Seeing as the official thread is gigantic to begin with it, I've decided to highlight the changes made most likely to affect you, the player.
>This update necessitated the need reset virtually all you're settings, please check EVERYTHING before starting battle.>The default window is now wide screen.
>The navigation menu no longer appears in battle, if it you're wondering why it looks naked now, that's why.
>The hot-keys for the item menu and spirit mode have been swapped around. >Magic and skills menu have been combined into a single menu.
>Skills can be assigned to the quickbar.
>The quickbar now has 16 slots over just 10.>The number of potion tiers has been dropped from 5 to 3, keeping the extremes.
>Average and Superior tier potions are now retired, but still usable/sellable for now.
>All retired non artifact type items will removed from the game at a later, undisclosed time.>Scroll and infusion slots have not been removed but are now a training item, not an ability.
>Additional items slot are no longer an ability, Pack Rat training has be expanded for this.
>Trainer has not been removed, it's now in the character menu.
>The changes made to Monster lab... Don't affect you directly battle per se,
Just read the official thread on that one.>Abilities must not only purchased, but also assigned to skill slots to be activated.
>Additional skill slots can be unlocked with Mastery Points, which replace aura points.
>Like battle items and the quickbar, activated abilities are linked to your current equipment set!>The all tab in equipment shop is gone. Sad face.
>Credit drop rates have reduced acrossed the board.>The Grease Monkey HVSS script still
works functions.
Any other bottom liners I'm missing?
[BUGS]>[BUG/fixed?]HP/MP/SP max values affected by assigned tank abilities don't update when you change equipment sets. This fixes itself when you reassign abilities.>>
This only seems to apply to empty ability sets.>>>Scratch that, this bug has many caveats to work with, just make sure you play with assigned abilities every time you change equipment sets.
>[OVERSIGHT?]There is no way to upgrade the sleep spell.>>Scratch that, Sleep is upgraded with Confuse the Mind Control ability.
>[BUG]Weirdness that occurs when using enchantments in the forge.
>>Appears to be fixed.
>[BUG?] Possible
windshield bug described here.
>[BUG] Food debt bug described here.>>Fixed
>[BUG] Channeling adds a 1 MP requirement for skills. Unknown consequences for using a skill with channeling.
>[OVERSIGHT]The shrine screen explaining the limits of upgrading primary stats with artifacts needs to be updated.
This post has been edited by Anomtai: May 21 2013, 04:32