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Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
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Apr 13 2022, 19:35
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killi890
Group: Members
Posts: 446
Joined: 19-May 11

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QUOTE(iloveacg111 @ Apr 13 2022, 15:33)  How's the Usability of FUS RO DAH? Is this Useful than Orbital Friendship Cannon?
There's use for it in later stages of IW and/or Pfest, as well as when you aren't that strong yet, or rather tanky. It stuns everything, which means you can safely (f)ocus and pretty much guarantee imperil (or weaken) to hit all enemies. Stunned enemies can't dodge, so that alone raises the hit-rate of debuffs for melee drastically, even without focus. For 1h you should try to fire it first things first, due to stuns not overwriting. Once several enemies are killed and the stun expires, you are probably not in any danger anymore. Allows to not weaken things you'd normally need to and instead to Imperil, speeding things up. QUOTE(iloveacg111 @ Apr 13 2022, 16:42)  glad to hear could be clear under 10 mins, at least gave me a hope, or a dream. (IMG:[ invalid] style_emoticons/default/biggrin.gif) Fully forged with solid equip, 1h can probably get quite well below 15 min as well. I don't have fully forged anything, nor that great equip, and I land quite well under 3k turns. That's about 16 minutes +-. DWD is just bad when it comes to a relatively weak build and is not worth your time. I honestly think the pfudor requirement was silly, given the mediocre reward. It's okay when you can do it "relatively" quickly, but when you need it the most, the arena is not good. The main problem with this arena is, that past level 300 monsters start to bulk up WAY too hard. If you don't go against that with good gear and upgrades, it just gets worse. Especially notable for me in this season of isekai. My soulbound rapier and otherwise equip didn't change, and while dwd was still quite okay on lvl 300 (thanks to half HP school girls), the normal monsters started to get really annoying tanky around lvl 330. And it will get worse and worse. This post has been edited by killi890: Apr 13 2022, 19:36
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Apr 13 2022, 20:04
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lololo16
Group: Gold Star Club
Posts: 2,860
Joined: 5-March 12

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QUOTE(iloveacg111 @ Apr 13 2022, 11:42)  glad to hear could be clear under 10 mins, at least gave me a hope, or a dream. (IMG:[ invalid] style_emoticons/default/biggrin.gif) At level 3xx you can easily do it in less than 15 minutes with DW (forged weapons and unforged light armor), don't know about 1H, though.
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Apr 14 2022, 01:29
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Pretty anon
Group: Gold Star Club
Posts: 1,670
Joined: 10-April 17

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QUOTE(shote1369 @ Apr 13 2022, 10:08)  Snom wonders what potentials would optimized a Katana in Niten with Overpower (OP) is always 5, so which one is the most ideal among: - OP 5 + Butcher 4 - OP 5 + Butcher 3 + Fatality 1 - OP 5 + Butcher 2 + Fatality 2 - OP 5 + Butcher 1 + Fatality 3 - OP 5 + Fatality 4 Or Butcher 5 + ... Thank you in advance !
This is mostly extrapolating from 2h but I would personally go with O5 B4 for the katana, reason being that butcher would mostly give you more consistent damage on top of a weapon with relatively high attack whereas fatality would give you crit damage, which relies on chance, and when there's chance there's RNG and that means it will fail at times when it's least desired, particularly if your equips are not up to par regarding crit chance or damage. On the other hand I would choose O5 F4 for the wakizashi (even more if you go with balance) because the weapon in general has low attack on top of the offhand penalty so butcher would barely do anything whereas fatality doesn't care about that stuff that much. Merely my 2 cents.
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Apr 14 2022, 10:02
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killi890
Group: Members
Posts: 446
Joined: 19-May 11

