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post Jun 16 2013, 15:30
Post #33941
hentai_fusion



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holy/dark is no longer better than elemental.

each of them has their own advantages.

for instance, holy/dark is useful against 3 of the schoolgirls and IPU/FSM while elemental has better chaining capabilities and benefit from elemental spike. holy/dark has MP/SP theft while elemental has better proc.

some of the higher level mages are already using elemental.
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post Jun 16 2013, 16:04
Post #33942
Lement



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Name three that switched from holy/dark to elemental?

I still can't really recall any switcheroos.
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post Jun 16 2013, 16:10
Post #33943
schiv



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Guys, which one will be the better against school girls? (225&250 arena)
I currently play on normal mode because I have no time so I don't really care with PMI/evade thingy :
Power armor of slaughter for higher attack damage or shade of SD for higher critical rate ?
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post Jun 16 2013, 16:13
Post #33944
Lement



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Pure damage wise, even power of protection is better than shade of shadowdancer.

However, shade has resist.
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post Jun 16 2013, 16:15
Post #33945
indiexanna



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Why Spark of Life isn't in my skill list? Isn't that I supposed to receive it after level 100? (and I have the ability upgrades already)
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post Jun 16 2013, 16:25
Post #33946
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QUOTE(schiv @ Jun 16 2013, 21:10) *

Guys, which one will be the better against school girls? (225&250 arena)
I currently play on normal mode because I have no time so I don't really care with PMI/evade thingy :
Power armor of slaughter for higher attack damage or shade of SD for higher critical rate ?



if you playing at normal for schoolgirls arena , than use power of slaughter (IMG:[invalid] style_emoticons/default/laugh.gif)

just hack and slash to the end (IMG:[invalid] style_emoticons/default/tongue.gif)




@lement

your previous ( yesterday ) avatar is better (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jun 16 2013, 16:36
Post #33947
schiv



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QUOTE(indiexanna @ Jun 16 2013, 21:15) *

Why Spark of Life isn't in my skill list? Isn't that I supposed to receive it after level 100? (and I have the ability upgrades already)

You need to raise your supportive proficiency until around 70 (I'm not sure but I believe it won't be far from 70) to unlock SoL
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post Jun 16 2013, 16:41
Post #33948
indiexanna



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QUOTE(schiv @ Jun 16 2013, 21:36) *

You need to raise your supportive proficiency until around 70 (I'm not sure but I believe it won't be far from 70) to unlock SoL


Oh dang... then I guess it would need some deprecating proficiency too to get silence skill?
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post Jun 16 2013, 18:32
Post #33949
hentai_fusion



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QUOTE(Lement @ Jun 16 2013, 22:04) *

Name three that switched from holy/dark to elemental?

I still can't really recall any switcheroos.


just a quick look at WTB and there are already 3 Freyr users.

xiaoyaonana Level 401
hentaiW Level 355
n125 Level 370

i have seen a Niflheim user before but i can't remember the name.
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post Jun 16 2013, 19:24
Post #33950
nobody_xxx



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QUOTE(hentai_fusion @ Jun 16 2013, 23:32) *

just a quick look at WTB and there are already 3 Freyr users.

xiaoyaonana Level 401
hentaiW Level 355
n125 Level 370

i have seen a Niflheim user before but i can't remember the name.

n125 is pure elemental mages like hito (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jun 16 2013, 19:28
Post #33951
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QUOTE(schiv @ Jun 16 2013, 06:10) *

Guys, which one will be the better against school girls? (225&250 arena)
I currently play on normal mode because I have no time so I don't really care with PMI/evade thingy :
Power armor of slaughter for higher attack damage or shade of SD for higher critical rate ?


Shade is better than power for schoolgirl arenas, imo (and I'm not biased at all (IMG:[invalid] style_emoticons/default/laugh.gif) ). With shade I can run the full IWBTH DwD without having to focus at all, can't do the same with power (without shards). Also the evade/resist of shade means you eat a lot less schoolgirl specials. The high crit rate of SD helps a lot if you run it with dual-wield too, since frenzied only does well if it crits. But anyway, normal? Anenayau's right, just run power of slaughter, lol.

