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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Dec 17 2013, 06:59
Post #928
kuro009



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QUOTE(kuro009 @ Dec 16 2013, 20:10) *

Pardon me for the intrusion:

HV Random Encounter Notification 1.3.3 [updated for 0.78]:

Attached File  hvren.user.zip ( 3.2k ) Number of downloads: 301

- Now the gap is 30 minutes between two Random Encounters, instead of 1 hour.

P.S. - I have NO credit in creating this script. I just adjusted it for the 0.78 patch.

OOps, I forgot to mention that it's only for Firefox.

This post has been edited by kuro009: Dec 17 2013, 07:00
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post Dec 17 2013, 14:27
Post #929
ctxl



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HV - Item Menu for 0.78

Attached File  itemmenu_mod078.user.js.zip ( 2.23k ) Number of downloads: 297

- Rewrote type matching to use equipment item data, rather than equipment names
- Now hides Salvage, Upgrade, Enchant, and Item World on MoogleMail pages
- Fixed the ability to hide the Salvage option on locked equips

As always, middle-click any equipment item to use.

Attached Image
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post Dec 17 2013, 16:35
Post #930
Kiorika



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I did not know where it is possible to write and decided to write here. (IMG:[invalid] style_emoticons/default/unsure.gif)

Who knows, or can create a widget for Windows that will notify and receive a "new day" (exp, credits)?

Do not know how the others but i have a laptop is always on, even when i do not use it.
So it would be very convenient if there was a widget. (IMG:[invalid] style_emoticons/default/rolleyes.gif)
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post Dec 17 2013, 16:42
Post #931
varst



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QUOTE(Kiorika @ Dec 17 2013, 22:35) *

Who knows, or can create a widget for Windows that will notify and receive a "new day" (exp, credits)?


It's always at 0:00 UTC.
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post Dec 17 2013, 16:51
Post #932
Kiorika



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QUOTE(varst @ Dec 17 2013, 23:42) *

It's always at 0:00 UTC.


know it. i meant that without visiting the site.
That is, the widget executes the script if i went to the site.

This post has been edited by Kiorika: Dec 17 2013, 16:54
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post Dec 18 2013, 05:19
Post #933
lunadance



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Hi,

It seems all the second quickbar scripts are not being maintained.

I modified a bit of the original multi-quickbar script (from [tiap.github.io] http://tiap.github.io/), which now works for 0cd spells.

I only tested it in chrome, you can just save the script into .js and drag into the extension page then it should appear when you enter a battle.

Currently it's not convenient to change the spells on the second quickbar (well you have to modify the js script and find the spellid from the spellbook)... anyway, it's a bit useful for me as a lazy guy who just refuse to open the spellbook.....

Honor to the original authors !

EDIT: Uh, if posting the script like this violated some kind of forum rules, please tell me, I'll just remove it.
EDIT2: Added spell cooldown detection(done by checking the spellbook), 2 or more quickbars supported

(IMG:[i.imgur.com] http://i.imgur.com/OTKXpLWh.jpg)


CODE

// ==UserScript==
// @name           HentaiVerse - Extra Quickbars
// @version        0.0
// @namespace      HVEQ
// @match          http://hentaiverse.org/*
// @run-at         document-end
// ==/UserScript==

if (!document.getElementById('togpane_log')) return;

// ---------- SETTINGS ----------

var arr_skillbar = [
['Regen','empty','Spark of Life', 'Spirit Shield','Absorb','empty', 'Drain','Confuse','Blind', 'empty','Corruption','empty','Freeze','Fiery Blast','Shockblast','Gale'],
['empty','empty','Heartseeker','Arcane Focus', 'empty', 'empty', 'Weaken','Slow','empty', 'empty','empty','empty','Sleep','Silence','Cure','Imperil']
    
];

// ---------- END SETTINGS ----------

const imageBase = 'http://ehgt.org/v/a/';

var spellMap = {
    'empty' : [0, '0', '0'], //place holder
    
    'Regen': [312,'1030','friendly'],
    'Cure' : [311,'0530','friendly'],

    'Haste': [412,'0533','friendly'],
    'Absorb': [421, '1033', 'friendly'],
    'Arcane Focus': [432, 'm4020', 'friendly'],
    'Heartseeker':[431, 'm4021', 'friendly'],
    'Spirit Shield': [423, 'm4040', 'friendly'],
    'Protection': [411,'0532','friendly'],
    'Shadow Veil': [413,'0633','friendly'],
    'Spark of Life': [422,'1133','friendly'],
    
