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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Oct 22 2013, 14:53
Post #881
ctxl



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HV - Track Drops for 0.77
[pastebin.com] Version 2.1.1 now has mostly-accurate round counting and stats for nerds. Otherwise, it's just like 2.1.

The Non-HVTD data bit is just there to give you an idea of how much localStorage is being used by other scripts.
You should reset the drop data once it reaches 1MB, as most browsers allow around 2.5MB of localStorage per origin/domain.
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post Oct 25 2013, 13:48
Post #882
varst



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HV Equipment Comparison Script Update. Thanks ggxxsol!

[userscripts.org] http://userscripts.org/scripts/show/173494

Fix some issues caused by changes in wiki presentation.

This post has been edited by varst: Oct 25 2013, 13:49
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post Oct 27 2013, 08:37
Post #883
aided



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I tried to modify Equipment Comparison Script, to adjust values to 0.77 updated wiki and see comparison in two demical places. And I thought it was almost done...but some error occured in Leather Boots section. W and E key doesn't work in specific quality(e.g. under Average-E only on strike, Sup-both).
I used Plate section to create Leather section, and I didn't touch something that can make this problem...actually I don't know JavaScript(I only learded VB about...12 years ago?), so I just "modified" existing scripts.
I think the rest parts are ok, so I'm using this now...but something uncomfortable remains.

I solved the problem myself...just one wrong letter found.

Attached File  hentaiverse_equipment_comparison_0.77.zip ( 12.75k ) Number of downloads: 75

Umm...is it bad manner to do this without noticing the original creator? I'm a little bit worried about it...

This post has been edited by aided: Oct 27 2013, 12:54
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post Nov 1 2013, 17:09
Post #884
f_riz



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QUOTE(ctxl @ May 19 2013, 12:44) *

Item Menu. kudos to tiap again, changes are as follows:
line 34 : var target = item.querySelector('.fd2 > div');
line 142 : var temp = data.match(/equips.set\((\d+),\s?'(.+?)'\)/);

Attached File  itemmenu.user.js.zip ( 2.22k ) Number of downloads: 156



I just made a mistake that I salvaged a valuable equip while moogle. (IMG:[invalid] style_emoticons/default/cry.gif)

I think some actions in moogle are unecessary.

So I add several lines in Item Menu.

if (document.location.href.match(/ss\=mm/))
hideMenu('Salvage','Upgrade','Enchant','Item World');
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post Nov 2 2013, 09:54
Post #885
yobi00



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QUOTE(aided @ Oct 27 2013, 15:37) *

I tried to modify Equipment Comparison Script, to adjust values to 0.77 updated wiki and see comparison in two demical places.
Thanks for your effort in updating the script!
It might be a personal preference, but I liked the old comparison method with whole values,
since they only change in increments of one when the "Base multiplier/Fluctuation" is taken into account,
bar for slight variation in "Quality Bonus".
For anyone wanting the old behaviour back (I think that it doesn't break anything):
CODE
--- hentaiverse+equipment+comparison+0.77.user.js    2013-10-27 19:50:38.000000000 +0900
+++ hentaiverse+equipment+comparison+0.77.user.js.mod    2013-11-02 16:37:55.531565591 +0900
@@ -45,7 +45,7 @@
            resultStr='Error';
            break;
            }
-                equipResult = (baseData[i + offset] - equipData).toFixed(2);
+                equipResult = ((baseData[i + offset] - equipData) / multiplier).toFixed(0);
                if (equipResult != 0)    resultStr+= '-' + equipResult;
                break;
        }


This post has been edited by yobi00: Nov 2 2013, 10:08
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post Nov 2 2013, 22:22
Post #886
ctxl



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HV - Track Drops
[pastebin.com] Version 2.1.2 tracks when you last had a random encounter.
It then displays remaining time until the next RE (or DotD) in the page title.

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post Nov 3 2013, 02:50
Post #887
eramosat



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QUOTE(aided @ Oct 27 2013, 02:37) *

I tried to modify Equipment Comparison Script, to adjust values to 0.77


thank you!

QUOTE(yobi00 @ Nov 2 2013, 03:54) *

Thanks for your effort in updating the script!
It might be a personal preference, but I liked the old comparison method with whole values...
For anyone wanting the old behaviour back


thank you too!
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post Nov 4 2013, 10:27
Post #888
evanpiper896



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Is there a way to preserve user settings for the STAT script somehow after I clear my cookies/cache?
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post Nov 5 2013, 07:01
Post #889
ctxl



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QUOTE(evanpiper896 @ Nov 4 2013, 00:27) *
Is there a way to preserve user settings for the STAT script somehow after I clear my cookies/cache?

