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HentaiVerse 0.86, Extra proficient |
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Aug 17 2017, 18:18
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Scremaz
Group: Gold Star Club
Posts: 24,299
Joined: 18-January 07
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QUOTE(Maximum_Joe @ Aug 17 2017, 17:35) Then what's the point of prof if all it does is move in lockstep with player exp?
certain players *need* to have prof capped in order to be able to sleep, i guess. past a certain point the increase given by +1 prof will be negligible and still way past the threshold of overkill, but still...
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Aug 17 2017, 18:27
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tecche
Group: Members
Posts: 135
Joined: 12-February 11
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Alright, we've complained pretty much about everything except the most important thing (IMG:[ s2.postimg.org] https://s2.postimg.org/8mad9pxp5/Picture.jpg) Please let every prof have its own line, this is triggering me to no end
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Aug 17 2017, 18:32
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Scremaz
Group: Gold Star Club
Posts: 24,299
Joined: 18-January 07
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QUOTE(tecche @ Aug 17 2017, 18:27) Alright, we've complained pretty much about everything except the most important thing (IMG:[ s2.postimg.org] https://s2.postimg.org/8mad9pxp5/Picture.jpg) Please let every prof have its own line, this is triggering me to no end you may want to switch to a custom font. try Verdana 8. [edit]: or Starcraft font This post has been edited by Scremaz: Aug 17 2017, 18:56
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Aug 17 2017, 19:11
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diodo
Group: Catgirl Camarilla
Posts: 514
Joined: 2-September 11
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QUOTE(Tenboro @ Aug 17 2017, 21:19) A couple of easy fixes:
- You will now always gain the proficiency experience for the fighting style you are using, similar to how armor works. This means you will now gain proficiency with staff even without whacking things.
- Base proficiency experience factor was increased from x2 to x4, which would allow you to keep every proficiency at level without any additional trainings.
Dealing with dawn experience is harder, but it will likely be applied to proficiencies in one way or another. Which is why I said you probably shouldn't be trying to do that.
what a lovely update , love you tenboro (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Aug 17 2017, 19:11
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teenyman45
Group: Gold Star Club
Posts: 1,581
Joined: 12-July 10
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QUOTE(Tenboro @ Aug 17 2017, 09:19) A couple of easy fixes:
- You will now always gain the proficiency experience for the fighting style you are using, similar to how armor works. This means you will now gain proficiency with staff even without whacking things.
- Base proficiency experience factor was increased from x2 to x4, which would allow you to keep every proficiency at level without any additional trainings.
Dealing with dawn experience is harder, but it will likely be applied to proficiencies in one way or another. Which is why I said you probably shouldn't be trying to do that.
Where was that for staves when I first started playing?! Magic missile worked so much better than whacking but generated no proficiency. I hope something positive comes for dawns because that's how I get 80%+ of my exp.
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Aug 17 2017, 19:34
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AnonDarkMage7
Group: Gold Star Club
Posts: 922
Joined: 1-June 12
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I honestly have no idea why everyone is complaining, we got a 1.2x cap on prof for FREE and people complaining about not hitting the cap for years, even though you can still gain a good chunk of it in a reasonable amount of time. And I dont understand the whole slowing down near cap on prof grinding thing. I was halfway into 410 when update hit yesterday, my forbidden, cloth and support capped. Today I'm STILL 410 and forbidden and cloth at 411.150 while support at 410.749, which again, is free proficiency. I don't know, maybe I haven't been playing long enough and I'm missing something.
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Aug 17 2017, 19:47
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,124
Joined: 26-April 12
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QUOTE(abc12345678901 @ Aug 17 2017, 19:34) I honestly have no idea why everyone is complaining, we got a 1.2x cap on prof for FREE and people complaining about not hitting the cap for years, even though you can still gain a good chunk of it in a reasonable amount of time. And I dont understand the whole slowing down near cap on prof grinding thing. I was halfway into 410 when update hit yesterday, my forbidden, cloth and support capped. Today I'm STILL 410 and forbidden and cloth at 411.150 while support at 410.749, which again, is free proficiency. I don't know, maybe I haven't been playing long enough and I'm missing something.