    'Silence' : [232, '0833','hostile'],
    'Imperil' : [213, 'm_imperil','hostile'],
    'Sleep': [222,'0433','hostile'],
    'Confuse': [223,'0733','hostile'],
    'Blind': [231,'0933','hostile'],
    'Drain': [211,'0133','hostile'],
    'Weaken': [212,'0333','hostile'],
    'Slow': [221,'0233','hostile'],

    'Corruption': [161, '1230', 'hostile'],
    'Smite' : [151, '1130', 'hostile'],
    'Fiery Blast' : [111, '0130','hostile'],
    'Freeze': [121,'0730','hostile'],
    'Shockblast': [131,'0330','hostile'],
    'Gale': [141,'0430','hostile'],
    'Inferno': [112,'0132','hostile'],
    'Blizzard': [122,'0732','hostile'],
    'Chain Lightning': [132,'0832','hostile'],
    'Downburst': [142,'0930','hostile'],
};

// ---------- generate arr_skillbar ----------

var Quickbar = document.getElementById('quickbar'), hiddenQuickbars = [ ];                
var end_QuickBar = Quickbar.nextSibling;
arr_skillbar.forEach(function(skillbar) {
    var div_skillbar = document.createElement('div'), spellAdded = 0;
    Quickbar.parentNode.insertBefore(div_skillbar, end_QuickBar);

    div_skillbar.className = 'quickbar_extra';
    skillbar.forEach(function(action) {    
    
        if (!spellMap.hasOwnProperty(action)) return;
        
        var item = div_skillbar.appendChild(document.createElement('div'));
        if (action == 'empty') {
            item.className = 'btqd';
        }
        else
        {
            item.className = 'btqs';
            var div_if_spell_on_cd = document.getElementById( spellMap[action][0].toString() ).getAttribute('style');
            if(div_if_spell_on_cd == null || div_if_spell_on_cd == 'opacity:0.5')
                item.setAttribute('style', div_if_spell_on_cd);
            
            if(spellMap[action][2] == 'friendly')
            {
                item.setAttribute('onclick','battle.lock_action(this, 1, \'magic\',' + spellMap[action][0] +  ' ); battle.set_' + spellMap[action][2] + '_subattack(' + spellMap[action][0] + '); battle.touch_and_go()');

                
            }
            else
            {
                item.setAttribute('onclick','battle.lock_action(this, 1, \'magic\',' + spellMap[action][0] +  ' ); battle.set_' + spellMap[action][2] + '_subattack(' + spellMap[action][0] + ')');
            }

            var itemicon = item.appendChild(document.createElement('img'));
            itemicon.setAttribute('src', imageBase + spellMap[action][1] + '.png');
            itemicon.className = 'btqi';
        }
        var itemiconbg = item.appendChild(document.createElement('img'));
        itemiconbg.setAttribute('src','http://ehgt.org/v/ab/b.png');
        itemiconbg.className = 'btqb';
        
        spellAdded++;
        
    });
});


// ---------- global style ----------
var style = document.createElement('style');
style.innerHTML = 'div.quickbar_extra { width:641px;height:34px;clear:both;padding-left:13px }'+'div.btqd {opacity:0}';
document.head.appendChild(style);



This post has been edited by lunadance: Dec 18 2013, 09:48
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post Dec 18 2013, 13:56
Post #934
atest1



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QUOTE(ctxl @ Dec 17 2013, 20:27) *

HV - Item Menu for 0.78

Attached File  itemmenu_mod078.user.js.zip ( 2.23k ) Number of downloads: 297

- Rewrote type matching to use equipment item data, rather than equipment names
- Now hides Salvage, Upgrade, Enchant, and Item World on MoogleMail pages
- Fixed the ability to hide the Salvage option on locked equips

As always, middle-click any equipment item to use.

Attached Image


Thanks a lot (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Dec 19 2013, 11:20
Post #935
Pillowgirl



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Could someone competent update this script for the new 30 min change.
I use it on Iron btw.


