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> HentaiVerse 0.6.9, Surprise Friday Patch

 
post Jun 29 2012, 17:48
Post #81
PSPhreak



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16 12 You have reached Level 159!
16 11 You gain 167 Credits!
16 10 You gain 281727 EXP!
16 9 Ethereal Dragon dropped [3x Crystal of Knowledge]
16 8 Oktavia Von Seckendorff dropped [Superior Demonic Axe of the Banshee]<-dont know if thats good EDB for a wep yet gonna have to wait to see what the ranges are but thats cool for my first hourly since patch
16 7 I Am The Ikon dropped [3x Crystal of Tempest]
16 6 Striderhiryu dropped [Godly Health Potion]
16 5 You are Victorious!

also, T if i knew you were gonna spring a surprise patch on us i would have finished what i was working on last night to give to you. i guess ill finish it up tonight and send it to you for next update w/e that is

This post has been edited by PSPhreak: Jun 29 2012, 17:50
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post Jun 29 2012, 18:02
Post #82
Necromusume



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Let's try to buy one crystal of vigor.
I have to set the max price to 69c to have the current high bid, so it's not the end of buying crystals at the shop, just a bit more expensive.

The minimum prices for the items with no bids should maybe be lower, e.g. I recall Bindings of Stoneskin selling for 800c in the forum, while the minimum here is 1,000c, so it's not surprising there are no takers. The market will set a minimum price anyway.

I wonder what this will do to prices in WTB/WTS. If you know for sure that there are people willing to buy artifacts @21,005c and mid metals at 20,000c, then why offer them at anything less, but the going rates were lower than that on the forums.
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post Jun 29 2012, 18:14
Post #83
pureyang



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I like every single thing about this patch.
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post Jun 29 2012, 18:16
Post #84
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QUOTE(mechafujoshi @ Jun 29 2012, 18:02) *

Let's try to buy one crystal of vigor.
I have to set the max price to 69c to have the current high bid, so it's not the end of buying crystals at the shop, just a bit more expensive.

The minimum prices for the items with no bids should maybe be lower, e.g. I recall Bindings of Stoneskin selling for 800c in the forum, while the minimum here is 1,000c, so it's not surprising there are no takers. The market will set a minimum price anyway.

I wonder what this will do to prices in WTB/WTS. If you know for sure that there are people willing to buy artifacts @21,005c and mid metals at 20,000c, then why offer them at anything less, but the going rates were lower than that on the forums.


the lurkers who dont interact with the rest of the community will prolly drive up the prices in the auto shop so it shouldnt affect prices for the rest of us who use WTS/WTB to get what we need. hopefully. register1997 has already raised his price on crystals by about 10 or 15C so its obvious where he gets his crystals from and now its costing him more to get them bc of the auto shopper. hopefully nobody will buy his crystals and he will have to lower the price and eat the loss.
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post Jun 29 2012, 18:20
Post #85
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Looks great so far except for Item Shop Bot. Seems that some people are willing to pay slightly higher prices for the rare bindings and artifacts out there. Someone was desperate to set a bot for Energy Drink at 210k , but most are willing to pay between 17k-19k for one. This only leads to the rich players buying everything out of stock before regular players buying them using the bots.
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post Jun 29 2012, 18:28
Post #86
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QUOTE(rpgman1 @ Jun 29 2012, 18:20) *

Looks great so far except for Item Shop Bot. Seems that some people are willing to pay slightly higher prices for the rare bindings and artifacts out there. Someone was desperate to set a bot for Energy Drink at 210k , but most are willing to pay between 17k-19k for one. This only leads to the rich players buying everything out of stock before regular players buying them using the bots.


QUOTE(Tenboro @ Jun 29 2012, 12:25) *

0.6.9

The Official Item Shop Bot

Fair warning: for obvious reasons, you should never put in a strategic bid higher than you are actually willing to pay, since people could easily troll you with it.


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post Jun 29 2012, 18:30
Post #87
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I would like to see the item shop offer you the current high bid minus a competitive commission as its buy price.
If I can see that people are buying mid wood for 5.5k, I'm not going to sell it for 200c.
If there's an efficient automated exchange for commodities, it will let people on the forums concentrate on the harder to price items like equipment.
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post Jun 29 2012, 18:31
Post #88
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Seems like somebody is willing to pay 210k for an energy drink in the item shop bot...

WTS ENERGY DRINK 200k! VERY CHEAP! (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jun 29 2012, 18:40
Post #89
hzqr



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Apparently you can place a bid even if you don't have enough credits to cover it
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post Jun 29 2012, 18:54
Post #90
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QUOTE(Tiap @ Jun 29 2012, 18:40) *

Apparently you can place a bid even if you don't have enough credits to cover it

Gonna test what happens if you run out of credits.
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post Jun 29 2012, 18:58
Post #91
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Oh wow, did one of my suggestions (albeit modified) get in?

