QUOTE(tribalspirit @ Jan 18 2011, 07:33)
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when you miss or resisted your ass will be in pain without spark, you are rich, train 5 ap ant get that
cure II can be useful only on 1vs1 clash... it's outrageously mana expensive in other runs where you can recover with second winds or regen
My regen is not very good (Only heals around 73 HP a turn, when monsters deal more than 200 a turn (in arenas/random encounters))....otherwise, I would use it more. I would love to train 5 AP into Spark, but I won't use it anyways, because I use Scrolls of the Gods whenever I need a Spark because of the other added effects.
New best in Normal grindfest:
0 8 Spawned Monster G: MID=6 (Fire Fox) LV=140 HP=1523 MP=59 SP=10 NA=75 Type=hostile
0 7 Spawned Monster F: MID=3 (Mantitcore) LV=141 HP=1491 MP=24 SP=33 NA=75 Type=hostile
0 6 Spawned Monster E: MID=8 (Rabid Hamster) LV=140 HP=1467 MP=125 SP=47 NA=78 Type=hostile
0 5 Spawned Monster D: MID=9 (Cookie Monster) LV=139 HP=1443 MP=26 SP=14 NA=78 Type=hostile
0 4 Spawned Monster C: MID=4 (Cockatrice) LV=141 HP=1435 MP=5 SP=11 NA=78 Type=hostile
0 3 Spawned Monster B: MID=2 (Tentacle Monster) LV=142 HP=1487 MP=109 SP=35 NA=77 Type=hostile
0 2 Spawned Monster A: MID=26 (Amphibious Sperm Whale) LV=139 HP=1620 MP=48 SP=27 NA=71 Type=hostile
0 1 Initializing Grindfest (Round 333) ...
0 0 Battle Start!
This post has been edited by Razorflame: Jan 18 2011, 16:35