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> HentaiVerse 0.86, Extra proficient

 
post Aug 18 2017, 02:11
Post #161
Tgbvfr



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QUOTE(its-just-me @ Aug 17 2017, 03:56) *

Id like to know where this massive hath increase comes from. Seeing as how i have been playing HV casually since 2011 and amassed a grand total of 152 156.

Sure it might be cheaper to by now than when it was at 7keach but its still far out of reach i barely have the income to keep my monsters fed and happy.

I missed out on the cookies the first few years since I wasn't checking the non-HV forums, and it looks like you are making the same mistake. So check the News forum around Christmas. You'll get a cookie just for participating in the lottery, which will in turn give you 1 Hath every dawn. Tripling your current Hath in a single year just by making one forum post is a pretty good deal.

This post has been edited by Tgbvfr: Aug 18 2017, 02:29
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post Aug 18 2017, 02:52
Post #162
Maharid



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I just played the two base arena on PFUDOR and they will award near 0 prof.

Is not really a matter of multiplier, in my opinion there must be some extra tweak thet let every round give out some potencies if something for that prof is used.

This is the last problem, the rest is mainly solved.
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post Aug 18 2017, 03:01
Post #163
AnonDarkMage7



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QUOTE(End Of All Hope @ Aug 17 2017, 19:29) *

Well, I want to be able to play if I want to.
I pick my character one day and I think "let's grind a bit more".
I'd like to do it with my maximum power possible. At least on 1 style.

I used the 3x number because it has a curious effect.
If the exp given with dawn is EXACTLY 3 times the exp you get from battles (REs), you'll have 4 times the RE exp gained in total, right? That means that the RE exp gets the 4x multiplier and my proficiency goes up 1/1 with the overall experience.

If dawn gives me more than 3 times that, 4x RE exp < total exp gained that day, so my proficiency will fall behind.

Ok so the main reason I didnt see your point was because you were giving random multipliers, so I went and checked at what point dawn would be 3x more than RE, which is about lv 445 +/- a level or so. Then I went and checked how much dawn would give at 499, which is 20bil, 27x higher than RE so ya... I see your point. In fact, even if you're grinding daily, you actually would likely fall behind once you get into your very late 400s, =/, not bad too much if constantly grinding but still...
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post Aug 18 2017, 03:42
Post #164
Dander19



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Kind of torn on this. I've been trying to keep as many proficiencies as I could even with my level. Before, that was all of them except holy/dark/deprecating, and I was working on catching up with deprecating after the last update where we got an automatic refill of MP after battle.

I was doing that by spending several minutes on the last mob of an arena draining all my MP by cycling through the list of deprecating spells and keeping it asleep. I'm certainly wasting less time though, but it seems like I'll have to focus on one/two proficiencies to keep up with, then cycle through the others to "catch up" a little with the extra gains for proficiencies that are behind. There's just less of a sense of "doneness" where I can switch to the next equipment set...
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post Aug 18 2017, 03:44
Post #165
jcullinane



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If players were getting .01, .02, or .03 at RE's, that would be one thing, because despite that fact that idea would slow down prof gains from before, at least you would know that, provided you used the style or skill, a max of 100 RE's and you would get your 1 point of prof if you are just looking to keep up to your level and don't care about going over.

But even that is still a far cry from having the chance to gain something potentially each turn during a round, and instead of .001 or .002 or .003, you were gaining 10x that with that random possibility.

As I said before, you want to go over your level, I totally get the system, as going over your level SHOULD be a minute gain, and therefore Max level players will get something out of it, with an obvious start point of that dropoff gain when your prof hits your level.

But for those under their level with prof, a nerf of up to 30x is still a nerf, and getting a gain at a much slower rate (turn vs RE) which was unasked for, unnecessary, and is just a dick move in the guise of "normalizing gains".

And with most profs it's not like the pre-0.86 system was a quick "5 minutes and I have all my 1 points of prof even with my level now"...it took grinding and playing to get them there, especially in my experience for elemental.

As is it's oppressively ponderous to the point of just not bothering to play at all to keep up. Which benefits no one.

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post Aug 18 2017, 05:34
Post #166
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Could there be an option to disable XP gain while keeping prof gain? It'd just reduce final XP gains to 0 without effecting prof gain.

