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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Jun 9 2013, 18:38
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
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I hope he specifies, I kinda want the hiding monsters
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Jun 9 2013, 18:42
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
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QUOTE(skillchip @ Jun 9 2013, 18:38) I hope he specifies, I kinda want the hiding monsters
Is he in the chat right now? then ask him (IMG:[ invalid] style_emoticons/default/tongue.gif) I liked the moueseover. It could have been upgraded so you can use spells with the mouse buttons and stuff. This post has been edited by Ichy: Jun 9 2013, 18:45
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Jun 9 2013, 19:01
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
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Well I just wonder if its not allowed together, or which piece is the banned part
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Jun 9 2013, 21:47
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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QUOTE(PowerOfTwo32 @ Jun 9 2013, 19:15) What specifically is not allowed?
QUOTE <tenboro>any behavior that has the function of picking a target automatically, regardless of the actual method
<tenboro> you can hide monsters, but you'd have to do it in a way that doesn't move the rest into position
<tenboro> if your script interprets the page in any way to pick a target or action, it's banned <tenboro> don't bother discussing it <tenboro> like I said: any behavior that has the function of picking a target automatically, regardless of the actual method, is not allowed
<Jenga> doesn't the 'r' key do that already ? <tenboro> it repeats last target, it doesn't pick one <tenboro> whether you move the cursor to hit the monster or move the monster to hit the cursor is totally irrelevant
<tenboro> you can hide monsters, but you'd have to do it in a way that doesn't move the rest into position
Basically, while using onmouseovers for actions in itself is allowed(as one could do for, say, gem or spirit stance button) hiding dead monsters in a way that moves the alive ones( *prods display:none with a stick*) isn't allowed. Or moving cursor into position, same deal. It is unclear if still/moving hover->click is ok or not. (Haven't received reply yet.) But this would clean the q up for those who don't irc. He could have told me before I uploaded it as I discussed it plenty on irc...oh well
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Jun 9 2013, 21:53
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
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I hope mouseover will be allowed since it is a fresh new method to play this game (IMG:[ invalid] style_emoticons/default/wub.gif) If it is I may add some hotkeys to my spare mouse buttons for even more fun.
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Jun 10 2013, 02:47
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
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Swing the mouse like a paintbrush, wipe away your foes
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Jun 10 2013, 07:20
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
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QUOTE(skillchip @ Jun 10 2013, 02:47) Swing the mouse like a paintbrush, wipe away your foes
and then someone make a script to make the mobs flee from your cursor (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jun 10 2013, 08:06
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ctxl
Group: Members
Posts: 425
Joined: 20-May 12
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QUOTE(Ichy @ Jun 9 2013, 22:20) and then someone make a script to make the mobs flee from your cursor (IMG:[ invalid] style_emoticons/default/laugh.gif) explorerpony should make this script compulsory for everyone that complains about a new patch.
hvnope.user.zip ( 777bytes )
Number of downloads: 137
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Jun 10 2013, 08:14
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
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QUOTE(ctxl @ Jun 10 2013, 08:06) explorerpony should make this script compulsory for everyone that complains about a new patch.
hvnope.user.zip ( 777bytes )
Number of downloads: 137 (IMG:[ invalid] style_emoticons/default/laugh.gif)
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Jun 10 2013, 20:10
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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QUOTE(Ichy @ Jun 9 2013, 22:53) I hope mouseover will be allowed since it is a fresh new method to play this game (IMG:[ invalid] style_emoticons/default/wub.gif) If it is I may add some hotkeys to my spare mouse buttons for even more fun. QUOTE <tenboro> should be fine 0.131:
Mousemelee.crx.zip ( 1.57k )
Number of downloads: 1965changelog: removed hiding dead monsters. (for those interested, visibility: hidden is still allowed, but saw no point)
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Jun 10 2013, 22:21
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
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Jun 10 2013, 22:58
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eramosat
Group: Gold Star Club
Posts: 1,366
Joined: 9-October 10
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QUOTE(ctxl @ Jun 10 2013, 02:06) explorerpony should make this script compulsory for everyone that complains about a new patch.
hvnope.user.zip ( 777bytes )
Number of downloads: 137awesome.
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Jun 11 2013, 10:46
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eqwer
Group: Members
Posts: 2,467
Joined: 19-June 11
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does magic attack by mouseover is possible?
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Jun 11 2013, 12:25
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
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QUOTE(eqwer @ Jun 11 2013, 10:46) does magic attack by mouseover is possible?
should be possible but I guess it is more than allowed.
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Jun 11 2013, 12:32
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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Not sure what you mean. In the above script, you can click silence, then hover on mobs - it will first cast silence then keep meleeing.
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Jun 11 2013, 12:35
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Ichy
Group: Catgirl Camarilla
Posts: 13,061
Joined: 19-February 09
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QUOTE(Lement @ Jun 11 2013, 12:32) Not sure what you mean. In the above script, you can click silence, then hover on mobs - it will first cast silence then keep meleeing.
I think he means select a spell and auto spam it on mouseover until it is dead.
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Jun 11 2013, 12:42
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,186
Joined: 20-March 11
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QUOTE(Ichy @ Jun 11 2013, 18:35) I think he means select a spell and auto spam it on mouseover until it is dead.
But I'd guess that's more than one action.
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Jun 11 2013, 13:25
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eqwer
Group: Members
Posts: 2,467
Joined: 19-June 11
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QUOTE(Lement @ Jun 11 2013, 12:32) Not sure what you mean. In the above script, you can click silence, then hover on mobs - it will first cast silence then keep meleeing.
i have not tried the script yet, i am using firefox i mean after i press a key to choose a magic spell, then does it attack when i mouse over a mob? -------------------------------------- it does good job in chrome, but i guess a mage need to be really strong, otherwise might be kill easily by mobs This post has been edited by eqwer: Jun 11 2013, 13:43
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Jun 11 2013, 13:50
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Lement
Group: Members
Posts: 2,977
Joined: 28-February 12
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it just changes hovers to clicks, basically. if you had spell selected, it casts it.
@MNP: Quite possibly, but not 100% on that - see reply on "R" key.
In any case, I don't think you want that with all those CDs. It'd be only useful for prof training....
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Jun 12 2013, 08:31
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crute
Group: Gold Star Club
Posts: 1,599
Joined: 7-May 12
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QUOTE(ctxl @ Jun 10 2013, 14:06) explorerpony should make this script compulsory for everyone that complains about a new patch.
hvnope.user.zip ( 777bytes )
Number of downloads: 137Implement an osu! like interface, if you don't click the monster at the right timing, the click is null. Is there any script to popup a confirmation once spark triggers? Edit: Found it haha. Didn't realize that my minor additions lacked the functions of mini minor additions, wondering where it went :S This post has been edited by cirrux: Jun 12 2013, 09:32
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