 |
 |
 |
Ask the Experts!, Ask anything about hentaiverse. Hints for beginners |
|
Aug 21 2020, 18:17
|
Nezu
Group: Catgirl Camarilla
Posts: 3,937
Joined: 29-January 12

|
QUOTE(eomivan @ Aug 21 2020, 09:58)  What's the combined resistance you talk about? For example armor1: J5 + fire5 armor2: J5 + cold5 vs armor1: J5 + fire3 + cold2 armor2: J5 + fire2 + cold3
Is there any difference between the two?
QUOTE(DJNoni @ Aug 21 2020, 10:23)  I think they are the same.
They stack multiplicatively between gear slots, so the idea is that Fire5 on one equipment = 20% mitigation, Fire3 on one and Fire2 on another is 0.92*0.88=0.8096 = ~19.04% mitigation. QUOTE(AAF @ Aug 21 2020, 11:36)  The freeshop rules says that soulfusing equipent above your level is usually not advised, why? Is it because soul fragments are kinda rare and I shouldn't be waisting them without understanding whether they are good equipment or not?
Yes, newbies often waste soul fragments fusing gear that ends up being awful, just because it was legendary. There are a lot of prefixes, suffixes and item types in HV, and it's hard to understand what's good for each style when you're just getting started. Also, you level really quickly below 300 (and even beyond that, relative to HV's timescale for progression), so it's often better to just keep cycling through self-drops, improvising the best build from what you have available at any time. This post has been edited by lestion: Aug 21 2020, 18:19
|
|
|
|
 |
|
Aug 21 2020, 19:54
|
eomivan
Group: Members
Posts: 194
Joined: 27-November 11

|
QUOTE(lestion @ Aug 21 2020, 09:17)  They stack multiplicatively between gear slots, so the idea is that Fire5 on one equipment = 20% mitigation, Fire3 on one and Fire2 on another is 0.92*0.88=0.8096 = ~19.04% mitigation.
Thank you. I thought it simply adds the numbers up. I guess it's to prevent the number from going beyond 100%.
|
|
|
Aug 21 2020, 20:14
|
Nezu
Group: Catgirl Camarilla
Posts: 3,937
Joined: 29-January 12

|
QUOTE(eomivan @ Aug 21 2020, 18:54)  Thank you. I thought it simply adds the numbers up. I guess it's to prevent the number from going beyond 100%.
Yep, exactly - a lot of HV stats have this sort of multiplication method to prevent exactly that.
|
|
|
Aug 21 2020, 22:19
|
macelino
Group: Members
Posts: 250
Joined: 1-May 20

|
do you need as melee points in int?
|
|
|
Aug 22 2020, 13:26
|
uareader
Group: Catgirl Camarilla
Posts: 5,592
Joined: 1-September 14

|
Today, I noticed that my old "Exquisite Reinforced Buckler of the Battlecaster" give me points in Endurance, but the "Peerless Agile Buckler of the Battlecaster" in the lottery doesn't give any.
Aren't peerless supposed to give all attribute bonus?
Is the endurance boost a result of Reinforced prefix?
Or is the lack of it a result of Agile prefix?
|
|
|
|
 |
|
Aug 22 2020, 20:23
|
Nezu
Group: Catgirl Camarilla
Posts: 3,937
Joined: 29-January 12

|
QUOTE(uareader @ Aug 22 2020, 12:26)  Today, I noticed that my old "Exquisite Reinforced Buckler of the Battlecaster" give me points in Endurance, but the "Peerless Agile Buckler of the Battlecaster" in the lottery doesn't give any.
Aren't peerless supposed to give all attribute bonus?
Is the endurance boost a result of Reinforced prefix?
Or is the lack of it a result of Agile prefix?
No, all shields roll a random 3 out of their 4 possible PABs (str, dex, agi, end). Peerless only guarantees max rolls. Legendaries are guaranteed to have all PABs for every equip type except shields.
|
|
|
|
 |
|
Aug 23 2020, 14:50
|
Unholy Sonic
Newcomer
 Group: Recruits
Posts: 12
Joined: 17-February 10

