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post Aug 17 2018, 23:08
Post #4866
Benny-boy



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QUOTE(Uncle Stu @ Aug 17 2018, 20:18) *

You mean when you are still in battle when actually the element would change? My guess would be that it does, but tbh i am not sure.


Yes, like when you enter the battle before dawn at friday, but start some of the rounds after dawn
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post Aug 17 2018, 23:23
Post #4867
lololo16




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QUOTE(Benny-boy @ Aug 17 2018, 18:08) *

Yes, like when you enter the battle before dawn at friday, but start some of the rounds after dawn

I asked the same a year ago
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post Aug 17 2018, 23:46
Post #4868
Uncle Stu



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Yeah, makes sense. I mean Otherwhise you could just start an GF right before the dawn and get a full GF with your favorite bonus going on. And somehow i doubt that this is something 10bo had in mind.
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post Aug 18 2018, 06:07
Post #4869
anruiersi



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Never mind

This post has been edited by anruiersi: Aug 18 2018, 06:42
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post Aug 18 2018, 07:23
Post #4870
Vilis



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What does a mage need to do to get away with not using Imperil?
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post Aug 18 2018, 07:30
Post #4871
Sad Penguin



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QUOTE(Vilis @ Aug 18 2018, 05:23) *

What does a mage need to do to get away with not using Imperil?


High MDB + EDB + CR + prof, destroy all enemies in fastest way.

Edit: non-imperil 3+2 mage for Arena could work also, not sure since I have not tried it.

This post has been edited by Lastwizard05: Aug 18 2018, 07:34
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post Aug 18 2018, 07:39
Post #4872
Vilis



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QUOTE(Lastwizard05 @ Aug 18 2018, 08:30) *

High MDB + EDB + CR + prof, destroy all enemies in fastest way.

Edit: non-imperil 3+2 mage for Arena could work also, not sure since I have not tried it.

3+2 means 3 phase 2 cotton?
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post Aug 18 2018, 07:40
Post #4873
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QUOTE(Vilis @ Aug 18 2018, 05:39) *

3+2 means 3 phase 2 cotton?

Yes, ideally should be gloves + shoes, you need to calculate prof factor yourself.
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post Aug 18 2018, 08:02
Post #4874
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QUOTE(Benny-boy @ Aug 18 2018, 00:07) *

Does daily element mitigation change when you enter the battle or start new round? (IMG:[invalid] style_emoticons/default/unsure.gif)

What is this and where can I find more info about this, trying to find in wiki, didn't find it mmm...
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post Aug 18 2018, 08:20
Post #4875
lololo16




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QUOTE(VawX @ Aug 18 2018, 03:02) *

What is this and where can I find more info about this, trying to find in wiki, didn't find it mmm...

https://ehwiki.org/wiki/Battles#Day_of_the_Week
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post Aug 18 2018, 09:47
Post #4876
Vilis



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(IMG:[i.imgur.com] https://i.imgur.com/IiOSvmV.png)

I have 9 mastery points available. What are some good abilities to use them on?
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post Aug 18 2018, 10:30
Post #4877
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QUOTE(Vilis @ Aug 18 2018, 15:47) *

(IMG:[i.imgur.com] https://i.imgur.com/IiOSvmV.png)

I have 9 mastery points available. What are some good abilities to use them on?


I also use better Silence to fight Flying Spaghetti Monster.
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post Aug 18 2018, 10:35
Post #4878
Vilis



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QUOTE(chjj30 @ Aug 18 2018, 11:30) *

I also use better Silence to fight Flying Spaghetti Monster.

Flying Spaghetti Monster does literally no damage to me, though. The only boss fight that can even dent my HP is the 10 token ring of blood. Everything else can't even get through my regen.
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post Aug 18 2018, 17:10
Post #4879
3534



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if I know the base stat(unforged) now, how to calculate the base stat after forge?
or
if I know the base stat(forged) now, how to calculate the base stat before forge?

