Mkay. I think I'm done polishing it.
hvupv2.zip ( 189.75k )
Number of downloads: 73This script can:
1) Remember and save scan results
2) Save it in the text format so you could copy it and save
3) Load saved data
4) Merge saved data
5) Show you resists in the battle. And mitigations.
6) Assume monsters base stats
7) Tell you approx damage of spells
8) Recommend you a spell to use
9) Recolour the text log
10) Show you how much damage monsters did you in the last turn
11) Hide spell table, monsters attacks, resists and log colouring
What it can't do:
1) Give you exact stats of monsters. Also, it will screw up occasionally.
2) Give anything even remotely reliable on boss monsters.
Notes:
1) I've not tested in on what happens when you evade/resist a spell. Or when monster misses. If you'll happen to see it, please tell me. And copy a piece of log around that, too.
2) Actually, report anything weird you'll see.
3) I know about negative stats and can't do anything with that until the scan starts showing chaos upgrades.
4) I'd be grateful if you'll scan a boss and throw me your bestiary
5) I've been making it for full-screen play.
6) When there are too much monsters and show resists is on, they may not fir in the screen. I dunno what to do with that >w>
7) The txt file are my own scan results >w>
8) Hover the mouse over the name of the type to see a resist that the script assumes.