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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Aug 17 2018, 17:35
Post #4861
Uncle Stu



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Hm, a bit weird. But okay. If you are happy with this, i guess it makes no sense to argue against it. (IMG:[invalid] style_emoticons/default/huh.gif)
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post Aug 17 2018, 17:44
Post #4862
_LMF_



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QUOTE(Uncle Stu @ Aug 17 2018, 23:35) *

Hm, a bit weird. But okay. If you are happy with this, i guess it makes no sense to argue against it. (IMG:[invalid] style_emoticons/default/huh.gif)

Just want to record for some percentages with a larger batch. :/
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post Aug 17 2018, 17:47
Post #4863
jantch



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QUOTE(ALL_MIGHT @ Aug 17 2018, 10:55) *

I forgot (IMG:[invalid] style_emoticons/default/mellow.gif)

How does one seems to get an Caffeinated Candy?
(except Lottery)
because many months ago i did had some Caffeinated Candy but i never remember winning them in auction!


The only other way that I remember was by testing an early version of 0.85 -
QUOTE(Tenboro @ Jun 23 2017, 09:09) *
Thanks for testing. I'll probably repeat this for future patches, as it did preempt a bunch of issues that would have been more annoying on live.

I also added some Caffeinated Candies to the people who participated, depending on activity, so now you get to test those as well! (IMG:[invalid] style_emoticons/default/smile.gif)

(Let me know if you find some way to trade them away, it shouldn't be possible but that's a completely new check.)




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post Aug 17 2018, 19:07
Post #4864
Benny-boy



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Does daily element mitigation change when you enter the battle or start new round? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Aug 17 2018, 19:18
Post #4865
Uncle Stu



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QUOTE(Benny-boy @ Aug 17 2018, 19:07) *

Does daily element mitigation change when you enter the battle or start new round? (IMG:[invalid] style_emoticons/default/unsure.gif)

You mean when you are still in battle when actually the element would change? My guess would be that it does, but tbh i am not sure.
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post Aug 17 2018, 23:08
Post #4866
Benny-boy



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QUOTE(Uncle Stu @ Aug 17 2018, 20:18) *

You mean when you are still in battle when actually the element would change? My guess would be that it does, but tbh i am not sure.


Yes, like when you enter the battle before dawn at friday, but start some of the rounds after dawn
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post Aug 17 2018, 23:23
Post #4867
lololo16




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QUOTE(Benny-boy @ Aug 17 2018, 18:08) *

Yes, like when you enter the battle before dawn at friday, but start some of the rounds after dawn

I asked the same a year ago
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post Aug 17 2018, 23:46
Post #4868
Uncle Stu



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Yeah, makes sense. I mean Otherwhise you could just start an GF right before the dawn and get a full GF with your favorite bonus going on. And somehow i doubt that this is something 10bo had in mind.
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post Aug 18 2018, 06:07
Post #4869
anruiersi



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Never mind

This post has been edited by anruiersi: Aug 18 2018, 06:42
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post Aug 18 2018, 07:23
Post #4870
Vilis



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What does a mage need to do to get away with not using Imperil?
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post Aug 18 2018, 07:30
Post #4871
Sad Penguin



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QUOTE(Vilis @ Aug 18 2018, 05:23) *

What does a mage need to do to get away with not using Imperil?


High MDB + EDB + CR + prof, destroy all enemies in fastest way.

Edit: non-imperil 3+2 mage for Arena could work also, not sure since I have not tried it.

This post has been edited by Lastwizard05: Aug 18 2018, 07:34
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post Aug 18 2018, 07:39
Post #4872
Vilis



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QUOTE(Lastwizard05 @ Aug 18 2018, 08:30) *

High MDB + EDB + CR + prof, destroy all enemies in fastest way.

Edit: non-imperil 3+2 mage for Arena could work also, not sure since I have not tried it.

3+2 means 3 phase 2 cotton?
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post Aug 18 2018, 07:40
Post #4873
Sad Penguin



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QUOTE(Vilis @ Aug 18 2018, 05:39) *

3+2 means 3 phase 2 cotton?

