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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Nov 3 2017, 13:17
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10
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QUOTE(TakanashiRi @ Nov 3 2017, 13:06) this is my current font setting and it still overlap. [ i.loli.net] https://i.loli.net/2017/11/03/59fc4cd26cf24.pngi see, thanks. can you go to line 376, where it says CODE '.minfo { position: absolute; left: 1067px; min-width: 170px; text-align: left; font-size: 9px; font-weight: bold; background: black; border-radius: 5px; }' + and see if inserting this line right after fixes it? CODE '.minfo td { padding: 1px }' +
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Nov 3 2017, 13:31
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TakanashiRi
Group: Members
Posts: 222
Joined: 1-May 14
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QUOTE(sickentide @ Nov 3 2017, 11:17) i see, thanks. can you go to line 376, where it says CODE '.minfo { position: absolute; left: 1067px; min-width: 170px; text-align: left; font-size: 9px; font-weight: bold; background: black; border-radius: 5px; }' + and see if inserting this line right after fixes it? CODE '.minfo td { padding: 1px }' + hmmm not working... (IMG:[ invalid] style_emoticons/default/ohmy.gif) [ i.loli.net] https://i.loli.net/2017/11/03/59fc529b52800.pngCODE '.minfo { position: absolute; left: 1067px; min-width: 170px; text-align: left; font-size: 9px; font-weight: bold; background: black; border-radius: 5px; }' + '.minfo td { padding: 1px }' +
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Nov 3 2017, 13:32
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17
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QUOTE(sickentide @ Oct 24 2017, 12:07) mana gems restore a smaller amount than mana potions, so when a draught is active it takes longer for them to reach the threshold where they stop blinking
I thought this might be the case, and I forgot about the issue for awhile. I noticed it again recently, and took a screenshot to show what I mean though. The mana draught I had already started to use filled my mana to just shy of full. The mana gem is still blinking, despite my mana bar not having enough empty space to hold it. So I ignored the blinking mana gem until my mana potion started blinking again after casting a few buffs many turns later, and used up the mana gem. Like I said, not a big deal if you play around it. But this particular blinking notification doesn't quite match up with the intent.
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Nov 3 2017, 13:58
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10
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QUOTE(TakanashiRi @ Nov 3 2017, 13:31) not sure what's the cause then. i'll look into it further, but fixing bugs that i can't reproduce myself is difficult QUOTE(Cryosite @ Nov 3 2017, 13:32) The mana draught I had already started to use filled my mana to just shy of full. The mana gem is still blinking, despite my mana bar not having enough empty space to hold it.
ah yes, at line 494 and 510 there's this: CODE gem[4] = true; if ( stopOnUsableGem ) alert = true; } try inserting this right after in both places: CODE else gem[4] = false;
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Nov 3 2017, 14:10
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TakanashiRi
Group: Members
Posts: 222
Joined: 1-May 14
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QUOTE(sickentide @ Nov 3 2017, 11:58) not sure what's the cause then. i'll look into it further, but fixing bugs that i can't reproduce myself is difficult ah yes, at line 494 and 510 there's this: CODE gem[4] = true; if ( stopOnUsableGem ) alert = true; } try inserting this right after in both places: CODE else gem[4] = false; i'm using Mozilla Firefox 56.0.2+Greasemonkey.. is it working normally on your Firefox?...
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Nov 3 2017, 16:52
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10
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QUOTE(TakanashiRi @ Nov 3 2017, 14:10) i'm using Mozilla Firefox 56.0.2+Greasemonkey.. is it working normally on your Firefox?...
Firefox 56.0 (64-bit) here, working as intended in both greasemonkey and tampermonkey...
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Nov 4 2017, 01:49
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Honeycat
Group: Catgirl Camarilla
Posts: 61,544
Joined: 25-February 07
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QUOTE(as013 @ Nov 2 2017, 13:26) Doesn't boulay already have a skin for E-H? I'm using it, the choco color one. You can do some tweak to change it to your desired color. It's CSS. You can just install Stylish (or its alternatives), copy the code inside and you're done.
When I try to install Stylish for Firefox it gives me the error message "The add-on could not be downloaded because of connection failure" every time. I have no connection issues, it just won't install. QUOTE(hc br @ Nov 3 2017, 00:49) https://forums.e-hentai.org/index.php?s=&am...t&p=3092410Forums + Galleries themes WsUs.03 E-Hentai Forums - Ambience Series Found it. QUOTE(boulay @ Mar 3 2014, 09:57) WsUs.03 E-Hentai Forums - Ambience Series[indent]Darker versions of the forums' Ambience theme.
Ambience_Dark_0.4.css ( 35.2k )
Number of downloads: 96
Ambience_Choco_0.2.css ( 40.57k )
Number of downloads: 68
Ambience_Series_Chrome.zip ( 7.54k )
Number of downloads: 75
Ambience_Series_Opera.zip ( 7.54k )
Number of downloads: 66These can only be used when the forum is set on Ambience theme, you'll get weird surprises if you switch while the css is active... Screenshots: Why would he change the Ambience theme to a dark one when you can just use the forum's Fusion skin? It looks nearly identical. I don't want a dark skin, I want a soft light colored one that doesn't glow is all. When I try to download the top one, it doesn't download anything, a page opens up. I don't know how to do this kind of thing very well without step by step instructions.
