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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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May 21 2020, 16:36
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Xirtamlih
Lurker
Group: Recruits
Posts: 5
Joined: 5-April 13
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may i ask for how to disable the quick item bar?
and how to modification the position and icon size of the gem bar?
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Jun 11 2020, 17:25
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FruitSmoothie
Group: Members
Posts: 302
Joined: 23-October 12
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HV_SmartMonsterLab seems to have a bug in sorting by level. It seems to think 20-29 > 100-199. Just made a new monster and it's sorting into the middle of my monsters instead of at the bottom as my lowest monster. Any way to quick fix this? Only reason I got the addon, lol.
This post has been edited by FruitSmoothie: Jun 11 2020, 17:31
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Jul 17 2020, 12:58
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peptoprompto
Lurker
Group: Recruits
Posts: 7
Joined: 17-July 20
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What are this codes for, some kind of hentai game!?>?
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Jul 17 2020, 14:59
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Nezu
Group: Catgirl Camarilla
Posts: 3,926
Joined: 29-January 12
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QUOTE(peptoprompto @ Jul 17 2020, 11:58) What are this codes for, some kind of hentai game!?>?
This thread is for scripts players are allowed to use for the Hentaiverse minigame on E-Hentai - go to the Hentaiverse to find out more. You can also go to the Hentaiverse Chat forum to ask questions about the game. This post has been edited by lestion: Jul 17 2020, 14:59
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Oct 18 2020, 20:18
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Noni
Group: Catgirl Camarilla
Posts: 12,917
Joined: 19-February 16
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bump
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Dec 12 2020, 06:22
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Nezu
Group: Catgirl Camarilla
Posts: 3,926
Joined: 29-January 12
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QUOTE(TarryOn @ Dec 11 2020, 21:43) does anyone have a mirror of the download for a potion bar script?
The modern solution is to use Monsterbation for that.
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Jan 1 2021, 17:43
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Grandmasters
Group: Catgirl Camarilla
Posts: 760
Joined: 23-April 19
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QUOTE(nekolor @ Jun 27 2017, 02:24) Track Drops — tracks drops, shrine stuff, monster gifts; click on Stamina Smiley icon to show check a full list of features here: https://forums.e-hentai.org/index.php?showt...p;#entry2733498
HV_Track_Drops.user.js.txt ( 7.24k )
Number of downloads: 133581.Now Players who use HV Utils can use it. Click on ‘Active persona’ to showcheck a full list of features. 2.Let HTTP also can use this script.
HV_Track_Drops_WithHvu.js.txt ( 7.39k )
Number of downloads: 78This post has been edited by Grandmasters: Jan 2 2021, 06:44
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Jan 5 2021, 04:41
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sssss2
Group: Gold Star Club
Posts: 3,925
Joined: 11-April 14
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I made a toy. QUOTE(sssss2 @ Dec 20 2017, 18:51) HV GACHA 1.0[attachmentid=148144] - Go To Shrine and Test Your Luck! - You Can Get Peerless Hallowed Oak Staff of Heimdall in your dream* All the figures are my observations. * T7, T8 and T9 are disabled now due to lack of data, especially the chance of Peerless. This post has been edited by sssss2: Jan 5 2021, 04:44
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Jan 5 2021, 08:54
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Noni
Group: Catgirl Camarilla
Posts: 12,917
Joined: 19-February 16
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QUOTE(sssss2 @ Jan 5 2021, 03:41) I made a toy.
#460: Peerless Tempestuous Willow Staff of Destruction (Gacha equip, not real) Funny little game, gives good insights in what you can expect.
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Jan 18 2021, 00:34
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Grandmasters
Group: Catgirl Camarilla
Posts: 760
Joined: 23-April 19
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I tried to fix HV Utils to adapt to ISEKAI world. But it is not fully completed, hope someone will relay.
hvutils_isekai.js.txt ( 330.44k )
Number of downloads: 100 Almost all except Set/Persona, MM, SS, Enchant and Repair Pane can be used.
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Jan 22 2021, 00:50
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drgoku
Group: Gold Star Club
Posts: 482
Joined: 4-April 12
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Some time ago I tried Track Drops but never managed to make it work, then I pretty much gave up and tried to modify HVUtils and Monsterbation to make the tracking, and somehow I managed it to work. Long story short, I upgraded it little by little and when 0.87 came, new versions of the two scripts also were released, that mean I'd have to modify these too, but I decided to make a standalone script. After polishing it a little bit and testing for a few days, I think it's ready to be shared with you guys. Here's my version of HentaiVerse Drop Log
Hentaiverse_Drop_Log_0_4_0.user.js.txt ( 50.8k )
Number of downloads: 259- This script will track all drops in HentaiVerse, from consumables to salvaged equipment.
