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> HentaiVerse 0.6.9, Surprise Friday Patch

 
post Jul 5 2012, 11:19
Post #441
Hoheneim



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QUOTE(derpymal @ Jul 5 2012, 02:33) *

HV has no staff.


Sure it has. It's a one-person staff, but still...

QUOTE(derpymal @ Jul 5 2012, 02:33) *

There is no beta-testing.


Beta-testers'R'us.

And we do it for free! Sooo charitable of us... (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jul 5 2012, 14:06
Post #442
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QUOTE(Hoheneim @ Jul 5 2012, 05:19) *

Sure it has. It's a one-person staff, but still...
Beta-testers'R'us.

And we do it for free! Sooo charitable of us... (IMG:[invalid] style_emoticons/default/tongue.gif)



I think that makes Tenboro an owner-operator... To have staff you have to have management. ;D
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post Jul 5 2012, 14:58
Post #443
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QUOTE(PSPhreak @ Jul 5 2012, 13:16) *


Do you think a measly 20-30 wisdom would make a difference to that staff? It's still bazaar food.
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post Jul 5 2012, 19:53
Post #444
Hoheneim



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QUOTE(tadprime @ Jul 5 2012, 14:06) *

I think that makes Tenboro an owner-operator... To have staff you have to have management. ;D


It's a matter of MPD.

Gosh, to be able to have briefings with your own self...
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post Jul 5 2012, 19:56
Post #445
derpa



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I'm enjoying this change so far (IMG:[invalid] style_emoticons/default/smile.gif)
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post Jul 6 2012, 02:24
Post #446
PSPhreak



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QUOTE(ChosenUno @ Jul 5 2012, 14:58) *

Do you think a measly 20-30 wisdom would make a difference to that staff? It's still bazaar food.


hence the holy facepalm but any piece of gear 90 lvls below you is gonna look like trash no matter how good it is and yes, if it would have had an additional WIS bonus i would have been very well pleased with it until i can afford something better bc it just so happens ive been hoping for fenrir/heimdall drops for awhile now. as a matter of fact a WIS bonus would have made it the best thing ive gotten all week.

also Tenboro said the amount of PAB's affect final quality score so how does 1 PAB = exquisite?
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post Jul 6 2012, 02:41
Post #447
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Hey Tenboro, any reason why mana conservation rounds down to the nearest integer?

Ex. I have two battlecaster gears that are one handers, A has 6.6% the B has 12.6%.

W/ A equipped, stated mana cost is 94%
(1-0.066)=93.4% while (1-0.06)=94%

W/ B equipped, stated mana cost is 88%
(1-0.126)= 87.4% while (1-0.12)=0.88

W both equipping stated mana cost is 82.7%
(1-0.066)*(1-0.126)=81.63% while (1-0.06)*(1-0.12)=82.7% noticeably different.

Can we get this fixed, and possibly get more decimals back so we can be accurate in our purchases and scaling?

This post has been edited by skillchip: Jul 6 2012, 02:45
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post Jul 6 2012, 02:49
Post #448
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QUOTE(skillchip @ Jul 5 2012, 20:41) *

Hey Tenboro, any reason why mana conservation rounds down to the nearest integer?

Ex. I have two battlecaster gears that are one handers, A has 6.6% the B has 12.6%.

W/ A equipped, stated mana cost is 94%
(1-0.066)=93.4% while (1-0.06)=94%

W/ B equipped, stated mana cost is 88%
(1-0.126)= 87.4% while (1-0.12)=0.88

W both equipping stated mana cost is 82.7%
(1-0.066)*(1-0.126)=81.63% while (1-0.06)*(1-0.12)=82.7% noticeably different.

Can we get this fixed, and possibly get more decimals back so we can be accurate in our purchases and scaling?

I was just about to suggest "and 2 decimal places back, maybe even 3." Until I tried to quote you and found you edited.
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post Jul 6 2012, 03:02
Post #449
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I suggested 3 earlier, maybe if enough of us do it
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post Jul 6 2012, 03:09
Post #450
Mi-Ala Starbreeze



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QUOTE(ChosenUno @ Jul 5 2012, 15:58) *

Do you think a measly 20-30 wisdom would make a difference to that staff? It's still bazaar food.


(IMG:[img593.imageshack.us] http://img593.imageshack.us/img593/5679/dlcj.png)



Thanks.
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post Jul 6 2012, 03:35
Post #451
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Can we also get a fix on magic accuracy rounding, and a check on all other rounding?
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post Jul 6 2012, 03:38
Post #452
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QUOTE(skillchip @ Jul 5 2012, 21:35) *

Can we also get a fix on magic accuracy rounding, and a check on all other rounding?

Seconded.

This whole PAB change has already fucked over poor skillchip enough in his quest to uncover the secrets of item quality, rounding error is just cruel (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 6 2012, 03:48
Post #453
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I'm so perplexed right now by how I am unable to get Magic Accuracy to be spot on where it should be. Attack Accuracy is right, but Magic.. it is ruining my spreadsheets otherwise perfectness. If I round every stat down it works. Which is a waste of a lot of stats. And even then it doesn't always work. Yay for pulling hairs out over this... Or there is too much rounding...

Whatever, I'll try again later

This post has been edited by skillchip: Jul 6 2012, 04:00
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post Jul 6 2012, 13:01
Post #454
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last time I wrote something in Japanese, but this time, I'll try to write in English for another topic.
Few enemies as the names almost all start from 'E' are too much strong.
My physical attack is no hit and their HP and attack point is too high
The needs turns is increased by increased enemies HP as you know.
It became not enough potions and easy loss overcharge points with sp mode.
The enemies crit point down is nice, but due to another change, it worsen more game balance.
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post Jul 6 2012, 22:17
Post #455
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Hey, has the base drop rate for artifacts been changed recently? Because if not, my "Snowflakes gets blue balls" theory is getting quite a bit of empirical evidence as of late.
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post Jul 6 2012, 23:39
Post #456
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QUOTE(Anomtai @ Jul 6 2012, 16:17) *

Hey, has the base drop rate for artifacts been changed recently? Because if not, my "Snowflakes gets blue balls" theory is getting quite a bit of empirical evidence as of late.

No. That's just the magic of statistics and distribution.
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post Jul 6 2012, 23:41
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And a very poorly-tuned random number generator (such as one based on background radiation).
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post Jul 6 2012, 23:50
Post #458
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I'm fairly sure he uses a Mersenne Twister for most things
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post Jul 6 2012, 23:55
Post #459
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I tried to play Mersenne Twister once. Man, those old French intellectuals sure know how to make crazy party games.
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post Jul 7 2012, 00:08
Post #460
Hoheneim



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QUOTE(Tiap @ Jul 6 2012, 23:50) *

I'm fairly sure he uses a Mersenne Twister for most things


I have discovered a truly marvelous proof of this, which this post is too narrow to contain.
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