QUOTE(FinalixerX @ Sep 7 2009, 14:10)
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My scythe has Bleeding Wounds for a full four turns, which basically means that once an enemy is hit with Bleeding Wounds on normal or lower, they are dead. Period. Plus the potential to hit up to five enemies has been very helpful against mobs, especially when Bleeding Wounds hits an enemy I wasn't even focusing on. Dual daggers may help take out single enemies quicker, but my scythe can annihilate mobs with good luck.
I was using a good 2hander back in .3.3 and it was hellafun, bleed damage and hitting more than 1 guy. But it was just novelty, I couldn't get anywhere near as far as with Duals and Duals weren't as good as dagger/shield.
A good 2hander was extremely cool on very rare occasions and worse than a crude dagger most of the time, I wish they would be improved because 3 swings to kill a mob on cake is ridiculous, especially when you are missing 1/2 the time.
I liked bleed also, but now I can't afford to leave monsters alive while they slowly bleed to death because they can just keep attacking until they finally die, better to finish off mobs ASAP and have less damage incoming.
Number of rounds: 168
Total equipments found: 0 pieces (avg 0 rounds per equip)
Last found: none yet! (N/A)
*sigh...