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post Dec 21 2018, 18:20
Post #6541
koaexe



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Hello there.

I remembering reading a guide somewhere that recommends upgrading one's gear, or at least the weapon, every 30-40 levels. I tried to do so, but there simply isn't a lot of good gear for lv ~150 newbies lying around.

Should I get a decent weapon (something I can soulfuse and is at least not Average) and save up on fragments to soulfuse it, or should I simply buy a new average weapon from the bazaar every now and then until I level up enough for the actually good weapons? Actually, is it really that important to regularly upgrade my equipment this early into the game?

This post has been edited by koaexe: Dec 21 2018, 18:22
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post Dec 21 2018, 19:24
Post #6542
uareader



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I was curious over how much loss I have from my most underleveled equipment, so I tried taking the data from https://ehwiki.org/wiki/Level_Scaling and do some calculations.
But first I tried to calculate the stats I'm supposed to have from the level of my equipment before calculating what I would have if the equipment was my level.

When I ran into stats that were below what I actually have, I thought "It's ok, must be because I have upgrades, though that make their effect seem weaker than I thought, but it's possible."
But for PAB and elemental spell damage, the values I get are higher than what I have, despite even having upgrades.
Is the data of wiki wrong?
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post Dec 21 2018, 19:45
Post #6543
KitsuneAbby



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QUOTE(koaexe @ Dec 21 2018, 17:20) *

-snip-

No, just use any Superior and Exquisite you get, request some from FreeSHop, and call it a day.
Don't soulfuse any of that stuff: you might want to sell them yourself when you're done using them.

As for upgrading, I'd recommend (but some would say it's debatable) going Forge 5 on non-rare Exquisite equipment: it's cheap and makes them more powerful than non-forged Magnificent. Remember to only do it on weapons and non-rare armor (buckler, kite shield, cotton, leather, plate).

The other advice I could give you, would be to IW10 your weapon. Don't reforge it, anything below Legendary is not worth using Amnesia Shards. You can find some people offering IW service in the WTS, as Item World can be very tedious for someone of your level.

As for what you should have, at your level you should be roughly full Superior, maybe 1-2 Exquisite if you're lucky. Start being serious about being full Exquisite around level 200-250. Just don't trade one Superior for another simply because its level is higher, and you'll be fine. You can be 50 levels above your equipment, it's no biggie, especially for armor/shields. I even was 70 levels above my shield's level myself, until recently.

This post has been edited by decondelite: Dec 21 2018, 19:49
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post Dec 21 2018, 20:50
Post #6544
Xythy



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QUOTE(uareader @ Dec 21 2018, 11:24) *

I was curious over how much loss I have from my most underleveled equipment, so I tried taking the data from https://ehwiki.org/wiki/Level_Scaling and do some calculations.
But first I tried to calculate the stats I'm supposed to have from the level of my equipment before calculating what I would have if the equipment was my level.

When I ran into stats that were below what I actually have, I thought "It's ok, must be because I have upgrades, though that make their effect seem weaker than I thought, but it's possible."
But for PAB and elemental spell damage, the values I get are higher than what I have, despite even having upgrades.
Is the data of wiki wrong?


I was curious and tried it. Let's see, your equipment is level 345 and you want to scale it to your level 420, I'll try this with spell damage since you said that you had problems calculating that.

Formula: Scaled Stat = (1 + level / level_factor) * base_stat = 7.0262.

So, at 345 you have 50.39 and 57.4162 at level 420. Using live percentiles we can see this;

Attached Image - Attached Image

Level 420 = 57.32. W-well that was close. I probably did something wrong... Moral of the story? Just use live percentile ranges. Why would you want to do something manually when you have a script?

Personal Opinion™



--EDIT--

I gave it a second thought and it appears that level 1 only equals base stats or something like that, because if I take that into account the result of the formula is the same as in live precentile ranges. (IMG:[invalid] style_emoticons/default/wacko.gif)

(1 + 74 / 200) * 18.49 = 6.93375 -> 6.93375+50.39 = 57.32375. [attachembed=125262]

And for confirmation, from wiki: "Inserting the equipment's level into the formula gives the actual stats of the item." i.e; 18.49+31.9=50.39 [attachmentid=125261].

