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> Ask the Experts!, Ask anything about hentaiverse. Hints for beginners

 
post Feb 6 2025, 23:56
Post #23301
Valdragon



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Is HV slowing down again, or is it just me? :\
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post Feb 7 2025, 00:10
Post #23302
Basara Nekki



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QUOTE(Valdragon @ Feb 6 2025, 18:56) *

Is HV slowing down again, or is it just me? :\


https://forums.e-hentai.org/index.php?s=&am...t&p=6630068
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post Feb 7 2025, 04:00
Post #23303
Look A Moth



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Is there a way to see the total sum of your exp bonuses? Doesn't appear to be in the statistics section or settings.
Is my only option to count each award I have and the exp training bonus?
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post Feb 7 2025, 04:29
Post #23304
Basara Nekki



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QUOTE(Look A Moth @ Feb 6 2025, 23:00) *

Is there a way to see the total sum of your exp bonuses? Doesn't appear to be in the statistics section or settings.
Is my only option to count each award I have and the exp training bonus?


Unfortunately, just calculating manually. (IMG:[invalid] style_emoticons/default/sad.gif)
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post Feb 7 2025, 08:57
Post #23305
Noni



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QUOTE(Ser6IjVolk @ Feb 6 2025, 22:40) *

I noticed my mage gives whatever monster I'm hovering over a physical whack with his stick whenever I use spacebar to heal. I took a look at the Monsterbation settings, and I guess it can be fixed by just changing whatever's binded to spacebar to just "cast cure", but is that correct to do? I'm guessing whatever long line in there is there for a reason.

Bind(KEY_SPACE, Any, Strongest([Use(3), Cast('Full-Cure'), Cast('Cure'), Use(2)]))

where item slot 2 = hpotion and item stot 3 = health elixir
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post Feb 7 2025, 10:22
Post #23306
Hachirouku



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我有一个问题,链接到某个特定装备的超链接应该如何设置?希望有人回复,谢谢。
I have a question, how should a hyperlink to a specific piece of equipment be set up? Hope someone replies, thanks.
图片示例如下
The following is an example of an image
[attachmentid=183124]
[attachmentid=183125]
(IMG:[invalid] style_emoticons/default/laugh.gif)
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post Feb 7 2025, 11:48
Post #23307
SIRIUSs



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QUOTE(Hachirouku @ Feb 7 2025, 16:22) *

我有一个问题,链接到某个特定装备的超链接应该如何设置?希望有人回复,谢谢。
I have a question, how should a hyperlink to a specific piece of equipment be set up? Hope someone replies, thanks.
图片示例如下
The following is an example of an image
[attachmentid=183124]
[attachmentid=183125]
(IMG:[invalid] style_emoticons/default/laugh.gif)


Press the L key with Live Percentile Ranges script installed
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post Feb 7 2025, 15:52
Post #23308
Ser6IjVolk



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QUOTE(Noni @ Feb 7 2025, 08:57) *

Bind(KEY_SPACE, Any, Strongest([Use(3), Cast('Full-Cure'), Cast('Cure'), Use(2)]))

where item slot 2 = hpotion and item stot 3 = health elixir

So the way "strongest" works is it counts the latter commands as stronger?
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post Feb 7 2025, 16:15
Post #23309
Noni



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QUOTE(Ser6IjVolk @ Feb 7 2025, 14:52) *

So the way "strongest" works is it counts the latter commands as stronger?

in keybind, works right to left, first it tries the last one in your array
in hover, mousewheel etc, works left to right, first tris the first one in your array

Dunno why, but it's a scripting logic thing I guess. Just something to remember.

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post Feb 8 2025, 00:20
Post #23310
l13763824039



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QUOTE(Noni @ Feb 7 2025, 09:15) *

in keybind, works right to left, first it tries the last one in your array
in hover, mousewheel etc, works left to right, first tris the first one in your array

Dunno why, but it's a scripting logic thing I guess. Just something to remember.

I read the script, it's from the right to left.
The key point is whether this command need a target or not.
It not, trigger immediately, it yes, goes next command, skip command that's not available

Let me explain the logic.
For hover, it's treated as Strongest([TargetMonster(Cursor), your Other Commands]).
For offensive command, it needs a target to activate. So, if you have
CODE

Strongest([Cast('Storms of Njord'), Cast('Downburst'), Cast('Gale')])

It literally become
CODE

Strongest([TargetMonster(Cursor), Cast('Storms of Njord'), Cast('Downburst'), Cast('Gale')])

When it goes over Gale and Downburst, it will be called/clicked but not triggered because no target is clicked.
For non-offensive skill, like cure or using item, it will be activate once be called.
For example,
CODE

Impulse(Strongest([Use('5'), Cast('Storms of Njord'), Cast('Downburst'), Cast('Gale')])) //wheel down

It literally become
CODE

Impulse(Strongest([TargetMonster(Cursor), Use('5'),  Cast('Storms of Njord'), Cast('Downburst'), Cast('Gale')]))

Call Gale->Call Downburst->Call Storms of Njord -> Call Item 5(mana potion) and triggered.
If mana potion is not available now, then use T321.