Widescreen-timer-hvren.user.js

CODE

// ==UserScript==
// @name        HV Random Encounter Notification
// @namespace    sigo8@e-hentai.org
// @author        sigo8, LangTuTaiHoa, GaryMcNabb
// @version        1.3.2
// @match        http://hentaiverse.org/*
// @exclude        http://hentaiverse.org/pages/showequip*
// @run-at        document-end
// ==/UserScript==

var battleLog = document.getElementById("togpane_log"),
    rawDate, timeToDawn = {}, logRows, timerDiv, timerLink, resetLink, time, timerID, minute, second;

function updateTimeToDawn() {
    rawDate = new Date();
    timeToDawn = {
        hour: rawDate.getUTCHours(),
        minute: rawDate.getUTCMinutes(),
        second: rawDate.getUTCSeconds()
    }
}
function timerUpdate() {
    if (--second < 0) {
        second = 59;
        if (--minute < 0) {
            timerLink.href = "http://e-hentai.org/";
            timerLink.onclick = timerReset;
            timerLink.style.setProperty("color", "red");
            timerLink.innerHTML = "Ready";
            clearInterval(timerID);
            return;
        }
    }
    timerLink.innerHTML = minute + ":" + (second < 10 ? "0" : "") + second;
}
function timerReset() {
    updateTimeToDawn();
    if (timeToDawn.hour === 23) {
        localStorage.lastRandomEncounter = Date.now() - ((timeToDawn.minute * 60000) + (timeToDawn.second * 1000));
        minute = 59 - timeToDawn.minute;
        second = 60 - timeToDawn.second;
    } else {
        localStorage.lastRandomEncounter = Date.now();
        minute = 60;
        second = 0;
    }
    timerLink.innerHTML = minute + ":" + (second < 10 ? "0" : "") + second;
    timerLink.style.color = "#5C0C11";
    if (timerID) clearInterval(timerID);
    timerID = setInterval(timerUpdate, 1000);
}
if (battleLog) {
    logRows = battleLog.firstElementChild.firstElementChild.children;
    if (logRows[0].firstElementChild.textContent === "0" && logRows[logRows.length-2].lastElementChild.textContent[13] === "r") {
        updateTimeToDawn();
        localStorage.lastRandomEncounter = (timeToDawn.hour !== 23 ? Date.now() : Date.now() - ((timeToDawn.minute * 60000) + (timeToDawn.second * 1000)) );
    }
} else {
    timerDiv = document.createElement("div");
    timerLink = document.createElement("a");
    resetLink = document.createElement("a");
    if (!localStorage.lastRandomEncounter) timerReset();
    time = localStorage.lastRandomEncounter - (Date.now() - 3600000);
    minute = second = 0;

    timerDiv.style.cssText = "display:block; position: absolute; top:5px; left:980px;";
    timerLink.style.cssText = "text-decoration:none; font-size:17px; font-weight:bold; color:#5C0C11;";
    resetLink.style.cssText = "text-decoration:none; color:red; top:-3px; position:relative; left:3px;";
    resetLink.innerHTML = "RESET";
    resetLink.onclick = timerReset;
    resetLink.href = "#";

    timerDiv.appendChild(timerLink);
    timerDiv.appendChild(resetLink);
    if (time < 0) {
        timerLink.href = "http://e-hentai.org/";
        timerLink.onclick = timerReset;
        timerLink.style.color="red";
        timerLink.innerHTML="Ready";
    } else {
        time = Math.round(time / 1000);
        minute = Math.floor(time / 60);
        second = time - (minute * 60);
        timerLink.innerHTML = minute + ":" + (second < 10 ? "0" : "") + second;
        timerID = setInterval(timerUpdate, 1000);
    }
    document.body.appendChild(timerDiv);
}


This post has been edited by Pillowgirl: Dec 19 2013, 11:21
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post Dec 19 2013, 14:01
Post #936
yobi00



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QUOTE(Pillowgirl @ Dec 19 2013, 18:20) *
Could someone competent update this script for the new 30 min change.
I use it on Iron btw.
Widescreen-timer-hvren.user.js
This should fix it, but I can't fully test it ATM. It's same as kuro009 version but with new dawn event check fixed in two places and fonts and positions left as they used to be. And I don't think there's anything browser specific in the code, as it works for me on both chrome and firefox.
CODE

