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> HentaiVerse 0.6.8, Monsters need love too

 
post Jun 12 2012, 05:04
Post #301
Zellmer



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Posting bonus? Never knew/saw it mentioned.

Lots of little stuff to get adjusted to, although in the long run I think I'm going to be dieing even more, lol. I was only "getting by" using the bonus damage on stunned enemies with my average 2hander non ethereal which was the best I could find/afford still.

Hmmm, I can only cross my fingers that now EVERY SINGLE MONSTER won't just bring me low grade wood again and again anymore, heh.

This post has been edited by Zellmer: Jun 12 2012, 05:05
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post Jun 12 2012, 06:32
Post #302
K.A.



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Does the arena bonus change?
I got some fair leather at IWBTH
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post Jun 12 2012, 06:40
Post #303
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QUOTE(kanec @ Jun 11 2012, 20:32) *

Does the arena bonus change?

No.
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post Jun 12 2012, 06:43
Post #304
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QUOTE(nwbell6 @ Jun 11 2012, 11:13) *

Instead of prohibiting the renaming/deletion of 100+ monsters, allow the players to rename/delete them but at twice the token cost.



I'd second that. Or make it where they cannot be renamed, but deleted only and you get back 3/4 of the crystals you put into that monster.
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post Jun 12 2012, 07:24
Post #305
Homicidalsage



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If this second part of the update involves being able to bring monsters into battle to fight for you can you make it so we can bring other peoples monsters into battle so I can bring Liselotte Werckmeister or TheTornPrince's freak show if he ever renames it cause thoughs guys seem to be ridiculously strong all you would need to do is sit there hitting Defend while they wipe everything out (IMG:[invalid] style_emoticons/default/biggrin.gif)
Plus all my monsters suck balls they would more likely be a hindrance than a help
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post Jun 12 2012, 07:28
Post #306
needaname



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Is there any reason for the removed lvl 100 arena? Was really looking forward to it when hitting 100...
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post Jun 12 2012, 07:33
Post #307
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QUOTE(needaname @ Jun 12 2012, 13:28) *

Is there any reason for the removed lvl 100 arena? Was really looking forward to it when hitting 100...


There are two lv.100 arenas. Only one has been removed.
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post Jun 12 2012, 07:42
Post #308
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QUOTE(mechafujoshi @ Jun 12 2012, 08:32) *


2x the equip quantity x 1/2 the sell price equals no change in cash flow, at least from those two changes.

2x the equip quantity and 1/2 the shop cost means you'll get better gear eventually.



No.... (IMG:[invalid] style_emoticons/default/blink.gif) unless arena rewards and trophies give out 2 equips everytime then it will be almost close to being similar to previous cash flow. (IMG:[invalid] style_emoticons/default/wink.gif)
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post Jun 12 2012, 07:57
Post #309
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My cash income has been severely nerfed, but I suspect it's mostly because by this:
QUOTE(Tenboro @ Jun 10 2012, 08:45) *
- Equipment prices were adjusted so that the values of the same tier from different equipment classes are roughly the same.


Edit: also, we should totally get twice the trophies.

This post has been edited by Tiap: Jun 12 2012, 07:59
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post Jun 12 2012, 08:02
Post #310
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I feel like my Penny Pincher2 Hath Perks got short changed. i cant imagine golden handshake's credit loss from this.
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post Jun 12 2012, 08:04
Post #311
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Loss aversion and regret aversion. HV's always a good place to review your economic sense.

Also add confirmation bias, representation bias and framing bias, and we will be totally fine (IMG:[invalid] style_emoticons/default/laugh.gif)

This post has been edited by varst: Jun 12 2012, 08:11
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post Jun 12 2012, 08:28
Post #312
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I just encountered two custom monsters with spirit gauges. The shit just got real.
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post Jun 12 2012, 08:30
Post #313
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QUOTE(Tiap @ Jun 12 2012, 00:57) *
also, we should totally get twice the trophies.

inb4 trophy retirement
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post Jun 12 2012, 10:06
Post #314
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QUOTE(Tiap @ Jun 12 2012, 07:57) *

My cash income has been severely nerfed, but I suspect it's mostly because by this:
Edit: also, we should totally get twice the trophies.


inb4 RoB's FSM double team.

And one additional FSM in the last round of every arena.



Mmh... Not too sure I'd mind that, actually.
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post Jun 12 2012, 10:08
Post #315
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guys a question : when ever i play a Hourly Encounter on IWBTH , i never got a Fair or Average weapons earlier before this update.

But recently , whenever i am playing them , i am getting 2 weapons in place of 1 earlier , but getting them as Fair and Average weapons only.

Has the update changed what we will get on IWBTH??
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post Jun 12 2012, 11:47
Post #316
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QUOTE(Evil Scorpio @ Jun 11 2012, 13:33) *

Try Shield armor, it might help.

I have equipped myself with shield gauntlets and have gained 6% block chance. But burden has increased about 6% as well. It didn't change that much for me in the game as intead of evading, I'm now blocking some attacks.

This post has been edited by Mantra64: Jun 12 2012, 12:15
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post Jun 12 2012, 12:07
Post #317
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QUOTE(kanec @ Jun 12 2012, 06:32) *

Does the arena bonus change?
I got some fair leather at IWBTH

No, but I think there's something wrong with the quality equation.
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post Jun 12 2012, 12:18
Post #318
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Is it just me of has the number of monsters in the hourlies decreased?

Until yesterday I was mostly confronted by 9 monsters and now there are only 5!
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post Jun 12 2012, 12:42
Post #319
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the hourly seem somewhat random to me. sometimes i get 10 monsters while other times i get just 5.
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post Jun 12 2012, 12:49
Post #320
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It is random
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