Minor change to the script to include blocks/parries. Just replace this section of your code if you want to add it before gillian includes it into the official release with any other changes.
CODE
function highlightLogText() {
$("#togpane_log td:last-child").each(function() {
var node = $(this);
var content = node.html();
if (content.match(/(crit)|(blast)/i)) {
node.css("font-weight", "bold");
}
if (content.match(/you (hit|crit)/i)) {
node.css("color", "blue");
} else if (content.match(/hits|blasts/) && !content.match(/hits you/i)) {
node.css("color", "teal");
} else if (content.match(/procs the effect/i)) {
node.css("color", "#800080");
} else if (content.match(/(hits|crits) you/i)) {
node.css("color", "red");
} else if (content.match(/uses/i)) {
node.css("color", "orange");
} else if (content.match(/you (dodge|block|parry)/i)) {
node.css("color", "#999999");
} else if (content.match(/casts?/)) {
node.css("color", "teal");
} else if (content.match(/((you).*?(healed))|((restores).*?(you))/i)) {
node.css("color", "green");
} else if (content.match(/you gain/i)) {
node.css("color", "#ba9e1c");
}
});
}
My personal version of the script also highlights when a monster dodges, but I turned off some of the other highlighting that I didn't think were important and swapped around some colors, so I didn't post that bit.