// ==UserScript==
// @name        HV Random Encounter Notification
// @namespace    sigo8@e-hentai.org
// @author        sigo8, LangTuTaiHoa, GaryMcNabb
// @version        1.3.3
// @match        http://hentaiverse.org/*
// @exclude        http://hentaiverse.org/pages/showequip*
// @run-at        document-end
// ==/UserScript==

var battleLog = document.getElementById("togpane_log"),
    rawDate, timeToDawn = {}, logRows, timerDiv, timerLink, resetLink, time, timerID, minute, second;

function updateTimeToDawn() {
    rawDate = new Date();
    timeToDawn = {
        hour: rawDate.getUTCHours(),
        minute: rawDate.getUTCMinutes(),
        second: rawDate.getUTCSeconds()
    }
}
function timerUpdate() {
    if (--second < 0) {
        second = 59;
        if (--minute < 0) {
            timerLink.href = "http://e-hentai.org/";
            timerLink.onclick = timerReset;
            timerLink.style.setProperty("color", "red");
            timerLink.innerHTML = "Ready";
            clearInterval(timerID);
            return;
        }
    }
    timerLink.innerHTML = minute + ":" + (second < 10 ? "0" : "") + second;
}
function timerReset() {
    updateTimeToDawn();
    if (timeToDawn.hour === 23 && timeToDawn.minute > 29) {
        localStorage.lastRandomEncounter = Date.now() - ((timeToDawn.minute * 60000) + (timeToDawn.second * 1000));
        minute = 59 - timeToDawn.minute;
        second = 60 - timeToDawn.second;
    } else {
        localStorage.lastRandomEncounter = Date.now();
        minute = 30;
        second = 0;
    }
    timerLink.innerHTML = minute + ":" + (second < 10 ? "0" : "") + second;
    timerLink.style.color = "#5C0C11";
    if (timerID) clearInterval(timerID);
    timerID = setInterval(timerUpdate, 1000);
}
if (battleLog) {
    logRows = battleLog.firstElementChild.firstElementChild.children;
    if (logRows[0].firstElementChild.textContent === "0" && logRows[logRows.length-2].lastElementChild.textContent[13] === "r") {
        updateTimeToDawn();
        localStorage.lastRandomEncounter = (timeToDawn.hour === 23 && timeToDawn.minute > 29 ?  Date.now() - ((timeToDawn.minute * 60000) + (timeToDawn.second * 1000)) : Date.now());
    }
} else {
    timerDiv = document.createElement("div");
    timerLink = document.createElement("a");
    resetLink = document.createElement("a");
    if (!localStorage.lastRandomEncounter) timerReset();
    time = localStorage.lastRandomEncounter - (Date.now() - 1800000);
    minute = second = 0;

    timerDiv.style.cssText = "display:block; position: absolute; top:5px; left:980px;";
    timerLink.style.cssText = "text-decoration:none; font-size:17px; font-weight:bold; color:#5C0C11;";
    resetLink.style.cssText = "text-decoration:none; color:red; top:-3px; position:relative; left:3px;";
    resetLink.innerHTML = "RESET";
    resetLink.onclick = timerReset;
    resetLink.href = "#";

    timerDiv.appendChild(timerLink);
    timerDiv.appendChild(resetLink);
    if (time < 0) {
        timerLink.href = "http://e-hentai.org/";
        timerLink.onclick = timerReset;
        timerLink.style.color="red";
        timerLink.innerHTML="Ready";
    } else {
        time = Math.round(time / 1000);
        minute = Math.floor(time / 60);
        second = time - (minute * 60);
        timerLink.innerHTML = minute + ":" + (second < 10 ? "0" : "") + second;
        timerID = setInterval(timerUpdate, 1000);
    }
    document.body.appendChild(timerDiv);
}                          
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post Dec 19 2013, 14:17
Post #937
ctxl



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HV - Random Encounter Doge for 0.78

Attached File  HVRED_mod078.zip ( 2.29k ) Number of downloads: 454

On the EH main page:
- Reminds you of your last HV difficulty
- Saves the last Random Encounter URL
- Tells you when the next dawn is going to occur

In HV:
- Only active outside of combat
- Displays the same information in the sidebar

Uses a background page to pass localStorage across domains. Chrome only.

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post Dec 19 2013, 22:01
Post #938
Pillowgirl



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Rofl ctxl.

+1

This post has been edited by Pillowgirl: Dec 19 2013, 22:02
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post Dec 20 2013, 03:07
Post #939
treesloth



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Anyone know if the latest HV stat tracker records various resists of player's offensive spell? I want to test how good Penetrator is at different # of potency levels. I have 5.6.5.1, and it does not record any resist. Thanks
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post Dec 20 2013, 06:11
Post #940
Pillowgirl



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I spoke too soon, the timer script from ctxl isn't working in my Iron 28.
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post Dec 20 2013, 12:29
Post #941
ctxl



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What does this do? See the original post.