|
How much would a full exquisite or magnificient set, from weapon to shoes, of any kind of suffix/prefix in a range of level 150~210 would cost me before i make a WTB topic?
My current gear is apparently obselete cause early 2010 drops.
I just want something to start off as a DW player cause me lickey 2 weapons in hands, then again, starting with a 1H + Shield seems more battle friendly UNTIL i get some better and more fitting DW gears that are in legendary category of some sort?
|
|
|
|
 |
|
Aug 23 2020, 16:27
|
Noni
Group: Catgirl Camarilla
Posts: 13,282
Joined: 19-February 16

|
QUOTE(Unholy Sonic @ Aug 23 2020, 14:50)  How much would a full exquisite or magnificient set, from weapon to shoes, of any kind of suffix/prefix in a range of level 150~210 would cost me before i make a WTB topic?
My current gear is apparently obselete cause early 2010 drops.
I just want something to start off as a DW player cause me lickey 2 weapons in hands, then again, starting with a 1H + Shield seems more battle friendly UNTIL i get some better and more fitting DW gears that are in legendary category of some sort?
your best bet is the low-level auction (decondelite's - it's pinned in the WTS section). Not many low level players use the WTB for selling low level equipment.
|
|
|
|
 |
|
Aug 24 2020, 03:18
|
BlueWaterSplash
Group: Members
Posts: 3,354
Joined: 15-March 11

|
Scremaz's Forge Cost Calculator says it takes 25 Robust Catalyst, 25 Vibrant Catalyst, and 50 Coruscating Catalyst, plus 141 Mid-Grade Metals and 458 High-Grade Metals to max forge ADB...and 12 Robust Catalyst, 13 Vibrant Catalyst, and 25 Coruscating Catalyst, plus 84 Mid-Grade Metals and 216 High-Grade Metals to max forge any other stat.
I recall there were slight errors in this. Can anyone with the HV script provide the exact correct amounts for me?
|
|
|
Aug 24 2020, 04:22
|
lololo16
Group: Gold Star Club
Posts: 2,854
Joined: 5-March 12

|
QUOTE(BlueWaterSplash @ Aug 23 2020, 22:18)  458 High-Grade Metals to max forge ADB...
459, the rest is correct This post has been edited by lololo16: Aug 24 2020, 04:23
|
|
|
Aug 24 2020, 05:36
|
BlueWaterSplash
Group: Members
Posts: 3,354
Joined: 15-March 11

|
Thanks, are the catalysts correct? That was the main one I remembered that might have been off. 12 Robust Catalyst, 13 Vibrant Catalyst....it's not off by 1, or backwards or something?
|
|
|
Aug 24 2020, 05:47
|
lololo16
Group: Gold Star Club
Posts: 2,854
Joined: 5-March 12

|
QUOTE(BlueWaterSplash @ Aug 24 2020, 00:36)  Thanks, are the catalysts correct? That was the main one I remembered that might have been off. 12 Robust Catalyst, 13 Vibrant Catalyst....it's not off by 1, or backwards or something?
ah, yeah (IMG:[ invalid] style_emoticons/default/blush.gif) 13 Robust Catalyst, 12 Vibrant Catalyst
|
|
|
Aug 25 2020, 02:20
|
Unholy Sonic
Newcomer
 Group: Recruits
Posts: 12
Joined: 17-February 10

|
Currently my training stats... (IMG:[ i.imgur.com] https://i.imgur.com/daIVKnk.jpg) What should I max first, stop for later and gradually progress right now?
|
|
|
Aug 25 2020, 02:37
|
Woundlich
Group: Members
Posts: 113
Joined: 22-October 14

|
Depends on what your goal for playing HentaiVerse is and how many Credits you have to work with. So what's up?
If I have any advice right now, pump at least 1 Level into Archaeologist since artifacts add up.
|
|
|
|
 |
|
|
 |
|
Aug 25 2020, 07:43
|
Chaisy
Group: Gold Star Club
Posts: 407
Joined: 3-August 12