The less you grind, the more you'll understand it when dawn will make you level up before you've capped the previous level's prof due to the system (IMG:[ invalid] style_emoticons/default/laugh.gif) Let's take an example. You don't grind, you just play 24 REs a day, with a star, full AL and stop. You get 30m exp average (roughly) from REs. So 720m exp/day. At my level dawn gives more than 3 times than that, aka even with a 4x multiplier, I can't catch up with proficiency. And exp requirement for level up is still 1/8 compared to the last level (499). And that means that once I'm 499, assuming I got proficiency to 499, I'll get to lv 500 with 499.125 or less proficiency. This post has been edited by End Of All Hope: Aug 17 2017, 19:56
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Aug 17 2017, 20:50
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AnonDarkMage7
Group: Gold Star Club
Posts: 922
Joined: 1-June 12
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QUOTE(End Of All Hope @ Aug 17 2017, 13:47) The less you grind, the more you'll understand it when dawn will make you level up before you've capped the previous level's prof due to the system (IMG:[ invalid] style_emoticons/default/laugh.gif) Let's take an example. You don't grind, you just play 24 REs a day, with a star, full AL and stop. You get 30m exp average (roughly) from REs. So 720m exp/day. At my level dawn gives more than 3 times than that, aka even with a 4x multiplier, I can't catch up with proficiency. And exp requirement for level up is still 1/8 compared to the last level (499). And that means that once I'm 499, assuming I got proficiency to 499, I'll get to lv 500 with 499.125 or less proficiency. 2 things. 1 since prof is 4x multiplier, then wouldn't 24 RE mean your prof gain would be catching up exactly with your level gain if you get 3x that amount from dawn (and just slightly behind if you get more)? and 2. If you're only doing REs, then why does it even matter if your prof lags behind a bit, especially if it's near level? Isn't the whole point of prof to help clear speeds and make fights easier which is kinda pointless if you're only doing 1 single round at a time? Edit: and to add to that, once you start actually spamming arenas/IW/grindfest agian, wouldn't the (at this point small) difference between level and prof be filled in anyway from the exp gained via arena/IW/grindfest anyway? This post has been edited by abc12345678901: Aug 17 2017, 20:53
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Aug 17 2017, 21:35
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Scremaz
Group: Gold Star Club
Posts: 24,299
Joined: 18-January 07
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QUOTE(End Of All Hope @ Aug 17 2017, 19:47) that means that once I'm 499, assuming I got proficiency to 499, I'll get to lv 500 with 499.125 or less proficiency.
no matter how you look at it, seems a crime against humanity to me.
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Aug 17 2017, 21:56
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AnonDarkMage7
Group: Gold Star Club
Posts: 922
Joined: 1-June 12
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Is it just me or did monsters seem to get a little stronger? Seem to be healing and sparking a lot more since the update and even FSM RoB manged to take a large chunk of my spirit away (usually takes next to nothing throughout the fight)
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Aug 17 2017, 22:02
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Sapo84
Group: Gold Star Club
Posts: 3,331
Joined: 14-June 09
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QUOTE(Scremaz @ Aug 17 2017, 18:18) certain players *need* to have prof capped in order to be able to sleep, i guess. past a certain point the increase given by +1 prof will be negligible and still way past the threshold of overkill, but still...
QUOTE(Scremaz @ Aug 17 2017, 21:35) no matter how you look at it, seems a crime against humanity to me.
