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HentaiVerse 0.86, Extra proficient |
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Nov 2 2018, 07:20
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jcullinane
Group: Gold Star Club
Posts: 2,672
Joined: 2-April 10
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QUOTE(Tgbvfr @ Nov 2 2018, 00:06) I'm not sure what you are trying to say.
It's quite clear. One level below current prof gains rise much slower than the previous patch. Otherwise, even the example of some profs being behind current level, say, 5-6 levels, would not take c. 400+ days (with mostly equal playing time spent) in the previous patch. It would be more like only 30-40 days in the prior. Conclusion had nothing to do with the current-patch ability to go over level cap, which was introduced with current. QUOTE So by default you earn prof equal to your level, and training helps get you to the new 120% cap.
I've tracked every level gain, and dawn auto-prof does not keep up 1.000 with all profs on my end. 3-4 of my profs end up losing avg 0.035 - 0.065 per level gain without additional play above what I do by default. fin This post has been edited by jcullinane: Nov 2 2018, 07:22
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Nov 18 2018, 03:04
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karyl123
Group: Gold Star Club
Posts: 1,659
Joined: 9-January 11
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we have been 0.86 for 1+ year.
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Dec 3 2018, 11:25
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xxzero
Lurker
Group: Lurkers
Posts: 1
Joined: 10-May 08
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update?
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Dec 6 2018, 19:20
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VRealNoWhere
Lurker
Group: Lurkers
Posts: 3
Joined: 6-December 18
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QUOTE(jcullinane @ Nov 2 2018, 14:20) It's quite clear. One level below current prof gains rise much slower than the previous patch. Otherwise, even the example of some profs being behind current level, say, 5-6 levels, would not take c. 400+ days (with mostly equal playing time spent) in the previous patch. It would be more like only 30-40 days in the prior. Conclusion had nothing to do with the current-patch ability to go over level cap, which was introduced with current. I've tracked every level gain, and dawn auto-prof does not keep up 1.000 with all profs on my end. 3-4 of my profs end up losing avg 0.035 - 0.065 per level gain without additional play above what I do by default.
fin
wew (IMG:[ invalid] style_emoticons/default/huh.gif)
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Dec 10 2018, 17:35
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egiost929
Lurker
Group: Lurkers
Posts: 1
Joined: 28-November 18
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Dec 21 2018, 13:55
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uareader
Group: Catgirl Camarilla
Posts: 5,580
Joined: 1-September 14
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I just realized, should not the Caffeinated Candy be part of the items available through the Item Shop Bot? It's just an underpowered Energy Drink, it has neither a higher bazaar value or player market value, so if the Energy Drink is there, it should be there too no?
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Dec 21 2018, 15:13
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Noni
Group: Catgirl Camarilla
Posts: 12,773
Joined: 19-February 16
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QUOTE(uareader @ Dec 21 2018, 12:55) I just realized, should not the Caffeinated Candy be part of the items available through the Item Shop Bot? It's just an underpowered Energy Drink, it has neither a higher bazaar value or player market value, so if the Energy Drink is there, it should be there too no?
No, it was intentionally created to be untradable. It was designed as a lottery prize, and all lottery prizes are untradable items.
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Dec 21 2018, 18:09
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uareader
Group: Catgirl Camarilla
Posts: 5,580
Joined: 1-September 14
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Caffeinated Candy can be sold for 80c to the bazaar (though I don't know if it can be bought from there afterward), so it's not untradeable like tokens. I think that since it doesn't really have anything special over Energy Drinks, it would be good to allow it to be available at least in the same conditions as Energy Drinks. ...unless they're supposed to get an unique special value some day.
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Dec 22 2018, 05:46
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jactay
Newcomer
Group: Members
Posts: 97
Joined: 12-September 10
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Dec 31 2018, 22:00
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treesloth
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13
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Tenboro, can you please change IW so that weapons are restricted to two potencies? It would make my life and everyone else's much easier. That would be a wonderful New Years gift to us. I also think that that would attract/retain more players to the site.
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Jan 2 2019, 04:52
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Tgbvfr
Group: Members
Posts: 268
Joined: 13-February 08
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QUOTE(treesloth @ Dec 31 2018, 20:00) Tenboro, can you please change IW so that weapons are restricted to two potencies? It would make my life and everyone else's much easier.
