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post Jun 24 2017, 18:05
Post #31741
chjj30



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QUOTE(zero1018101 @ Jun 24 2017, 23:27) *

我有疑問
是指每加一點都提升0.5%麼?

若怪物的PL2250 屬性全部平均 能加多少點?


不是用水晶加属性提升 PL ,而是使用混沌强化会提升“礼物系数”。

更新里有这么一段:

- To enable going over 100%, the monster double gift chance was changed to a fixed "gift factor" that directly modifies the number of gifts a monster gives. Every point of scavenging will increase this factor by 2.5%, while every point in any other chaos upgrade will increase it by 0.5%, for a maximum of +160%. This should somewhat shift the balance towards fully developed monsters rather than scavenge armies.

我个人的翻译:

为了使数值能超过 100% ,怪物的“双倍礼物概率”现在被修复“礼物系数”所替换,也就是能直接提升怪物给与礼物的数量。每一点“拾
荒”将会提升 2.5% 的礼物系数,而每一点其他混沌强化会提升 0.5% ,最高可提升至 160% 。这用于平衡全强化怪物和只强化拾荒的怪物大军。
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post Jun 24 2017, 18:18
Post #31742
幻猫儿



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QUOTE(chjj30 @ Jun 24 2017, 18:05) *

a fixed "gift factor"

我个人的翻译:

修复“礼物系数”

我觉得应该是“ 一个固定的 ‘礼物系数’ ”。

This post has been edited by Sweetness Overload: Jun 24 2017, 18:19
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post Jun 24 2017, 18:19
Post #31743
DGze



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QUOTE(chjj30 @ Jun 24 2017, 12:05) *

不是用水晶加属性提升 PL ,而是使用混沌强化会提升“礼物系数”。

更新里有这么一段:

- To enable going over 100%, the monster double gift chance was changed to a fixed "gift factor" that directly modifies the number of gifts a monster gives. Every point of scavenging will increase this factor by 2.5%, while every point in any other chaos upgrade will increase it by 0.5%, for a maximum of +160%. This should somewhat shift the balance towards fully developed monsters rather than scavenge armies.

我个人的翻译:

为了使数值能超过 100% ,怪物的“双倍礼物概率”现在被修复“礼物系数”所替换,也就是能直接提升怪物给与礼物的数量。每一点“拾
荒”将会提升 2.5% 的礼物系数,而每一点其他混沌强化会提升 0.5% ,最高可提升至 160% 。这用于平衡全强化怪物和只强化拾荒的怪物大军。


为了使数值能超过 100% ,怪物的“双倍礼物概率”现在被修复“礼物系数”所替换,這"礼物系数"會直接提升怪物给与礼物数量。每一点“拾荒”将会提升 2.5% 的礼物系数,而每一点其他混沌强化会提升 0.5% ,最高可提升至 160% 。这用于將平衡性調向全强化怪物而非只有强化拾荒的怪物大军。

This post has been edited by DGze: Jun 24 2017, 18:20
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post Jun 24 2017, 18:27
Post #31744
Concord_e



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日常签下到?
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post Jun 24 2017, 18:29
Post #31745
prshk



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以我理解就是就算满级了,我打x20怪的血量也只是4倍而不是20倍?吧。
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post Jun 24 2017, 18:31
Post #31746
chjj30



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QUOTE(Sweetness Overload @ Jun 25 2017, 00:18) *

我觉得应该是“ 一个固定的 ‘礼物系数’ ”。


我觉得你是对的,已经修改手头的文档。
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post Jun 24 2017, 18:34
Post #31747
chjj30



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QUOTE(DGze @ Jun 25 2017, 00:19) *

这用于將平衡性調向全强化怪物而非只有强化拾荒的怪物大军。


我很赞成这句的翻译,已根据这句调整手头文档当中的翻译。
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post Jun 24 2017, 18:39
Post #31748
chjj30



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QUOTE(boytiger @ Jun 25 2017, 00:29) *

以我理解就是就算满级了,我打x20怪的血量也只是4倍而不是20倍?吧。


根据我的理解,最高难度 X2 ,满级 X4 ,如果二者是加算那么最终 X6 ,如果是乘算,那么最终 X8 。
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post Jun 24 2017, 19:24
Post #31749
prshk



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法师越来越快,战士终于也不慢了。
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post Jun 24 2017, 19:39
Post #31750
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QUOTE(chjj30 @ Jun 24 2017, 18:39) *

根据我的理解,最高难度 X2 ,满级 X4 ,如果二者是加算那么最终 X6 ,如果是乘算,那么最终 X8 。

我怎麼就沒想到有可能是加算呢....總覺得怪物血量比預估的還少,感覺加算的可能性很高....
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post Jun 24 2017, 19:55
Post #31751
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QUOTE(zero1018101 @ Jun 24 2017, 23:27) *

我有疑問
是指每加一點都提升0.5%麼?