If you're not interested no one will blame you even if you don't downplay others' opinions (which were even listened by Tenboro so no idea what's your point here). (first and last post about this for me) QUOTE(abc12345678901 @ Aug 17 2017, 21:56) Is it just me or did monsters seem to get a little stronger? Seem to be healing and sparking a lot more since the update and even FSM RoB manged to take a large chunk of my spirit away (usually takes next to nothing throughout the fight)
The same thing was reported after 0.85. I honestly never saw any difference so my guess it's just that you had a bit of bad luck (it can happen). This post has been edited by Sapo84: Aug 17 2017, 22:05
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Aug 17 2017, 22:08
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Scremaz
Group: Gold Star Club
Posts: 24,299
Joined: 18-January 07
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QUOTE(Sapo84 @ Aug 17 2017, 22:02) If you're not interested no one will blame you even if you don't downplay others' opinions (which were even listened by Tenboro so no idea what's your point here).
(first and last post about this for me)
i was just ranting a bit about all these recent prof boost contests and those .001 whines coming from players with 450~500 prof who already claim they can one-shot mobs. and meanwhile (since i *should* learn a fair amount of the things that happen here) trying to do a bit of irony. but well, yep. my bad.
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Aug 17 2017, 22:32
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Kinights
Group: Gold Star Club
Posts: 988
Joined: 25-July 12
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QUOTE(abc12345678901 @ Aug 17 2017, 16:56) Is it just me or did monsters seem to get a little stronger? Seem to be healing and sparking a lot more since the update and even FSM RoB manged to take a large chunk of my spirit away (usually takes next to nothing throughout the fight)
QUOTE(Sapo84 @ Aug 17 2017, 17:02) The same thing was reported after 0.85. I honestly never saw any difference so my guess it's just that you had a bit of bad luck (it can happen).
Might be related to the gift factor, where now some people that might have been hoarding chaos tokens expecting new slots to open in the future decided to spend on damage updates. Even with 61% block, I'm still curing more than I used to, but might all be just bad luck too. What I do feel a change in though is in token and artifact drops... Feels quite less than before...
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Aug 17 2017, 23:12
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Honeycat
Group: Catgirl Camarilla
Posts: 61,527
Joined: 25-February 07
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QUOTE(Tenboro @ Aug 16 2017, 01:46) You can buy up to 99999 items in one go.
Is there any possible way you could add a space for one more digit in there? EDIT: On second thought, don't. I'm shopping and my credits are disappearing fast enough. There's not even a food court anywhere. (IMG:[ s29.postimg.org] https://s29.postimg.org/v0w29o4g7/sad_woe.gif) This post has been edited by Sesshomaru Moon: Aug 18 2017, 00:06
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Aug 18 2017, 00:32
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Dead-ed
Group: Members
Posts: 3,573
Joined: 4-March 14
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QUOTE(Kinights @ Aug 17 2017, 13:32) Even with 61% block, I'm still curing more than I used to, but might all be just bad luck too.
Their parry rate goes untouchable mode. Bad luck, in every re. (hyperbole)
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Aug 18 2017, 00:41
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jcullinane
Group: Gold Star Club
Posts: 2,672
Joined: 2-April 10
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I guess I am in that 450-500 category but I've never been able to mow down anything in my path unless I do wimpy difficulty levels, even the length of time I have been playing HV and the equips I have been able to scrape together during said time period.
And I think the difference between getting .01, .02, and .03 profs (albeit randomly) potentially during each TURN in a battle indicates a pretty stark nerf when compared to the present situation of a .001 or .002 prof increase that you get ONLY after a RE. It's not even close, even if you got .003 or .004. So I think in any reasonable reality that's more of a loud warning that it's f**ked rather than a whine.
This post has been edited by jcullinane: Aug 18 2017, 00:43
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Aug 18 2017, 00:56
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jacquelope
Group: Members
Posts: 10,417
Joined: 28-July 15
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QUOTE(Scremaz @ Aug 17 2017, 12:35) no matter how you look at it, seems a crime against humanity to me.
