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> [Add-on] HVStat 5.7.1 (November 2017), HV Statistics, Tracking, and Analysis Tool (for Firefox and Chrome)

 
post Jul 27 2012, 18:21
Post #29
TheGreyPanther



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QUOTE(GaryMcNabb @ Jul 27 2012, 16:01) *
BTW, for anyone interested: I just uploaded 5.4.1 and it should boost Chrome users performance hard. It also fixes the Infinity HP/SP bug and if you disable HV logo, it stops it before it downloads the img file, giving you another performance boost.
Firefox users miss out because they haven't implemented 'beforeload' yet, sorry.

Tested you new version and it broke "Inpage equipment calculator".
Do you know why that may be?
Despite the fact that "Inpage equipment calculator" is no longer updated which is sad but it is still somewhat useable with H2Odk workaround.
I use Chrome btw.

This post has been edited by TheGreyPanther: Jul 27 2012, 18:22
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post Jul 27 2012, 18:31
Post #30
kjeron



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Request adding to the .json file:

"exclude_matches": [ "http://hentaiverse.org/pages/showequip.php*" ]

HVSTAT doesn't have any feature's for individual equipment popups/pages, and the most recent 5.4.1 prevents the equipment calculator from working. I think its because of the change to load at document start.
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post Jul 27 2012, 19:44
Post #31
Late for work :(



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Added exclude_matches and pushed the update. It'll be in 5.4.2.
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post Jul 27 2012, 21:32
Post #32
Evil Scorpio



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Requests:
1. "Effect Expiring Warning: Absorb" removal.
2. "Alert when Absorb triggers" function addition.
3. "Alert when Overcharge is full" function addition.
3. Item tags function extension: a possibility to change/add equipment tags for multiple equipment at the same time.
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post Jul 28 2012, 00:25
Post #33
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It happened again
Attached Image

this is with 5.4.0.1, and even though I have modified it a bit (commented out all the replace statements (line 458-637)), I have not touched the part that get\set these values.

This post has been edited by H2Odk: Jul 28 2012, 00:26
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post Jul 28 2012, 02:38
Post #34
ExTe



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Request add -> Track Sch Girl Trophy Drops.
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post Jul 28 2012, 11:37
Post #35
greentea039



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QUOTE(Evil Scorpio @ Jul 28 2012, 04:32) *

3. "Alert when Overcharge is full" function addition.


now working
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post Jul 28 2012, 13:13
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MidNightPass



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Tier-3 skill could not be selected with any hot key when tier-1 skill cooldown is finished. (before 5.2.2)

Chain 1 skill still overrides chain 3 when I played as a DWer.
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post Jul 28 2012, 15:01
Post #37
greentea039



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QUOTE(MidNightPass @ Jul 28 2012, 20:13) *

Chain 1 skill still overrides chain 3 when I played as a DWer.


When pressing hot key first, chain 1 skill is selected if cooldown finished.
Then, pressing hot key again, chain 3 skill is selected if overcharge is enough.

Should select chain 3 skill first when it is available?
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post Jul 28 2012, 20:37
Post #38
Late for work :(



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QUOTE(H2Odk @ Jul 28 2012, 10:25) *

It happened again
Attached Image

this is with 5.4.0.1, and even though I have modified it a bit (commented out all the replace statements (line 458-637)), I have not touched the part that get\set these values.


This bug is an asshole but I'll see what I can do.

EDIT: Lame, I've fixed it but broke popup's somehow.

This post has been edited by GaryMcNabb: Jul 28 2012, 22:02
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post Jul 28 2012, 21:10
Post #39
gergjklrejger



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thank you!
now I know there are gems I can use.
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post Jul 28 2012, 22:53
Post #40
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Chrome 5.4.1 has the "Highlight Quickcast" alert not working. (not painting it blue / dark blue at low mana mana )

And now it works again. Weird. I disabled and re-enabled the hide logo function, then ate a mana pot and it painted it dark blue. (I intentionally drained my mana almost entirely to test)

This post has been edited by mrttao: Jul 28 2012, 22:55
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post Jul 28 2012, 23:13
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Late for work :(



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That's pretty strange mrttao lol.

Update for Firefoxers: [github.com] https://github.com/downloads/dnatabar/HVSTA...5.4.1.2.user.js
This should fix all Undefined errors.
Also noteworthy is a new option to disable Monster Info resizing.
Also if the Monster Popup wasn't working for you, it should now.
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post Jul 29 2012, 01:12
Post #42
greentea039



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QUOTE(mrttao @ Jul 29 2012, 05:53) *

Chrome 5.4.1 has the "Highlight Quickcast" alert not working. (not painting it blue / dark blue at low mana mana )

And now it works again. Weird. I disabled and re-enabled the hide logo function, then ate a mana pot and it painted it dark blue. (I intentionally drained my mana almost entirely to test)

I found out the cause. I'll fix it.
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post Jul 29 2012, 15:47
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greentea039



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I have fixed issue #2, #3, #4, #7 and #8.
[github.com] Issues

Developers, please test latest "main.js".
Especially I don't have confidence in the English expression.

BTW, I don't have concrete ideas about issue #5 and #6.
Please help.

This post has been edited by greentea039: Jul 29 2012, 16:35
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post Jul 29 2012, 15:56
Post #44
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Item tags doesn't work anymore after the 0.7.0. (IMG:[invalid] style_emoticons/default/sad.gif) Can you fix it, guys? (IMG:[invalid] style_emoticons/default/unsure.gif)
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post Jul 29 2012, 16:13
Post #45
greentea039



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QUOTE(Evil Scorpio @ Jul 29 2012, 22:56) *

Item tags doesn't work anymore after the 0.7.0. (IMG:[invalid] style_emoticons/default/sad.gif) Can you fix it, guys? (IMG:[invalid] style_emoticons/default/unsure.gif)

Added to tracking issue.
Probably can be fixed.
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post Jul 29 2012, 18:04
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Been really busy with work lately, hopefully I can find time to help here next week.

A few enhancement ideas I had:
An option to have alert popup windows auto close after X seconds pass, saving you an unnecessary click while still giving you the alert.

Also, currently display battle summary has options only for proficiency gains. making the other categories it gives have their own option would be useful.

Bugs:
There has been a persistent bug where trying to use a powerup gem from the powerup button after having clicked the item button but before selecting anything in that menu will result in you simply skipping a turn without using the item. (I don't quite remember who discovered this exact method of replicating said bug but thank you; it was somewhere in previous thread)
I was thinking that a possible workaround would be to make it first select "attack". You can select attack from any menu, and when attack is selected the function should then have no issue going into item menu and using the powerup.
Think it will work? Have a more elegant (and speedy) solution?

I will try implementing the above when I get some free time but knowing how fast some of you code it would probably be all solved long before I get the chance to. (IMG:[invalid] style_emoticons/default/smile.gif)
Seriously you guys are awesome.
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post Jul 29 2012, 23:55
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Daodaodaidai



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Go go go, guys ! We support you from behind, very far from these horrible code monsters... (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 30 2012, 05:10
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Using Firefox and 5.4.1.2, after a while the stuff doesn't even show up half the time, and it clearly isn't remembering scans (even within the round) when it comes back.

EDIT: Saving monsters might fix this... (If so why not have a setting that just saves them all the time? (Okay, I think there is one, but maybe that's what's glitching out?))

EDIT#: The problem comes back constantly when I scan. >_>

EDITIDE: Save Backup and Check Existing Backups appear to do nothing; I haven't tried the other four backup buttons.

This post has been edited by oohay: Jul 30 2012, 05:24
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