I guess I figured it out before since I have such combined command for hover

This post has been edited by l13763824039: Feb 8 2025, 00:22
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post Feb 8 2025, 18:40
Post #23311
binaryhedgehog



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I'm trying out DW in Persistent because Isekai refused to drop heavy armor and gave me an excuse to try it out and I've been having a lot of fun with it. However, my shit easily gets rocked and I'm using Cure not too soon after cooldown. I want to ask if I'm doing something wrong or the style is naturally a glass cannon. I am playing on IWBTH, if that helps, since anything below Nintendo is turning out to be too easy.
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post Feb 8 2025, 19:58
Post #23312
Noni



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QUOTE(binaryhedgehog @ Feb 8 2025, 17:40) *

I'm trying out DW in Persistent because Isekai refused to drop heavy armor and gave me an excuse to try it out and I've been having a lot of fun with it. However, my shit easily gets rocked and I'm using Cure not too soon after cooldown. I want to ask if I'm doing something wrong or the style is naturally a glass cannon. I am playing on IWBTH, if that helps, since anything below Nintendo is turning out to be too easy.

Your level is just a bit low for IWBTH, on any style. But it's possible, just quite difficult.
- Get 2 weapons with good parry. No axe! Club + rapier of nimble is also nice.
- IW the weapons to 10. That's a bit of a chore, but there are free services on WTS forum.
- Forge parry a bit
- mind the abilities, train for points if needed
- start with Frenzied blows, then use slow or silence or blind or weaken on some survivors if you need to heal to much. Weaken is best, but only after you've unlocked it

Difference with isekai is that you get more ability points and mastery points there.

For the rest, it's all about the timing of the Frenzied Blows. Get that right -FB at start of round, that should make it safe.

Just have a little more patience in persistent. Be more, well, persistent.
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post Feb 8 2025, 20:46
Post #23313
binaryhedgehog



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QUOTE(Noni @ Feb 8 2025, 10:58) *

Your level is just a bit low for IWBTH, on any style. But it's possible, just quite difficult.
- Get 2 weapons with good parry. No axe! Club + rapier of nimble is also nice.
- IW the weapons to 10. That's a bit of a chore, but there are free services on WTS forum.
- Forge parry a bit
- mind the abilities, train for points if needed
- start with Frenzied blows, then use slow or silence or blind or weaken on some survivors if you need to heal to much. Weaken is best, but only after you've unlocked it

Difference with isekai is that you get more ability points and mastery points there.

For the rest, it's all about the timing of the Frenzied Blows. Get that right -FB at start of round, that should make it safe.

Just have a little more patience in persistent. Be more, well, persistent.

Okay, that makes sense. I'll grind out what I need in the meantime, but man Nintendo feels so easy now. What levels are recommended for the last two difficulties?
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post Feb 8 2025, 22:05
Post #23314
alcaparra2



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I've seen on the wiki, in the 'Forbidden Actions' section under 'Scripts & Tools,' that it says:
'Any automation or semi-automation of gameplay beyond a single "action."'.
I wanted to ask if holding down all the numbers on the numeric keypad (123456789), along with Enter, at the same time would be considered a violation of the rules.

This post has been edited by alcaparra2: Feb 8 2025, 22:24
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post Feb 8 2025, 23:02
Post #23315
Noni



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QUOTE(alcaparra2 @ Feb 8 2025, 21:05) *

I've seen on the wiki, in the 'Forbidden Actions' section under 'Scripts & Tools,' that it says:
'Any automation or semi-automation of gameplay beyond a single "action."'.
I wanted to ask if holding down all the numbers on the numeric keypad (123456789), along with Enter, at the same time would be considered a violation of the rules.

yes, just holding down number keys to make hv play is not allowed.
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post Feb 8 2025, 23:09
Post #23316
alcaparra2



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QUOTE(Noni @ Feb 9 2025, 00:02) *

yes, just holding down number keys to make hv play is not allowed.

Alright, thanks for replying (IMG:[invalid] style_emoticons/default/smile.gif)
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post Feb 8 2025, 23:33
Post #23317
alcaparra2



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QUOTE(Noni @ Feb 9 2025, 00:02) *

yes, just holding down number keys to make hv play is not allowed.

I just noticed in the 'Play Styles' section of the wiki, under 'Play Speed Melee,' it says 'Can just hold down number keys most of the time.'
Does that mean it’s actually allowed? I just wanted to confirm.
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post Feb 9 2025, 05:08
Post #23318
what_is_name



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I don't think it make any sense to hold down all number key.
without scripts the number key attack a monster by default, and yes you can hold a number to repeat attack one target as the melee, but it would be easy to die. and if you hold all number key, only the number 0 will work, they have a priority.
and if with script, the rule is: the script can't auto select the target for you, you have to make the decision by yourself
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post Feb 9 2025, 08:46
Post #23319
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Can somebody explain how spell AOE works when you target the last monster in a round? I don't get it.
If there are 10 monsters in a round and I cast a 3-target spell like Imperil on monster 10, it only hits monsters 9 and 10; it got "cut off" and didn't hit monster 8.
However, if I cast a 10-target spell like Flames of Loki on monster 10, it hits everybody and doesn't get cut off. Why is it like this?
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post Feb 9 2025, 09:12
Post #23320
what_is_name



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cast in the last one and slots > affected targets = cut off
cast in the last one and slots <= affected targets = all slots
cast in the first one = max affected targets

This post has been edited by what_is_name: Feb 9 2025, 09:14
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