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QUOTE(Pretty anon @ Apr 14 2022, 01:29)  This is mostly extrapolating from 2h but I would personally go with O5 B4 for the katana, reason being that butcher would mostly give you more consistent damage on top of a weapon with relatively high attack whereas fatality would give you crit damage, which relies on chance, and when there's chance there's RNG and that means it will fail at times when it's least desired, particularly if your equips are not up to par regarding crit chance or damage. On the other hand I would choose O5 F4 for the wakizashi (even more if you go with balance) because the weapon in general has low attack on top of the offhand penalty so butcher would barely do anything whereas fatality doesn't care about that stuff that much. Merely my 2 cents.
It's honestly just a math thing. Butcher = 2% per level, so butcher 4 on a katana means 8% increase of its power per level. Fatality = 2% per level, so fatality 4 means 8% times critchance of ALL damage. So now it depends on how high the attack from the Katana actually is compared to the total attack AND how much crit you already have. Just some silly theory: Niten 2h damage with 600 prof = 1800 damage Shade base adb of ~50 with +50% in upgrades= ~2250 damage Attribute based damage = 2000 damage ? (too lazy to really calculate this, but it's at least this much) Katana base adb of ~80 with 50% in upgrades = ~3600 damage Waki base adb of ~33 with 50% in upgrades = ~1500 damage Total: ~11150 damage. The Katana makes up 32.2% of the total adb. Assumption: Critrate of 60%, and crit damage of 75% (including heartseeker). This is DEFINITELY less than what you can have, but whatsoever. Average damage increase of 45%. -> butcher 4 on Katana adds 288 damage, so total average damage is: 16585 -> fatality 4 on Katana adds 8% to crit damage increasing the average damage increase to 49.8% -> 16702 The only reason I did this is to showcase that butcher is usually not that important. It's even worse with power armor, and the attribute gained damage should be realistically higher than in this example. To be honest, I'm not even sure if butcher benefits from upgrades. If not it'd be even worse. Note that % damage increases do not change this. (i.e. dd) After all they enhance crits and non crits the same. -Less upgrades overall? Fatality even better -Only Katana upgraded offensively? Butcher can probably compare to Fatility -More critrate? Crit rate benefits both, so no change -More crit damage? Even 100% crit damage is still not enough in this example. I think the only style possibly ever really benefiting of butcher is 2h. But even then it'd be more a "it's not much worse than fatality" thing. There is simply a LOT of damage coming from somewhere that is not the main weapon. BUT. This is a so small difference it honestly doesn't matter much. In fact, considering that strikes don't crit (i.e. void strike), the difference is pretty much 0. In other words, the real answer is: Overpower to not miss, and whatever else you get. Niten light swift strike might actually not be that bad either. This post has been edited by killi890: Apr 14 2022, 10:14
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Apr 14 2022, 21:21
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Noni
Group: Catgirl Camarilla
Posts: 13,296
Joined: 19-February 16

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QUOTE(shote1369 @ Apr 14 2022, 20:35)  Legendary Ethereal Wakizashi of BalanceSnom wonders if this Wakizashi was usable to play in (any) offensive dual play style ? playable, probably. But it's not optimal. Waki's have low damage, high parry. And no penetrating armor. You could combine this with a rapier of slaughter. But against Schoolgirls, you'd want higher damage. Club of slaughter + rapier of balance works very well.
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Apr 14 2022, 22:51
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mathl33t
Group: Gold Star Club
Posts: 1,102
Joined: 9-April 19

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QUOTE(shote1369 @ Apr 14 2022, 14:35)  Legendary Ethereal Wakizashi of BalanceSnom wonders if this Wakizashi was usable to play in (any) offensive dual play style ? It would work great for Niten (with a katana), but as Noni says, not ideal for Dual Wield (with another one-handed weapon).
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Apr 14 2022, 22:59
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shote1369
Group: Gold Star Club
Posts: 1,556
Joined: 24-April 18

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Oh, thank you guys !
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Apr 14 2022, 23:25
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Pretty anon
Group: Gold Star Club
Posts: 1,670
Joined: 10-April 17

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QUOTE(killi890 @ Apr 14 2022, 03:02)  snip
Yeah I remember discussions both old and older about the but-fat stuff, and it always seemed the more the contribution from different sources to your damage the more fat had an advantage and that at high numbers and levels it seemed ever so slightly better than butcher. However as you could see in real play and given melee quirks the advantage ends up being so tiny that it's honestly not worth going out of your way for it. In any case I would still stand for butcher for the katana because consistency>rng for me. And I would definitely vouch for but for 2h given the weapon is 75% of the adb in my case but that's another topic and it seems Snom already decided what to go for regarding potencies.
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Apr 15 2022, 18:05
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paladinefizban
Newcomer
  Group: Members
Posts: 75
Joined: 23-April 11