In the end I think the formula from the wiki isn't wrong at least not for spell damage (I'm too lazy to check more level factors). If anyone sees any mistakes feel free to point it out. (IMG:[invalid] style_emoticons/default/duck.gif)

Recommendation is still the same "Use live percentile ranges" doing this manually is such a hassle. (IMG:[invalid] style_emoticons/default/faint.gif)

This post has been edited by Xythy: Dec 21 2018, 22:27
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post Dec 21 2018, 23:35
Post #6545
uareader



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I'm not sure what you call live percentiles, but my calculations give the same results as your pictures.
My issues (meaning when my stats are below calculations, won't mention when they are above) are:

Wind Damage: missing 0.02
Agility: missing 0.02
Intelligence: missing 0.04
Wisdom: missing 0.05

Then upgrades should give something between 0.01 and 0.10 I think, so would have to add that to the current error to gain the real error (and maybe doing so could make stats above calculations a problem because when subtracting the upgrade bonus, they would get too low too)
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post Dec 22 2018, 00:30
Post #6546
Xythy



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QUOTE(uareader @ Dec 21 2018, 15:35) *

1. I'm not sure what you call live percentiles, 2. but my calculations give the same results as your pictures. My issues (meaning when my stats are below calculations, won't mention when they are above) are:

Wind Damage: missing 0.02
Agility: missing 0.02
Intelligence: missing 0.04
Wisdom: missing 0.05

Then upgrades should give something between 0.01 and 0.10 I think, so would have to add that to the current error to gain the real error (and maybe doing so could make stats above calculations a problem because when subtracting the upgrade bonus, they would get too low too)


1. Visit this link to know more about it.

2. First you said "my calculations give the same results as your pictures." but after that you said that you're missing 0.02 for wind damage, that doesn't make any sense. (IMG:[invalid] style_emoticons/default/unsure.gif)

From your first post "I was curious over how much loss I have from my most underleveled equipment". And that is already aswered -> you have +50.39 and if you scale that to your level you get +6.93375 for a total of 57.32 (and I recommend not to soulfuse it, you can get a better equipment closer to your level for cheap).

Let's do it again with your agility on the same equipment, currently you have 72.17 if you scale that to your level using the wiki formula (obviously changing the level factor to match agility) you get 86.386994313 if you round it up it's 86.39. Let's see with live percentile rages; Attached Image

Again, if you want to know "how much loss I have from my most underleveled equipment" you can do it with the formula from the wiki and with live percentile ranges. If what I'm saying it's not what you want then I'm afraid you need to wait for someone else to answer your question or you can try to be more specific while keeping it simple (my english-fu is limited). (IMG:[invalid] style_emoticons/default/duck.gif)

But using the level scaling formula for something else than seeing how much you will gain in case you decide to soulfuse an equipment it's outside my comprehension. (IMG:[invalid] style_emoticons/default/faint.gif)


--EDIT--

Oh! I almost forgot something.

QUOTE(uareader @ Dec 21 2018, 11:24) *

But first I tried to calculate the stats I'm supposed to have from the level of my equipment before calculating what I would have if the equipment was my level.


&

QUOTE(uareader @ Dec 21 2018, 15:35) *

My issues (meaning when my stats are below calculations, won't mention when they are above) are:

Wind Damage: missing 0.02
Agility: missing 0.02
Intelligence: missing 0.04
Wisdom: missing 0.05


Post not how much you're missing but the actual value. I think I have an idea of what's happening here.

This post has been edited by Xythy: Dec 22 2018, 04:08
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post Dec 22 2018, 06:26
Post #6547
uareader



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QUOTE(Xythy @ Dec 21 2018, 23:30) *
Post not how much you're missing but the actual value. I think I have an idea of what's happening here.
Well, I had given the link to the equipment so that the actual value is visible, but I will show all differences here, saying what I currently get instead of what I calculated I should get:

Physical Mitigation: 4.25% instead of 4.24%
Magical Mitigation: 5.60% instead of 5.59%
Evade Chance: 6.90% instead of 6.89%
Wind Damage: 50.37 instead of 50.39
Agility: 72.15 instead of 72.17
Intelligence: 74.90 instead of 74.94
Wisdom: 80.11 instead of 80.16

This time I included the stats that are higher than calculated, since as I was mentioning earlier, if the upgrade bonus was taken away, then they would likely be also abnormally lower than calculated value.