From what I've read it's working as intended. I think from here on out we should just expect to fall significantly behind our level in proficiency if our profs=our level so far. It's working out that way for me at my level, from my tests so far. I've mostly kicked the HV habit thanks to 0.85 and the sheer tedium of 0.86 will cure me for good. QUOTE(abc12345678901 @ Aug 17 2017, 12:56) Is it just me or did monsters seem to get a little stronger? Seem to be healing and sparking a lot more since the update and even FSM RoB manged to take a large chunk of my spirit away (usually takes next to nothing throughout the fight)
Nope, it's not just you, it's me, too. I haven't tried FSM post 0.86 though, but in other cases, yup, sparking and healing more than usual at PFUDOR.
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Aug 18 2017, 01:06
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Honeycat
Group: Catgirl Camarilla
Posts: 61,527
Joined: 25-February 07
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QUOTE(jcullinane @ Aug 17 2017, 12:41) I guess I am in that 450-500 category but I've never been able to mow down anything in my path unless I do wimpy difficulty levels, even the length of time I have been playing HV and the equips I have been able to scrape together during said time period.
Same here. I do the first several arenas on the highest setting and then drop it down to normal. Even on the lowest setting I don't mow them down in one hit but toggling spirit helps it go faster. QUOTE(jacquelope @ Aug 17 2017, 12:56) Nope, it's not just you, it's me, too. I haven't tried FSM post 0.86 though, but in other cases, yup, sparking and healing more than usual at PFUDOR.
I just died in my last random on PFUDOR. One touch of a button and that was it. (IMG:[ invalid] style_emoticons/default/blink.gif)
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Aug 18 2017, 01:16
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its-just-me
Group: Members
Posts: 208
Joined: 14-October 10
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Well i like the latest changes at least TenB is listening... I mean it doesn't fix the fact that i'm going to be stuck playing on REs forever cause as melee i don't have the MP to keep up the supportive magic profs in arena/grindfest/itemworlds.
As for the Dawn EXP, i simply suggest having it apply 1:1 with current equipment and 4:1 with highest proficiency that is still lower than your player level.
Example: if i have 2 proficiencies above my level (usually they will be your gear profs) the 4:1 does apply to those. But for that 3rd style usually the one you are trying to keep level but failing (for melee that's usually supportive, sometimes deprecating) it would get boosted XP until it catches up to my level.
This system works for everyone though albeit a little worst for mages. and giving 1:1 for equipment solves the whole you don't need to play and get free shit complaint as you neither get extra prof nor fall behind from DotD.
The extra prof for non par proficiency can even be tweaked if for example 4:1 is too much for doing nothing but logging in.
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Aug 18 2017, 01:29
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Juggernaut Santa
Group: Gold Star Club
Posts: 11,124
Joined: 26-April 12
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QUOTE(abc12345678901 @ Aug 17 2017, 20:50) 2 things. 1 since prof is 4x multiplier, then wouldn't 24 RE mean your prof gain would be catching up exactly with your level gain if you get 3x that amount from dawn (and just slightly behind if you get more)? and 2. If you're only doing REs, then why does it even matter if your prof lags behind a bit, especially if it's near level? Isn't the whole point of prof to help clear speeds and make fights easier which is kinda pointless if you're only doing 1 single round at a time?
Well, I want to be able to play if I want to. I pick my character one day and I think "let's grind a bit more". I'd like to do it with my maximum power possible. At least on 1 style. I used the 3x number because it has a curious effect. If the exp given with dawn is EXACTLY 3 times the exp you get from battles (REs), you'll have 4 times the RE exp gained in total, right? That means that the RE exp gets the 4x multiplier and my proficiency goes up 1/1 with the overall experience. If dawn gives me more than 3 times that, 4x RE exp < total exp gained that day, so my proficiency will fall behind. Talking about any dawn prof, I saw so many suggestion, but I saw some exaggerated requests (IMG:[ invalid] style_emoticons/default/laugh.gif) I don't think tenboro would agree on gifting that much proficiency. I think a no-multiplier equivalent exp on the main style (equipment set in use) would be more than enough. That would mean that every dawn would give you 5% exp and 0.05 proficiency of that level (of course if your proficiency is behind it would be more, if you're above it will be less) on your main style.
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