Then if someone really wants to catch up they can go grind for it until their heart's content.


---------------------------

On monster difficulty: I also noticed a sudden increase in difficultly lately. It was unusual enough for me to double-check my equipment to see if I had the wrong gear on. O.o

I thought it might just be me but.. perhaps there is something more to this?
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post Aug 18 2017, 05:36
Post #167
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QUOTE(Fire32 @ Aug 17 2017, 23:34) *

Could there be an option to disable XP gain while keeping prof gain?

It's called reaching level 500.
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post Aug 18 2017, 06:13
Post #168
Fire32



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QUOTE(Maximum_Joe @ Aug 17 2017, 22:36) *

It's called reaching level 500.


Well, yes. I get the impression that those commenting about the Dawn issue and such are looking for a pre-500 solution.
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post Aug 18 2017, 08:11
Post #169
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I'd been spending the last few weeks (and had expected to do so for another couple months) grinding my 1H and Heavy proficiencies from zero, while keeping my level unchanged. This required me to play on easy difficulty and avoid all Dawn gains. By doing so, I expected that I would return to being able to clear all Arenas on PFUDOR when I was done. In this way, I had hoped to acquire a lot of legendary drops for a brief period until my level became too high and the monsters became too strong for me again.

This patch might throw a small wrench into my plans. I can probably level my 1H and Heavy proficiencies a lot faster now, but I will also be forced to gain experience. The old system might have been tedious proficiency grinding on easy but there was some point to it. I guess both proficiency systems have their good and bad points.
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post Aug 18 2017, 12:25
Post #170
Usagi =



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tl;dr the previous replies.

But can we return to the old 1 pony per riddlemaster? Making so that the ponies don't overlap is fine too.

Right now, solving riddlemaster is like looking at garbage, sure, you could make out what's in the pile, but nevertheless its obnoxious to look at.
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post Aug 18 2017, 13:35
Post #171
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I found a cosmetic bug.

Some proficiency lines are displaying weird. Which ones change when the values change. Right now, my Divine proficiency of 345.473 displays as

45.473
3
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post Aug 18 2017, 13:39
Post #172
Tenboro

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QUOTE(LOL50015 @ Aug 18 2017, 12:25) *

Right now, solving riddlemaster is like looking at garbage, sure, you could make out what's in the pile, but nevertheless its obnoxious to look at.


They're not made to print and hang on your wall, as long as they are discernible it's fine.

QUOTE(jasonp20 @ Aug 18 2017, 13:35) *

Some proficiency lines are displaying weird. Which ones change when the values change. Right now, my Divine proficiency of 345.473 displays as


That should have been fixed, but you may need to force-refresh (shift/control + f5) to get it.
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post Aug 18 2017, 14:56
Post #173
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OK.. 2 days of playing all arenas at PF (Token Farmer) and ~10 REs each day.
Started in lvl 436 with max cloth and divine profs @ 436 each.

Still at lvl 436 and both cloth and divine profs are at 438.596

~2.6 above my level in two days.

Yep! I'm good with that!! (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Aug 18 2017, 15:00
Post #174
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QUOTE(RoadShoe @ Aug 18 2017, 15:56) *

OK.. 2 days of playing all arenas at PF (Token Farmer) and ~10 REs each day.
Started in lvl 436 with max cloth and divine profs @ 436 each.

Still at lvl 436 and both cloth and divine profs are at 438.596

~2.6 above my level in two days.

Yep! I'm good with that!! (IMG:[invalid] style_emoticons/default/biggrin.gif)


Similar results here with 1H.

The update hit just as I reached level 440. Still at level 440, profs are:

One-handed: 443.155
Heavy: 443.249
Supportive: 443.006
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post Aug 18 2017, 15:19
Post #175
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On the profile page, in the proficiency section, the first digit of a number is sometimes dropped under the number. Seems to happen when the last digit is a 5, but I'm not sure.

(IMG:[pasteboard.co] https://pasteboard.co/GGdYC5w.jpg)
[pasteboard.co] https://pasteboard.co/GGdYC5w.jpg

This post has been edited by Titan0s: Aug 18 2017, 15:20
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post Aug 18 2017, 15:23
Post #176
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QUOTE(Titan0s @ Aug 18 2017, 15:19) *

On the profile page, in the proficiency section, the first digit of a number is sometimes dropped under the number. Seems to happen when the last digit is a 5, but I'm not sure.

did you try this?