I hope I provided the proper values to be understood.

edit: I thought of something scary (IMG:[invalid] style_emoticons/default/ph34r.gif) .It couldn't be that the real level of my equipment would be 344 + (exp_I_had_when_dropped / exp_needed_between_levels_344_and_345) and it's rounded to above value on the display right? (IMG:[invalid] style_emoticons/default/ph34r.gif) (IMG:[invalid] style_emoticons/default/ph34r.gif)

This post has been edited by uareader: Dec 22 2018, 06:35
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post Dec 22 2018, 09:18
Post #6548
BlueWaterSplash



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Both the wiki formulas and the currently existing scripts have slight rounding error, and in some cases additional tiny formula errors. I'd like everything to be perfect, myself. Maybe someday we will figure out all the exact rounding points.
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post Dec 22 2018, 09:23
Post #6549
Xythy



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QUOTE(uareader @ Dec 21 2018, 22:26) *

I thought of something scary (IMG:[invalid] style_emoticons/default/ph34r.gif) .It couldn't be that the real level of my equipment would be 344 + (exp_I_had_when_dropped / exp_needed_between_levels_344_and_345) and it's rounded to above value on the display right? (IMG:[invalid] style_emoticons/default/ph34r.gif) (IMG:[invalid] style_emoticons/default/ph34r.gif)


Mm... Physical Mitigation (one of the stats you said was higher than calculated): Formula says it's 4.2444 and live percentile ranges shows the same (4.24 rounded down).*

And Agility (one of the stats you said was lower than calculated): Formula says it's 72.1681 and live percentile ranges shows the same (4.17 rounded up).*

*Since live precentile ranges shows only two numbers after the dot (decimals) it's normal to round the numbers up or down accordingly.

As you can see you get 4.24 for Physical Mitigation not 4.25 and you get 72.17 for Agility not 72.15 using both methods. I don't know what more I can say. (IMG:[invalid] style_emoticons/default/unsure.gif)

QUOTE(BlueWaterSplash @ Dec 22 2018, 01:18) *

Both the wiki formulas and the currently existing scripts have slight rounding error, and in some cases additional tiny formula errors. I'd like everything to be perfect, myself. Maybe someday we will figure out all the exact rounding points.


That could be true for a few things or a lot of things... I don't know. But here all things give the impression to fit well.

Anyway, I'm out of this~ (IMG:[invalid] style_emoticons/default/lurk.gif)

This post has been edited by Xythy: Dec 22 2018, 10:06
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post Dec 22 2018, 16:38
Post #6550
yami_zetsu



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got a peerless mismatching staff the other day and got lucky on the IW, would the damage increase be better than the loss of holy damage if i changed my current staff? of course after fully upgrading it
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post Dec 22 2018, 18:10
Post #6551
KitsuneAbby



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QUOTE(yami_zetsu @ Dec 22 2018, 15:38) *

got a peerless mismatching staff the other day and got lucky on the IW, would the damage increase be better than the loss of holy damage if i changed my current staff? of course after fully upgrading it

IMHO, no. I'd stick to the LHOH for my part. Especially if I take into account the huge amount of catalysers spent.
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post Dec 22 2018, 20:05
Post #6552
Maharid



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Thinking about the staff of yami_zetsu, some time ago i have seen a video of a player using both Holy and Dark spells switching costantly between them (Holy-Dark-Holy-Dark and so on).

With a proper equipment also in clothing is a viable way or is just a waste of time?
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post Dec 22 2018, 20:11
Post #6553
Noni



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QUOTE(Maharid @ Dec 22 2018, 19:05) *

Thinking about the staff of yami_zetsu, some time ago i have seen a video of a player using both Holy and Dark spells switching costantly between them (Holy-Dark-Holy-Dark and so on).

