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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Jul 15 2018, 17:28
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Twin Divas @ Jul 15 2018, 17:08)  What determine elemental strike/void strike damage?
my physical damage or magical damage?
Tbh i had never thought i would ever read that question. (IMG:[ invalid] style_emoticons/default/huh.gif) You do these with a weapon. So of course Physical Attack. When you fight with a weapon you can completly ignore everthing writen below Magical Attack and above Vitals.
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Jul 15 2018, 18:42
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(Twin Divas @ Jul 15 2018, 17:08)  What determine elemental strike/void strike damage?
my physical damage or magical damage?
Elemental strikes are physical attacks, even if they're void strikes.
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Jul 15 2018, 20:26
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Xythy
Group: Gold Star Club
Posts: 865
Joined: 18-August 14

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QUOTE(-Daiki- @ Jul 15 2018, 03:06)  I'm using Live_Percentile_Ranges_1.1.0, I download from fist post in this thread. https://forums.e-hentai.org/index.php?showtopic=212481That is not the latest version, update it to -> 1.2.1In that new version leg ranges is the default, so you don't need to set it manually.This post has been edited by Xythuard: Jul 17 2018, 04:13
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Jul 15 2018, 21:48
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jplshejeser
Group: Gold Star Club
Posts: 4,391
Joined: 24-August 15

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QUOTE(decondelite @ Jul 16 2018, 00:42)  Elemental strikes are physical attacks, even if they're void strikes.
hello sire ive been meaning to ask you about the divine infusitotn and the holy imperil because you see i got the ability upgrade called holy imperil it said imperil additionally specific mitigatiopns agains hlooyly/ effects modified: imperiled/ -20% holy mitigation so my question isi have my 1h knife i infuse it with holy strike sire becauase i was hoping to deal more dsamage with my holy strike in my knife, so does my holy strike from my infused knife deal more damage to the imperiled monttesr because i got holy imperil?? and also, the icon of holy imperil does it also apper on the imperiled monster? because i seem not to se it? thank sire
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Jul 15 2018, 23:35
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(jplshejeser @ Jul 15 2018, 21:48)  -snip- Yes it does work that way. Whether the strike is innate to the weapon or drom an infusion, a Holy Strike will benefit from the Holy Imperil ability. Same goes for a Dark Strike benefits from the Dark Imperil ability, and all other element strikes profit from the Better Imperil (it has innate elemental mit reduction). To top it off, all strikes (which includes Void Strike) will benefit from the PMit reduction. In the end, your Holy Strike will deal way more damage both thanks to both the PMit debuff and the Holy Mit debuff. If anything, I'd recommend every melee player to have both Holy Imperil and Dark imperil maxed out on top of Better Imperil, so that their elemental strikes reach their maximum strength on imperiled monsters.
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Jul 16 2018, 02:39
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(decondelite @ Jul 15 2018, 09:25)  => Super messed up somewhere, and the percentages displayed in my auctions are correct.
Some time ago we discussed if the percentage scripts should include bugged values that were only recorded post-patch and then never again. The majority decided not to for obvious reasons (it's not very helpful if every new equipment dropped ranges from 30 to 100). Found the discussion, it was about auctions and started from this post. Probably Jenga's server doesn't have any of the bugged equips or suspicious values (old equipments with values that are a lot lower than the minimum recorded) are discarded. This post has been edited by Sapo84: Jul 16 2018, 02:48
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Jul 16 2018, 08:24
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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Ah yes, I didn't remember that. But then I'm going to ask: why are those wiki values still there?
It's true that some ranges do feel like overlapping a bit too much, within the power of protection/warding ADB categories at least. In the meantime, I have absolutely no way to use Live Percentile for my auctions: it all depends on Toolbox.
This post has been edited by decondelite: Jul 16 2018, 08:56
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Jul 16 2018, 09:25
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Sapo84
Group: Gold Star Club
Posts: 3,332
Joined: 14-June 09

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QUOTE(decondelite @ Jul 16 2018, 08:24)  Ah yes, I didn't remember that. But then I'm going to ask: why are those wiki values still there?
No idea, but it probably didn't seem right to remove a min value without knowing if it was a roll bug or not. Still, If Jenga's database gets a lot of equips scanned it should be easy to check the distribution of rolls to see which values are real and which one were bugged.
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Jul 16 2018, 12:41
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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i remind you that wiki values are updated by chipp. since he doesn't lurk the forum too much, he may not have recieved the memo...
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Jul 16 2018, 18:31
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-Daiki-
Group: Gold Star Club
Posts: 298
Joined: 7-September 15

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QUOTE(Xythuard @ Jul 15 2018, 18:26)  That is not the latest version, update it to -> 1.2.1In that new version leg ranges is the default, so you don't need to set it manually. Thank you, the stat this script's version show is the same as Auction' stat (IMG:[ invalid] style_emoticons/default/laugh.gif) May I ask this: If an item have both forged and Item World, the ADB stat the Auction and this script show is Unforged and un-IW stat, or only unforged stats ?
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Jul 16 2018, 20:39
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jplshejeser
Group: Gold Star Club
Posts: 4,391
Joined: 24-August 15

