QUOTE(teenyman45 @ Aug 2 2012, 12:04)

I know at least one other person has mentioned it, but there is almost zero impetus to complete level 10 for staff wielders since a void damage melee strike is nearly worthless.
Maybe Tenboro could adjust the staves' features such that getting a staff to Level 10 has signficant differences that would also support long-term stability (reduction of "inflation" effects upon the HV game mechanics).
1. Unless Level 10, all bonus features for staves operate at 90% for mags, 80% for legendary, 70% for exquisite, 60% for superior, etc, rounded down to the next whole number.
2. Unless Level 10, transferring staves to another player causes all bonus features to reset (erased). Of course, this also implements the reset feature that a bunch of players wanted in starting over. So it's not an entirely unwelcome feature. Of course, this means that last bonus feature the staff got when getting to level 10 is stuck on there, so a player has to consider more seriously at level 9 whether to keep all or go ahead with the final leveling in order to create a staff for sale to other players.
This feature discourages bot leveling of staves by a third party bot leveler. It also makes detection of bot levelers easier since there won't be passing of staves around for laundering. This suggestion is similar to ones suggested in mmorpg where bots are used to fight in special gear leveling arena battles in order to level up a weapon or armor before passing it on to the actual main character. It's a serious problem in one particular mmorpg that I've played in especially since some guilds have multiple players participate in "laundering" items to create plausible deniability. It doesn't matter that guilt is 99% certain, because the botters keep pointing to the 1% chance of wrong conviction as proof of innocence. It's a perplexing problem espcially if you are a GM from the John Adams constitutional school where it is better to let the 99 guilty people out of a 100 suspects go free than to wrongly convict the 1 out of 100 suspects that is truly innocent. John Adams (bill of rights writer for the usa constitution) said something much like that, and got into many vehement bitter arguments with Jefferson.
3. Unless Level 10, the bonus levels of a staff have no positive effect on the price of selling it to the bazaar. You can't sexpect the Moogle merchant to give you the value of the bonus features when they disappear off the staff when transferring it to him, do you?
4. General Feature: Upon reaching level 10, the name of the leveler is added to the gear's description (weapon or armor). At the time the item reaches Level 10 in Item World, if the person leveling the gear has level 3 or higher forging experience (this would be one of those future benefits of leveling up your forging skills), a name can be inscribed onto the gear that is shown on the data listing for the item. Each character inscribed uses one "low-grade" material of the type pertaining to that item. If the person leveling the gear has level 5 or higher forging experience, the name can be made more prominent with use of mid-grade material instead; such a name would appear in the title of the gear and not just the data listing (e.g. Eila Illmatar Juutilainen's Magnificent Ethereal Mace of Destruction). If the person leveling the gear has level 8 forging experience, the gear name would be allowed to be adjustable to just the item type such as "Eila Illmatar Juutilainen's Mace". This allows for more varied use of the lower grades of materials and increases their desirability.
5. If your char name is Kirito or Asuna, upon the gear reaching Level 10, this gear gets a special +46 enhancement. All bonus skills listed will be unlocked from the normal level 5 maximum and be set to +46 as a canon feature. If the gear is a weapon, it will never miss, does critical damage +51% chance, and provides +99 to all stats. If armor, it has burden and interference set to zero and provides +99 to all stats. Stat unlock is provided such that the player's maximum stats are allowed up to 99,999 each. The gear also supersedes server limitations and may be imported into other online games created by other companies (canon feature).