With a proper equipment also in clothing is a viable way or is just a waste of time?


probably viable, but not as fast as one element only. Because you lose so much fire-power, this would make you very vulnerable. So probably not PFUDOR difficulty.
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post Dec 22 2018, 20:12
Post #6554
Benny-boy



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QUOTE(Maharid @ Dec 22 2018, 20:05) *

Thinking about the staff of yami_zetsu, some time ago i have seen a video of a player using both Holy and Dark spells switching costantly between them (Holy-Dark-Holy-Dark and so on).

With a proper equipment also in clothing is a viable way or is just a waste of time?


-25 resist doesn't compensate +200-300% spell damage
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post Dec 22 2018, 21:08
Post #6555
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QUOTE(decondelite @ Dec 22 2018, 11:10) *

IMHO, no. I'd stick to the LHOH for my part. Especially if I take into account the huge amount of catalysers spent.

equipping it now i get 310.3% holy damage while equipping my forged staff i get 378.8%, making a wild estimation i think fully upgrading the new staff would get the holy damage up to 350-360%, but considerably increasing my MDB (200 points?) but yeah, you're right, catalysts cost, and this is a supposition to make those expenses, i have other dumb things to buy, like cryst 5 (IMG:[invalid] style_emoticons/default/heh.gif)
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post Dec 22 2018, 23:27
Post #6556
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Hi, after 6 years of casually playing DW style, I discovered that 1h is far superior (a bit slower though). So now I can do pfudor random encounters and thanks to this I got my first legendary drop. Now my question is why are rapiers the most recommended weapons to play this style? I'm currently using an axe, have used a club, a waki and a shortsword and the rapiers seem to have so little damage and the parry chance seems to be similar to wakis and shortswords. What makes rapiers so special?
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post Dec 22 2018, 23:30
Post #6557
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I would like some advice.

I'm currently at level 363, and I main 1H/Shield wearing Light armour.

Current gear : Peer Waki Slaughter Peer Kite Deflect. Mag. Shade Head of Neg. Leg. Shade Body of Arcanist Leg. Shade Hands of Fleet Leg. Shade Legs of Fleet Mag. Boots of Neg.

Other weapons I use for DW/2H/Niten are: Peer Axe Illithid and Leg. Artic Katana Slaughter.


Recently I was lucky enough to get Peer Onyx Phase Shoes Fenrir as a drop, and I was thinking maybe it's time I dabbled with a caster build. My intention is to build a dark set around this pair of shoes.

My question is, how much faster would I be able to clear the Arena lvl 300 "Dance with Dragons" at Pufdor with a decent dark magic setup? With my current 1H setup it takes me like 90 mins to clear. While is easy enough to clear, it's mind-numbingly slow that I only bother like once a week nowadays. While I have also cleared using DW, 2H and Niten, the speed isn't all that much faster while my survivablility drops somewhat.

So is it worth it for me to start building a mage set in order to speed things up?
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post Dec 22 2018, 23:36
Post #6558
Noni



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QUOTE(mesozoico @ Dec 22 2018, 22:27) *

Hi, after 6 years of casually playing DW style, I discovered that 1h is far superior (a bit slower though). So now I can do pfudor random encounters and thanks to this I got my first legendary drop. Now my question is why are rapiers the most recommended weapons to play this style? I'm currently using an axe, have used a club, a waki and a shortsword and the rapiers seem to have so little damage and the parry chance seems to be similar to wakis and shortswords. What makes rapiers so special?


Penetrated armor, basically.

QUOTE(Makaijin @ Dec 22 2018, 22:30) *

I would like some advice.

I'm currently at level 363, and I main 1H/Shield wearing Light armour.

Current gear : Peer Waki Slaughter Peer Kite Deflect. Mag. Shade Head of Neg. Leg. Shade Body of Arcanist Leg. Shade Hands of Fleet Leg. Shade Legs of Fleet Mag. Boots of Neg.

Other weapons I use for DW/2H/Niten are: Peer Axe Illithid and Leg. Artic Katana Slaughter.
Recently I was lucky enough to get Peer Onyx Phase Shoes Fenrir as a drop, and I was thinking maybe it's time I dabbled with a caster build. My intention is to build a dark set around this pair of shoes.