QUOTE(Tenboro @ Jun 29 2012, 06:25) *

Equipment

- There are now seven new rare elemental weapon prefixes in addition to Ethereal. These give the weapon an innate Elemental Strike as well as a bonus to elemental spell damage for the same element.
-- Using infusions will give the weapon a double Elemental Strike, as long as it's not the same as the innate element.

- Legendary weapons will now always be Ethereal or Elemental. Magnificent, Exquisite, Superior and Fine have a 50%, 25%, 10% and 5% chance, respectively.




QUOTE(RajaNagaSoz @ Sep 8 2011, 21:53) *

I tried a search and went a couple pages back through it looking, but couldn't find anything about this, so i hope it hasn't been mentioned and/or shot down beforehand...

But what about giving melee weapons a suffix that gives elemental damage? specific kinds, obviously. Not to be too broken, maybe something to the effect of 10%-50% of the weapon's damage depending on quality (or just 100%, it isn't like crush/pierce/slash aren't basically elements themselves with just as many strengths and weaknesses amongst them)

The downside is still once you go into an arena you're stuck with what elements you have equipped, be it pierce, slash, fire, or holy. And if you dual-wield it's no different, having two different ones could be helpful.

They could even (rarely) proc the element's debuff effect (such as searing skin). I don't exactly hear of the mage players using anything but staves most of the time, and if they instead switched over to these for the effect procs, it wouldn't do too much help with the loss of EDB/ET/etc.
I would think this had been suggested before, but it might've just been a long time ago or something. If there was any reasons why this isn't workable or something, i'd like to know that too.

Edit:

It shouldn't be too far off from the Of The Vampire/Illithid suffix type, And if nothing else, it could just be a proc chance to activate for an additional moderate-damage elemental attack



hooooly crap.

This post has been edited by RajaNagaSoz: Jun 29 2012, 18:59
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post Jun 29 2012, 18:59
Post #92
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QUOTE(Tenboro @ Jun 29 2012, 05:25) *

Forge Levels

The Forge can now be leveled up.

- Every time you upgrade something, the Forge will gain a certain amount of experience.
-- The actual amount depends on the quality of the upgraded item as well as the level of the upgrade. For example, a Legendary item will gain about five times as much as an Average item.

- Increasing the Forge level will increase the upgrade cap. It will also tie in with other Forge features in the future.

- The level is currently capped to 50.




nice
as if
I'm the blacksmith and the more I practice the better I get
yeah?
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post Jun 29 2012, 19:06
Post #93
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QUOTE(roadgray @ Jun 29 2012, 18:54) *

Gonna test what happens if you run out of credits.

Credits: 90
Buying Vigor Crystals for 75 (highest price)
Amount to buy: 2

-71
Auto-buy: 1x Crystal of Vigor

One Crystal gets purchased. Bot removed.

Credits: 17
Buying Vigor Crystals for 1000 (obviously highest price)
Amount to buy: 2

Nothing happening. Still shows 1000 as highest bid though. Bot is removed after some time, probably once it could make a purchase.

This post has been edited by roadgray: Jun 29 2012, 19:21
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post Jun 29 2012, 19:07
Post #94
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In real life environmental ecologies, there will always be fans of inflation amongst certain bankers, investors, services, and of course, many strategic shop owners who are able to make use of they hysteresis in the financial system. The elite have always had the degrees of freedom to make use of inflation hysteresis in order to make greater profit. In such types of real-life environments, the lower-middle and poor are afflicted negatively. However, in this game, the benefits are generally positive overall but at the cost of increased amounts of real time to finish a sequence. As for the negative impact of monetary inflation, this gaming system only has small negative impacts since M3, M4, etc, don't exist. Those who utilize browser-based automation or PERL to complete their fighting sequences benefit the most by the changes.
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post Jun 29 2012, 19:08
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I was thinking to camp some crystals yesterday.. (IMG:[invalid] style_emoticons/default/anime_cry.gif)
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post Jun 29 2012, 19:15
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Um... Suddenly, I've started seeing monsters with spirit point bars this morning. (IMG:[invalid] style_emoticons/default/blink.gif) Correct me if I'm wrong, but I didn't think that was supposed to happen until the tears began at level 200. (At the moment, I'm still only at level 193).

Oh, and despite having twice the hit points, I'm still consistently getting killed with the first volley on IWBTH hourlies. Not that I'm complaining per se - squishies DO get squished after all.

Also, I'm in full agreement with the idea that the item shop needs to raise the prices it gives for higher-demand items. Seriously, there is NO way I am going to sell (say) crystals to the shop for -one- credit each when I see what other people are willing to pay for them with the 'bot.