- The code for drop detection is
stolen from based on Monsterbation, so thanks to sickentide for the amazing extension. - Also this is partially based on the old HV - Track Drops script, so also thanks to nekolor and Grandmasters.
How to use- Once installed it will run automatically in the background
- If you're using HVtoolBox or no out-of-battle extension, click anywhere in the stamina section to open the log.
- HVUtils users will instead see a "Drop log" button in the bottom bar (where credits/lottery appears).
- The window will show in the top part the complete log, and in the lower part the one which corresponds to the current difficulty level.
- To see the log for a particular difficulty level, change the difficulty and reload the page.
- Isekai log will only show while you're on isekai mode.
Features- No other script is required to run this one.
- Persistent and isekai are tracked apart from each other.
- It will also create additional logs for each difficulty.
- You can track salvaged equipment and materials apart from other drops (see options).
- Equip type and quality are tracked.
- Also tracks EXP, credits and proficiency.
Known limitations- This script is in beta, it might track something wrong or have unintended behavior. Feel free to message me if you find any bugs.
- If you use HVtoolBox or HVUtils to change the difficulty in the top bar the internal tracker will not be notified until you change the page. This means if you start a battle right after changing the difficulty, the materials will be saved in the wrong diffictuly log. The current workaround is to remember to reload the page after you change the difficultly. Vainilla users don't have to worry about this issue, as closing the configuration window will change the page.
- In isekai, the script will not detect the difficulty of the Tower, it will log the data in the global difficulty selection. The current workaround is changing the difficulty manually to the correct one before entering the Tower, remember to reload the page if you used HVtoolBox/HVUtils to change the difficulty from the top menu due the previous issue.
- Credits from automatically sold equipment will be added like normal credit drops.
A couple of images, one from persistent and another from isekai. Have fun! Edit: Fixed a issue where soul fragments would not be counted. This post has been edited by drgoku: Jan 23 2021, 06:27
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Feb 25 2021, 18:03
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Maharid
Group: Catgirl Camarilla
Posts: 2,369
Joined: 27-April 10
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There is already a script that can menage Shrine Trophy Upgrades?
I searched it but it seem the answer is no, just asking to be sure.
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Feb 25 2021, 18:04
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Nezu
Group: Catgirl Camarilla
Posts: 3,926
Joined: 29-January 12
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QUOTE(Maharid @ Feb 25 2021, 16:03) There is already a script that can menage Shrine Trophy Upgrades?
I searched it but it seem the answer is no, just asking to be sure.
Depends what you mean by 'manage'. It would not be practical to have buttons for each level of upgrade (because your settings would have to be accessed + updated each time you used a different one). But HVUtils accounts for your current upgrade level when offering trophies.
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Feb 25 2021, 18:04
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Shank
Group: Global Mods
Posts: 8,782
Joined: 19-May 12
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There isn't one that will manage them in the sense of changing the upgrade tier from the shrine page or anything (that I'm aware of), though hvutils will let you bulk shrine depending on your upgrade settings
Edit: Got ninja'd
This post has been edited by Shank: Feb 25 2021, 18:05
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Apr 22 2021, 00:33
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Necromusume
Group: Catgirl Camarilla
Posts: 6,488
Joined: 17-May 12
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I've been thinking about verifiability for item world services, and I think I found a good way to do it.
The first approach is to just poll the equipment link periodically. You can watch the potencies grow. But it's not good enough for the phase where the item is at zero, gets an unwanted potency at the end of a run, and is immediately reset back to zero. Usually you'll miss it. It wouldn't be efficient to poll multiple times per second for hours, even if you were allowed to, when most of the time there's nothing to log.
So instead, you have two scripts. One is the third-party controlled logging server, and the other is run by the item world services, and automatically calls the server to load the equipment link and log it only when the status has just changed, at the end of a run or right after a reforge.
Then all the status changes would be efficiently captured, with no added effort required from the item world services, and logs of runs and reforges would be verifiable.
This post has been edited by Necromusume: Apr 22 2021, 00:35
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Apr 23 2021, 03:58
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chronoquairium
Newcomer
Group: Members
Posts: 24
Joined: 11-June 20
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Is there a way to show your current experience and "to next level" on the battle screen? Looked through Monsterbation settings and found nothing. It'd be really helpful for me to know, and I don't think it breaks any of the given rules.
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Apr 23 2021, 04:35
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Necromusume
Group: Catgirl Camarilla
Posts: 6,488
Joined: 17-May 12
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The bar along the bottom of the screen?
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Apr 23 2021, 05:15
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chronoquairium
Newcomer
Group: Members
Posts: 24
Joined: 11-June 20
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That can help measure percents, somewhat, but not numbers. Was hoping for numbers.
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