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> Highest Level Achieved in Arena/Grindfest, How far have you gotten, any strategies?

 
post Aug 22 2009, 23:26
Post #421
Tenboro

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QUOTE(hitokiri84 @ Aug 22 2009, 22:46) *

I would bet your level is a pretty hefty factor in determining equipment drop chance since I get equipment left and right without having trained Quartermaster but one time. The best bet for lower level people would be to save a few credits and camp the shop until someone sells items above your level. Then again, it's only fair that I get the most drops since there is no one above me to sell incredible items (unless you count tenboro, which i don't.)


Mostly that's because the higher arenas have a large chance of dropping gear as the final reward. It's quite possible I'll make that particular curve a bit less steep.

QUOTE(Cyriel @ Aug 22 2009, 22:51) *

Really Tenb, how is it people half my level make it to round 300+ but i and probably others can't even get past level 90 anymore?


Dunno. Combination of tactics and balance issues?

QUOTE(DemonEyesBob @ Aug 22 2009, 23:04) *

Never really been a fan of the 'you can't wear this' method, but it would make choosing armor from the bazaar easier. On the other hand Tenb already said that using equipment farther from your level wasn't as good, though he didn't explain why.


It's not *worse* than wearing gear your own level, but all gear is scaled to your level when you wear it. So a Superior Bronze Sword of Whatever would as a general rule be much better than a Crude Sapphire Sword of Something Else at level 10, even though the stats of the latter are higher. However it would be a toss-up between an Average Bronze Sword and an Average Sapphire Sword.
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post Aug 22 2009, 23:54
Post #422
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QUOTE(Tenboro @ Aug 22 2009, 22:26) *

It's not *worse* than wearing gear your own level, but all gear is scaled to your level when you wear it.

Now you tell us. And here I am with half my items 100 levels above me. *checks equipment screen in a panic* Hmm... it only seems to be knocking about 25% off their stats, so that's not so bad. Finding them reduced to 1/3 would have sucked somewhat.
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post Aug 23 2009, 00:03
Post #423
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QUOTE(Tenboro @ Aug 22 2009, 16:26) *
It's not *worse* than wearing gear your own level, but all gear is scaled to your level when you wear it. So a Superior Bronze Sword of Whatever would as a general rule be much better than a Crude Sapphire Sword of Something Else at level 10, even though the stats of the latter are higher. However it would be a toss-up between an Average Bronze Sword and an Average Sapphire Sword.

So then there is really no point in having the various equipment classes (bronze, sappire, etc.,) or even having a level assigned to the equipment at all, except, I presume, to keep people from using the same equipment and never upgrading as their character level surpasses their equipment's level.

Also, is Magnificent > Exquisite? or vice versa? Since I have alot of Exquisite items and only one Magnificent item, I would think this is the case. It would also seem that way comparing stats between equipment, but panda seems to think exquisite is better than magnificent.

This post has been edited by hitokiri84: Aug 23 2009, 00:08
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post Aug 23 2009, 00:24
Post #424
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QUOTE(Sayo Aisaka @ Aug 22 2009, 17:54) *

Now you tell us. And here I am with half my items 100 levels above me. *checks equipment screen in a panic* Hmm... it only seems to be knocking about 25% off their stats, so that's not so bad. Finding them reduced to 1/3 would have sucked somewhat.

He mentioned it before, though no specifics.

QUOTE
It's not *worse* than wearing gear your own level, but all gear is scaled to your level when you wear it. So a Superior Bronze Sword of Whatever would as a general rule be much better than a Crude Sapphire Sword of Something Else at level 10, even though the stats of the latter are higher. However it would be a toss-up between an Average Bronze Sword and an Average Sapphire Sword.

