Been really busy with work lately, hopefully I can find time to help here next week.
A few enhancement ideas I had:
An option to have alert popup windows auto close after X seconds pass, saving you an unnecessary click while still giving you the alert.
Also, currently display battle summary has options only for proficiency gains. making the other categories it gives have their own option would be useful.
Bugs:
There has been a persistent bug where trying to use a powerup gem from the powerup button after having clicked the item button but before selecting anything in that menu will result in you simply skipping a turn without using the item. (I don't quite remember who discovered this exact method of replicating said bug but thank you; it was somewhere in previous thread)
I was thinking that a possible workaround would be to make it first select "attack". You can select attack from any menu, and when attack is selected the function should then have no issue going into item menu and using the powerup.
Think it will work? Have a more elegant (and speedy) solution?
I will try implementing the above when I get some free time but knowing how fast some of you code it would probably be all solved long before I get the chance to. (IMG:[
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Seriously you guys are awesome.