This allows you to import/export all localStorage data on HV.
Useful for copying settings between browsers.

Attached File  localstorage.user.zip ( 944bytes ) Number of downloads: 105

You'll find it at the bottom of Character > Settings.

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Due to base-64 limitations, Unicode characters will become gibberish upon export.
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post Nov 5 2013, 10:50
Post #890
aided



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QUOTE(yobi00 @ Nov 2 2013, 07:54) *

Thanks for your effort in updating the script!
It might be a personal preference, but I liked the old comparison method with whole values,
since they only change in increments of one when the "Base multiplier/Fluctuation" is taken into account,
bar for slight variation in "Quality Bonus".
For anyone wanting the old behaviour back (I think that it doesn't break anything)


Thanks for your advice! I made a little variation of that script again.
It's not a big change. All I did is only this.

Attached Image

First thing is numbers under decimal point. Most shops use only one decimal place, so I did it.
Second thing is double comparison. I had a club that has Ex-3.41 WD, but it was actually Sup+0.06 - more close to max than exmax. So this is added.

In the zip, two files exists. One with ~modified.user is before yobi00's advice, and one with ~modified+again.user is after yobi00's advice - it uses multiplier when calculating numbers. You may use whatever you like.

Attached File  hentaiverse_equipment_comparison_0.77plus_modified_again.user.zip ( 26.2k ) Number of downloads: 92


special thanks to Cats Lover, that he gave me a hand to make double comparison active.


Oh, a little bit more - my friends using this script claimed about ADB of Power Slaughter, so only that numbers are 0.76 wiki version.

This post has been edited by aided: Nov 6 2013, 02:51
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post Nov 5 2013, 13:28
Post #891
Pillowgirl



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Seeing all these base scripts makes me glad i can estimate value and quality of an item at a glance without having to open a ranges page or compare items.

This post has been edited by Pillowgirl: Nov 5 2013, 13:29
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post Nov 6 2013, 03:15
Post #892
hihohahi



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For the HV Keybind 2.5.0, any way for Cast function not deselect a spell if it's already selected?
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post Nov 7 2013, 16:58
Post #893
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QUOTE(aided @ Nov 5 2013, 08:50) *

Thanks for your advice! I made a little variation of that script again.
It's not a big change. All I did is only this.

Attached Image

First thing is numbers under decimal point. Most shops use only one decimal place, so I did it.
Second thing is double comparison. I had a club that has Ex-3.41 WD, but it was actually Sup+0.06 - more close to max than exmax. So this is added.

In the zip, two files exists. One with ~modified.user is before yobi00's advice, and one with ~modified+again.user is after yobi00's advice - it uses multiplier when calculating numbers. You may use whatever you like.

Attached File  hentaiverse_equipment_comparison_0.77plus_modified_again.user.zip ( 26.2k ) Number of downloads: 92


special thanks to Cats Lover, that he gave me a hand to make double comparison active.
Oh, a little bit more - my friends using this script claimed about ADB of Power Slaughter, so only that numbers are 0.76 wiki version.


thanks for the update.
i have some doubts though:
i probably don't get how it's supposed to work but since in your version the numbers are precise to the second decimal i did the math manually with the numbers on the wiki and checked them and they don't match.

also both versions fail to open the right tab and highlight the stats when i press R (firefox)

This post has been edited by Malenk: Nov 7 2013, 17:26
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post Nov 8 2013, 03:09
Post #894
aided



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QUOTE(Malenk @ Nov 7 2013, 14:58) *

thanks for the update.
i have some doubts though:
i probably don't get how it's supposed to work but since in your version the numbers are precise to the second decimal i did the math manually with the numbers on the wiki and checked them and they don't match.

also both versions fail to open the right tab and highlight the stats when i press R (firefox)


Umm...I just adjusted existing script, so I don't fully understand this. The calculation is done by (equipment number - base number(manual input by wiki)), and '~+again' has ( / multiplier) added. In my computer, the former one works precisely, with ±0.01 error. You may compare both.
And about the highlight problem, I suffered the same thing - from original script. I want to solve it, but I don't know how.

This post has been edited by aided: Nov 8 2013, 03:11
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post Nov 8 2013, 07:06
Post #895
Ashley Winter



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Thanks so much for the STAT script (IMG:[invalid] style_emoticons/default/smile.gif) Being able to see monsters' HP is a real help!
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post Nov 16 2013, 03:47
Post #896
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QUOTE(aided @ Nov 5 2013, 00:50) *

Thanks for your advice! I made a little variation of that script again.
It's not a big change. All I did is only this.