---

I use the [Script] Live Percentile Ranges 1.1.0

and by the wiki, i found that:
https://ehwiki.org/wiki/The_Forge#Upgrade
For non-ADB/MDB factors: 1 + 0.2 * ln(0.1 * forge_count + 1)
For ADB/MDB: 1 + 0.278875 * ln(0.1 * forge_count + 1)

but, when I try to calculate with pen and paper,
I found that:

Legendary Shocking Willow Staff of Destruction
by script,
Unforged Base of Elec EDB = 17.84
Forged Base of Elec EDB = 20.68

and forge_count of Elec EDB = 13

so,
For non-ADB/MDB factors:
1 + 0.2 * ln(0.1 * forge_count + 1)
= 1 + 0.2 * ln(0.1 * 13 + 1)
= 1.1665818245870208013577522754252

17.84 * 1.1665818245870208013577522754252
= 20.811819750632451096222300593585

20.81, I think it's too far to 20.68

Maybe I do something wrong? (IMG:[invalid] style_emoticons/default/huh.gif)

so I check the code of script:
CODE
……

function reverseForgeMultiplierNondamage(forgedBase, forgeLevelObj, pxp0){
    const qualityBonus = ((pxp0 - 100) / 25) * forgeLevelObj.baseMultiplier;
    const forgeCoeff = 1 + 0.2 * Math.log(0.1 * forgeLevelObj.forgeLevel + 1);
    const unforgedBase = (forgedBase - qualityBonus) / forgeCoeff + qualityBonus;
    return unforgedBase;
  }

……

by this code I can get:
(unforgedBase - qualityBonus) * forgeCoeff + qualityBonus = forgedBase

unforgedBase, forgedBase, forgeCoeff are easy to understand

I used to believe the formula is:
unforgedBase * forgeCoeff = forgedBase

now I know it's wrong,

BUT...
what is "qualityBonus"? (IMG:[invalid] style_emoticons/default/huh.gif)
>>qualityBonus = ((pxp0 - 100) / 25) * forgeLevelObj.baseMultiplier

without the script, how can I know the numerical value of "qualityBonus = ?"

--

thank you,
and sorry for my poor English (IMG:[invalid] style_emoticons/default/sad.gif) (IMG:[invalid] style_emoticons/default/cry.gif)
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post Aug 18 2018, 17:25
Post #4880
Uncle Stu



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QUOTE(3534 @ Aug 18 2018, 17:10) *

Maybe I do something wrong? (IMG:[invalid] style_emoticons/default/huh.gif)

No, you didnt. Afaik the formula isnt fully know until now.
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post Aug 18 2018, 18:02
Post #4881
ALL_MIGHT



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My mana potions are getting used up too frequently (IMG:[invalid] style_emoticons/default/cry.gif)


So i think i have two options

1. IW to Capacitor Potencies
2. Start using cheap charged

which one should i choose?
Or if you have any other better method.

Thanks
(IMG:[invalid] style_emoticons/default/biggrin.gif)

This post has been edited by ALL_MIGHT: Aug 18 2018, 18:03
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post Aug 18 2018, 19:03
Post #4882
Kinights



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Hello all. (IMG:[invalid] style_emoticons/default/smile.gif)

I changed to maging recently and seem to have finally got a proper hang on the playstyle and timings.

Right now, my current goal is to change to non-imperil maging, so what should I do first?

Current Equip

Legendary Demonic Willow Staff of Destruction

Legendary Charged Cotton Cap of the Demon-fiend

Legendary Frugal Cotton Robe of the Demon-fiend

Legendary Cobalt Phase Gloves of Fenrir

Legendary Cobalt Phase Pants of Fenrir

Legendary Frugal Phase Shoes of Fenrir

Stats

Magical Attack

4302 magic base damage
203 % hit chance
46.7 % crit chance / +50 % damage
88.5 % mana cost modifier
20.3 % cast speed bonus

Vitals

21578 health points
4999 magic points
+75 magic regen per tick
1890 spirit points
+12 spirit regen per tick

Defense

63.8 % physical mitigation
66.7 % magical mitigation
54.4 % evade chance
0 % block chance
20.1 % parry chance
64.7 % resist chance

Spell Damage Bonus

267.5 % dark

Effective Primary Stats

349strength
502dexterity
932agility
580endurance
1174intelligence
1183wisdom

Effective Proficiency

453 staff
453 cloth armor
907 forbidden
646 deprecating
490 supportive

Hath Perks

Vigorous Vitality

Effluent Ether

Death and Decay

Innate Arcana IV

Dæmon Duality I

Future

So, what should I do from here?

I'm currently saving up dor DD2, but should I change or forge my current equip before doing so?

Keep playing and grinding more proficiency?

