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> HentaiVerse 0.86, Extra proficient

 
post Dec 8 2017, 18:22
Post #461
Maximum_Joe



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QUOTE(h3nt41h3r0 @ Dec 8 2017, 10:44) *

Anyone has a link to some scripts such as that hover over monster for single attack and so?

https://ehwiki.org/wiki/Scripts_%26_Tools#Combat

QUOTE
And would someone be so kind to link or explain me how that player shop thing works?

https://ehwiki.org/wiki/MoogleMail

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post Dec 9 2017, 00:02
Post #462
Nasako



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Great update.
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post Dec 9 2017, 07:29
Post #463
treesloth



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QUOTE(EsotericSatire @ Dec 8 2017, 23:26) *

I am trying to start playing again. I can play on the alt server. The main server doesn't like me.


im trying to play too, but my gear is trash.

also, nice update(s).
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post Dec 17 2017, 12:52
Post #464
EsotericSatire



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I just swapped in a few 0.83 pieces though depends on the difficulty for which setup is optimal.
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post Dec 17 2017, 23:56
Post #465
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Don't really know where to ask this, but I think it would be a great idea to have some sort of separate storage or collapsible custom tab for organization and to prevent the accidental shrining of figurines.
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post Dec 18 2017, 02:26
Post #466
kYdizzle



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QUOTE(lygarx @ Dec 17 2017, 16:56) *

Don't really know where to ask this, but I think it would be a great idea to have some sort of separate storage or collapsible custom tab for organization and to prevent the accidental shrining of figurines.



use this script from the forums, it works for me

https://forums.e-hentai.org/index.php?showt...p;#entry4940087
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post Dec 18 2017, 03:26
Post #467
HunterHunterQ



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Nice update
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post Dec 19 2017, 03:30
Post #468
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Level increase to 470:

1H 468.498 = -0.019, ST 469.206 = +0.749
2H 468.357 = -0.074, EM 470.500 = +0.555
DW 468.244 = +0.013, DV 470.292 = +0.376
CA 469.241 = +0.614, FB 470.292 = +0.364
LA 469.071 = -0.047, DC 471.460 = +0.597
HA 469.066 = -0.136, SP 472.412 = +0.595

Staff + Cloth + Elemental/Divine/Forbidden Main since last level for Max Prof Gain
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post Dec 19 2017, 10:08
Post #469
Dead-ed



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QUOTE(jcullinane @ Dec 18 2017, 18:30) *

Level increase to 470:

1H 468.498 = -0.019, ST 469.206 = +0.749
2H 468.357 = -0.074, EM 470.500 = +0.555
DW 468.244 = +0.013, DV 470.292 = +0.376
CA 469.241 = +0.614, FB 470.292 = +0.364
LA 469.071 = -0.047, DC 471.460 = +0.597
HA 469.066 = -0.136, SP 472.412 = +0.595

Staff + Cloth + Elemental/Divine/Forbidden Main since last level for Max Prof Gain

The point of your report please?
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post Dec 19 2017, 11:45
Post #470
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QUOTE(EsotericSatire @ Dec 17 2017, 20:52) *

I just swapped in a few 0.83 pieces though depends on the difficulty for which setup is optimal.


Whats the difference between 0.82 and 0.83 gear? I think I missed something
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post Dec 19 2017, 12:14
Post #471
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QUOTE(treesloth @ Dec 19 2017, 10:45) *

Whats the difference between 0.82 and 0.83 gear? I think I missed something

nothing, afaik. maybe some minor tweaks, but not worth mentioning.

between 0.81 and 0.82, a lot. level-bind thing happened and many ranges changed due to how stats are generated, so *on average* gears have higher rolls, especially on non-Slaughter items. rare, but not impossible that some rolls were nerfed.

maybe this is what Eso was referring to?
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post Dec 19 2017, 23:00
Post #472
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Some of the primary stat rolls on mage gear were increased slightly because Tenboro felt bad (slightly more than indifferent) about nerfing mages too muich a couple of patches earlier. The difference is quite minor, and possibly not always an improvement. I think my physical mitigation stat is is 0.3% lower now. Though my crushing mitigation is higher.

This post has been edited by EsotericSatire: Dec 19 2017, 23:02
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post Dec 19 2017, 23:41
Post #473
Tenboro

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It's mostly because making the new ranges match the old ones exactly would at the very least have been a lot of extra work, and creating "pre-nerf gear" is never good.
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post Dec 20 2017, 03:16
Post #474
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QUOTE(Tenboro @ Dec 19 2017, 21:41) *

It's mostly because making the new ranges match the old ones exactly would at the very least have been a lot of extra work, and creating "pre-nerf gear" is never good.


I need equipment ID cutoffs for this
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post Dec 20 2017, 03:24
Post #475
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Wish you were wearing little denim cutoffs, Chippy~
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post Dec 20 2017, 18:57
Post #476
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QUOTE(EsotericSatire @ Dec 20 2017, 07:00) *

Some of the primary stat rolls on mage gear were increased slightly because Tenboro felt bad (slightly more than indifferent) about nerfing mages too muich a couple of patches earlier. The difference is quite minor, and possibly not always an improvement. I think my physical mitigation stat is is 0.3% lower now. Though my crushing mitigation is higher.


0.82 staff looks like it only goes up to 550 quality for leg, whereas 0.83 goes up to 600. that's just what i noticed...

QUOTE(Tenboro @ Dec 20 2017, 07:41) *

It's mostly because making the new ranges match the old ones exactly would at the very least have been a lot of extra work, and creating "pre-nerf gear" is never good.


omg, is Tenboro being nice to us? Also, can we has something to turn in pre0.83 gear and get post 0.83 gear of equal quality in return?
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post Dec 22 2017, 00:27
Post #477
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QUOTE(treesloth @ Dec 20 2017, 16:57) *

omg, is Tenboro being nice to us? Also, can we has something to turn in pre0.83 gear and get post 0.83 gear of equal quality in return?

He might have been nice, but he's not that nice.
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post Dec 22 2017, 11:20
Post #478
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QUOTE(Tgbvfr @ Dec 21 2017, 15:27) *

He might have been nice, but he's not that nice.

Not at all, it's an illusion.
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post Dec 22 2017, 22:35
Post #479
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very nice
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post Dec 26 2017, 04:30
Post #480
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Thanks for the update.
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