HV - Random Encounter Doge for 0.78 update 1

Attached File  HVRED_mod078_2.crx.zip ( 2.53k ) Number of downloads: 125

- Google Chrome version.
- Time since last RE now increments every minute. Accurate to the second, assuming your system clock is synchronized.
- Hours until next DotD now decrements every hour.

Attached File  HVRED_Firefox_mod078.user.js.zip ( 1.61k ) Number of downloads: 101

- Firefox version. Tested with Scriptish. Same features.

And no, doge will not track how close you are to the limit of 24 random encounters per day.

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post Dec 20 2013, 14:07
Post #942
holy_demon



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QUOTE(FiniteA @ Sep 21 2013, 11:50) *

[pastie.org] HV Keybind 2.5.0

This one should work now. It now correctly disables and reenables the default onkeydown, as suggested by greentea039.


Just thought to share my finding with everyone, especially mages, who uses HV Keybind

copy this at the top of the source code (below all the variable declaration)
CODE

Bind(KEY_1, function() {
    Cast("Weaken")();
    TargetMonster(1)();
});


What it does is that pressing 1 will now cast Weaken on monster 1, instead of just hitting it like normal.

Replace "Weaken" with any spell of your choosing (preferably T1 spells with no cooldown), and do the same to KEY_2, KEY_3, etc... Now you can play mage exactly like melee (which made mage even more superior than melee, darn I need to switch...) xD

EDIT: 2nd code removed

This post has been edited by holy_demon: Dec 20 2013, 14:41
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post Dec 20 2013, 14:39
Post #943
varst



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The second one would violate the 'Any automation or semi-automation of gameplay beyond a single "action" ' so no.
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post Dec 20 2013, 14:43
Post #944
holy_demon



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QUOTE(varst @ Dec 20 2013, 23:39) *

The second one would violate the 'Any automation or semi-automation of gameplay beyond a single "action" ' so no.


Well I removed that code. It wouldn't work anyway, unless you modify other some functions.

This post has been edited by holy_demon: Dec 20 2013, 14:44
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post Dec 20 2013, 18:37
Post #945
Amaduyu Mitsumi



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QUOTE(ctxl @ Dec 20 2013, 17:29) *

HV - Random Encounter Doge for 0.78 update 1

Apparently hourlies must be triggered on the exact e-hentai.org page for the script to do its tracking functions. I just went into an hourly from the User Control Panel page (https://e-hentai.org/?spg=usercp) and the script didn't detect that.

My guess is that the script only works on the main page because it modifies the yellowish frame below the ad, which does not show up on other sub pages. (IMG:[invalid] style_emoticons/default/ph34r.gif)

Other than my little nitpick, your script is working fine. Much thanks your Doge. Such meme. (IMG:[invalid] style_emoticons/default/tongue.gif)
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post Dec 20 2013, 21:25
Post #946
Gasior



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HV Equipment Comparison 0.6.3.0

Attached File  HVEquipCompare_0.6.3.0.user.zip ( 19.41k ) Number of downloads: 137

[userscripts.org] HV Equipment Comparison 0.6.3.0

- Updated to HV 0.78;
- Added calculation PXP1EXP and IW rounds in 'W' view, e.g. '320 (51)'
-- calculation script taken from "HV Equipment Attribute Viewer 1.0" by greentea039 (I hope he will not be angry. (IMG:[invalid] style_emoticons/default/unsure.gif))
- 'W' will show base values on MouseOver PopUp when PXP10
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post Dec 21 2013, 00:10
Post #947
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QUOTE(Kagoromo @ Dec 20 2013, 08:37) *

Apparently hourlies must be triggered on the exact e-hentai.org page for the script to do its tracking functions.

Change: if (document.location.href === 'https://e-hentai.org/') {
to: if (document.location.href.indexOf('https://e-hentai.org/') != -1) {

If you want it to detect encounters throughout the site.
It's not default behavior because doing so fouls up HV performance something fierce for me. No idea why.

Chrome users: unzip .CRX, edit contentscript.js, enable developer mode, load unpacked extension.

QUOTE(Kagoromo @ Dec 20 2013, 08:37) *

Other than my little nitpick, your script is working fine. Much thanks your Doge. Such meme. :P

Many welcome. Attached Image
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