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> HentaiVerse 0.70, Level ALL the things!

 
post Jul 30 2012, 02:39
Post #301
cheapman



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awww the exp for dawn
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post Jul 30 2012, 02:40
Post #302
arix90



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Looks like I'm gonna have to crawl out of my lurker hole (IMG:[invalid] style_emoticons/default/mad.gif)
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post Jul 30 2012, 02:40
Post #303
will x inc



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Ach the exp from over 2000 per day to a mere 100 lol.
Ah well, more time to be spent grinding i guess
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post Jul 30 2012, 02:41
Post #304
Mi-Ala Starbreeze



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I received 30k. Strange, because if I am correct people with 1 hath/day aura used to receive 1k Cr. and now they receive x10 times more, 10k Cr. I used to receive 5k. Strange.
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post Jul 30 2012, 02:46
Post #305
teenyman45



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I got 155K for exp. This is a lot better than the old days where I used to get 6, but I was expecting around 2,000,000 (though I forgot to take into account the 30day timeline thing).

The big change seems to be giving people who donate cash to the site tons o' credits and severely diminishing the returns of everybody else. Guess I will need to post my DLsite purchases rather quickly to cash in on the GP -> credit conversion before that goes back to a floating exchange rate.
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post Jul 30 2012, 02:47
Post #306
Cronauron



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I'm up to 2020c from the Dawn bonus from 220c. Yet the exp is 6.9 million (down from over 22 million). I'm not complaining since I can hit more dawn events before leveling and they're far more profitable, but I'm not sure I understand how the 5% thing works exactly.
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post Jul 30 2012, 02:56
Post #307
n125



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The Dawn experience now depends on your forum bonus, and caps at 5% of the experience required for your next level.

In light of the change to credits gained at the Dawn event, and the general reduction in equipment sell value, I really wish there was another way to donate to the site; I don't really feel too comfortable with the current method.
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post Jul 30 2012, 02:58
Post #308
Epion09



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It is the dawn of a terrible day.
(IMG:[i3.lulzimg.com] http://i3.lulzimg.com/0c8dd6bb55.jpg)

From 4 million of exp to 132,764.
From 12 gp to 134.

This post has been edited by Epion09: Jul 30 2012, 03:09
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post Jul 30 2012, 03:00
Post #309
hitokiri84



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QUOTE(derpymal @ Jul 29 2012, 18:20) *

R2 RMs never have Second Wind bonuses, just the Blessing. That's why I'm asking why it was added to IW. Unless there's some exploit or statistic only Tenboro is aware of, I don't understand why it is needed.

Bot deterrent. It's on Grindfest and Crysfest as well, and they've been there awhile.
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post Jul 30 2012, 03:00
Post #310
Panuru



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QUOTE(DYasha @ Jul 29 2012, 19:22) *

And I can't remember the last time an equipment drop was worth keeping.

Play at a higher difficulty.

QUOTE(DYasha @ Jul 29 2012, 19:22) *

it's getting harder and harder to get credits in this game. Maybe if the equipment is worth less than half of what it used to be worth training costs should be chopped in half as well.

Or get credits thought a method other than HV.
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post Jul 30 2012, 03:09
Post #311
Setebos



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QUOTE(Tenseigamoon @ Jul 29 2012, 20:10) *

Oh, my freaking God, my dawn credits...(IMG:[i3.lulzimg.com] http://i3.lulzimg.com/a8ab54efaa.gif)

Yuhuh, veddy nice indeed. Happy with that, makes up a teensy bit for the credit loss in the shop. (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jul 30 2012, 03:12
Post #312
grumpymal



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QUOTE(hitokiri84 @ Jul 29 2012, 21:00) *

Bot deterrent. It's on Grindfest and Crysfest as well, and they've been there awhile.

Yeah, they've been on the Fests for a while. I just don't see why anyone would bother botting IW in its current state. And the R2 RM is easily defeated since it occurs at a fixed point every time. The one for the Fests was to keep people from jumping in and out on very short runs with bots, but those have actual rewards tied to clearing rounds.
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post Jul 30 2012, 03:22
Post #313
teenyman45



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A Fine Phase Cap of Heimdall with a hit point bonus?! I just boosted the cap to Level 1 running normal -> hard -> cleared on normal and got Juggernaut at 2.68%. I had seen on the updated Wiki that the proc bonus is about 2%, so is this good and would the proc bonus be higher if I cleared on a higher difficulty?
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post Jul 30 2012, 03:24
Post #314
eleeinos



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QUOTE(Setebos @ Jul 30 2012, 04:09) *

Yuhuh, veddy nice indeed. Happy with that, makes up a teensy bit for the credit loss in the shop. (IMG:[invalid] style_emoticons/default/smile.gif)

So it's designed to benefit only those who sent actual money for the site, the rest of us get 130-140C at best (insignificant difference from before) and nothing makes up for the "credit loss in the shop". (IMG:[invalid] style_emoticons/default/dry.gif)
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post Jul 30 2012, 03:25
Post #315
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I still kinda wish the IW worked a bit differently. Say, something like...

Your equipment gets a certain amount of experience every round, determined by how many monsters are in that round. So spamming the first few rounds over and over wouldn't be very efficient. Then there could be an extra bonus amount of experience for clearing the IW.

I dunno, I think something like that could work. Thoughts?
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post Jul 30 2012, 03:30
Post #316
Duplicity



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The auto scaling part is controversial.
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post Jul 30 2012, 03:33
Post #317
Bloodthirster18



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I have to post on here again if I want more exp now? (IMG:[invalid] style_emoticons/default/dry.gif) That's just fucking great...
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post Jul 30 2012, 03:35
Post #318
skillchip



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Any plans to boost potency level limit past 10?
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post Jul 30 2012, 03:39
Post #319
PyroKen



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It is the dawn of a new day!
Reflecting on your journey so far, you find that you are a little wiser.
You gain 776,599 EXP!
You gain 5,000 Credits

I'm fairly certain I've posted over 20 times in the last 30 days, and assuming 5% is the max, 776,599 is only 3.75% of my level...

So Tenboro wants people to spam post that much more, huh?

Though I'll take more credits over dawn exp any day.

This post has been edited by PyroKen: Jul 30 2012, 03:49
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post Jul 30 2012, 03:42
Post #320
Anime Janai



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My dawn credits have more than compensated for the lowering of bazaar credits. So the net effect is a positive one for me. Despite the change being profit positive for me, I feel emotionally down. I think that's because selling to the bazaar is more of an "In Your Face NOW!" action rather than the passive reward feature of Dawn of a New Day. Thus, the bazaar profit reduction hits me harder emotionally than the joy from Dawn of a New Day.

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