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HentaiVerse 0.70, Level ALL the things! |
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Aug 7 2012, 02:28
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09

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QUOTE(ferchan @ Aug 7 2012, 00:08)  Spell cost scalling as you level up annoys me. You pretty much must invest in MP tanks wethever you want it or not.
I have 345 mp but all my most basic spells like cure I cost 40 mp MINIMUM 345 MP at your level is kind of low, you should consider raising WIS/INT or filling your magic tanks
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Aug 7 2012, 04:55
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ferchan
Group: Members
Posts: 454
Joined: 16-September 09

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Got MP tanks so I guess Ill have to raise wis and int some more
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Aug 7 2012, 09:44
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oohay
Group: Members
Posts: 151
Joined: 11-May 10

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QUOTE(Tiap @ Aug 6 2012, 20:28)  345 MP at your level is kind of low, you should consider raising WIS/INT or filling your magic tanks Agreed; I have 593 and I only have 17/21 of the magic tanks I want for now. Modified INT and WIS are both >250, though, with over 40% of both coming from equipment. Maybe ferchan's not wearing good enough stuff?
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Aug 7 2012, 10:07
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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QUOTE(oohay @ Aug 7 2012, 09:44)  with over 40% of both coming from equipment.
Here's the answer. You obviously a mage. But why should melees max their MP tanks? This is so very weird... Melee should have some melee tanks maybe, not sure... Bonus melee damage? Hm. Also, spell cost is depending on level, but spell effect, afair, is depending on base health and such? This post has been edited by kserox: Aug 7 2012, 10:08
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Aug 7 2012, 10:09
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needaname
Group: Gold Star Club
Posts: 1,554
Joined: 18-September 09

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Everyone needs to max all their HP/MP tanks, actually.
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Aug 7 2012, 11:41
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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QUOTE(needaname @ Aug 7 2012, 10:09)  Everyone needs to max all their HP/MP tanks, actually.
I know, yeah. And all my tanks are maxed, naturally. But I still think that this is weird.
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Aug 7 2012, 17:33
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moonflow
Group: Gold Star Club
Posts: 1,500
Joined: 17-September 06

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QUOTE(needaname @ Aug 7 2012, 10:09)  Everyone needs to max all their HP/MP tanks, actually.
Actually, you could go for more magical damage first and then build up your MP tanks. Or are they linked?
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Aug 7 2012, 20:26
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Cronauron
Group: Members
Posts: 3,406
Joined: 29-November 06

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QUOTE(kserox @ Aug 7 2012, 04:07)  Melee should have some melee tanks maybe, not sure... Bonus melee damage? Hm.
Spirit and Overcharge are like melee tanks. They allow longer lasting spirit mode and more skill usage.
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Aug 7 2012, 23:19
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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Maybe Scavenger's description should be changed from "+2 loot drop chance" to +2% loot drop chance"? I just noticed it since I've been training it recently.
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Aug 8 2012, 02:32
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skillchip
Group: Catgirl Camarilla
Posts: 5,754
Joined: 31-December 06

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QUOTE(radixius @ Aug 7 2012, 21:19)  Maybe Scavenger's description should be changed from "+2 loot drop chance" to +2% loot drop chance"? I just noticed it since I've been training it recently.
Tenboro changed it to just +2, cause people would see +2% and think if its level 50 they would have a 100% chance for drops
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Aug 8 2012, 03:35
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Kaosumx
Group: Gold Star Club
Posts: 3,362
Joined: 20-February 12

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I know how we can solve this! Just change the description but don't specify how much it increases it by (IMG:[ invalid] style_emoticons/default/tongue.gif) Or since the base drop chance is 5%, say that each level increases it by .1%
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Aug 8 2012, 03:48
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Msgr. Radixius
Group: Gold Star Club
Posts: 30,859
Joined: 15-May 06

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QUOTE(skillchip @ Aug 7 2012, 19:32)  Tenboro changed it to just +2, cause people would see +2% and think if its level 50 they would have a 100% chance for drops
Yeah, but +2 what? Leaving it black is equally silly. Kaosum's idea of leaving it blank and just saying "Increases loot drop rate" would probably be ideal. +100% would just mean the drop rate is doubled. It's not really Tenboro's fault people are fucking retarded.
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Aug 8 2012, 06:01
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el h
Group: Members
Posts: 1,329
Joined: 10-November 09

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It's not 2%, it's 2% of 5%. So make it +2%%
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Aug 8 2012, 10:12
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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So... Right now, bad items (like "Crude Cotton Cap of Protection") are sells for 10cr. In bazaar. It's okay.
I have to assume that now good items, like "Superior smth of Shadowdancer" will cost hundreds of thousands of credits. Right?..
Nah, how about 1-2k cr? Literally nothing. God, this is... whatever.
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Aug 8 2012, 19:07
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Bunker Buster
Group: Gold Star Club
Posts: 2,220
Joined: 11-June 10

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You expected more than trolling from this game? Come on, you should know better than that at level 137.
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Aug 8 2012, 20:55
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Death Grunty
Group: Gold Star Club
Posts: 2,788
Joined: 18-November 09

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QUOTE(Ichy @ Aug 8 2012, 12:28)  Nyaruko the Crawling Chaos dropped [Shining Trapezohedron](IMG:[ s7.directupload.net] http://s7.directupload.net/images/120808/icottxts.gif) What's next? Undeads dropping [Horse Weiner]? This post has been edited by Death Grunty: Aug 8 2012, 20:58
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Aug 8 2012, 21:11
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needaname
Group: Gold Star Club
Posts: 1,554
Joined: 18-September 09

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Grunty, Tenboro somewhat confirmed in the Live Chat that there will be potency resets next patch, involving some tentatively named Amnesia Shards. You should hang out with us more often in the Live Chat (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Aug 8 2012, 22:14
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Maximum_Joe
Group: Gold Star Club
Posts: 24,074
Joined: 17-April 11

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QUOTE(Ichy @ Aug 8 2012, 10:28)  Nyaruko the Crawling Chaos dropped [Shining Trapezohedron]
Yea right, that belongs to Demonbane and Demonbane alone.
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