Do lower level items scale upwards by any chance?
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post Aug 23 2009, 00:37
Post #425
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My weapons are level 100+, which is kind of comforting that they'll grow with me (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Aug 23 2009, 00:44
Post #426
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QUOTE(gillian @ Aug 22 2009, 18:37) *

My weapons are level 100+, which is kind of comforting that they'll grow with me (IMG:[invalid] style_emoticons/default/tongue.gif)

Same here. Its my armor that I'm more concerned with, since its half-and-half high level and my level stuff, as well as good quality and not-so-good. It was expensive to acquire, so hopefully by then I'll be getting better drop rates.
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post Aug 23 2009, 05:41
Post #427
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concerning the mob i fight in cake is there any changes recently? cuz most of the mob *every mob* i fought can dodge 2-3 each atk and in worst case 8 dodge in 10 atk,what up with that?
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post Aug 23 2009, 05:44
Post #428
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QUOTE(taiko101 @ Aug 22 2009, 23:41) *

concerning the mob i fight in cake is there any changes recently? cuz most of the mob *every mob* i fought can dodge 2-3 each atk and in worst case 8 dodge in 10 atk,what up with that?

In the version thread, Tenboro said he lowered accuracy bonuses from weapons. Its not uncommon to miss 3 or 4 times in a row on the some mob now.
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post Aug 23 2009, 09:55
Post #429
Tenboro

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QUOTE(hitokiri84 @ Aug 23 2009, 00:03) *

So then there is really no point in having the various equipment classes (bronze, sappire, etc.,) or even having a level assigned to the equipment at all, except, I presume, to keep people from using the same equipment and never upgrading as their character level surpasses their equipment's level.

Also, is Magnificent > Exquisite? or vice versa? Since I have alot of Exquisite items and only one Magnificent item, I would think this is the case. It would also seem that way comparing stats between equipment, but panda seems to think exquisite is better than magnificent.


Well, the material is mostly to quickly identify level ranges. Equipment level is used to scale it, but there's nothing stopping the system from producing a no-level item (effectively a level infinity item), which would always scale to your level.

There are several reasons equipment level exists, one being what you said. Also the equipment store won't stock items above level 100.

And magnificent > exquisite.

QUOTE(DemonEyesBob @ Aug 23 2009, 00:24) *

He mentioned it before, though no specifics.
Do lower level items scale upwards by any chance?


No.
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post Aug 23 2009, 12:43
Post #430
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Just got to level 53 in grindfest on easy, but nothing much to show for it. A few godlys no elixers, and a pretty useless scroll of the advatur.

Did get 4K EXP though

There was about 11 boss monsters, twice two at once

This post has been edited by nick321: Aug 23 2009, 12:58
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post Aug 23 2009, 13:42
Post #431
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Thanks to Tenboro and his Equipment
I only use Cure to heal me

0 8 Spawned Monster G: MID=14 (Blue Hedgehog) LV=36 HP=691 MP=92 SP=27 NA=94 Type=hostile
0 7 Spawned Monster F: MID=7 (Scary Ghost) LV=35 HP=346 MP=72 SP=21 NA=93 Type=hostile
0 6 Spawned Monster E: MID=26 (Amphibious Sperm Whale) LV=40 HP=376 MP=82 SP=25 NA=93 Type=hostile
0 5 Spawned Monster D: MID=8 (Rabid Hamster) LV=38 HP=322 MP=97 SP=25 NA=95 Type=hostile
0 4 Spawned Monster C: MID=9 (Cookie Monster) LV=39 HP=326 MP=100 SP=25 NA=95 Type=hostile
0 3 Spawned Monster B: MID=25 (Mutant Peacock) LV=39 HP=368 MP=80 SP=24 NA=93 Type=hostile
0 2 Spawned Monster A: MID=10 (Blue Slime) LV=40 HP=334 MP=90 SP=23 NA=95 Type=hostile
0 1 Initializing Grindfest (Round 36) ...
0 0 Battle Start!


Yeah

0 6 Spawned Monster E: MID=1 (Green Slime) LV=40 HP=328 MP=102 SP=24 NA=95 Type=hostile
0 5 Spawned Monster D: MID=26 (Amphibious Sperm Whale) LV=39 HP=368 MP=80 SP=24 NA=93 Type=hostile
0 4 Spawned Monster C: MID=7 (Scary Ghost) LV=40 HP=392 MP=82 SP=24 NA=92 Type=hostile
0 3 Spawned Monster B: MID=9 (Cookie Monster) LV=37 HP=310 MP=95 SP=24 NA=95 Type=hostile
0 2 Spawned Monster A: MID=6 (Fire Fox) LV=38 HP=334 MP=90 SP=25 NA=95 Type=hostile
0 1 Initializing Grindfest (Round 46) ...
0 0 Battle Start!