QUOTE(Tenboro @ Aug 18 2017, 13:39) *

That should have been fixed, but you may need to force-refresh (shift/control + f5) to get it.
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post Aug 18 2017, 15:42
Post #177
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QUOTE(RoadShoe @ Aug 18 2017, 14:56) *

OK.. 2 days of playing all arenas at PF (Token Farmer) and ~10 REs each day.
Started in lvl 436 with max cloth and divine profs @ 436 each.

Still at lvl 436 and both cloth and divine profs are at 438.596

~2.6 above my level in two days.

Yep! I'm good with that!! (IMG:[invalid] style_emoticons/default/biggrin.gif)



QUOTE(friggo @ Aug 18 2017, 15:00) *

Similar results here with 1H.

The update hit just as I reached level 440. Still at level 440, profs are:

One-handed: 443.155
Heavy: 443.249
Supportive: 443.006


"nice"...well not really.
It won't take long to your levels will require 3x exp compared to now, and even your prof will fall behind.
And you have catgirl + high assimilator road, while I assume friggo plays a couple of gfs.

Imagine in a few level, without bonuses (IMG:[invalid] style_emoticons/default/laugh.gif)

But hey, it's not that bad. Thanks to this data, now I know I will be able to keep up for a couple of levels if I play 2/3 hours a day (IMG:[invalid] style_emoticons/default/duck.gif)


QUOTE(tenboro)

That should have been fixed, but you may need to force-refresh (shift/control + f5) to get it.

Any chance the wrong alignment of the "1" on the default font will be fixed? (its image needs some pixels on the right to get centered)

Also, the column of pab bonuses from artifacts, has still the issue of the "+" and the numbers going in two lines instead of one.
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post Aug 18 2017, 17:40
Post #178
Tenboro

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QUOTE(End Of All Hope @ Aug 18 2017, 15:42) *

It won't take long to your levels will require 3x exp compared to now, and even your prof will fall behind.


Unequivocally false. Unless you get the vast majority of your EXP from dawns, which I am fixing but will require a database alteration that cannot be done live, the fact that they use the same curve means that proficiency will always keep up with and usually be ahead of your level.
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post Aug 18 2017, 17:52
Post #179
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QUOTE(End Of All Hope @ Aug 18 2017, 01:29) *

Well, I want to be able to play if I want to.
I pick my character one day and I think "let's grind a bit more".
I'd like to do it with my maximum power possible. At least on 1 style.

I used the 3x number because it has a curious effect.
If the exp given with dawn is EXACTLY 3 times the exp you get from battles (REs), you'll have 4 times the RE exp gained in total, right? That means that the RE exp gets the 4x multiplier and my proficiency goes up 1/1 with the overall experience.

If dawn gives me more than 3 times that, 4x RE exp < total exp gained that day, so my proficiency will fall behind.
Talking about any dawn prof, I saw so many suggestion, but I saw some exaggerated requests (IMG:[invalid] style_emoticons/default/laugh.gif)
I don't think tenboro would agree on gifting that much proficiency.
I think a no-multiplier equivalent exp on the main style (equipment set in use) would be more than enough.
That would mean that every dawn would give you 5% exp and 0.05 proficiency of that level (of course if your proficiency is behind it would be more, if you're above it will be less) on your main style.

Level 500 players don't get any dawn exp and so no free prof every day. All prof has to be done with grinding. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Aug 18 2017, 18:53
Post #180
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QUOTE(Tenboro @ Aug 18 2017, 17:40) *

Unless you get the vast majority of your EXP from dawns

When the levels require tens of billions exp, that is what happens, unless you grind.
And when the tens become hundreds, you have to grind a lot.

(I hope fixing dawn does not mean reduce the exp from it btw, I'm already leveling up slow as hell (IMG:[invalid] style_emoticons/default/heh.gif) )


QUOTE(Mantra64 @ Aug 18 2017, 17:52) *

Level 500 players don't get any dawn exp and so no free prof every day. All prof has to be done with grinding. (IMG:[invalid] style_emoticons/default/laugh.gif)

Maybe they still get it but it can't increase the total experience so it isn't displayed.
Like that even lv 500 would get something.
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