Attached Image

First thing is numbers under decimal point. Most shops use only one decimal place, so I did it.
Second thing is double comparison. I had a club that has Ex-3.41 WD, but it was actually Sup+0.06 - more close to max than exmax. So this is added.

In the zip, two files exists. One with ~modified.user is before yobi00's advice, and one with ~modified+again.user is after yobi00's advice - it uses multiplier when calculating numbers. You may use whatever you like.

Attached File  hentaiverse_equipment_comparison_0.77plus_modified_again.user.zip ( 26.2k ) Number of downloads: 92


special thanks to Cats Lover, that he gave me a hand to make double comparison active.
Oh, a little bit more - my friends using this script claimed about ADB of Power Slaughter, so only that numbers are 0.76 wiki version.


I have a question about equipment comparison script.

I saw older version of script printed out GODLIKE, if the equipment was upgraded beyond Legendary max value. Does it still do that or it is fixed to print out base value?

It was one of the main reason I didnt use the script, but to think about it.. What dah heck, I will never use upgraded legendary in near future anyway. Well, thanks for the script.
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post Nov 17 2013, 06:47
Post #897
FiniteA



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I wrote a script that renders a one-click-sell-all buttons in EQ shop. After confirm, it will sell all items of all types. Save time to sell each type one by one.

[dpaste.com] http://dpaste.com/1468339/

Attached File  hvOneClick.user.js.zip ( 1.27k ) Number of downloads: 87


This post has been edited by FiniteA: Nov 17 2013, 07:03
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post Nov 17 2013, 07:50
Post #898
aided



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QUOTE(walkleft @ Nov 16 2013, 01:47) *

I have a question about equipment comparison script.

I saw older version of script printed out GODLIKE, if the equipment was upgraded beyond Legendary max value. Does it still do that or it is fixed to print out base value?

It was one of the main reason I didnt use the script, but to think about it.. What dah heck, I will never use upgraded legendary in near future anyway. Well, thanks for the script.


Umm, you mean that you want Leg+x.x, rather than GODLIKE? If then, this might not fill your demand. This shows Peer-x.x over Leg-x.x, but over Peer is GODLIKE. Maybe I have to think about that...
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post Nov 17 2013, 15:20
Post #899
letmegitdat



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QUOTE(walkleft @ Nov 15 2013, 20:47) *

I have a question about equipment comparison script.

I saw older version of script printed out GODLIKE, if the equipment was upgraded beyond Legendary max value. Does it still do that or it is fixed to print out base value?

It was one of the main reason I didnt use the script, but to think about it.. What dah heck, I will never use upgraded legendary in near future anyway. Well, thanks for the script.


Yes it still prints godlike...but...the script is really extremely buggy

example:
CRIT:-15.97
http://hentaiverse.org/pages/showequip.php...;key=ce402ce2b6

INT:Sup-10.07 (PEERLESS = 8.74)
http://hentaiverse.org/pages/showequip.php...;key=e22f45d3e7

PMI:Sup-13.16
http://hentaiverse.org/pages/showequip.php...;key=36b63527ff

ADB:Sup-16.09 = Ex+1.00
http://hentaiverse.org/pages/showequip.php...;key=2e4caac651

these are just a couple of random ones...

This post has been edited by letmegitdat: Nov 17 2013, 15:22
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post Nov 19 2013, 02:27
Post #900
aided



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QUOTE(letmegitdat @ Nov 17 2013, 13:20) *

Yes it still prints godlike...but...the script is really extremely buggy

example:
CRIT:-15.97
http://hentaiverse.org/pages/showequip.php...;key=ce402ce2b6

INT:Sup-10.07 (PEERLESS = 8.74)
http://hentaiverse.org/pages/showequip.php...;key=e22f45d3e7

PMI:Sup-13.16
http://hentaiverse.org/pages/showequip.php...;key=36b63527ff

ADB:Sup-16.09 = Ex+1.00
http://hentaiverse.org/pages/showequip.php...;key=2e4caac651

these are just a couple of random ones...


Oh my....what happened? If you're using the script with multiplier, you may see something different that I see. I'm using one without multiplier, and I see Crit:Sup-1.7, INT:Sup-3.0, PMI:Sup-2.8. About Power helmet ADB, I found some errors(by your pointing. thx!). It may print out right numbers now(still not EXACTLY correct, but it can be some help). Use this one, and please tell me if you suffer same trouble.

Attached File  hentaiverse_equipment_comparison_0.77plus_modified_.user.zip ( 13.09k ) Number of downloads: 56


This post has been edited by aided: Nov 19 2013, 02:29
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