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> HentaiVerse 0.6.7, On this balancing rollercoaster of life

 
post May 11 2012, 08:54
Post #401
Ichy



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QUOTE(Rei-Tenshi @ May 11 2012, 08:40) *

I just finished a battle with FSM and I'm pretty sure my Poison damage was doing something like 1900+.

Its the posion from DW skills (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 11 2012, 08:56
Post #402
Zero Angel



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QUOTE(Ichy @ May 11 2012, 14:54) *

Its the posion from DW skills (IMG:[invalid] style_emoticons/default/laugh.gif)


Ah lolz. I haven't DWed since 2 years ago. (IMG:[invalid] style_emoticons/default/tongue.gif)
Well, that stuff does need to be fixed.
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post May 11 2012, 09:23
Post #403
Zoro the Gallade



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QUOTE(Ratio @ May 11 2012, 02:37) *

Not quite. Anything that increases strength and agility should also work.


Yeah, but if it's Power armor of the Ox, all the better.

(And besides, Power armor is the only heavy armor that can be Ox)

This post has been edited by Zoro the Gallade: May 11 2012, 09:25
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post May 11 2012, 14:10
Post #404
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Any chance of disclosing the new Custom Monsters Spawn pattern?
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post May 11 2012, 14:15
Post #405
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QUOTE(ExTe @ May 11 2012, 16:10) *
Any chance of disclosing the new Custom Monsters Spawn pattern?

RNG
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post May 11 2012, 14:15
Post #406
Bunker Buster



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seems to be linear instead of exponential like it was before
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post May 11 2012, 14:20
Post #407
ExTe



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QUOTE(Evil Scorpio @ May 11 2012, 21:15) *

RNG


WTF! (IMG:[invalid] style_emoticons/default/laugh.gif)

QUOTE(Bunker Buster @ May 11 2012, 21:15) *

seems to be linear instead of exponential like it was before


yea. wanted to lvl up some of my low lvled mobs. didnt know the magic PL to rise it to.
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post May 11 2012, 14:36
Post #408
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QUOTE(ExTe @ May 11 2012, 16:20) *

Random Numbers Generator
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post May 11 2012, 15:28
Post #409
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QUOTE(Evil Scorpio @ May 11 2012, 14:15) *

RNG


Wait, you mean that level and PL won't matter anymore?That level 10 newbies with awful luck will even meet monsters with 400 PL?
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post May 11 2012, 19:44
Post #410
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I thought Channeling was supposed to guarantee that your next spell works. Yet, X-Nerf Failed against 4Everlost. WTF? Does this Curse-Weaving thing allow that to happen?
16 10 Chopsticks gains the effect Nerfed.
16 9 Heran1234 gains the effect Nerfed.
16 8 Oyz gains the effect Nerfed.
16 7 Ouzai Warrior gains the effect Nerfed.
16 6 Nazuna Raidou gains the effect Nerfed.
16 5 Ogiso Setsuna gains the effect Nerfed.
16 4 Elizabeth gains the effect Nerfed.
16 3 Your fail to weave the spell into the existing effects on the target.
16 2 You cast X-Nerf.
16 1 You gain 0.01 points of deprecating magic proficiency.
15 5 Nazuna Raidou hits you for 187 piercing damage.
15 4 4everlost misses the attack against you.
15 3 You gain the effect Channeling.

Also, I just noticed the Engrish in the Message
"Your fail to weave the spell into the existing effects on the target."
It should be "You" (IMG:[invalid] style_emoticons/default/wink.gif)
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post May 11 2012, 19:48
Post #411
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1 8 Ac-130 hits you for 183 piercing damage.
1 7 Xbox 360 hits you for 256 piercing damage.
1 6 Slicer misses the attack against you.
1 5 Shatter Strike hits Ac-130 for 1429 slashing damage.
1 4 Shatter Strike hits Brutalisk for 1124 slashing damage.
1 3 Shatter Strike hits Slicer for 2566 slashing damage.
1 2 Shatter Strike hits Xbox 360 for 1163 slashing damage.
1 1 You use Shatter Strike.
0 5 Spawned Monster D: MID=26339 (Ac-130) LV=129 HP=3982.31
0 4 Spawned Monster C: MID=9885 (Brutalisk) LV=125 HP=4207.5
0 3 Spawned Monster B: MID=9074 (Slicer) LV=128 HP=3260.4
0 2 Spawned Monster A: MID=10818 (Xbox 360) LV=129 HP=4128.87
0 1 Initializing GrindFest (Round 7) ...
0 0 Battle Start!


Got my Shatter Strike back. (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 11 2012, 20:31
Post #412
Tenboro

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Yeah yeah, I rewrote the wording of the curse weaver message several times. At some point, "your" was probably correct.
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post May 11 2012, 22:00
Post #413
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QUOTE(tentacle-man61 @ May 11 2012, 19:44) *

I thought Channeling was supposed to guarantee that your next spell works. Yet, X-Nerf Failed against 4Everlost. WTF? Does this Curse-Weaving thing allow that to happen?

Channeling sets the base chance for your spell to hit to 100%, meaning that after Curse Weaving penalties are applied, it can still sink under 100%.
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post May 11 2012, 22:35
Post #414
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Bleeding Wound receives the title bonus to damage.
Spreading Poison does not. (IMG:[invalid] style_emoticons/default/sad.gif)
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post May 11 2012, 23:27
Post #415
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Yeah, I can concur that Spreading Poison does not get the title bonus
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post May 12 2012, 09:31
Post #416
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QUOTE(skillchip @ May 11 2012, 23:27) *

Yeah, I can concur that Spreading Poison does not get the title bonus


[Captain Obvious] This is because Bleeding is influenced by attack power, while Damage-Over-Time and Regenerative spells depend only on your base HP and Proficiencies.[/CO]
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post May 12 2012, 10:52
Post #417
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QUOTE(Zoro the Gallade @ May 12 2012, 02:31) *

[Captain Obvious] This is because Bleeding is influenced by attack power, while Damage-Over-Time and Regenerative spells depend only on your base HP and Proficiencies.[/CO]

Only for Regen.
Poison no longer depends on base HP, it is influenced by Magical Attack Base Damage.
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post May 12 2012, 10:53
Post #418
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QUOTE(Zoro the Gallade @ May 11 2012, 15:28) *

Wait, you mean that level and PL won't matter anymore?That level 10 newbies with awful luck will even meet monsters with 400 PL?


I've been seeing a lot of monsters the high levels in here where saying they saw non stop all of a sudden around level 120ish.

But if I wasn't reading through this thread every once in a while I wouldn't haven even known they where any "different" from anything else.
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post May 12 2012, 11:00
Post #419
Zoro the Gallade



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QUOTE(kjeron @ May 12 2012, 10:52) *

Only for Regen.
Poison no longer depends on base HP, it is influenced by Magical Attack Base Damage.


Really? No wonder Poison is so shitty for melee now...

...well, at least it helps by making bosses spam their special attacks less often.
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post May 12 2012, 13:57
Post #420
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To be perfectly honest with you guys I still feel that my 2H melee fighter (a.k.a. "Guts") do reasonable well at the daily Arena runs even after the disastrous Shatter Strike nerf. :)

This post has been edited by Handsome Phil: May 12 2012, 14:39
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