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Where do I go to find out if my items are any good - well, at least, for me to tell if they are good? I dont wanna spam a bunch of junk, but I don't wanna undersell something that is really good either, ya know?
Thankksss!
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Apr 15 2022, 18:08
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heity4351
Lurker
Group: Lurkers
Posts: 1
Joined: 15-April 22

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I'm the type of person who doesn't like complicated things. Which one should I choose, magic or sword?
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Apr 15 2022, 18:23
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jantch
Group: Gold Star Club
Posts: 3,704
Joined: 13-May 12

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QUOTE(heity4351 @ Apr 15 2022, 12:08)  I'm the type of person who doesn't like complicated things. Which one should I choose, magic or sword?
Sword is simpler, and generally preferred for the first 300-400 levels. This post has been edited by jantch: May 22 2022, 15:59
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Apr 15 2022, 18:25
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mathl33t
Group: Gold Star Club
Posts: 1,102
Joined: 9-April 19

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QUOTE(paladinefizban @ Apr 15 2022, 12:05)  Where do I go to find out if my items are any good - well, at least, for me to tell if they are good? I dont wanna spam a bunch of junk, but I don't wanna undersell something that is really good either, ya know?
Thankksss!
Superlatanium has a guide on what items are auctionable. You can also use Smartsearch on the WTS/WTB forums and see if anything similar to your items is being sold, and for how much. There's also the Price Check Thread if you need further help. QUOTE(heity4351 @ Apr 15 2022, 12:08)  I'm the type of person who doesn't like complicated things. Which one should I choose, magic or sword?
Sword and shield is probably your best bet. It's simple and strong. Look for damage and parry on your weapon, and block on your shield.
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Apr 15 2022, 23:31
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shote1369
Group: Gold Star Club
Posts: 1,556
Joined: 24-April 18

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Oh, sorry, Snom made up it's mind
This post has been edited by shote1369: Apr 16 2022, 01:02
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Apr 16 2022, 01:51
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paladinefizban
Newcomer
  Group: Members
Posts: 75
Joined: 23-April 11

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Ahhh.... I hear that Difficulty doesnt change the FINAL reward of Arena. Is this true?
Does difficulty change the FINAL reward of Ring of Blood? Cuz... i got alot of tokens and am about to go ham on some these things. WISH ME LUCK
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Apr 16 2022, 02:40
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aaadka
Group: Gold Star Club
Posts: 283
Joined: 21-October 19

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What's wrong with my giant? It just didn't give me anything. Its morale and hunger didn't drop. It seems it has been frozen.
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Apr 16 2022, 08:08
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Noni
Group: Catgirl Camarilla
Posts: 13,296
Joined: 19-February 16

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QUOTE(aaadka @ Apr 16 2022, 02:40)  What's wrong with my giant? It just didn't give me anything. Its morale and hunger didn't drop. It seems it has been frozen. could be a couple of things: 1. HV Utils bug, for instance because your monster names are so similar 2. Tenboro thinking that this monster name is so bad that he flagged it 'red' (but you would see that when opening the monster page). Note that you are using forbidden monster names: just the type and a number. But nobody knows exactly what it enforced or not. 3. Karma kicking your ass for using very bad and unfunny monster naming. You could try a funnier monster name? there were some excellent suggestions made during the funny monster name event earlier this year. Or, if you want it to give you gifts, you could call it The Easter Santa QUOTE(paladinefizban @ Apr 16 2022, 01:51)  Ahhh.... I hear that Difficulty doesnt change the FINAL reward of Arena. Is this true?
Does difficulty change the FINAL reward of Ring of Blood? Cuz... i got alot of tokens and am about to go ham on some these things. WISH ME LUCK
You can play any RoB on any diffuclty. But they are not that difficult anyway. Silence and sleep are your friends.
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Apr 16 2022, 08:48
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killi890
Group: Members
Posts: 446
Joined: 19-May 11