Only a Legendary can Stop me muahahahah

0 6 Spawned Monster E: MID=10 (Blue Slime) LV=36 HP=302 MP=82 SP=21 NA=96 Type=hostile
0 5 Spawned Monster D: MID=7 (Scary Ghost) LV=41 HP=400 MP=84 SP=25 NA=91 Type=hostile
0 4 Spawned Monster C: MID=9 (Cookie Monster) LV=36 HP=302 MP=92 SP=23 NA=96 Type=hostile
0 3 Spawned Monster B: MID=8 (Rabid Hamster) LV=37 HP=313 MP=95 SP=24 NA=95 Type=hostile
0 2 Spawned Monster A: MID=5 (Giant Panda) LV=36 HP=305 MP=78 SP=21 NA=96 Type=hostile
0 1 Initializing Grindfest (Round 58) ...

^^

0 8 Spawned Monster G: MID=9 (Cookie Monster) LV=41 HP=342 MP=104 SP=26 NA=95 Type=hostile
0 7 Spawned Monster F: MID=8 (Rabid Hamster) LV=39 HP=330 MP=100 SP=26 NA=95 Type=hostile
0 6 Spawned Monster E: MID=4 (Cockatrice) LV=41 HP=336 MP=84 SP=21 NA=95 Type=hostile
0 5 Spawned Monster D: MID=10 (Blue Slime) LV=42 HP=350 MP=94 SP=25 NA=95 Type=hostile
0 4 Spawned Monster C: MID=1 (Green Slime) LV=39 HP=320 MP=100 SP=24 NA=95 Type=hostile
0 3 Spawned Monster B: MID=6 (Fire Fox) LV=37 HP=326 MP=87 SP=24 NA=95 Type=hostile
0 2 Spawned Monster A: MID=5 (Giant Panda) LV=42 HP=354 MP=90 SP=25 NA=95 Type=hostile
0 1 Initializing Grindfest (Round 73) ...
0 0 Battle Start!
0 0 Battle Start!

This post has been edited by Gtdragon: Aug 23 2009, 16:21
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post Aug 23 2009, 17:13
Post #432
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((IMG:[invalid] style_emoticons/default/happy.gif))

0 8 Spawned Monster G: MID=3 (Mantitcore) LV=40 HP=341 MP=94 SP=23 NA=94 Type=hostile
0 7 Spawned Monster F: MID=25 (Mutant Peacock) LV=39 HP=368 MP=80 SP=24 NA=93 Type=hostile
0 6 Spawned Monster E: MID=8 (Rabid Hamster) LV=39 HP=330 MP=100 SP=26 NA=95 Type=hostile
0 5 Spawned Monster D: MID=10 (Blue Slime) LV=37 HP=310 MP=84 SP=22 NA=95 Type=hostile
0 4 Spawned Monster C: MID=9 (Cookie Monster) LV=42 HP=350 MP=107 SP=27 NA=95 Type=hostile
0 3 Spawned Monster B: MID=1 (Green Slime) LV=38 HP=312 MP=97 SP=23 NA=95 Type=hostile
0 2 Spawned Monster A: MID=5 (Giant Panda) LV=39 HP=330 MP=84 SP=23 NA=95 Type=hostile
0 1 Initializing Grindfest (Round 89) ...
0 0 Battle Start!

Thats a Number

0 7 Spawned Monster F: MID=6 (Fire Fox) LV=39 HP=342 MP=92 SP=25 NA=94 Type=hostile
0 6 Spawned Monster E: MID=7 (Scary Ghost) LV=38 HP=373 MP=78 SP=23 NA=92 Type=hostile
0 5 Spawned Monster D: MID=2 (Tentacle Monster) LV=41 HP=346 MP=104 SP=27 NA=95 Type=hostile
0 4 Spawned Monster C: MID=10 (Blue Slime) LV=37 HP=310 MP=84 SP=22 NA=95 Type=hostile
0 3 Spawned Monster B: MID=25 (Mutant Peacock) LV=39 HP=368 MP=80 SP=24 NA=93 Type=hostile
0 2 Spawned Monster A: MID=26 (Amphibious Sperm Whale) LV=40 HP=376 MP=82 SP=25 NA=93 Type=hostile
0 1 Initializing Grindfest (Round 107) ...
0 0 Battle Start!