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Nov 4 2017, 04:59
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Ass Spanker
Group: Gold Star Club
Posts: 4,118
Joined: 25-July 12
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QUOTE(Sesshomaru Moon @ Nov 4 2017, 07:49) When I try to install Stylish for Firefox it gives me the error message "The add-on could not be downloaded because of connection failure" every time. I have no connection issues, it just won't install.
When I try to download the top one, it doesn't download anything, a page opens up. I don't know how to do this kind of thing very well without step by step instructions.
For Stylish installation, I think you might have to google and try people's solutions. After you have installed Stylish, there should be a button in Stylish that says "Write new style" or something like that. The browser should open a new tab for you to paste in all the code from the link, after that give the style a name then save and that's it.
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Nov 4 2017, 17:51
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KitsuneAbby
Group: Catgirl Camarilla
Posts: 7,566
Joined: 12-July 14
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Sicken, I have no idea how querying Jenga's DB works, but I got several questions: -When does the script query the DB to get monster info? In the beginning of every round? -Why, when I scan a monster indicated in red (outdated info), half of the time that one monsters stays in red? -Would it be possible to have an option to disable the querying altogether? I'm having lag spikes and i'd like to check if that is the source of it or not. -Does the script use local storage for the monsters info?
This post has been edited by decondelite: Nov 4 2017, 17:54
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Nov 4 2017, 18:22
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10
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QUOTE(decondelite @ Nov 4 2017, 17:51) Sicken, I have no idea how querying Jenga's DB works, but I got several questions: -When does the script query the DB to get monster info? In the beginning of every round? -Why, when I scan a monster indicated in red (outdated info), half of the time that one monsters stays in red? -Would it be possible to have an option to disable the querying altogether? I'm having lag spikes and i'd like to check if that is the source of it or not. -Does the script use local storage for the monsters info?
the querying happens at the start of each round, but it is done asynchronously (you can keep fighting while the data loads), so it shouldn't affect battle speed unless your line is heavily congested currently the only way to turn off querying is to set monsterInfo, submitScans and monsterHighlight to false. it doesn't use local storage since the amount of data transferred is quite small, further mitigated by the asynchronous execution and to check if data is up to date it has to be downloaded whole anyway. i could look into using local storage and retrieving data only when it hasn't been updated in a month or so, but ideally i'd like to be sure that there would be a performance benefit first if monsters stay red, you're either using an older version where it requires an action that updates the monster pane for the colour to change, or the scanned monster is affected by imperil or your spike shield. this would falsify the mitigation data so the scan is discarded. maybe i should make a note of that in the comments
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Nov 6 2017, 02:41
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Honeycat
Group: Catgirl Camarilla
Posts: 61,544
Joined: 25-February 07
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QUOTE(as013 @ Nov 3 2017, 16:59) For Stylish installation, I think you might have to google and try people's solutions. After you have installed Stylish, there should be a button in Stylish that says "Write new style" or something like that. The browser should open a new tab for you to paste in all the code from the link, after that give the style a name then save and that's it.
OK, I found a solution and it worked and now I have Stylish installed. Most of the day yesterday, I messed around with BouBou's script but it was really confusing so I used Superlatarium's basic script as an outline... QUOTE(Superlatanium @ Nov 1 2017, 12:49) Now you have a CSS file. I know there are addons that can accomplish this adding personalized CSS, but I've only ever used userscripts. Use whatever userscript addon that's compatible with your browser, and paste in your CSS code, like so: CODE // ==UserScript== // @name colorchanger // @namespace none // @include https://forums.e-hentai.org/index.php?showtopic=210654* // @version 1 // @grant none // ==/UserScript==
document.head.appendChild(document.createElement('style')).innerHTML = ` .post1 { background: #a8c9ff; } .post2 { background: #a8c9ff; } `; Result: Of course, that's only a single color change. (minus the explaining, that only took a minute or two.) Repeat for all colors you want to tweak. It was making color changes to the forum so I took some key words from the original Ambience script and put them into my script with different color codes and I made some definite changes and got the hang of doing it. The problem is, there's certain parts of the forum where I can't get the color to change and this is frustrating for a beginner. It'll take me some time to get it right. What I'm trying to achieve is a color theme similar to this blue and soft white. QUOTE(Joseph2013 @ Nov 1 2017, 02:16) invisionpower.com test forum (admin) [ invisioncommunity.com] https://invisioncommunity.com/forums/ The new version of IPB forum is great! It's what all the modern forums are using nowadays besides black and it would be really nice if someone would make a basic script that I can work from. I know other people would use a color theme like that, too.