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QUOTE(paladinefizban @ Apr 16 2022, 01:51)  Ahhh.... I hear that Difficulty doesnt change the FINAL reward of Arena. Is this true?
Does difficulty change the FINAL reward of Ring of Blood? Cuz... i got alot of tokens and am about to go ham on some these things. WISH ME LUCK
Difficulty does affect it. Generally speaking, IWBTH is the highest, unless the arena is pfudor enforced anyway. So, for example: End of Days at Nintendo: tier 5 clear bonus. At IWBTH: tier 6 clear bonus. This also applies to Ring of Blood. The level 200 and 250 have the same clear bonus, up to tier 6 at IWBTH. This isn't really a "per difficulty" thing, and I don't know the exact spread for every arena. IWBTH is however the highest you need to go for the best clear bonuses. When the arena enforces pfudor, your difficulty setting doesn't matter anyway, it's just going to be pfudor. (level 300+) edit: In case you don't know, the higher the tier, the better. For example tier 5 is a guaranteed superior with a ~0.5% chance for a legendary and ~8 times that for a magnificent. Tier 6 is four times as good, and guarantees exquisite as the minimum. It's still mostly luck to get good gear of course, but the almost 20% chance to get something better than exquisite with tier 6 is a big help at your stage. That's also why the flying spaghetti ROB is a must. Noodles are tier 6 as well. This post has been edited by killi890: Apr 16 2022, 08:54
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Apr 17 2022, 02:51
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guestbook
Group: Members
Posts: 238
Joined: 9-February 13

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QUOTE(killi890 @ Apr 16 2022, 14:48)  Difficulty does affect it. Generally speaking, IWBTH is the highest, unless the arena is pfudor enforced anyway. So, for example: End of Days at Nintendo: tier 5 clear bonus. At IWBTH: tier 6 clear bonus. This also applies to Ring of Blood. The level 200 and 250 have the same clear bonus, up to tier 6 at IWBTH.
This isn't really a "per difficulty" thing, and I don't know the exact spread for every arena. IWBTH is however the highest you need to go for the best clear bonuses. When the arena enforces pfudor, your difficulty setting doesn't matter anyway, it's just going to be pfudor. (level 300+)
edit: In case you don't know, the higher the tier, the better. For example tier 5 is a guaranteed superior with a ~0.5% chance for a legendary and ~8 times that for a magnificent. Tier 6 is four times as good, and guarantees exquisite as the minimum. It's still mostly luck to get good gear of course, but the almost 20% chance to get something better than exquisite with tier 6 is a big help at your stage. That's also why the flying spaghetti ROB is a must. Noodles are tier 6 as well.
What!!? IWBTH is the highest!? I was PFDORing the whole time.
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Apr 17 2022, 04:30
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BA-ZA-HEI
Group: Gold Star Club
Posts: 463
Joined: 21-March 22

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QUOTE(killi890 @ Apr 14 2022, 01:35)  There's use for it in later stages of IW and/or Pfest, as well as when you aren't that strong yet, or rather tanky. It stuns everything, which means you can safely (f)ocus and pretty much guarantee imperil (or weaken) to hit all enemies. Stunned enemies can't dodge, so that alone raises the hit-rate of debuffs for melee drastically, even without focus. For 1h you should try to fire it first things first, due to stuns not overwriting. Once several enemies are killed and the stun expires, you are probably not in any danger anymore. Allows to not weaken things you'd normally need to and instead to Imperil, speeding things up. Fully forged with solid equip, 1h can probably get quite well below 15 min as well. I don't have fully forged anything, nor that great equip, and I land quite well under 3k turns. That's about 16 minutes +-. DWD is just bad when it comes to a relatively weak build and is not worth your time. I honestly think the pfudor requirement was silly, given the mediocre reward. It's okay when you can do it "relatively" quickly, but when you need it the most, the arena is not good.
The main problem with this arena is, that past level 300 monsters start to bulk up WAY too hard. If you don't go against that with good gear and upgrades, it just gets worse. Especially notable for me in this season of isekai. My soulbound rapier and otherwise equip didn't change, and while dwd was still quite okay on lvl 300 (thanks to half HP school girls), the normal monsters started to get really annoying tanky around lvl 330. And it will get worse and worse.
Below 15 min for 1H sound very nice too me. Tried playing mage these days, forged staff to 3x lv, feel really unsafe and keep curing every turn. Often Lack of MP, get busted every turn, feel really hard and tired even played as IWBTH difficulty (IMG:[ invalid] style_emoticons/default/anime_cry.gif)
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