This post has been edited by Gtdragon: Aug 23 2009, 17:43
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post Aug 23 2009, 20:37
Post #433
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That was Hard

0 7 Spawned Monster F: MID=11 (Zombie Cow) LV=38 HP=744 MP=90 SP=27 NA=93 Type=hostile
0 6 Spawned Monster E: MID=10 (Blue Slime) LV=38 HP=318 MP=86 SP=22 NA=95 Type=hostile
0 5 Spawned Monster D: MID=2 (Tentacle Monster) LV=42 HP=354 MP=107 SP=28 NA=95 Type=hostile
0 4 Spawned Monster C: MID=1 (Green Slime) LV=42 HP=344 MP=107 SP=26 NA=95 Type=hostile
0 3 Spawned Monster B: MID=5 (Giant Panda) LV=42 HP=354 MP=90 SP=25 NA=95 Type=hostile
0 2 Spawned Monster A: MID=3 (Mantitcore) LV=41 HP=349 MP=96 SP=24 NA=94 Type=hostile
0 1 Initializing Grindfest (Round 186) ...
0 0 Battle Start!
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post Aug 24 2009, 03:04
Post #434
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try again on cake

(IMG:[i812.photobucket.com] http://i812.photobucket.com/albums/zz41/taiko101/a.jpg)

actually i get at 317 but i forgot to screenshot and just dead there

second wind didn came for like 7 round,and i forgot to use good potion *sigh

for 317lvl i only got 1 equipment lol
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post Aug 24 2009, 04:15
Post #435
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Well that was lucky, got a mana elixir from round 4 of cakefest :X

Edit: Also, I'm guessing evasion from equipment is called a "dodge" in the battle log, since I just dodged Haunt.

Edit 2: doh...wrong thread for equipment stuff (IMG:[invalid] style_emoticons/default/sleep.gif)

This post has been edited by Dndestroy: Aug 24 2009, 04:24
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post Aug 24 2009, 05:51
Post #436
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QUOTE(Dndestroy @ Aug 23 2009, 21:15) *

Edit: Also, I'm guessing evasion from equipment is called a "dodge" in the battle log, since I just dodged Haunt.


Nope, it is called Evade in the battle log.
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post Aug 24 2009, 06:04
Post #437
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Been trying out my brand new Barrier spell....and there is no way I can keep Shield and Barrier up at the same time and hope to have any mana left unless its a short battle. I feel kinda let down, since I've been waiting for this spell since forever ago -- magic has always hurt me the most and now that mobs regen MP, they can keep casting. I guess I'll just save Shield for dangerous situations like bosses and large mobs.
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post Aug 24 2009, 08:13
Post #438
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Talking about spells, how useful is Haste?

PS. Just cleared the Rolling Stone for the first time with my cloth armor rapier swinging spellsword. Was easier than I expected (got only two health second winds and needed just two superior potions one health, one mana).

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post Aug 24 2009, 08:30
Post #439
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Haste is probably more useful for heavy armor wearers and magic casters. Last I heard, it's about the same as adding 25 action speed, which for a DW type isn't that much, especially compared to a high burden fighter or a caster that uses long cast time spells. Also Act, there's an "evade" and there's a "dodge" in the combat log, they're not the same thing, and since I"dodged" haunt instead of "resisted" it, I'm fairly sure it comes from the armor and not from my stats.

Edit: Just did Blazing Field and got
Arena Clear Bonus! Received:
[Average Silver-adorned Leather Leggings]

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post Aug 24 2009, 10:49
Post #440
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Just cleared Dark Skies, had to use one Godly Mana Potion at the end... I could probably clear a few more challenges, but I don't want to spend too many potions.
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