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> HentaiVerse 0.6.8, Monsters need love too

 
post Jun 23 2012, 11:52
Post #541
buktore



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It's not surprising if the statistics were from all level. But what about for high level, say >200-250? (IMG:[invalid] style_emoticons/default/huh.gif) ... I really have no idea.
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post Jun 23 2012, 11:55
Post #542
4EverLost



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QUOTE(Tenboro @ Jun 23 2012, 09:39) *

Then why don't you just switch to a blade or piercing two-hander?

Considering that there are still more people using blunts than the other two put together.


they just spent a million credits on a eth mace?

they don't have very good armor so the stun from a mace helps keep them alive

mace are very slow without a way to get PA, they could try using 2hd skills but that eats a lot of OC so its hard to do that and also use spirit stance
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post Jun 23 2012, 12:00
Post #543
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QUOTE(Tenboro @ Jun 23 2012, 11:39) *

Considering that there are still more people using blunts than the other two put together.

Inertia.

Also buffing slash and piercing instead of nerfing blunt might actually be a pretty good idea. Just sayin.

This post has been edited by kserox: Jun 23 2012, 12:06
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post Jun 23 2012, 12:03
Post #544
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QUOTE(Tenboro @ Jun 23 2012, 02:39) *

Then why don't you just switch to a blade or piercing two-hander?

Considering that there are still more people using blunts than the other two put together.


The mace feels over-nerfed. Why keep it around at all if its gonna be that weak compared to other 2-handed weapons?

This post has been edited by ShatteredWings: Jun 23 2012, 12:03
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post Jun 23 2012, 12:05
Post #545
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QUOTE(buktore @ Jun 23 2012, 11:52) *
It's not surprising if the statistics were from all level. But what about for high level, say >200-250? (IMG:[invalid] style_emoticons/default/huh.gif) ... I really have no idea.


> level 200, active in HV the last week.
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post Jun 23 2012, 12:14
Post #546
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Even though it's damn slow, people like the perceived convenience it provided, I guess...
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post Jun 23 2012, 12:22
Post #547
☆Loli Police☆



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The mace is just plain weak now. Even with a mace like this with void damage. I'm only able to deal a small amount of damage. (IMG:[invalid] style_emoticons/default/sad.gif)

(IMG:[i1249.photobucket.com] http://i1249.photobucket.com/albums/hh512/oShatteredWings/Hf%20Signatures/Capture.png)

Here is another image but with spirit stance activated. I tried an estoc with a void shard and I was getting 13k+ damage with normal attacks and 19k+ damage with spirit stance.

(IMG:[i1249.photobucket.com] http://i1249.photobucket.com/albums/hh512/oShatteredWings/fdfdfdffd.png)

This post has been edited by ShatteredWings: Jun 23 2012, 12:31
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post Jun 23 2012, 12:28
Post #548
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Tenb do have a point though:

QUOTE(Tenboro @ Jun 23 2012, 16:39) *

Then why don't you just switch to a blade or piercing two-hander?



Now, I use both, depend on what I'm doing.
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post Jun 23 2012, 13:08
Post #549
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Tenb.

How many of those using blunt are light users?

Because we all know how feasible it is for shade users to use estocs (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Jun 23 2012, 13:16
Post #550
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QUOTE(Tenboro @ Jun 23 2012, 11:39) *

Then why don't you just switch to a blade or piercing two-hander?

Considering that there are still more people using blunts than the other two put together.

Because they are poor and can't stay alive without Stun (IMG:[invalid] style_emoticons/default/tongue.gif)

But I think it is fair, Stun does so much for your survivability it should not get any Damage Bonus.

QUOTE(ChosenUno @ Jun 23 2012, 13:08) *

Tenb.

How many of those using blunt are light users?

Because we all know how feasible it is for shade users to use estocs (IMG:[invalid] style_emoticons/default/rolleyes.gif)

Agree. Light Armor is not any good any more. The little Evade and Protection (a really good and upgraded set) can offer is simply not enough to protect us against Lisi and Pals.
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post Jun 23 2012, 13:21
Post #551
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If you remove Featherweight shard out of the equation, Light ain't that bad. But I agree, its defend is much lower than Heavy. Like it should be, anyway. (IMG:[invalid] style_emoticons/default/heh.gif)

This post has been edited by buktore: Jun 23 2012, 13:21
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post Jun 23 2012, 13:32
Post #552
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QUOTE(buktore @ Jun 23 2012, 13:21) *

If you remove Featherweight shard out of the equation, Light ain't that bad. But I agree, its defend is much lower than Heavy. Like it should be, anyway. (IMG:[invalid] style_emoticons/default/heh.gif)

Yeah but Shades evade was haaaardly enough before Monsters got -evade Chaos Token Upgrades. Maybe Tenb should bring back the old evade Formula.
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post Jun 23 2012, 13:44
Post #553
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I like it!
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post Jun 23 2012, 17:09
Post #554
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QUOTE(Tenboro @ Jun 23 2012, 04:39) *

Then why don't you just switch to a blade or piercing two-hander?

Considering that there are still more people using blunts than the other two put together.

QUOTE(hitokiri84 @ Jun 20 2012, 11:45) *
I hope Tenboro keeps adding 25% damage penalty to Stun until you figure out that he doesn't want you to rely on it anymore.

More Stun nerfs, change bleed back, bonus damage with PA.
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post Jun 23 2012, 17:14
Post #555
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QUOTE(hitokiri84 @ Jun 23 2012, 22:09) *

More Stun nerfs, change bleed back, bonus damage with PA.


I think better crit chance with PA is more fun (IMG:[invalid] style_emoticons/default/biggrin.gif)

Or increased crit damage with PA on.

This post has been edited by ChosenUno: Jun 23 2012, 17:16
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post Jun 23 2012, 17:16
Post #556
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QUOTE(hitokiri84 @ Jun 23 2012, 17:09) *

change bleed back


Not sure about this one i almost do the same bleed damage than before the patch without spirit stance. By the way, nerf heavy/featherweight shards.

This post has been edited by danixxx: Jun 23 2012, 17:17
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post Jun 23 2012, 17:41
Post #557
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QUOTE(danixxx @ Jun 23 2012, 22:16) *

Not sure about this one i almost do the same bleed damage than before the patch without spirit stance. By the way, nerf heavy/featherweight shards.


How? Make feathers lower only a set number of points?
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post Jun 23 2012, 17:48
Post #558
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QUOTE(ChosenUno @ Jun 23 2012, 17:41) *

How? Make feathers lower only a set number of points?


Maybe -50% B/I should be enough.
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post Jun 23 2012, 18:13
Post #559
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QUOTE(danixxx @ Jun 23 2012, 10:48) *

Maybe -50% B/I should be enough.

That will just make people rely on Mace even more. Tenboro would obviously like suggestions to balance out Blunt/Pierce/Slash.

Personally, I think Tenboro is a sadist, so I would recommend doubling stun duration but reducing damage by another 75%. (IMG:[invalid] style_emoticons/default/happy.gif)
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post Jun 23 2012, 18:19
Post #560
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QUOTE(hitokiri84 @ Jun 23 2012, 18:13) *

That will just make people rely on Mace even more. Tenboro would obviously like suggestions to balance out Blunt/Pierce/Slash.

Personally, I think Tenboro is a sadist, so I would recommend doubling stun duration but reducing damage by another 75%. (IMG:[invalid] style_emoticons/default/happy.gif)


Not sure if people abusing shards at the moment are mace users.

Edit: i think mace is already nerfed enough, if people wants to play like snails but safely i can't see the problem.

This post has been edited by danixxx: Jun 23 2012, 18:27
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