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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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May 18 2013, 20:23
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atest1
Group: Gold Star Club
Posts: 2,689
Joined: 5-October 12
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QUOTE(Ichy @ May 18 2013, 20:07) Fixed minor Additions please! I need my counter and Skill attack on +!
Simple fix: replace .btps to .bte The "replace monster letters" function still need fix, other functions seem to work.
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May 19 2013, 01:16
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08
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Replacing .btps to .bte doesn't seem to do anything for me. HV Minor Additions Multiple Quickbars HV Keybinds HV Equipment Comparison Magic Scores All broken. (IMG:[ invalid] style_emoticons/default/cry.gif)
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May 19 2013, 01:38
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TheGreyPanther
Group: Gold Star Club
Posts: 3,757
Joined: 8-April 11
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QUOTE(Ichy @ May 18 2013, 20:16) RE Notification needs a new place! I second your suggestion! QUOTE(n125 @ May 19 2013, 01:16) Replacing .btps to .bte doesn't seem to do anything for me. HV Minor Additions Multiple Quickbars HV Keybinds HV Equipment Comparison Magic Scores All broken. (IMG:[ invalid] style_emoticons/default/cry.gif) HVstats work! (IMG:[ invalid] style_emoticons/default/tongue.gif) HV Equipment Comparison & Magic Scores should be quite easy to fix but we will see how long it takes. The only risk of it taking a long time is if the developers are AWOL and we don't know it otherwise I am sure somebody will step up.
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May 19 2013, 01:44
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n125
Group: Gold Star Club
Posts: 6,282
Joined: 23-May 08
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QUOTE(TheGreyPanther @ May 18 2013, 16:38) I second your suggestion! HVstats work! (IMG:[ invalid] style_emoticons/default/tongue.gif) HV Equipment Comparison & Magic Scores should be quite easy to fix but we will see how long it takes. The only risk of it taking a long time is if the developers are AWOL and we don't know it otherwise I am sure somebody will step up. That's the case with all of Tiap's scripts: He is no longer supporting them. (IMG:[ invalid] style_emoticons/default/tongue.gif) But yeah, I'll have to switch to STAT for a while. Unless I can get used to playing without any scripts, which will be rough.
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May 19 2013, 06:44
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ctxl
Group: Members
Posts: 425
Joined: 20-May 12
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HV: Minor Additions. Very hastily-done patchwork, so extended features are broken and/or commented out. What should work are: - effect durations - gem icon - turn divider - round counter - channeling ( new! thanks, atest1) hvma2fix+1.user.js = use this in Firefox (usable, but flickers in Chrome) hvma3fix2+1.user.js = use this in Chrome, aka no flickering (untested in Firefox)
hvmafix_1.zip ( 5.73k )
Number of downloads: 238------------------ Inline Difficulty Changer. Removed the non-existent difficulties from the array. kudos to tiap for keeping things simple.
difficulty.user.zip ( 1.46k )
Number of downloads: 380------------------ Item Menu. kudos to tiap again, changes are as follows: line 34 : var target = item.querySelector('.fd2 > div'); line 142 : var temp = data.match(/equips.set\((\d+),\s?'(.+?)'\)/);
itemmenu.user.js.zip ( 2.22k )
Number of downloads: 157This post has been edited by ctxl: May 19 2013, 15:04
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May 19 2013, 06:58
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MidNightPass
Group: Catgirl Camarilla
Posts: 5,186
Joined: 20-March 11
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QUOTE(ctxl @ May 19 2013, 12:44) hvma2fix+1.user.js = use this in Firefox (but flickers in Chrome) hvma3fix2+1.user.js = use this in Chrome, aka no flickering (but untested in Firefox)
[attachmentid=25626]
Great work! This post has been edited by MidNightPass: May 19 2013, 06:59
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May 19 2013, 07:10
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Apocalypse Horsemen
Group: Members
Posts: 8,028
Joined: 29-August 10
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Has anyone tried to get the Hentaiverse Equipment Comparison script to work yet?
How does one compare the equipment in the meantime?
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May 19 2013, 14:41
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atest1
Group: Gold Star Club
Posts: 2,689
Joined: 5-October 12
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QUOTE(ctxl @ May 19 2013, 12:44) HV: Minor Additions. Very hastily-done patchwork, so extended features are broken and/or commented out. What should work are: - effect durations - gem icon - turn divider - round counter hvma2fix+1.user.js = use this in Firefox (usable, but flickers in Chrome) hvma3fix2+1.user.js = use this in Chrome, aka no flickering (untested in Firefox) [attachmentid=25626] ------------------ Inline Difficulty Changer. Removed the non-existent difficulties from the array. kudos to tiap for keeping things simple.
difficulty.user.zip ( 1.46k )
Number of downloads: 380 You only replace 2 .btps with .bte in the round counter part, but the .btps in highlight channeling part is not replaced, so the highlight channeling function would not work.
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May 19 2013, 14:59
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ctxl
Group: Members
Posts: 425
Joined: 20-May 12
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QUOTE(atest1 @ May 19 2013, 05:41) You only replace 2 .btps with .bte in the round counter part, but the .btps in highlight channeling part is not replaced, so the highlight channeling function would not work.
Well.. that's easy enough to change, thanks! Left the old ones up just in case it breaks things, because I haven't tested it yet.Tested hvma3fix2+1.user.js, works fine. Not testing the other one, but I assume it works as well. Also added Item Menu, which just about sums up all of the scripts I care to fix. This post has been edited by ctxl: May 19 2013, 15:06
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May 19 2013, 17:44
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atest1
Group: Gold Star Club
Posts: 2,689
Joined: 5-October 12
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QUOTE(Ichy @ May 19 2013, 02:16) RE Notification needs a new place!
