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HentaiVerse 0.6.8, Monsters need love too |
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Jun 23 2012, 11:52
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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It's not surprising if the statistics were from all level. But what about for high level, say >200-250? (IMG:[ invalid] style_emoticons/default/huh.gif) ... I really have no idea.
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Jun 23 2012, 11:55
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4EverLost
Group: Gold Star Club
Posts: 36,632
Joined: 2-April 10

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QUOTE(Tenboro @ Jun 23 2012, 09:39)  Then why don't you just switch to a blade or piercing two-hander?
Considering that there are still more people using blunts than the other two put together.
they just spent a million credits on a eth mace? they don't have very good armor so the stun from a mace helps keep them alive mace are very slow without a way to get PA, they could try using 2hd skills but that eats a lot of OC so its hard to do that and also use spirit stance
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Jun 23 2012, 12:00
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kserox
Group: Catgirl Camarilla
Posts: 727
Joined: 26-December 10

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QUOTE(Tenboro @ Jun 23 2012, 11:39)  Considering that there are still more people using blunts than the other two put together.
Inertia. Also buffing slash and piercing instead of nerfing blunt might actually be a pretty good idea. Just sayin.This post has been edited by kserox: Jun 23 2012, 12:06
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Jun 23 2012, 12:03
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☆Loli Police☆
Group: Gold Star Club
Posts: 7,513
Joined: 28-July 10

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QUOTE(Tenboro @ Jun 23 2012, 02:39)  Then why don't you just switch to a blade or piercing two-hander?
Considering that there are still more people using blunts than the other two put together.
The mace feels over-nerfed. Why keep it around at all if its gonna be that weak compared to other 2-handed weapons? This post has been edited by ShatteredWings: Jun 23 2012, 12:03
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Jun 23 2012, 12:05
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Tenboro

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QUOTE(buktore @ Jun 23 2012, 11:52)  It's not surprising if the statistics were from all level. But what about for high level, say >200-250? (IMG:[ invalid] style_emoticons/default/huh.gif) ... I really have no idea. > level 200, active in HV the last week.
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Jun 23 2012, 12:14
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Even though it's damn slow, people like the perceived convenience it provided, I guess...
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Jun 23 2012, 12:28
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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Tenb do have a point though: QUOTE(Tenboro @ Jun 23 2012, 16:39)  Then why don't you just switch to a blade or piercing two-hander?
Now, I use both, depend on what I'm doing.
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Jun 23 2012, 13:08
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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Tenb. How many of those using blunt are light users? Because we all know how feasible it is for shade users to use estocs (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Jun 23 2012, 13:16
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(Tenboro @ Jun 23 2012, 11:39)  Then why don't you just switch to a blade or piercing two-hander?
Considering that there are still more people using blunts than the other two put together.
Because they are poor and can't stay alive without Stun (IMG:[ invalid] style_emoticons/default/tongue.gif) But I think it is fair, Stun does so much for your survivability it should not get any Damage Bonus. QUOTE(ChosenUno @ Jun 23 2012, 13:08)  Tenb. How many of those using blunt are light users? Because we all know how feasible it is for shade users to use estocs (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Agree. Light Armor is not any good any more. The little Evade and Protection (a really good and upgraded set) can offer is simply not enough to protect us against Lisi and Pals.
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Jun 23 2012, 13:21
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buktore
Group: Members
Posts: 4,353
Joined: 9-September 09

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If you remove Featherweight shard out of the equation, Light ain't that bad. But I agree, its defend is much lower than Heavy. Like it should be, anyway. (IMG:[ invalid] style_emoticons/default/heh.gif) This post has been edited by buktore: Jun 23 2012, 13:21
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Jun 23 2012, 13:32
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09

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QUOTE(buktore @ Jun 23 2012, 13:21)  If you remove Featherweight shard out of the equation, Light ain't that bad. But I agree, its defend is much lower than Heavy. Like it should be, anyway. (IMG:[ invalid] style_emoticons/default/heh.gif) Yeah but Shades evade was haaaardly enough before Monsters got -evade Chaos Token Upgrades. Maybe Tenb should bring back the old evade Formula.
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Jun 23 2012, 13:44
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herefortheimg
Group: Members
Posts: 245
Joined: 10-May 11

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I like it!
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Jun 23 2012, 17:09
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(Tenboro @ Jun 23 2012, 04:39)  Then why don't you just switch to a blade or piercing two-hander?
Considering that there are still more people using blunts than the other two put together.
QUOTE(hitokiri84 @ Jun 20 2012, 11:45)  I hope Tenboro keeps adding 25% damage penalty to Stun until you figure out that he doesn't want you to rely on it anymore.
More Stun nerfs, change bleed back, bonus damage with PA.
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Jun 23 2012, 17:14
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(hitokiri84 @ Jun 23 2012, 22:09)  More Stun nerfs, change bleed back, bonus damage with PA.
I think better crit chance with PA is more fun (IMG:[ invalid] style_emoticons/default/biggrin.gif) Or increased crit damage with PA on. This post has been edited by ChosenUno: Jun 23 2012, 17:16
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Jun 23 2012, 17:16
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danixxx
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10

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QUOTE(hitokiri84 @ Jun 23 2012, 17:09)  change bleed back
Not sure about this one i almost do the same bleed damage than before the patch without spirit stance. By the way, nerf heavy/featherweight shards. This post has been edited by danixxx: Jun 23 2012, 17:17
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Jun 23 2012, 17:41
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10

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QUOTE(danixxx @ Jun 23 2012, 22:16)  Not sure about this one i almost do the same bleed damage than before the patch without spirit stance. By the way, nerf heavy/featherweight shards.
How? Make feathers lower only a set number of points?
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Jun 23 2012, 17:48
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danixxx
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10

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QUOTE(ChosenUno @ Jun 23 2012, 17:41)  How? Make feathers lower only a set number of points?
Maybe -50% B/I should be enough.
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Jun 23 2012, 18:13
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hitokiri84
Group: Gold Star Club
Posts: 10,945
Joined: 24-December 07

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QUOTE(danixxx @ Jun 23 2012, 10:48)  Maybe -50% B/I should be enough.
That will just make people rely on Mace even more. Tenboro would obviously like suggestions to balance out Blunt/Pierce/Slash. Personally, I think Tenboro is a sadist, so I would recommend doubling stun duration but reducing damage by another 75%. (IMG:[ invalid] style_emoticons/default/happy.gif)
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Jun 23 2012, 18:19
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danixxx
Group: Catgirl Camarilla
Posts: 7,340
Joined: 3-September 10

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QUOTE(hitokiri84 @ Jun 23 2012, 18:13)  That will just make people rely on Mace even more. Tenboro would obviously like suggestions to balance out Blunt/Pierce/Slash. Personally, I think Tenboro is a sadist, so I would recommend doubling stun duration but reducing damage by another 75%. (IMG:[ invalid] style_emoticons/default/happy.gif) Not sure if people abusing shards at the moment are mace users. Edit: i think mace is already nerfed enough, if people wants to play like snails but safely i can't see the problem. This post has been edited by danixxx: Jun 23 2012, 18:27
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