QUOTE(Scremaz @ Jul 17 2017, 12:51)

afaik the purpose of this script was to track all the kind of damages that hit you, number of restoratives/cures used, etc etc. nothing to do with mansterbation. and i also think that implehementing such a tracking feature may cause too much of a slowdown.
I understand there was an issue with this script causing a game slowdown which is why it is not going to be fixed for the .85 update. But Maharid implied there were functions which this script did which the new script does not do, and he was going to look into creating a new script for them. And I was thinking from my brief experience with the program that it included a database of monsters you scanned while in combat and which could be accessed later by hovering or some other means. The features you mentioned are done by a script called HV - Battle Stats Ex. Never meant to imply that this script had anything to do with the new Monsterbation script.
And I was just saying that it would be nice to have a centralized database of monsters which we could all add to with Scans and access while in combat to give us an indication of what type of Monsters are in the mob and what type of damage they do. As I said it was mostly in reference to using shade armor which has no piercing mitigation so being able to target the piercing monsters first would be a plus.