|
I see in various high end weapon auctions a reference to "ADB" and a percentage... what is ADB and what does the percentage mean? How do you calculate ADB percentage? When I look at the item links I don't see any percentages similar to what they're saying is the ADB %.
Is there a meta for monsters? I don't really care about gifts, I just want to make the strongest monster for its level. What stats are most important? Which kinds are best at winning battles?
Relatedly, is it known how many crystal packs are needed to level a monster to max... or lvl 1000, for example? Will primary stats max out before elemental mitigation is done, or vice versa, if you buy only packs?
It also looks like Chaos tokens are also important to make a strong monster. What's the best way to farm chaos tokens?
I see there's a Hath benefit to increase the token drop rate but its too expensive for me to get any time soon. Which trainings affect Chaos token drops and if more than one, which is most effective for its cost?
My existing monster is a sprite... which seems rare. Should I train a new one or keep training it? Its about lvl 400 right now.
Thanks in advance!
|
|
|
|
 |
|
Aug 25 2020, 08:05
|
Noni
Group: Catgirl Camarilla
Posts: 13,282
Joined: 19-February 16

|
QUOTE(Chaisy @ Aug 25 2020, 07:43)  I see in various high end weapon auctions a reference to "ADB" and a percentage... what is ADB and what does the percentage mean? How do you calculate ADB percentage? When I look at the item links I don't see any percentages similar to what they're saying is the ADB %.
Is there a meta for monsters? I don't really care about gifts, I just want to make the strongest monster for its level. What stats are most important? Which kinds are best at winning battles?
Relatedly, is it known how many crystal packs are needed to level a monster to max... or lvl 1000, for example? Will primary stats max out before elemental mitigation is done, or vice versa, if you buy only packs?
It also looks like Chaos tokens are also important to make a strong monster. What's the best way to farm chaos tokens?
I see there's a Hath benefit to increase the token drop rate but its too expensive for me to get any time soon. Which trainings affect Chaos token drops and if more than one, which is most effective for its cost?
My existing monster is a sprite... which seems rare. Should I train a new one or keep training it? Its about lvl 400 right now.
Thanks in advance!
Weapons: - ADB is attack damage bonus. A Legendary can have a wide range of ADB. And every type of weapon has a different range. And they scale with the level. All of this makes it hard to see if a weapon is any good. So we all use a script. The script compares the ADB with the min and max possible ADB for that type of legendary. The script shows this as percental range: 0% is the worse Legendary possible, 100% is the best Legendary possible. You can use the Percental Range script for this. Monsters: Only one strong monster is a bad strategy if you want income or return of investment. You will need to raise it to lv.1200 or so, and then it starts giving more gifts. That is a shitload of crystals. You can use the HV Utils script to caclulate this. There is no best meta for monster. all types are equally bad. Win has nothing to do with the type, just with luck. Best strategy: an army of lv25 monsters. Best return on investment. Tokenizer, yes. And of course train Scavenger.
|
|
|
|
 |
|
Aug 25 2020, 08:16
|
Nezu
Group: Catgirl Camarilla
Posts: 3,937
Joined: 29-January 12

