QUOTE(YoungHickory @ May 14 2009, 19:33)

He'd have to make the OC combat bonus less effective I think. If that's the case I vote leave it alone, heh.
Or a per-time degradation of OC? You'd lose so much per minute between battles, so if you kept at a steady stream, you'd keep a decent amount, but if you just waited for your hourlies, you'd have nothing left to start with. Or maybe a fixed degradation at the end of each battle/arena challenge, plus the per-time? That would keep it from being quite so broken, I'd think. You'd have to pour credits into the healer or keep using items to keep running, so that'd reduce your resources either way.