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> HentaiVerse 0.6.7, On this balancing rollercoaster of life

 
post May 6 2012, 15:39
Post #81
ChosenUno



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No love for AGI?
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post May 6 2012, 15:40
Post #82
MizuhoChan



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QUOTE(Kaosumx @ May 6 2012, 14:28) *

No problem. I switched to doing IWBTH hourliers in mage gear after I hit 130, no proficiency in anything. And it was STILL faster than melee.

I'm not sure how magic really works as a proper method either. And I barely have any spells. Plus you need to decide which spells to use every time. I know you can press r to recast, but even so, different spells for different monsters.

I prefer to just whack them to death.

I am disappoint.
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post May 6 2012, 15:42
Post #83
ossim2371



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QUOTE(ChosenUno @ May 6 2012, 09:39) *

No love for AGI?


I have quite a bit of it already (IMG:[invalid] style_emoticons/default/tongue.gif)
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post May 6 2012, 15:44
Post #84
Kaosumx



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QUOTE(MizuhoChan @ May 6 2012, 09:40) *

I'm not sure how magic really works as a proper method either. And I barely have any spells. Plus you need to decide which spells to use every time. I know you can press r to recast, but even so, different spells for different monsters.

I prefer to just whack them to death.

I am disappoint.


Don't worry, I don't either. I just got T3 cold + T2 wind and spammed after putting buffs up. You might also wanna get T2 single target lightning thanks to those mechs, but other than that you should be fine.
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post May 6 2012, 15:46
Post #85
AbaDe



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For me .... what it has done :

1. I used Two-hand weapon given to me by Evil Scor , was powerfull , but with this upgrade , it has made totally it useless , as without Stun and bleed .

2. All of a sudden the weapon send to me by teeeen because , proficiency of damage amount has vastly increased , has become a quite a powerfull weapon , (Single H) , .... so i will suggest all use 1H Weapon.

3. Enemies are easier to hit , and get killed with one strike , but who hits you , will hit at least for 500 HP .... hahaha , so it has become easier , but harder too much

4. Regen for me , is real useless , now , just hard
Gonna get a powerful weapon, with upgrade ... (IMG:[invalid] style_emoticons/default/tongue.gif)

This post has been edited by AbaDe Nath: May 6 2012, 16:03
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post May 6 2012, 15:54
Post #86
loressan



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i continue playing till i feel difference my mana and see new spells then i look here lol
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post May 6 2012, 15:56
Post #87
Asariborn



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To some extent me likes it.

At lower level game is less... hmmm desperate (lack of better word). Can survive a bit longer on same amount of elixirs. Plus some nice bonuses to attributes are more than welcome.

On the other hand, it gets really on my nerves with monsters killing me when I'm fully loaded with everything to the brim and they are ~1% alive. Happened ~10 times on the trot. It is not random unless I'm most cursed HV player world-wide. (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 6 2012, 16:06
Post #88
hzqr



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+200 MP, +1000 MAB, +140 INT, +120 WIS
I am Newt Gingrich and I approve this patch.
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post May 6 2012, 16:13
Post #89
kjeron



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So Nerf is now just a weaker form of Weaken, that costs twice as much?

Weaken:
-50% Phys./Mag. Damgae
No Crits
10% base mana cost

Nerf:
-25% Phys./Mag. Damage
20% base mana cost

Did I miss something?
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post May 6 2012, 16:17
Post #90
Multifarious



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This completely kills my preferred playing style.
I have a dual wield setup but i hate it so much.

Not sure what to do now besides grind.

I am 25% stronger but chaining is now such a pain.

This post has been edited by Multifarious: May 6 2012, 16:20
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post May 6 2012, 16:26
Post #91
trikon000



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Sweet, with my stats I now do 3x dmg as mage and 2.3x as melee. Good thing I never really relyed on Shattered strike. I was kinda miffed when my debuff spells were missing from the quickbar.


Guess I will put 5 AP into the new spell now.

This post has been edited by trikon000: May 6 2012, 16:27
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post May 6 2012, 16:27
Post #92
DragonRanger



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There was a relatively minor bug or something, but when I entered an hourly after this patch, I noticed Silence was not on my list of Quickbar slots (it was in Slot 7, if that's relevant). I got through the hourly fine and was able to reassign it afterward, but I just thought I would mention it anyway.
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post May 6 2012, 16:27
Post #93
buktore



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From a quick look and a bit of testing, this patch is really great. (IMG:[invalid] style_emoticons/default/smile.gif) ... Though I have to reset my ability, which sucks... (IMG:[invalid] style_emoticons/default/heh.gif)

Still no change to Niten it seems. Well, not like I actually expecting it anyway...
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post May 6 2012, 16:33
Post #94
Ichy



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Not sure what to think. Ne Shatter each round is less horrible then I thought but without the stun it has become really tough.
If you get a E1la each round your spirit will not last for long.

Maybe give defensive stats of players a buff too?

Curseweaving sounds fun, need to test it on FSM once I get a 3rd Blood Token
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post May 6 2012, 16:35
Post #95
hzqr



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Maging on BT is a lot more fun now.
Enemies still hit like a truck, but you can't have everything.
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post May 6 2012, 16:39
Post #96
Moe Zayik



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17 2 Your fail to weave the spell into the existing effects on the target.
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post May 6 2012, 16:46
Post #97
ExTe



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Curse weave sucks if u dual wield and proc bleeding and PA.

it counts as debuff as well adding up ur skills blind n poison its already 4 debuffs the next few ones hard to cast on the target -__- . but at least weaken n bewieldered counts as 1.
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post May 6 2012, 16:49
Post #98
Ichy



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I wonder how Frith will react to this (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 6 2012, 16:50
Post #99
Maximum_Joe



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QUOTE(Moe Zayik @ May 6 2012, 06:39) *

Your fail

Lovely irony.

QUOTE(ExTe @ May 6 2012, 06:46) *

Curse weave sucks if u dual wield and proc bleeding and PA.

Are you totally sure those 2 debuffs count?
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post May 6 2012, 16:52
Post #100
chazer



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I found a godly number: 1.1326

It's very useful if you want to know a equipment's WD or ADB base before this patch.

It seems like the factor is about 1.1326, haha.
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