This post has been edited by T_Starrk: Jun 16 2013, 19:30
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post Jun 16 2013, 20:24
Post #33952
Lement



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hentai_fusion: Failure. You listed elemental mages yes, but three that switched from holy/dark to elemental.
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post Jun 16 2013, 20:42
Post #33953
hentai_fusion



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QUOTE(Lement @ Jun 17 2013, 02:24) *

hentai_fusion: Failure. You listed elemental mages yes, but three that switched from holy/dark to elemental.


finding concrete evidence to convince you that some holy/dark mages have switched to elemental is an extremely troublesome and time consuming process. i would rather use that time to fap so you just have to settle with elemental mages.
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post Jun 16 2013, 20:54
Post #33954
Lement



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Mmh. I suppose so, but all I see about it is lot of hot air when it comes to holy/dark mages switching to elemental - n125, PK67639,monkey08991 etc. have been elemental mages for far longer than a month. Though xiaoyaonana has indeed bought bindings of demon-fiend and heaven-sent in the past.

Well, Imperil does now have holy/dark mitigation decrease(which with worse resistance profile of elemental mages....) and elemental mages must be much higher level now to get 4-turn cooldown on their t3s, so it was quite useful.

As for better proc, that isn't true - no elemental procs increase the damage monsters receive and what cure heals, and their best are quite similar to dark proc. Chaining capabilities require one to sacrifice the offensive power quite a lot - compare using half holy half dark phase to a set of gossamer of the elementalist and look who comes the winner. Spikes are a point though.

This post has been edited by Lement: Jun 16 2013, 20:57
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post Jun 16 2013, 21:50
Post #33955
mike23



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Could you guys help me out a bit with an idea of the valuation for some of these?

Exquisite Arctic Axe of Slaughter | 59.70WD 17%DOT 2PABs(STR,DEX)
Exquisite Ethereal Shortsword of Slaughter | 46.04WD(Void) 13%DOT 3PABs(STR,DEX,AGI)

Legendary Ethereal Estoc of Slaughter | 67.48WD(Void) 25%PA 3PABs(STR,DEX,AGI)
Exquisite Longsword of Slaughter | 53.69WD 22%DOT 2PABs(STR,DEX)
Exquisite Fiery Longsword of Slaughter | 56.27WD 22%DOT 2PABs(STR,DEX)
Exquisite Tempestuous Longsword of Slaughter | 56.27WD 21%DOT 2PABs(STR,DEX)
Exquisite Shocking Longsword of Slaughter | 60.55WD 18%DOT 2PABs(STR,DEX)
Exquisite Longsword of Slaughter | 60.55WD 19%DOT 3PABs(STR,DEX,AGI)
Exquisite Longsword of Slaughter | 58.84WD 21%DOT 3PABs(STR,DEX,AGI)
Magnificent Ethereal Longsword of Slaughter | 61.48WD(Void) 21%DOT 3PABs(STR,DEX,AGI)
Superior Scythe of Slaughter | 70.71WD 28%DOT 2PABs(STR,AGI)
Superior Katana of Slaughter | 58.71WD 21%DOT 2PABs(STR,DEX)

Superior Oak Staff of the Earth-walker | EDBs(3.85 Fire,4.66 Cold,4.66 Holy) 13.10MDMG 3.84INT 3.24WIS 9.79%CR
Exquisite Fiery Oak Staff of Focus | 21.88%MC EDBs(11.16 Fire,6.33 Cold,7.94 Holy) 23.14MDMG 3.56INT 5.06WIS 6.88%CR
Superior Redwood Staff of Destruction | 28.04MDMG EDBs(3.85 Fire,7.06 Cold,8.67 Elec,4.66 Wind) 4.44INT 3.54WIS
Superior Tempestuous Redwood Staff of Surtr | 17.26MDMG EDBs(18.33 Fire,5.46 Cold,3.06 Elec,12.70 Wind) 2.64INT 2.04WIS
Superior Redwood Staff of Destruction | 29.73MDMG EDBs(7.10 Fire,8.71 Cold,4.69 Elec,7.90 Wind) 3.55INT 4.75WIS
Exquisite Redwood Staff of Destruction | 38.90MDMG EDBs(7.94 Fire,7.94 Cold,5.53 Elec,4.72 Wind) 3.26INT 2.96WIS
Superior Willow Staff of Destruction |
Superior Willow Staff of Focus | 17.84%MC

Superior Phase Cap of Heimdall | EDB(11.09 Holy) 3.20EVADE 5.04INT 3.24WIS 2.34AGI 2.94DEX

Exquisite Plate Cuirass of Protection | 13.84PMI 3PABs(STR,DEX,END)
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post Jun 16 2013, 22:10
Post #33956
Lement



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Here's an old PM from needaname:

QUOTE(needaname @ Sep 9 2012, 08:34)


Oh well... people have started to bombard me with pms and moogles since that post of mine... Sure hope I'll get repaid for my favors some time ;P Incoming text dump...