Did I miss an update, since when was HV designed to make life easier? To have gear with perfect IW potencies, you pretty much have to be rich or a masochist. The common frequency of three potencies provides an incentive to pay for the Dark Descent perk, and we know perks like that are bascially credit sinks, so I believe IW works as intended.
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Jan 9 2019, 14:25
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Kyrie丶
Group: Gold Star Club
Posts: 173
Joined: 4-April 14
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The physical fighting styles are too weak (IMG:[ invalid] style_emoticons/default/sad.gif) In same class of equipment,the mages are always better than soldiers I thing I should be play the mages rather than the soldiers
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Jan 10 2019, 06:48
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Tgbvfr
Group: Members
Posts: 268
Joined: 13-February 08
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QUOTE(Kyrie丶 @ Jan 9 2019, 12:25) I thing I should be play the mages rather than the soldiers
I suggest you check out the Ask the Experts thread if you are thinking about switching to mage.
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Jan 15 2019, 08:36
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,566
Joined: 12-July 14
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QUOTE(Kyrie丶 @ Jan 9 2019, 12:25) The physical fighting styles are too weak (IMG:[ invalid] style_emoticons/default/sad.gif) Wrong assumption.
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Jan 25 2019, 07:27
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treesloth
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13
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Can we have an easier+faster way to shrine trophies? It takes 1.5-2hrs to shrine 10m worth. There is one person (See 5 posts above) who likes HV as a way to metaphorically stab their urethral meatus with a jagged, infected shard of glass, but I prefer HV to be a place to enjoy myself (games+porn).
This post has been edited by treesloth: Jan 25 2019, 07:28
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Jan 25 2019, 08:21
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uareader
Group: Catgirl Camarilla
Posts: 5,580
Joined: 1-September 14
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QUOTE(Colman @ Jan 25 2019, 05:11) Time to change 0.86 to 1.0 (IMG:[ invalid] style_emoticons/default/cool.gif) I think it will be something like 0.86,0.87,0.88,0.89,0.900,0.901,[...],0.949,0.9500,0.9501,[...] (IMG:[ invalid] style_emoticons/default/rolleyes.gif) (IMG:[ invalid] style_emoticons/default/rolleyes.gif) (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jan 26 2019, 17:43
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Tgbvfr
Group: Members
Posts: 268
Joined: 13-February 08
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QUOTE(treesloth @ Jan 25 2019, 05:27) Can we have an easier+faster way to shrine trophies? It takes 1.5-2hrs to shrine 10m worth. There is one person (See 5 posts above) who likes HV as a way to metaphorically stab their urethral meatus with a jagged, infected shard of glass, but I prefer HV to be a place to enjoy myself (games+porn).
That description of HV...you might want to start filtering out the guro tag when you browse the galleries. I stand by my earlier statement about IW working intended. However, I'm not opposed to making HV faster. The Item Shop has code to buy/sell in quantities up to 10000. The Monster Lab has code for System Messages that can display a long list of gifts. I'm no coder, but I don't think it would be that difficult to merge that code into the Shrine so players could for example, shrine x trophies for x Weapon: Staff and then y trophies for y Armor: Cloth.
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Jan 27 2019, 22:37
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treesloth
Group: Catgirl Camarilla
Posts: 3,524
Joined: 6-January 13
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QUOTE(Tgbvfr @ Jan 27 2019, 01:43) That description of HV...you might want to start filtering out the guro tag when you browse the galleries. I stand by my earlier statement about IW working intended. However, I'm not opposed to making HV faster. The Item Shop has code to buy/sell in quantities up to 10000. The Monster Lab has code for System Messages that can display a long list of gifts. I'm no coder, but I don't think it would be that difficult to merge that code into the Shrine so players could for example, shrine x trophies for x Weapon: Staff and then y trophies for y Armor: Cloth.
the problem with shrining is that you can only shrine ~800 at a time, then your inventory becomes full. Then you have to stop, salvage and sell the junk. I would prefer if I could enter x trophies to be shrined for x weapon, AND for every weapon that is not legendary or peerless, sell to the bazaar or salvage for hg. That way I can shrine say, 50,000 lock of blue hair instantly rather than placing paperweights on my spacebar and having to check intermittently.
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Jan 28 2019, 13:40
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Tenboro
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I'm planning on adding an option to shrine more low-tier trophies at a time to get a roll at a higher tier. As for auto-salvaging, that's on the probably list in for drops in general.
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