Get proper Jug5 on all pieces of equip?

A summary on what a good non-imperil mage needs would be great. Thanks. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Aug 18 2018, 19:26
Post #4883
-vincento-



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Generally, non-imp styles are for advanced players that have DDs and credits to massive forge their gears.

Just to mention that any other non-imp style is an inferior version of non-imp holy, but since holys are so expensive, sure why not non-imp dark.
First, let's figure out your goal. If you simply want to do Arenas you should've already been good with it.

If you are going for the strongest non-imp, first to do is to increase your prof so you can have 1.0 prof factor with only gloves and shoes.I suggest you keep track of the auctions and get yourself good pairs of charged cotton shoes and gloves. Then forge their profs to lv50, then slowly grind profs to get 1.0 prof factor.

Secondly, go find some good radiants, or charged phases. Radiants are always the best for non-imp, but they are expensive and they require you invest more on defensive forging otherwise you would frequently spark in GFs and IWs. You also need more elixirs and scrolls to conquer PFDfest. Charges are alternatives when you have limited budget, and they require less forging to finish rounds of the same difficulty. Get J5 on charges and radiants, not on plain phases.

Lastly for sure, save for DD5. Not just DD2.

You can also ask DJNoni for details. He has completed his radiant non-imp dark build.

Again I reread your post. So there will always be budget issue, and one just need to give up one for the other. I suggest you save for DDs after you have fully forged your staff and at least forged all clothes to 20.

This post has been edited by -vincento-: Aug 18 2018, 19:34
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post Aug 18 2018, 19:30
Post #4884
magiclamp



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Two questions on playstyles:

1) I tried 1h mage a couple of days ago on the 100 round Endgame arena to check efficiency. It took me around 800 rounds which is almost exactly what my 1h heavy gives, but at less than half the t/s. My elemental proficiency is 25 lower than 1h and I also don't have the elemental and deprecating proficiency perks so it is likely to improve a bit. However, will 1h mage will ever really be much faster than 1h heavy for arenas? If not, is 1h mage only really useful for grindfest?

2) For Niten, is heavy armor feasible, or is light armor clearly better (ignoring FRD builds)?

Many thanks!
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post Aug 18 2018, 19:31
Post #4885
Noni



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QUOTE(Kinights @ Aug 18 2018, 19:03) *

Hello all. (IMG:[invalid] style_emoticons/default/smile.gif)

I changed to maging recently and seem to have finally got a proper hang on the playstyle and timings.

Right now, my current goal is to change to non-imperil maging, so what should I do first?

So, what should I do from here?

I'm currently saving up dor DD2, but should I change or forge my current equip before doing so?

Keep playing and grinding more proficiency?

Get proper Jug5 on all pieces of equip?

A summary on what a good non-imperil mage needs would be great. Thanks. (IMG:[invalid] style_emoticons/default/smile.gif)


What you attempt is very hard to achieve. I am now just playing non-imperil style dark for arena's and I can only do about 600 rounds of PFFEST non-imperil style.

I have:
- prof factor 1.0 with cap & shoes - you use robe, and lose a lot of fire-power
- 2 radiants and all damage stats forged to 50, rest forged between 25 and 50. all other gear is charged.
- Penetrator 5, you only have 4
- all jug5 (well, one 4 but okay)
- DD5

So based on that, you have some work to do.

QUOTE(magiclamp @ Aug 18 2018, 19:30) *

Two questions on playstyles:

1) I tried 1h mage a couple of days ago on the 100 round Endgame arena to check efficiency. It took me around 800 rounds which is almost exactly what my 1h heavy gives, but at less than half the t/s. My elemental proficiency is 25 lower than 1h and I also don't have the elemental and deprecating proficiency perks so it is likely to improve a bit. However, will 1h mage will ever really be much faster than 1h heavy for arenas? If not, is 1h mage only really useful for grindfest?

2) For Niten, is heavy armor feasible, or is light armor clearly better (ignoring FRD builds)?

Many thanks!


1) It's not really useful for grindfest either - well, maybe a bit. It's just a very fun style, a bit quirky and different. That's worth something, isn't it? But if you want most efficient play, choose the well-known play styles.

2) haven't tried it myself but all experts say light is the way to go. The only way.

This post has been edited by DJNoni: Aug 18 2018, 19:35
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