My question is, how much faster would I be able to clear the Arena lvl 300 "Dance with Dragons" at Pufdor with a decent dark magic setup? With my current 1H setup it takes me like 90 mins to clear. While is easy enough to clear, it's mind-numbingly slow that I only bother like once a week nowadays. While I have also cleared using DW, 2H and Niten, the speed isn't all that much faster while my survivablility drops somewhat.

So is it worth it for me to start building a mage set in order to speed things up?


Fenrir mage is able to finish DWD in <15min. But not just any cheap set. It will be very costly.

Your current set, you could use power of slaughter armors that will speed things up for you.
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post Dec 23 2018, 00:27
Post #6559
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QUOTE(mesozoico @ Dec 23 2018, 05:27) *

What makes rapiers so special?

Penetrated Armor makes you actually do more damage.
Also more parry than clubs and axes provide.

QUOTE(Makaijin @ Dec 23 2018, 05:30) *

I would like some advice.

I'm currently at level 363, and I main 1H/Shield wearing Light armour.

Current gear : Peer Waki Slaughter Peer Kite Deflect. Mag. Shade Head of Neg. Leg. Shade Body of Arcanist Leg. Shade Hands of Fleet Leg. Shade Legs of Fleet Mag. Boots of Neg.

Other weapons I use for DW/2H/Niten are: Peer Axe Illithid and Leg. Artic Katana Slaughter.
Recently I was lucky enough to get Peer Onyx Phase Shoes Fenrir as a drop, and I was thinking maybe it's time I dabbled with a caster build. My intention is to build a dark set around this pair of shoes.

My question is, how much faster would I be able to clear the Arena lvl 300 "Dance with Dragons" at Pufdor with a decent dark magic setup? With my current 1H setup it takes me like 90 mins to clear. While is easy enough to clear, it's mind-numbingly slow that I only bother like once a week nowadays. While I have also cleared using DW, 2H and Niten, the speed isn't all that much faster while my survivablility drops somewhat.

So is it worth it for me to start building a mage set in order to speed things up?

15mins if you have 2.5t/s or so.
It's definitely worth. It just costs you a lot on initial investment. Any mage style costs a lot, but right now dark is almost the cheapest mage style. The forging cost on staff and the perks would still cost a lot for beginners.
If you only play Arenas, dark is the best. Or elementals if you play iw and grindfest. Charged wind/elec phases are 10 times expensive than charged fenrir. Cold/fire are cheap.
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post Dec 23 2018, 01:38
Post #6560
Makaijin



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QUOTE(DJNoni @ Dec 22 2018, 21:36) *

Fenrir mage is able to finish DWD in <15min. But not just any cheap set. It will be very costly.

Your current set, you could use power of slaughter armors that will speed things up for you.


I never really thought of using Heavy Armour, because I tried a few years back (lvl 150 or so) and found interference too high to let me maintain my Innate Arcana spells + regen + occasional healing. Well I do have all 5 Arcana slots unlocked now so I can test the MP drain by equipping a full set of Mag quality Power armour I have lying around.



QUOTE(-vincento- @ Dec 22 2018, 22:27) *

15mins if you have 2.5t/s or so.
It's definitely worth. It just costs you a lot on initial investment. Any mage style costs a lot, but right now dark is almost the cheapest mage style. The forging cost on staff and the perks would still cost a lot for beginners.
If you only play Arenas, dark is the best. Or elementals if you play iw and grindfest. Charged wind/elec phases are 10 times expensive than charged fenrir. Cold/fire are cheap.


I play all 3 modes, mainly depends on my mood and/or if I need to level up potentials on some new piece of gear I got. As for Hath Perks, I do have quite a few unlocked, I ran 3 H@H servers for about a year a few years back so I've been able to unlock all the IA, all 10% HP/MP/SP, 10% extra damage, as well as 10% support proficiency, as well as some crystal drop/exp boosts. Currently sitting on 1200 ish hath so I can buy an offensive spell proficiency if need be.

What about MP usage? i set up a new persona slot, and equipped a random mag quality set of cloth + staff, set up my abilities for dark magic, and did grindfest for about 30 rounds as a test. I found I was drinking mana pots every 6-8 rounds or so even with a mana salve going. Is this normal, or does it get way better with an optimised gear set?

This post has been edited by Makaijin: Dec 23 2018, 01:49
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