Just change the "470px" to "500px".
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May 19 2013, 18:34
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TheGreyPanther
Group: Gold Star Club
Posts: 3,757
Joined: 8-April 11
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QUOTE(atest1 @ May 19 2013, 17:44) Just change the "470px" to "500px". Thanks for that! I am to lazy to figure it out myself. I fiddled around a bit and I think 1020px looks better
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May 19 2013, 18:53
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skillchip
Group: Catgirl Camarilla
Posts: 5,753
Joined: 31-December 06
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I would like the equipment comparison script updated as soon as possible. Thanks (IMG:[ invalid] style_emoticons/default/smile.gif)
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May 19 2013, 21:53
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ctxl
Group: Members
Posts: 425
Joined: 20-May 12
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I'm not going to fix the equipment comparison script for a variety of reasons. But for those interested in doing so, this may or may not be of much use:
equipment_popup_box_html.zip ( 3.96k )
Number of downloads: 67Just two samples of old and new HTML for the equipment popup box, as the filename would imply.
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May 21 2013, 01:46
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FiniteA
Group: Members
Posts: 2,419
Joined: 3-November 11
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I modified Keybind. It should work (on chrome at least), but I can't be sure. Now it becomes Use("Mana") instead of UseNext(ManaPotion)... Scrolls should be similar, but I lack the training to test. [ pastie.org] http://pastie.org/7936912This post has been edited by FiniteA: May 21 2013, 01:49
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May 21 2013, 04:45
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Falbala456
Group: Members
Posts: 1,176
Joined: 21-April 09
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I don't know if it's a bug but the UI of HVStats is located just over the icon for new messages (IMG:[ invalid] style_emoticons/default/tongue.gif). This post has been edited by Falbala456: May 21 2013, 04:45
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May 21 2013, 05:41
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Teana Lanster
Group: Catgirl Camarilla
Posts: 1,334
Joined: 8-July 10
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QUOTE(ctxl @ May 19 2013, 12:59) Well.. that's easy enough to change, thanks! Left the old ones up just in case it breaks things, because I haven't tested it yet. Tested hvma3fix2+1.user.js, works fine. Not testing the other one, but I assume it works as well.
Also added Item Menu, which just about sums up all of the scripts I care to fix.
Great help for the item menu. Big thanks!
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May 21 2013, 05:43
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dragon695
Group: Members
Posts: 276
Joined: 5-March 12
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QUOTE(n125 @ May 18 2013, 19:16) Replacing .btps to .bte doesn't seem to do anything for me. HV Minor Additions Multiple Quickbars HV Keybinds HV Equipment Comparison Magic Scores All broken. (IMG:[ invalid] style_emoticons/default/cry.gif) Use HV Stat, which Minor Additions was derived from. HV Stat has been updated.
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May 21 2013, 05:57
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trikon000
Group: Gold Star Club
Posts: 1,126
Joined: 17-August 07
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Is anyone still working on the quickbar 2? Or should I just rely on the keybind instead.
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May 21 2013, 12:14
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letmegitdat
Group: Members
Posts: 279
Joined: 5-January 09
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i have quickbar2 fixed w/90% skills including cooldown indicator, but i'm merging it with keybind (next mana pot button, greyed when out of pots, maybe remaining indicator) + "+ key selects best skill" into one cleaner script.
I have about an 1 to 1-1/2 hour a day of play time, I used to do all arenas up to T&T, now I can't get the first page done without turning down difficulty.. I have 1/20th the usual income...can't get enough tokens for 1 fsm let alone daily fsm... my monsters are in the red...
in other words if I haven't quit, I might finish/release something on a weekend... no promises...
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May 22 2013, 02:10
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PowerOfTwo32
Newcomer
Group: Members
Posts: 46
Joined: 14-October 11
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QUOTE(FiniteA @ May 20 2013, 18:46) I modified Keybind. It should work (on chrome at least), but I can't be sure. Now it becomes Use("Mana") instead of UseNext(ManaPotion)... Scrolls should be similar, but I lack the training to test. [ pastie.org] http://pastie.org/7936912QUOTE(letmegitdat @ May 21 2013, 05:14) i have quickbar2 fixed w/90% skills including cooldown indicator, but i'm merging it with keybind (next mana pot button, greyed when out of pots, maybe remaining indicator) + "+ key selects best skill" into one cleaner script.
I have about an 1 to 1-1/2 hour a day of play time, I used to do all arenas up to T&T, now I can't get the first page done without turning down difficulty.. I have 1/20th the usual income...can't get enough tokens for 1 fsm let alone daily fsm... my monsters are in the red...
in other words if I haven't quit, I might finish/release something on a weekend... no promises...
Well I was working on the altered version that FiniteA posted. I think it came out nicely. I fixed some bugs, along with renaming things. I also updated the internal comments to reflect these changes. Skill("Skill name"); Item("Item name"); I removed the pane switching, since it's unnecessary, and slows things down. with Skill(), If a spell was in cooldown, the call to onclick() would throw an error, because spells in cooldown have it removed. So, here's is my version of HV Keybinds:
hvkeybinds.apocalypse.patch.edition.user.js.zip ( 2.5k )
Number of downloads: 229This post has been edited by PowerOfTwo32: May 22 2013, 02:12
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