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> HentaiVerse 0.6.8, Monsters need love too

 
post Jun 19 2012, 02:31
Post #481
ChosenUno



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QUOTE(skillchip @ Jun 19 2012, 07:23) *

Sounds like a bitch to me


Yeap. I think it'll be easier just asking Tenb for the value (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jun 19 2012, 02:49
Post #482
Maximum_Joe



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QUOTE(ChosenUno @ Jun 18 2012, 16:31) *

I think it'll be easier just asking Tenb for the value

QUOTE(skillchip @ Jun 18 2012, 16:23) *

Sounds like a bitch to me
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post Jun 19 2012, 02:55
Post #483
ChosenUno



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(IMG:[d.thumbs.redditmedia.com] http://d.thumbs.redditmedia.com/pC8jf5t4eWCDKcMu.jpg)
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post Jun 19 2012, 03:02
Post #484
Necromusume



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QUOTE(eleeinos @ Jun 13 2012, 20:01) *

So Tenboro, what are we going to do about the unnamed monsters after we find out that the name we wanted is taken? Having to pay FIVE tokens to delete them just makes no sense and there really was nothing wrong with being able to check if a monster name exists BEFORE trying to create it. You understand what I'm talking about, don't you?


You can check for free, but only if you don't have any Chaos Tokens.
(rename)
"Kirisame Marisa"
"A monster with that name already exists." (yep, just met her. MID #8527, Elemental (fire), PL 171, representative: J.L.)
"Giant Giant Fruit Bat"
"Insufficient tokens."
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post Jun 19 2012, 03:51
Post #485
Kaosumx



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QUOTE(skillchip @ Jun 18 2012, 20:23) *

Sounds like a bitch Liselotte Werckmeister to me

A very good standard monster to use (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by Kaosumx: Jun 19 2012, 03:51
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post Jun 19 2012, 09:09
Post #486
Hoheneim



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QUOTE(Kaosumx @ Jun 19 2012, 03:51) *

A very good standard monster to use (IMG:[invalid] style_emoticons/default/laugh.gif)


Not really, Noihara Himari is easily ten times more of a bitch than Lisi.

Ichy should really fix this ASAP.

This post has been edited by Hoheneim: Jun 19 2012, 09:09
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post Jun 19 2012, 11:51
Post #487
just om3ga



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wow, can't even pass 30-round of battles...
this game feels harder since last time i play it.
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post Jun 19 2012, 15:43
Post #488
eleeinos



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QUOTE(mechafujoshi @ Jun 19 2012, 04:02) *

You can check for free, but only if you don't have any Chaos Tokens.
(rename)
"Kirisame Marisa"
"A monster with that name already exists." (yep, just met her. MID #8527, Elemental (fire), PL 171, representative: J.L.)
"Giant Giant Fruit Bat"
"Insufficient tokens."

Yes, but you still can't change the monster class. So, for example, you are either forced to keep a useless "Unnamed Humanoid", or make a different humanoid that you never wanted to begin with, since the one you planned on making was alread taken. There really is no reason for not being able to change the class. (IMG:[invalid] style_emoticons/default/sleep.gif) It certainly makes more sense than creating a monster you don't want just because you are stuck with a certain class.

We should first be able to switch between classes and names until we find a combination that works, and then confirm it, create the actual monster and start using Crystals on it.
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post Jun 19 2012, 18:31
Post #489
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I think you should be able to increase your monster's health separately from his physical mitigation outside of Chaos Upgrades. Chaos Upgrades don't really help iirc since it's a percentage stat.
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post Jun 19 2012, 18:47
Post #490
Maximum_Joe



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QUOTE(DarkDespair5 @ Jun 19 2012, 08:31) *

I think you should be able to increase your monster's health separately from his physical mitigation outside of Chaos Upgrades.

That's what END and STR do.
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post Jun 20 2012, 00:01
Post #491
Ichy



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QUOTE
Sounds like a bitch Liselotte Werckmeister to me


Leave my Lisi alone. (IMG:[invalid] style_emoticons/default/cry.gif)
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post Jun 20 2012, 02:21
Post #492
Necromusume



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Open a slot, spend your remaining tokens, probe for names by trying to rename one of your existing monsters, create a critter of the base class desired, dump crystals in, take name. Isn't that user-friendly enough?
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post Jun 20 2012, 02:59
Post #493
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I remember going through a list of monster names Tenboro put up for us before I created my monsters. Does anyone know where that list is?
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post Jun 20 2012, 03:04
Post #494
Kaosumx



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QUOTE(kingwolf @ Jun 19 2012, 20:59) *

I remember going through a list of monster names Tenboro put up for us before I created my monsters. Does anyone know where that list is?

http://hentaiverse.org/pages/monsterlist.php

But it no longer works.
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post Jun 20 2012, 05:48
Post #495
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My version of stat collects monster names. I dump them here:

http://ehwiki.org/wiki/Talk:Monster_Lab_Bestiary_250+

I figure this list includes about one-sixth of the named monsters in the game.
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post Jun 20 2012, 05:52
Post #496
varst



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QUOTE(nwbell6 @ Jun 20 2012, 11:48) *

My version of stat collects monster names. I dump them here:

http://ehwiki.org/wiki/Talk:Monster_Lab_Bestiary_250+

I figure this list includes about one-sixth of the named monsters in the game.


It surely will be better if you just make a sortable wikitable. Help needed? (Because it's difficult for me to process data on this level without the source.)
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post Jun 20 2012, 06:03
Post #497
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Tenbo should increase Crystal drop rates in crysfest, to compensate for the increased amount of monster attention were getting; buying them is cheaper now, but there in a higher demand for them.
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post Jun 20 2012, 06:47
Post #498
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Putting off the pink unicorn and spaghetti monster thinking I was to underpowered and not wanting to waste my tokens, they're so much weaker then custom monsters ...

Is it really just because of this patch...?

I feel safer fighting the god monsters then custom monsters on normal O.o

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post Jun 20 2012, 07:19
Post #499
4EverLost



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QUOTE(Greed the Avaricious @ Jun 20 2012, 04:03) *

Tenbo should increase Crystal drop rates in crysfest, to compensate for the increased amount of monster attention were getting; buying them is cheaper now, but there in a higher demand for them.


crystal perks can get you 5 on normal 15 on IWBTH, as you go deeper into the run you can get 15 on normal and 45 on IWBTH. training Scavenger we increase the drop chance.

things aren't free (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Jun 20 2012, 19:02
Post #500
Daodaodaidai



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Damned ! Some mobs are hitting for twice my life points now, even with protection and so. Monsters' revenge !
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