With the exception of Phase, all crudes and fairs are rarely in demand unless you're selling to a noob.
All cloths and leathers are pretty much unsellable to other players, superior+ can be salvaged or sold depending on your preferences

Gossammer needs a high prof roll and at least wis+int PAB, else its also bazaar or salvagable.
Phase needs a decent EDB roll, at least wis PAB to be sellable. The dex/agi/no PAB high EDB roll ones are marginally sellable. Note that its possible to get a high EDB roll+good INT+WIS pabs even on a crude, so its the most 'odd' of all items.
For Kevlar, you want at least high PMI roll + high evade roll + at least 3 PABs, of which END is a priority and INT doesn't count as a PAB.
For Shade, you want high ADB, evade, at least 3+ PAB w/o INT and low interference if possible
For Plate, look for high PMI and 3+ PAB , again focusing on END.
Shield needs decent block and at least STR+END pab, maybe END and non-str PAB might be okay.
Power needs a good ADB roll and good PABs to accompany it.

Its all very relative and few people want to pore over itemlists unless there's a good deal or a freebie involved for them. Its pretty hard to explain the selection criteria


Things that have changed since then: gossamer is nearly useless now(much worse than before), leather was merged with kevlar, Shield is obsolete, AGI PAB now grants PMI instead of attack speed, int no longer gives MP, STR no longer gives PMI....

Doesn't also describe weapons, which are:

2h: Mace of Slaughter(less so), Scythe of Slaughter(less so), Estoc of Slaughter(the king). Niten has a small following. As you might guess, the values are determined by Ethereal>Hallowed/Demonic>Elemental>Proc≃ADB>PABs>crit, mainly. Burden plays a small role, especially in the value of elemental rapiers. Very good Illthid pieces have a small following.

1h: Rapier, Club, Axe are the main ones, where Axes and Clubs are of Slaughter and Rapiers of Balance/Nimble. Rapier of Slaughter for 1h+Shield are somewhat popular. - as they're single-target styles that cannot inflict it with skills, Penetrated armor is much more powerful than bleed here. Elemental Clubs and Axes don't have their value boosted by it nowhere near as much as with relatively light Rapiers or even 2hs, because their burden cannot be nulled with featherweight and the best place to use shade is also the best place to use DW. Stat importance for mainhand of slaughter is rather similar as with 2h - crit is more important - but for offhand, ADB has very little value and offhand's parry/accuracy can in odd situations be as valuable as whether it is elemental or vanilla.

Staves: Katalox>Oak>redwood in value. Willow is quite random but worse than oak usually. Of destruction is best suffix in value by a tier even with similar scores, then EDB ones. Elemental prefix that matches the suffix(destruction matches all) boosts value by a tier. Of <prof> is pretty bad. Of <Focus> is sellable to newbies. Otherwise, Economizer 5 boosts staff value by a lot.

For ballpark prices, look at recent auctions.

This post has been edited by Lement: Jun 16 2013, 22:14
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post Jun 16 2013, 22:11
Post #33957
hentai_fusion



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QUOTE(Lement @ Jun 17 2013, 02:54) *

Mmh. I suppose so, but all I see about it is lot of hot air when it comes to holy/dark mages switching to elemental - n125, PK67639,monkey08991 etc. have been elemental mages for far longer than a month. Though xiaoyaonana has indeed bought bindings of demon-fiend and heaven-sent in the past.

Well, Imperil does now have holy/dark mitigation decrease(which with worse resistance profile of elemental mages....) and elemental mages must be much higher level now to get 4-turn cooldown on their t3s, so it was quite useful.