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Nov 6 2017, 07:42
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edu5ardo
Group: Members
Posts: 153
Joined: 6-October 11
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Hello, some time ago they told me how to add keys to Monsterbation and try and apparently execute the function but it does not stop when life is low or when the buff expires, what can I do to do it?
translate by google Spanish->english
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Nov 6 2017, 08:15
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Noni
Group: Catgirl Camarilla
Posts: 12,921
Joined: 19-February 16
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QUOTE(edu5ardo @ Nov 6 2017, 06:42) Hello, some time ago they told me how to add keys to Monsterbation and try and apparently execute the function but it does not stop when life is low or when the buff expires, what can I do to do it?
That, you can not do. That option is forbidden, as it would be 'botting'. The only thing that is allowed to stop is the hover-play. for melee play, just put attack as hover action. For mage play, you can put spell rotation on hover. And then you can put imperil on hover-shift. That way you will not casts yourself into defeat that often.
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Nov 6 2017, 23:10
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boulay
Group: Gold Star Club
Posts: 2,675
Joined: 27-June 11
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QUOTE(Sesshomaru Moon @ Nov 4 2017, 00:49) Why would he change the Ambience theme to a dark one when you can just use the forum's Fusion skin? It looks nearly identical. I don't want a dark skin, I want a soft light colored one that doesn't glow is all.
For my defense, Ambience Dark is a lot clearer than fusion. I made it because both ambience and fusion were cancer to my eyes... (IMG:[ invalid] style_emoticons/default/wink.gif) Your blue+white theme shouldn't be too hard to make, modding one of the two themes should do the trick (I'm currently looking what I can do) edit: Well I'd still need some rework (buttons, etc.), if that's the kind of work you're looking for... This post has been edited by boulay: Nov 6 2017, 23:56
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Nov 7 2017, 23:51
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edu5ardo
Group: Members
Posts: 153
Joined: 6-October 11
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QUOTE(DJNoni @ Nov 6 2017, 00:15) That, you can not do. That option is forbidden, as it would be 'botting'. The only thing that is allowed to stop is the hover-play.
for melee play, just put attack as hover action. For mage play, you can put spell rotation on hover. And then you can put imperil on hover-shift. That way you will not casts yourself into defeat that often.
Is not the same hover-play? Why the difference?
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Nov 8 2017, 00:08
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Noni
Group: Catgirl Camarilla
Posts: 12,921
Joined: 19-February 16
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QUOTE(edu5ardo @ Nov 7 2017, 22:51) Is not the same hover-play? Why the difference?
Well, it's similar but not the same. Hover-play is very close to botting, but we do have explicit permission to use it. At the same time, we have been warned that other forms are still strictly forbidden, even if they are similar to hover-play like you describe. This might sound arbitrary. It probably is. But it's the facts, one person has the power to ban users for botting, this is not a democracy. We've asked. We've received this answer. And that's it, basically.
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Nov 8 2017, 00:34
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Scremaz
Group: Gold Star Club
Posts: 24,304
Joined: 18-January 07
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QUOTE(DJNoni @ Nov 7 2017, 23:08) This might sound arbitrary. It probably is.
less than what you think. knowing a bit of how the system in general and anti-bot code in particula work, i'm pretty confident that all the discussions i had with admin back then were used by him to create some exceptions in his anti-bot code. and eventually to persuade him to when possible. (IMG:[ invalid] style_emoticons/default/duck.gif) QUOTE(DJNoni @ Nov 7 2017, 23:08) But it's the facts, one person has the power to ban users for botting, this is not a democracy. We've asked. We've received this answer. And that's it, basically.
well, devil is not as bad as one may depict him. you know like me that bans are way less frequent than the checks that are run. again, after having chatted with admin and some other mods a bit and knowing a couple of things i guess that the whole system is sort of a big machine. one of the fuels being the contributions that users pour into it - donations, H@H, uploads... imagine botters as sugar put inside the engine. and name me a single person who wouldn't do whatever he could to avoid it (IMG:[ invalid] style_emoticons/default/rolleyes.gif)
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Nov 8 2017, 01:10
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reality_marble
Group: Gold Star Club
Posts: 1,475
Joined: 31-August 13
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(◕‿◕)QUOTE(DJNoni @ Nov 6 2017, 04:15) for melee play, just put attack as hover action. For mage play, you can put spell rotation on hover. And then you can put imperil on hover-shift. That way you will not casts yourself into defeat that often.
٩(◕‿◕。)۶ will tryes botched another DwD run on 12X due click after sparky This post has been edited by reality_marble: Nov 8 2017, 01:10
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Nov 8 2017, 02:27
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Cryosite
Group: Members
Posts: 553
Joined: 29-August 17
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Is it possible for a forum-script to listen for replies to a particular thread (your WTS/WTB shops, for example) and give you a notification while you're browsing elsewhere on the forums? Something similar to the way the forums notify you of new private messages.
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Nov 8 2017, 03:57
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Superlatanium
Group: Gold Star Club
Posts: 7,573
Joined: 27-November 13
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QUOTE(Cryosite @ Nov 8 2017, 00:27) Is it possible for a forum-script to listen for replies to a particular thread (your WTS/WTB shops, for example) and give you a notification while you're browsing elsewhere on the forums? Something similar to the way the forums notify you of new private messages. Improved Control Panel ?
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