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> HentaiVerse 0.6.7, On this balancing rollercoaster of life

 
post May 10 2012, 10:22
Post #381
Bunker Buster



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Calculated on the base damage when bleeding triggers, so damage bonuses like Spirit improve bleeding damage.

Of course, that would be overwritten once your damage goes back down so bleed is now hilariously counterintuitive.

This post has been edited by Bunker Buster: May 10 2012, 10:22
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post May 10 2012, 10:25
Post #382
Ichy



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At least Bleed works with the damage perks now (IMG:[invalid] style_emoticons/default/happy.gif)
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post May 10 2012, 11:47
Post #383
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QUOTE(Ichy @ May 10 2012, 15:25) *

At least Bleed works with the damage perks now (IMG:[invalid] style_emoticons/default/happy.gif)


I'd rather get my old damage back (IMG:[invalid] style_emoticons/default/laugh.gif)
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post May 10 2012, 12:44
Post #384
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QUOTE(ChosenUno @ May 10 2012, 11:47) *

I'd rather get my old damage back (IMG:[invalid] style_emoticons/default/laugh.gif)


I hear ya (IMG:[invalid] style_emoticons/default/smile.gif)
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post May 10 2012, 16:35
Post #385
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QUOTE(schlongalot20 @ May 6 2012, 18:43) *

Just died on and hourly.
Went "WTF, where is my shatter strike?". Dead.

Oh well.

I too am missing my shatter strike. 'tis a sad day for all of us.
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post May 10 2012, 19:13
Post #386
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QUOTE(Ratio @ May 9 2012, 16:16) *

I don't get it... Why are people saying that bleeding damage decreased when it increased for me? Maybe I'm not playing enough Hverse or I'm not in a high enough level but putting on Heart Seeker and Spirit Channeling greatly increases the bleed damage that I couldn't achieve before the patch.

Heart Seeker and Spirit Stance didn't seem to have any impact for me.
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post May 10 2012, 19:29
Post #387
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QUOTE(Zeeky @ May 10 2012, 16:35) *

I too am missing my shatter strike. 'tis a sad day for all of us.

There is always Niten Ichiryu
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post May 10 2012, 20:28
Post #388
Ratio



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QUOTE(Zoro the Gallade @ May 10 2012, 08:16) *

Is it calculated basing on the hit that triggered the bleeding?Like, if it crits, does bleeding cause more damage?

Yes and no. It isn't affected by crit; however, things that increase your base damage (e.g. Spirit Channeling) do affect the bleeding damage.

QUOTE(tentacle-man61 @ May 10 2012, 19:13) *

Heart Seeker and Spirit Stance didn't seem to have any impact for me.

It should. I've tested this on all difficulties and round types.

*Edit

I've also tried removing my armor that can augment damage (e.g. shade), it also affects bleeding damage. This may also account for the damage decrease that people are seeing.

So if you want to increase bleeding damage, wear some armor that increases damage as well.

This post has been edited by Ratio: May 10 2012, 21:02
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post May 10 2012, 21:24
Post #389
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In short, Shade or Power.
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post May 10 2012, 23:51
Post #390
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QUOTE
20 2 Your fail to weave the spell into the existing effects on the target.

(IMG:[i1212.photobucket.com] http://i1212.photobucket.com/albums/cc458/chevaliermalfet/ehstuff/awesometwi.png)
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post May 11 2012, 00:32
Post #391
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Don't know if it was mentioned but it seems the bonus damage to Backstab in DW skill tree is triggered off Blind now instead of Poison.
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post May 11 2012, 02:37
Post #392
Ratio



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QUOTE(Zoro the Gallade @ May 10 2012, 21:24) *

In short, Shade or Power.


Not quite. Anything that increases strength and agility should also work.
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post May 11 2012, 04:19
Post #393
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QUOTE(tenken337 @ May 11 2012, 05:32) *

Don't know if it was mentioned but it seems the bonus damage to Backstab in DW skill tree is triggered off Blind now instead of Poison.


It work like that since day 1.
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post May 11 2012, 04:40
Post #394
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did it? wiki says it was poison

If the target is already poisoned, this hits for additional damage and will replace the existing poison debuff.
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post May 11 2012, 05:10
Post #395
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I guess whoever wrote that were talking about poison dmg, not the skill dmg itself. Backstab do extra dmg against blinded target since as long as I could remember. I even have Blind spell lv.1 just so that I won't have to do Iris Strike and Backstab at the same target.

I thought wiki already have this info. Oh well...

This post has been edited by buktore: May 11 2012, 05:11
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post May 11 2012, 05:20
Post #396
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So I guess it's something like this?

backstab's extra damage
-> depends on whether the target has been blinded

backstab's extra effect: poison
-> 66% chance to inflict on a blinded target
-> it this effect triggers and the target's already poisoned, backstab's poison effect will replace the original poison effect and deals extra damage
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post May 11 2012, 05:36
Post #397
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Whoops! I thought I already mentioned about Backstab in the wiki thread (that's why I thought the info should already be there) but instead, it seems that I mentioned about it in anywhere but the wiki thread! (IMG:[invalid] style_emoticons/default/heh.gif)

QUOTE(buktore @ Feb 16 2012, 06:35) *

BTW, if you buttsec blind monster, it become 'surprise buttsec' and do more damage. (IMG:[invalid] style_emoticons/default/biggrin.gif)


QUOTE(buktore @ Mar 23 2012, 03:29) *

BTW, Backstab deals extra dmg to Blinded monster. Someone might wanna add that to the wiki.


Oh well... (IMG:[invalid] style_emoticons/default/blush.gif)

Anyway... Basically it double the dmg (it seems that way) when using Backstab on blinded target.

I never really care about how the poison from backstab work, so I can't say much about it.
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post May 11 2012, 05:55
Post #398
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Done
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post May 11 2012, 08:31
Post #399
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CODE
Spreading Poison hits Flying Spaghetti Monster for 11 damage.

(IMG:[invalid] style_emoticons/default/heh.gif)
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post May 11 2012, 08:40
Post #400
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QUOTE(Ichy @ May 11 2012, 14:31) *

CODE
Spreading Poison hits Flying Spaghetti Monster for 11 damage.

(IMG:[invalid] style_emoticons/default/heh.gif)


I just finished a battle with FSM and I'm pretty sure my Poison damage was doing something like 1900+.
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