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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Jul 7 2013, 15:58
Post #781
千石 撫子



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[userstyles.org] [Hentaiverse Chrome Custom font CSS]Fix moogle attach display.

updated a new version
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post Jul 7 2013, 16:04
Post #782
eqwer



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QUOTE(ChosenUno @ Jul 4 2013, 08:38) *

Not allowed I think, since you have to select a spell as well as select a monster, which is forbidden by 10b (IMG:[invalid] style_emoticons/default/tongue.gif)

how about a button that can toggle the t1 spell on, then use mouse to swipe them? no selecting involved
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post Jul 8 2013, 02:46
Post #783
Lement



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eqwer: Is mage so much more durable now that you can afford to do that (IMG:[invalid] style_emoticons/default/unsure.gif) ?

Anyway, the simplest way I can figure is binding middle mouse button to "R" key or such. Hold it down and swipe.

I don't plan to write anything like it though, given that I'm no longer mage (IMG:[invalid] style_emoticons/default/tongue.gif).

This post has been edited by Lement: Jul 8 2013, 02:47
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post Jul 8 2013, 07:17
Post #784
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QUOTE(Lement @ Jul 8 2013, 02:46) *

eqwer: Is mage so much more durable now that you can afford to do that (IMG:[invalid] style_emoticons/default/unsure.gif) ?

Anyway, the simplest way I can figure is binding middle mouse button to "R" key or such. Hold it down and swipe.

I don't plan to write anything like it though, given that I'm no longer mage (IMG:[invalid] style_emoticons/default/tongue.gif).

i have a pxp 110 crude... that make me very durable (can fight without buffs)
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post Jul 9 2013, 23:32
Post #785
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QUOTE(FiniteA @ May 21 2013, 08:46) *

I modified Keybind. It should work (on chrome at least), but I can't be sure.

Now it becomes Use("Mana") instead of UseNext(ManaPotion)...
Scrolls should be similar, but I lack the training to test.

[pastie.org] http://pastie.org/7936912



Please modify
add "recast"
I want recast key "R" -> "+"(keypad)
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post Jul 13 2013, 15:33
Post #786
richlich



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QUOTE(Lement @ Jun 9 2013, 00:41) *

Created new extension for HV meleeing, since delays were annoying. For Chrome:

Mousemelee 0.1:
Mousemelee 0.11:
Mousemelee 0.12:

Mousemelee 0.13: [attachmentid=26341]

Features:
→Clicks on the monster you're hovering over
°note that it may need one additional movement on non-monster/another monster at times to stop meleeing current monster.
°note that which window is active has no effect on this.
→Hides dead monsters to avoid stupid switching delays.

Enjoy! Ideas and fixes are welcome!

Edits:

0.11: 3rd and 4th-level class control was checking the existence of 2nd level ones.
0.12: hides schoolgirls too. Probably doesn't hide bosses or ultimates.
0.13: hides all dead monsters.


How to DL it (IMG:[invalid] style_emoticons/default/blink.gif) ?

Found it (IMG:[invalid] style_emoticons/default/cool.gif) ,going to try it.

This post has been edited by richlich: Jul 13 2013, 16:12
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post Jul 15 2013, 05:09
Post #787
Ichy



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How about a little scrip which will determine your average DPS? (IMG:[invalid] style_emoticons/default/laugh.gif)
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post Jul 15 2013, 10:33
Post #788
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QUOTE(Ichy @ Jul 15 2013, 03:09) *

How about a little scrip which will determine your average DPS? (IMG:[invalid] style_emoticons/default/laugh.gif)

hv stat too heavy?
upd: just looked in hvStat and found this: "/^You (hit|crit) (.+?) for (\d+(?:\.\d+)?) (.+?) damage\.$/"
but left lots of work in analizing text (not counting already counted damage, counting turns, etc).
So no, it will not be small and fast. fuck this crap, im going sleep (IMG:[invalid] style_emoticons/default/sleep.gif)

This post has been edited by VriskaSerket: Jul 15 2013, 13:52
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post Jul 15 2013, 12:08
Post #789
Lement



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@Ichy: I recommend a stopwatch.
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post Jul 15 2013, 17:43
Post #790
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QUOTE(Lement @ Jul 15 2013, 12:08) *

@Ichy: I recommend a stopwatch.

A stopwatch does not keep track of the damage I do (IMG:[invalid] style_emoticons/default/tongue.gif)

DPS would be the ultimate E-Penis Measurement tool for HV as you need good gear and connection to get good DPS.
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post Jul 15 2013, 18:15
Post #791
Lement



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No, but you can keep track of the rounds you do.
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post Jul 15 2013, 20:29
Post #792
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Can anyone fix this script for creating shop listings? Game updates broke it... and the original creator, El, is no longer with us.