|
QUOTE(Chaisy @ Aug 25 2020, 06:43)  I see in various high end weapon auctions a reference to "ADB" and a percentage... what is ADB and what does the percentage mean? How do you calculate ADB percentage? When I look at the item links I don't see any percentages similar to what they're saying is the ADB %.
Is there a meta for monsters? I don't really care about gifts, I just want to make the strongest monster for its level. What stats are most important? Which kinds are best at winning battles?
Relatedly, is it known how many crystal packs are needed to level a monster to max... or lvl 1000, for example? Will primary stats max out before elemental mitigation is done, or vice versa, if you buy only packs?
It also looks like Chaos tokens are also important to make a strong monster. What's the best way to farm chaos tokens?
I see there's a Hath benefit to increase the token drop rate but its too expensive for me to get any time soon. Which trainings affect Chaos token drops and if more than one, which is most effective for its cost?
My existing monster is a sprite... which seems rare. Should I train a new one or keep training it? Its about lvl 400 right now.
Thanks in advance!
Hi, First one: the percentages are percentiles representing how well the stat rolled between its known minimums and maximums. We use this script for it, which relies on data submitted to Jenga's database (now hosted by Decondelite) to establish the min/max values for each type. ADB is 'attack damage bonus'. There's a sort of meta, but it's not necessarily a good idea to follow it. Undead, giants and arthropods are strong against mages, while celestials especially are strong against melee players. The idea of 'best at winning battles' is a bit misleading - monsters don't even appear in high-level battles (where most active players are - above level 350ish on PFUDOR) until ~PL1500, and this number continues to rise slightly. Also, more appearances tends to mean more wins, even if they're not as strong individually, and some monster types appear more because they're relatively underrepresented in the roster. (Giants and celestials especially are enormously overused right now and actually get fewer gifts because of it.) PL1000 takes about 75 packs. PL1500 takes ~500. PL2250 (the max) takes just over 5600 packs. Primary stats cost more to max than resistances (by ~800k of each). Chaos tokens: there's no specific way to farm them besides playing more. Arena clear bonuses have a pretty good rate for them, but other than that... just gotta kill more monsters. Scavenger affects token drop rate slightly (as it affects all drops) but the others don't at all. You can see information about this here on the wiki. Tokenizer is a much bigger gain in chaos tokens than any training will be, but it is quite pricy, and you will gain no other benefit than chaos tokens. The standard advice given to all new players is to unlock as many slots as possible, not to train one monster hard. This is because it's prohibitively expensive to upgrade to a high enough level to actually get your monster into regular battles for most people, and because the payoff rate is absurd (it's about 4 years for a fully chaosed 1500 monster right now, and it's only going to get slower as time goes on, due to the way the monster selection algorithm favours higher level monsters & people continue to develop their monster labs). The monster lab is a very, very late game goal; I'm afraid that anything you do is unlikely to have any point to it whatsoever until you're willing to sink a minimum of 10 million credits worth of crystals into a single monster. The chaos tokens matter a bit less, although they help the gift rate to offset the investment cost. But unlocking more slots to get the guaranteed gift every 3 days is vastly more efficient.
|
|
|
|
 |
|
Aug 25 2020, 10:36
|
BlueWaterSplash
Group: Members
Posts: 3,354
Joined: 15-March 11

|
I've never followed the standard monster lab advice, as I still only have 10 monsters. I've been fine with that as a personal preference thing, however lately I have been wondering if the standard advice might not be an absolute truth for everyone.
So I pose this question. Does a minimum or low PL monster pay itself off immediately? In other words, is the stuff it gives you (which is very little) worth more than the monster food and crystals it costs to feed it?
Does a monster continue to pay for itself for all PL from low to medium? I can imagine that at very low PL a monster may pay for itself because just a few crystals will make it full. But at low and medium PL the crystal food becomes expensive, and the monster is still basically giving you crap every 3 days.
There are external factors which can also shift the balance. For example, how much crystals cost. We are lucky that maybe they don't cost as much as they could. But imagine if crystals and food costed 10 times as much, then my guess would be that no low or medium level monster ever pays for itself. Thus arguably the best advice would be for the majority of casual players to never make any monsters.
Another external factor that varies with the player is how wealthy they are. If a player is very poor and spends all his money on other things, then he has zero credits for his monsters, and he cannot afford to feed them. Even if perhaps all his monsters (low PL or otherwise) gave him a slight profit, it would not be worth it for him to raise them.
|
|
|
|
 |
|
Aug 25 2020, 10:38
|
Zeroneos
Group: Members
Posts: 128
Joined: 3-January 09

|
How to properly do IW and resetting its potency to get the specific one that you like? The wiki mention that if I use amnesia shard, I can keep the potencies that I like and the rest will be resetted. Does that mean I can keep retry-ing to reset and accumulate potency until I hit something like Juggernaut 5?
|
|
|
1 User(s) are reading this topic (1 Guests and 0 Anonymous Users)
0 Members:
|
 |
 |
 |
|