This post has been edited by CountPacula: Jun 29 2012, 19:34
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post Jun 29 2012, 19:17
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QUOTE(CountPacula @ Jun 29 2012, 13:15) *

Um... Suddenly, I've started seeing monsters with spirit point bars this morning. (IMG:[invalid] style_emoticons/default/blink.gif) Correct me if I'm wrong, but I didn't think that was supposed to happen until the tears began at level 200.

Oh, and despite having twice the hit points, I'm still consistently getting killed with the first volley on IWBTH hourlies. Not that I'm complaining per se - squishies DO get squished after all.

Also, I'm in full agreement with the idea that the item shop needs to raise the prices it gives for higher-demand items. Seriously, there is NO way I am going to sell (say) crystals to the shop for -one- credit each when I see what other people are willing to pay for them with the 'bot.


Might as well add an auction house then, instead of auctioning stuff through forums, we can auction stuff through the shop to make it easier and much faster
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post Jun 29 2012, 19:17
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QUOTE(CountPacula @ Jun 30 2012, 01:15) *

Um... Suddenly, I've started seeing monsters with spirit point bars this morning. (IMG:[invalid] style_emoticons/default/blink.gif) Correct me if I'm wrong, but I didn't think that was supposed to happen until the tears began at level 200.

Oh, and despite having twice the hit points, I'm still consistently getting killed with the first volley on IWBTH hourlies. Not that I'm complaining per se - squishies DO get squished after all.

Also, I'm in full agreement with the idea that the item shop needs to raise the prices it gives for higher-demand items. Seriously, there is NO way I am going to sell (say) crystals to the shop for -one- credit each when I see what other people are willing to pay for them with the 'bot.


1. You'll meet monsters with PL 400 at lv. 193. And those are the monsters with SP attacks.

2. Adjust your strategy to spark + SP shield

3. HV is a credit sink, not a credit provider. If you want more credits, sell them through WTS/WTB.
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post Jun 29 2012, 19:22
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i was soooo surprised when my hp went up by 2k
and all the other things

let's see if it is a nice surprize after all (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jun 29 2012, 19:22
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QUOTE(Tenboro @ Jun 29 2012, 05:25) *
Forge Levels

The Forge can now be leveled up.

- Every time you upgrade something, the Forge will gain a certain amount of experience.
-- The actual amount depends on the quality of the upgraded item as well as the level of the upgrade. For example, a Legendary item will gain about five times as much as an Average item.

- Increasing the Forge level will increase the upgrade cap. It will also tie in with other Forge features in the future.

- The level is currently capped to 50.

One staff upgrade, 10 points. No problems here. (IMG:[invalid] style_emoticons/default/smile.gif)

QUOTE
The Official Item Shop Bot

You can now camp the item shop in your sleep, using the newly added Official Item Shop Bot. The bot gets first dibs on everything that gets sold to the Item Shop, and if anyone has a standing offer for something, it passes it on to the highest bidder. Better yet, the official Item Shop Bot has a zero millisecond reaction time, which means you'll no longer have to pull out your hair in frustration dealing with macro users and other, lesser bots with sub-second reaction times.
- The vast profits the bot is expected to rake in will go straight to the Moogle War Veterans Foundation.
- Note that bot tasks expire after a month, when you run out of money, or when the specified amount has been bought.
- Also, the bot won't pick up items that happen to be in the item shop at the time the task is set up.
- Finally, the bot isn't equipped to deal with equines shorter than 1.5 meters, nor artistic representations of such creatures.

Note that effective cost per each item depends on which other bids are present:
- If yours is the only bid, you only pay the minimum value regardless of what your max bid is.
- If yours is the solo highest bid, you pay the second highest bid plus one credit.
- If several people share the highest bid, the winner is picked by random, and the cost is equal to the max bid.
- If the item was sold by a player, bids by the same player are excluded from the calculations.

Fair warning: for obvious reasons, you should never put in a strategic bid higher than you are actually willing to pay, since people could easily troll you with it.

Wow. A new supermassive credit black hole has just appeared! Congrats sir. Just one problem. Min bid doesn't account for credit perks, not that they could ever be used like this. So, credit perk discounts should be applied after a successfully won item, right? That's the only way to implement this and not screw over people with credit perks.

Some of the current bids on things are beyond ridiculous.

20k for MG-Metals?
210k for ED?
101k for Noodle?

I don't know if that's people just asking to get trolled or if they are really just that stupid.

QUOTE
- Base character health scaling is now +10 per level (up from +5) and +5 per endurance (up from +4). This affects both monsters and players.

Seems to have boosted regular monsters less than the HP tanks removed, so no complaints.


However, why only 1 SD for decimals on equipment now? Makes it harder to compare/appraise rare equipment. T_T

And I wish you would do something to boost MP for mages since we have to deal with massive amounts of resist and evade now, without added MP.

I'm suspiciously getting a bunch of Crude equips from low difficulties again too...
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