若怪物的PL2250 屬性全部平均 能加多少點?


我原本每隻怪 6 級 Scavenging (一級 5%),相當於 100% + 5% * 6 = 130%
現在砍半,變成 6 級 Scavenging (一級 2.5%) = 100% + 2.5% * 6 = 115%
要補上這 15%,其他幾個每 1 級提升 0.5%,也就是合計要升 30 級才補得上 (IMG:[invalid] style_emoticons/default/cry.gif)

那個 for a maximum of +160% 不知道是怎樣的上限
因為全票升滿的話,就是額外提升 20 * (2.5% + 0.5% * 11) = 160%
恰恰好是那個數值,這時候總 factor 應該是 260%
有可能是指全滿的意思?
不知道有沒有人砸下去並截圖了

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post Jun 24 2017, 20:45
Post #31752
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QUOTE(w45451212 @ Jun 25 2017, 01:55) *

我原本每隻怪 6 級 Scavenging (一級 5%),相當於 100% + 5% * 6 = 130%
現在砍半,變成 6 級 Scavenging (一級 2.5%) = 100% + 2.5% * 6 = 115%
要補上這 15%,其他幾個每 1 級提升 0.5%,也就是合計要升 30 級才補得上 (IMG:[invalid] style_emoticons/default/cry.gif)

那個 for a maximum of +160% 不知道是怎樣的上限
因為全票升滿的話,就是額外提升 20 * (2.5% + 0.5% * 11) = 160%
恰恰好是那個數值,這時候總 factor 應該是 260%
有可能是指全滿的意思?
不知道有沒有人砸下去並截圖了


剛發現有一隻怪物 Gift Factor 163%
所以 160% 指的應該是額外提升的上限
看來 Gift Factor 最高可以到 260%
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post Jun 24 2017, 20:53
Post #31753
chjj30



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QUOTE(w45451212 @ Jun 25 2017, 02:45) *

剛發現有一隻怪物 Gift Factor 163%
所以 160% 指的應該是額外提升的上限
看來 Gift Factor 最高可以到 260%


这个说法是可靠的。
我有一只除了 EVD 其他都满票的怪, 251% 的礼物系数。
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post Jun 24 2017, 20:54
Post #31754
prshk



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QUOTE(w45451212 @ Jun 24 2017, 20:45) *

剛發現有一隻怪物 Gift Factor 163%
所以 160% 指的應該是額外提升的上限
看來 Gift Factor 最高可以到 260%

这个超过百分百有什么意义?这是礼品的几率还是什么的吧
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post Jun 24 2017, 20:55
Post #31755
chjj30



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QUOTE(boytiger @ Jun 25 2017, 02:54) *

这个超过百分百有什么意义?这是礼品的几率还是什么的吧


直接提升礼物的数量,或许是倍率?
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post Jun 24 2017, 21:14
Post #31756
prshk



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QUOTE(chjj30 @ Jun 24 2017, 20:55) *

直接提升礼物的数量,或许是倍率?

我觉得会不会是品质什么的,或者到200% 就百分百掉两件什么的。
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post Jun 24 2017, 21:20
Post #31757
chjj30



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QUOTE(boytiger @ Jun 25 2017, 03:14) *

我觉得会不会是品质什么的,或者到200% 就百分百掉两件什么的。


就目前的版本更新内容而言,我没有发现有说到提升品质的地方。
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post Jun 24 2017, 21:24
Post #31758
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QUOTE(chjj30 @ Jun 25 2017, 02:53) *

这个说法是可靠的。
我有一只除了 EVD 其他都满票的怪, 251% 的礼物系数。


好強的怪,我的怪物基本上都是 POWER LEVEL 250 (IMG:[invalid] style_emoticons/default/blink.gif)



QUOTE(boytiger @ Jun 25 2017, 02:54) *

这个超过百分百有什么意义?这是礼品的几率还是什么的吧


送禮原先是受到勝場影響或每三天一次,這一版沒看到有變動
原本的機率是兩倍禮物的機率
所以應該是數量吧

This post has been edited by w45451212: Jun 24 2017, 21:25
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post Jun 24 2017, 21:42
Post #31759
chjj30



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QUOTE(w45451212 @ Jun 25 2017, 03:24) *

好強的怪,我的怪物基本上都是 POWER LEVEL 250 (IMG:[invalid] style_emoticons/default/blink.gif)


我开始开怪槽的时候就开始后悔为前两只怪灌票了,如果我没有给它们灌票,那我现在怪槽应该已经开满了。
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post Jun 24 2017, 21:43
Post #31760
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请问你们都养多少只怪物就不养了,还是说一直增加着数量
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