CODE
javas cript: var eType = ""; var part1url = ""; var accall = {}; common.set_text_selected = function(){}; common.show_popup_box = function(z1,z2,z3,z4,z5,z6,z7,html) { eType = html.replace(/<[^>]*>/g, "").replace(/^([^&]*) &.*$/, "$1"); }; equips.set_equipmentcopy = function(eid, key){ part1url = "http://hentaiverse.org/pages/showequip.php?eid=" + eid + "&key=" + key; }; shops.set_selected_item = function(position, eid, zzzz, price, name) { if(position != "item_pane")return; var c = eType; var c2 = (name.replace(/(Ethereal|Fiery|Arctic|Shocking|Tempestuous|Hallowed|Demonic|Astral) /, "").replace(/(\S+)-(trimmed|adorned|tipped) /, "").replace("Dragon Hide", "Dragon-Hide").replace(/(Gold|Silver|Bronze|Diamond|Ruby|Emerald|Mithril|Prism|Platinum|Steel|Titanium|Iron|Sapphire) /,"") + " unknown").replace(/^(\S+)\s+(\S+)\s+(\S+)(\s.*)?$/, {"One-handed Weapon": "$2", "Two-handed Weapon": "$2", "Staff": "$2", "Shield": "$2", "Cloth Armor": "$3", "Light Armor": "$3", "Heavy Armor": "$3"}[c]); var c2s = {"Cap": "Head", "Robe": "Body", "Gloves": "Hands", "Pants": "Legs", "Shoes": "Feet", "Helmet": "Head", "Cuirass": "Body", "Armor": "Body", "Gauntlets": "Hands", "Greaves": "Legs", "Leggings": "Legs", "Sabatons": "Feet", "Breastplate": "Body", "Boots": "Feet", "Coif": "Head", "Hauberk": "Body"}[c2]; if(c2s) c2 = c2s; if(!accall[c])accall[c]={}; if(!accall[c][c2])accall[c][c2]=[]; accall[c][c2].push({s: "[url=" + part1url + "]" + name + "[/url]\n"}); }; function go(){ accall = {}; var el = document.getElementsByClassName("eqdp"); for(var i = 0; i < el.length; i++) { el[i].onmouseover(); el[i].onclick(); } var s = ""; for(var c in accall) { s += "[color=#000099][b][size=3]" + c + "[/size][/b][/color]\n"; for(var c2 in accall[c]) { s += "[b]" + c2 + "[/b]\n"; for (var i = 0; i < accall[c][c2].length; i++) s += accall[c][c2][i].s; s += "\n"; }} document.body.innerHTML = s.replace(/\n/g, "<br />"); }; go();
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post Jul 16 2013, 02:47
Post #793
FiniteA



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QUOTE(ChosenUno @ Jul 4 2013, 14:38) *

Not allowed I think, since you have to select a spell as well as select a monster, which is forbidden by 10b (IMG:[invalid] style_emoticons/default/tongue.gif)

What if I default 'click' to cast a T1 magic (IMG:[invalid] style_emoticons/default/biggrin.gif)
Then mage can auto-attack like melee (IMG:[invalid] style_emoticons/default/biggrin.gif) (IMG:[invalid] style_emoticons/default/biggrin.gif)
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post Jul 16 2013, 02:58
Post #794
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QUOTE(difso @ Jul 10 2013, 05:32) *

Please modify
add "recast"
I want recast key "R" -> "+"(keypad)


How was this done in the previous version? It seems this action needs to remember your previous state.
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post Jul 16 2013, 03:10
Post #795
FiniteA



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[pastie.org] http://pastie.org/8144340

Upon a request, I added Toogle Focus/Spirit in HVKeybind.
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post Jul 17 2013, 01:49
Post #796
Lement



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@FiniteA: recast is native HV action - on way you can do it is by returning the event of pressing R to it.

@Jarun: ctxl has created new shop system script, the thread is in WTS due editing privileges.
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post Jul 24 2013, 02:03
Post #797
FiniteA



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QUOTE(Lement @ Jul 17 2013, 07:49) *

@FiniteA: recast is native HV action - on way you can do it is by returning the event of pressing R to it.

@Jarun: ctxl has created new shop system script, the thread is in WTS due editing privileges.


But the recast function would not be defined in the scope of our userscript, right? (IMG:[invalid] style_emoticons/default/blink.gif)
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post Jul 24 2013, 02:17
Post #798
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Seeing mousemelee, is it legal that I have script, which is a variant of keybind:

1. Press one key;
2. the spell Gale is binded to all monsters' mouseover,
3. until the same key is pressed again to turn off.
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post Jul 24 2013, 20:54
Post #799
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Quickbar 2 looks like its broken in the version 0.76.

I like the new longer Quickbar in 0.76, but I still love having a second quickbar.

Is there an update mentioned somewhere that I missed?

Thank you
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post Jul 24 2013, 22:01
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Ichy



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QUOTE(FiniteA @ Jul 24 2013, 02:17) *

Seeing mousemelee, is it legal that I have script, which is a variant of keybind:

1. Press one key;
2. the spell Gale is binded to all monsters' mouseover,
3. until the same key is pressed again to turn off.

I fear this is against the more than one action rule.
Maging would be silly fast on normal with that (IMG:[invalid] style_emoticons/default/laugh.gif)
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