Yes, ideally should be gloves + shoes, you need to calculate prof factor yourself.
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post Aug 18 2018, 08:02
Post #4874
VawX



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QUOTE(Benny-boy @ Aug 18 2018, 00:07) *

Does daily element mitigation change when you enter the battle or start new round? (IMG:[invalid] style_emoticons/default/unsure.gif)

What is this and where can I find more info about this, trying to find in wiki, didn't find it mmm...
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post Aug 18 2018, 08:20
Post #4875
lololo16




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QUOTE(VawX @ Aug 18 2018, 03:02) *

What is this and where can I find more info about this, trying to find in wiki, didn't find it mmm...

https://ehwiki.org/wiki/Battles#Day_of_the_Week
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post Aug 18 2018, 09:47
Post #4876
Vilis



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(IMG:[i.imgur.com] https://i.imgur.com/IiOSvmV.png)

I have 9 mastery points available. What are some good abilities to use them on?
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post Aug 18 2018, 10:30
Post #4877
chjj30



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QUOTE(Vilis @ Aug 18 2018, 15:47) *

(IMG:[i.imgur.com] https://i.imgur.com/IiOSvmV.png)

I have 9 mastery points available. What are some good abilities to use them on?


I also use better Silence to fight Flying Spaghetti Monster.
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post Aug 18 2018, 10:35
Post #4878
Vilis



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QUOTE(chjj30 @ Aug 18 2018, 11:30) *

I also use better Silence to fight Flying Spaghetti Monster.

Flying Spaghetti Monster does literally no damage to me, though. The only boss fight that can even dent my HP is the 10 token ring of blood. Everything else can't even get through my regen.
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post Aug 18 2018, 17:10
Post #4879
3534



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if I know the base stat(unforged) now, how to calculate the base stat after forge?
or
if I know the base stat(forged) now, how to calculate the base stat before forge?

---

I use the [Script] Live Percentile Ranges 1.1.0

and by the wiki, i found that:
https://ehwiki.org/wiki/The_Forge#Upgrade
For non-ADB/MDB factors: 1 + 0.2 * ln(0.1 * forge_count + 1)
For ADB/MDB: 1 + 0.278875 * ln(0.1 * forge_count + 1)

but, when I try to calculate with pen and paper,
I found that:

Legendary Shocking Willow Staff of Destruction
by script,
Unforged Base of Elec EDB = 17.84
Forged Base of Elec EDB = 20.68

and forge_count of Elec EDB = 13

so,
For non-ADB/MDB factors:
1 + 0.2 * ln(0.1 * forge_count + 1)
= 1 + 0.2 * ln(0.1 * 13 + 1)
= 1.1665818245870208013577522754252

17.84 * 1.1665818245870208013577522754252
= 20.811819750632451096222300593585

20.81, I think it's too far to 20.68

Maybe I do something wrong? (IMG:[invalid] style_emoticons/default/huh.gif)

so I check the code of script:
CODE
……

function reverseForgeMultiplierNondamage(forgedBase, forgeLevelObj, pxp0){
    const qualityBonus = ((pxp0 - 100) / 25) * forgeLevelObj.baseMultiplier;
    const forgeCoeff = 1 + 0.2 * Math.log(0.1 * forgeLevelObj.forgeLevel + 1);
    const unforgedBase = (forgedBase - qualityBonus) / forgeCoeff + qualityBonus;
    return unforgedBase;
  }

……

by this code I can get:
(unforgedBase - qualityBonus) * forgeCoeff + qualityBonus = forgedBase

unforgedBase, forgedBase, forgeCoeff are easy to understand

I used to believe the formula is:
unforgedBase * forgeCoeff = forgedBase

now I know it's wrong,

BUT...
what is "qualityBonus"? (IMG:[invalid] style_emoticons/default/huh.gif)
>>qualityBonus = ((pxp0 - 100) / 25) * forgeLevelObj.baseMultiplier

without the script, how can I know the numerical value of "qualityBonus = ?"

--

thank you,
and sorry for my poor English (IMG:[invalid] style_emoticons/default/sad.gif) (IMG:[invalid] style_emoticons/default/cry.gif)
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post Aug 18 2018, 17:25
Post #4880
Uncle Stu



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QUOTE(3534 @ Aug 18 2018, 17:10) *

Maybe I do something wrong? (IMG:[invalid] style_emoticons/default/huh.gif)

No, you didnt. Afaik the formula isnt fully know until now.
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