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QUOTE(decondelite @ Jul 16 2018, 05:35)  Yes it does work that way.
Whether the strike is innate to the weapon or drom an infusion, a Holy Strike will benefit from the Holy Imperil ability. Same goes for a Dark Strike benefits from the Dark Imperil ability, and all other element strikes profit from the Better Imperil (it has innate elemental mit reduction). To top it off, all strikes (which includes Void Strike) will benefit from the PMit reduction.
In the end, your Holy Strike will deal way more damage both thanks to both the PMit debuff and the Holy Mit debuff. If anything, I'd recommend every melee player to have both Holy Imperil and Dark imperil maxed out on top of Better Imperil, so that their elemental strikes reach their maximum strength on imperiled monsters.
oh tnak you so much and sire, what the about the holy imperil icon?, does that show on the imperiled monsters onyou ttoo>? because it doesnt apper on my hentaiverse or maybe im using
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Jul 16 2018, 20:44
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(-Daiki- @ Jul 16 2018, 18:31)  May I ask this: If an item have both forged and Item World, the ADB stat the Auction and this script show is Unforged and un-IW stat, or only unforged stats ?
It shows the actuall base stats. Neither iw nor forging does change the base stat itself.
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Jul 16 2018, 21:19
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,572
Joined: 12-July 14

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QUOTE(jplshejeser @ Jul 16 2018, 20:39)  oh tnak you so much and sire, what the about the holy imperil icon?, does that show on the imperiled monsters onyou ttoo>?
because it doesnt apper on my hentaiverse or maybe im using
No, it doesn't appear on monsters. It's included within the effects of Imperil, just like all the other effects linked to imperil.
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Jul 16 2018, 21:52
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jplshejeser
Group: Gold Star Club
Posts: 4,391
Joined: 24-August 15

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QUOTE(decondelite @ Jul 17 2018, 03:19)  No, it doesn't appear on monsters. It's included within the effects of Imperil, just like all the other effects linked to imperil.
oh thank ,mch
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Jul 17 2018, 00:09
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Cleavs
Group: Gold Star Club
Posts: 24,313
Joined: 18-January 07

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QUOTE(Uncle Stu @ Jul 16 2018, 20:44)  It shows the actuall base stats. Neither iw nor forging does change the base stat itself.
actually they do, otherwise there wouldn't be the need to calculate the vanilla stat. but the reverse calculation algorithm is made so it gets rid of these effects and show that vanilla.
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Jul 17 2018, 00:16
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(Scremaz @ Jul 17 2018, 00:09)  actually they do, otherwise there wouldn't be the need to calculate the vanilla stat. but the reverse calculation algorithm is made so it gets rid of these effects and show that vanilla.
My rapier was 99% when he did drop. He was 99% after i made my IW, he is 99% now after 80 damage upgrades. X is X and stays X even when W + Y + X = Z. Z does care about IW (W). Z does care about Upgrades (Y). But X dont care at all. Vanilla you could think that X does change. But that is a mistake, because vanila we dont actually see X we see Z. But we think we would see X. Because without IW and Upgrades the whole formula is just X = Z. But that is no longer true when we add W and Y to the calculation. (IMG:[ invalid] style_emoticons/default/happy.gif) This post has been edited by Uncle Stu: Jul 17 2018, 00:16
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Jul 17 2018, 02:17
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sssss2
Group: Gold Star Club
Posts: 4,016
Joined: 11-April 14

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QUOTE(Xythuard @ Jul 16 2018, 03:26)  That is not the latest version, update it to -> 1.2.1In that new version leg ranges is the default, so you don't need to set it manually. QUOTE(-Daiki- @ Jul 17 2018, 01:31)  Thank you, the stat this script's version show is the same as Auction' stat (IMG:[ invalid] style_emoticons/default/laugh.gif) May I ask this: If an item have both forged and Item World, the ADB stat the Auction and this script show is Unforged and un-IW stat, or only unforged stats ? If you mean Percentile_Ranges_1.2.1, that's outdated. QUOTE(Superlatanium @ Jun 28 2017, 17:00)  Percentile_Ranges_1.2.1.user.js.txt
This post has been edited by Superlatanium: Jun 28 2017, 17:02
The latest equip comparison script is Live_Percentile_RangesQUOTE(Superlatanium @ Jan 9 2018, 20:28)  Live_Percentile_Ranges_1.1.0.user.js.txt
This post has been edited by Superlatanium: Jan 21 2018, 10:39
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Jul 17 2018, 04:30
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Xythy
Group: Gold Star Club
Posts: 865
Joined: 18-August 14

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QUOTE(sssss2 @ Jul 16 2018, 19:17)  If you mean Percentile_Ranges_1.2.1, that's outdated. The latest equip comparison script is Live_Percentile_RangesOh! I thought that those were two different scripts and that 1.2.1 was the one being used in HV toolbox (since it's listed right bellow HVT entry). Iirc I got the link from the script report thread (first post). Maybe it would be a good idea to add a note to let users know that PR is deprecated since the difference in names make things a little confusing. In any case I stand corrected.
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Jul 17 2018, 09:32
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Lunarika
Group: Gold Star Club
Posts: 331
Joined: 2-April 12

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How long is Dance with Dragons on PFUDOR supposed to take for 1h? About an hour?
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