highest survivability.

If you don't need to buy charged phases to conquer hard modes, then elementalists with plain phases work just fine. They have lower mana consumption. The main reason I don't recommend elementals is because charged wind/ele phases are too expensive. Cold/fire mages are cheap enough, but a bit weaker and slower than other ones.
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post Dec 23 2018, 04:20
Post #6565
Makaijin



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QUOTE(Benny-boy @ Dec 23 2018, 00:14) *

Both mage and 1H can easily clear up arena in less than 30 minutes with good build and t/s, but maxed 1H offers around 20 minutes vs 10 min for maxed mage, though mages are considerably more expensive and prof dependent
It's also GS donation and RR perk related


Wait, does having a Gold Star in itself have bonus MP/SP regen? I already have the RR perk, didn't realise a GS also gave you a regen bonus. Guess it's time to finally donate, I've been put off donating for years because I don't have a clue about Bitcoins.

As for 30 mins 1H clear time, then either I need better gear still, or I'm doing something VERY wrong if it takes me like 90 mins to clear Dance with Dragons. In contrast I can clear a 100 turn IW (my peerless waki/kite shield) around 20 mins or so. Maybe I should be using using weapon skills more often? Currently I mostly just stay in perma spirit stance and mouseover enemies (monsterbation script) untill stuff dies.

QUOTE(-vincento- @ Dec 23 2018, 00:51) *

Dark/holy has higher mana consumption. Generally holy dark mages need to drink mana potions as soon as the cooldown expires. Beginners may need elixirs.
If you are worrying about mana consumption, in which most mages won't, you can go elementalists. Elemental has the lowest mana consumption and also the highest survivability.

If you don't need to buy charged phases to conquer hard modes, then elementalists with plain phases work just fine. They have lower mana consumption. The main reason I don't recommend elementals is because charged wind/ele phases are too expensive. Cold/fire mages are cheap enough, but a bit weaker and slower than other ones.


So an elementalist build, for a mage, is more forgiving? Since you mention the lower MP requirements and better survivability. I've actually been thinking for a while if I should just sell my Peerless phase boots and use the money to fund something else.

This post has been edited by Makaijin: Dec 23 2018, 04:23
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