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HentaiVerse 0.76, Wall-EEEE |
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Jun 7 2013, 08:22
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xmagus
Group: Members
Posts: 1,042
Joined: 16-July 12

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QUOTE(Lement @ Jun 5 2013, 19:19)  @andywong: and melee wants "hold down 4 and win all arenas" (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Ah, yes indeed, those were the days...
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Jun 7 2013, 12:41
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Thot
Group: Gold Star Club
Posts: 1,637
Joined: 15-April 08

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QUOTE(Tenboro @ Jun 7 2013, 08:09)  Without Frith around, I have no idea what to nerf anymore.
Good thing he'll be back.
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Jun 7 2013, 12:57
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JJ_Zalem
Group: Members
Posts: 234
Joined: 22-July 11

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QUOTE(Maximum_Joe @ Jun 7 2013, 06:19)  Wiki is based off of old data.
WHAT ? Before 0,76 it was +250 to have mid, and 750 to get high-grade. So when those info get old ?
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Jun 7 2013, 14:43
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varst
Group: Gold Star Club
Posts: 11,561
Joined: 30-March 10

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QUOTE(JJ_Zalem @ Jun 7 2013, 18:57)  WHAT ? Before 0,76 it was +250 to have mid, and 750 to get high-grade. So when those info get old ?
It gets old when you can more easily get to PL 2250. Also, we don't know the cut-off for low-grade materials now, so it's possible that your PL500 monster gives you low-grade material.
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Jun 7 2013, 14:51
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Apocalypse Horsemen
Group: Members
Posts: 8,028
Joined: 29-August 10

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Been away for slightly more than a week, so ANY improvements?!
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Jun 7 2013, 15:21
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Handsome Phil
Group: Gold Star Club
Posts: 2,198
Joined: 12-July 09

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QUOTE(Apocalypse Horsemen @ Jun 7 2013, 14:51)  Been away for slightly more than a week, so ANY improvements?!
Not any that I'm aware of.
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Jun 7 2013, 15:57
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Hoheneim
Group: Members
Posts: 1,245
Joined: 4-January 09

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QUOTE(Apocalypse Horsemen @ Jun 7 2013, 14:51)  Been away for slightly more than a week, so ANY improvements?!
... uhm... The Mage vs Melee eternal war is less preponderant on the thread. That's about it.
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Jun 7 2013, 16:09
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marill
Group: Members
Posts: 178
Joined: 26-December 10

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I can't play anymore, so hard to play and get credic i'm lv 118 and cant ever pass 20 rounds in batttle arena with lowest exp mode??? (IMG:[ invalid] style_emoticons/default/cry.gif) f***ing update
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Jun 7 2013, 17:03
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blue penguin
Group: Gold Star Club
Posts: 10,046
Joined: 24-March 12

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QUOTE(marill @ Jun 7 2013, 15:09)  I can't play anymore, so hard to play and get credic i'm lv 118 and cant ever pass 20 rounds in batttle arena with lowest exp mode??? (IMG:[ invalid] style_emoticons/default/cry.gif) f***ing update In the worst case grab some plate armor, a kite shield and an axe (a rapier might be better). It's fucking slow, but even with zero prof in heavy and 1H you can finish the endgame arena on normal (although it may take you around 2 hours). Post your stats here btw, the, more or less friendly, guys there will discuss your case.
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Jun 7 2013, 17:29
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ferchan
Group: Members
Posts: 454
Joined: 16-September 09

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QUOTE(blue penguin @ Jun 7 2013, 12:03)  In the worst case grab some plate armor, a kite shield and an axe (a rapier might be better). It's fucking slow, but even with zero prof in heavy and 1H you can finish the endgame arena on normal (although it may take you around 2 hours). Post your stats here btw, the, more or less friendly, guys there will discuss your case. maybe he should do 2h, no shield but kills faster, also full heavy. Getting credits without grinding is a pain tough
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Jun 7 2013, 18:13
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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QUOTE(Tenboro @ Jun 7 2013, 02:09)  They did, actually.
I'm talking about serious drops, like artifacts, which have in two weeks of playing since the patch have added up to... roughly 1 a day. I believe that in 0.75 I got two a day on average, and on my luckiest 24-hour period I managed to get 4. Also- elixirs from artifacts seems to be wildly unpopular, and I can't help but feel cheated when I get those.
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Jun 7 2013, 18:18
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Tenboro

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QUOTE(cavecricket48 @ Jun 7 2013, 18:13)  I'm talking about serious drops, like artifacts, which have in two weeks of playing since the patch have added up to... roughly 1 a day. I believe that in 0.75 I got two a day on average, and on my luckiest 24-hour period I managed to get 4. Your measurement method appears to be highly empirical and not at all subjective.
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Jun 7 2013, 18:22
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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QUOTE(Tenboro @ Jun 7 2013, 12:18)  Your measurement method appears to be highly empirical and not at all subjective.
It also matches with what others have been saying about artifact drop rates, and on a somewhat unrelated note a few pages back some people calculated the drop spread out of roughly 300 shrine'd artifacts to show just how many elixirs they got. [The percentage was something awful like 30+%, but I'd have to check back] Yeah it's empirical, but it covers two straight weeks quite well.
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Jun 7 2013, 18:50
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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I remember there were plans to make HV have something other than clicky battles.
Are those plans on the backburner or just totally discarded because "fuck it"?
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Jun 7 2013, 18:56
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(radixius @ Jun 7 2013, 08:50)  I remember there were plans to make HV have something other than clicky battles.
Long-term goal.
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Jun 7 2013, 19:11
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Tenboro

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QUOTE(radixius @ Jun 7 2013, 18:50)  I remember there were plans to make HV have something other than clicky battles. Tamagochi Mode? QUOTE(cavecricket48 @ Jun 7 2013, 18:22)  elixirs has nothing to do with drop rate.
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Jun 7 2013, 19:23
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blue penguin
Group: Gold Star Club
Posts: 10,046
Joined: 24-March 12

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QUOTE(Tenboro @ Jun 7 2013, 18:11)  Tamagochi Mode?
Something like: CODE emacs -batch -l dunnet maybe?
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Jun 7 2013, 19:23
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cavecricket48
Group: Members
Posts: 1,950
Joined: 14-August 11

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QUOTE(cavecricket48 @ Jun 7 2013, 12:22)  and on a somewhat unrelated note
Disclaimer. Tamgotchi is fine and all, and it's nice with the happy pill drop increase, but the "proper" method of raising morale- crystals- snowballs out of control at a certain point. I haven't QUITE reached that point yet with my 3 PL 100 monsters, but I'm beginning to feel the squeeze. I get that you don't want to have a bunch of mobs that serve as nothing more than a material/binding farm, but the average player pretty much needs a third method of morale raising. It doesn't have to be common, or you could just have food raise morale.
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Jun 7 2013, 19:54
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dragon695
Group: Members
Posts: 276
Joined: 5-March 12

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Elixers are like dingleberries that Snoflake shits after eating too much Mexican food. It is very demoralizing.
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