As for better proc, that isn't true - no elemental procs increase the damage monsters receive and what cure heals, and their best are quite similar to dark proc. Chaining capabilities require one to sacrifice the offensive power quite a lot - compare using half holy half dark phase to a set of gossamer of the elementalist and look who comes the winner. Spikes are a point though.


didn't know that tenboro added a holy and dark imperil.

damn it... i shouldn't have used that mastery point for spike shield. i want a mastery reset... (IMG:[invalid] style_emoticons/default/anime_cry.gif)

you don't really need a mixed EDB phase set or prof gossamer set to make use of the chaining capability.

i am using full heimdall and i noticed that sometimes the dark spell plus magic explosion deals more damage than a single holy spell.

the lack of EDB can be made up by forging the EDB on the staff. finding and buying HG wood is also a lot easier than Crystallized Phazon.

and assuming the player level, mastery points and ability points are not an issue,

at maxed level elemental T3 targets 10 (full AOE) and the CD is 4. just nice for the rotation of the 4 elements. the clearing speed should be a lot faster than a similar holy/dark mage.

i am not saying that elemental is now awesome and holy/dark is shit but i find that holy/dark is overrated while elemental is severely underrated.
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post Jun 16 2013, 22:24
Post #33958
Lement



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Player level is always an issue, as there are only so many players above level 400, which is required.

Though yes, elemental is better relatively than holy/dark when you don't account imperil than last patch - which means that holy/dark is still 1.2 times better in skillchip's calculations - though I would argue he should account for actual monsters.

However, rotating is worse. The reason this is so is because monster resistances were dropped across the game and because the damage formula changed - although spells to relatively similar damage as before, pre-patch the spell mod was at most 2.6 for t4 - now the compensation has t3 at 6.15 - but the explosion is still at the same 0.something

A fair mention that 4 spells with 4 turn CD don't allow you to rotate them in sync either:
Turn 1: Flames of Loki
Turn 2: Fimbulveter, Flames of Loki is on 4tCD
Turn 3: Storms of Njord, Flames of Loki is on 3tCD
Turn 4: Wrath of Thor, Flames of Loki is on 2tCD
Turn 5: ????, Flames of Loki is on 1tCD
Turn 6: Flames of Loki

Finally, Gossamer of the elementalist set with some phase pieces @400(required level) actually lost damage relatively(to full phase) in the patch compared to before.

This post has been edited by Lement: Jun 16 2013, 22:25
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post Jun 16 2013, 22:36
Post #33959
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Ok, so I just found the forums, but have been playing HV for a little while (6-10 months, on and off). I've read a bit on the wiki and so far done pretty well as far as I can tell, but I'm wondering if there's a bit of polishing that I can do. So, here goes.

Here's my general character stats.
Attached Image

My abilities... all abilities I have the max points into for my current level.
Attached Image

My equipment:
Primary: Superior Shortsword of Slaughter
Secondary: Exquisite Wakizashi of Slaughter
Helmet: Superior Kevlar Helmet of Protection
Body: Exquisite Shade Breastplate of Negation
Hands: Exquisite Leather Gauntlets of Warding
Legs: Superior Kevlar Leggings of Protection
Feet: Fine Shade Boots of the Shadowdancer

I've only cleared the first ring of blood (keep getting one-shotted by a spirit skill attack that does more damage than my max health, with protection and shadow veil on), but arenas seem to be no problem on normal. I haven't tried harder settings in the arenas since the patch that changed them around, but used to run them on significantly harder difficulties. (IWBTH, few on Battletoads, etc. tapering down for the longer ones). I do RE's in Battletoads, and this is an example of the end result, I typically use one greater health potion and one greater mana potion just to make it easier:

Attached Image

So I guess I'm looking to see whether I should start going into the item world to level my equipment up, or should I hunt for better stuff... and other general advice if you think I could do x change to get a better result.

Also only my second post, but as you can see I've been around the website for a while (I guess my eyes just glazed over for the forum links)

Solar

This post has been edited by Solarhawk: Jun 16 2013, 23:44
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post Jun 16 2013, 22:37
Post #33960
CrazyFlame



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QUOTE(Lement @ Jun 16 2013, 13:24) *


Though yes, elemental is better relatively than holy/dark when you don't account imperil than last patch - which means that holy/dark is still 1.2 times better in skillchip's calculations - though I would argue he should account for actual monsters.



Did he account for magic costs?
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