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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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Nov 15 2012, 02:54
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Temchy
Group: Members
Posts: 719
Joined: 4-December 10
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QUOTE(sigo8 @ Nov 15 2012, 00:45)
HV_Health_Alert.user.js.zip ( 479bytes )
Number of downloads: 62Has a tendency to cause scripts to double execute when it first triggers. (the alert pop us then FF load the next page that page alert happens and the previous page scripts run on the current page along with it's scripts) I'm not going to fix it. Thanks, I'll definitely give it a try. Just did FSM and felt completely helpless without the skill buttons, lol, think I'll just switch between Stat and MA, unless.. nvm, I'll post that in the apropiate Stat topic.
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Nov 16 2012, 04:30
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eqwer
Group: Members
Posts: 2,467
Joined: 19-June 11
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QUOTE(rangemurata @ Oct 13 2012, 20:07) Started to build a little userscript to make using HV less painful. Download: [raw.github.com] https://raw.github.com/binlain/HVX/master/verse.user.js[ imgur.com] (IMG:[i.imgur.com] http://i.imgur.com/gzQ5us.png) (Stealth mode is not shown) Features:- "Stealth Mode", when activated hides the HV banner so you can play in public - Fixes some CSS/overlapping text - Neat popup when you found an item - Prevents you from clicking spirit stance when you can't activate it - Asks you if you're sure when you try to attack with a staff - Lightweight (No JQuery) I plan to add a lot of other features and I'm open to any feature request. I would appreciate them, in fact. Edit: I tested this only in FF (Why would you use another browser?) Updated to work in Chromevery good, but when i change backpack(battle invetory), it also false alarm me "attack with staff?"
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Nov 17 2012, 00:16
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losernyeo
Group: Gold Star Club
Posts: 340
Joined: 6-April 12
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QUOTE((Cheater) Tiap @ Apr 24 2012, 15:20)
extendedconfirms.user.zip ( 1.52k )
Number of downloads: 433 Hi, I really like this one except it doesn't quite work for me! It does give me a popup when I try to enter a battle arena or grindfest/crysfest and it correctly identifies the type of battle, but the fields for difficulty, equipment and battle items are blank. I had visited the equipment, battle items and settings pages after installing the script and prior to starting a battle. I tried both Tiap's and Sigo's versions, both in and out of TamperMonkey. I also tried Iron 21, Iron 22, Chrome and FF. I looked through the code but am not familiar enough with that to spot anything obvious.
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Nov 17 2012, 01:11
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
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The script probably doesn't work with the default font engine.
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Nov 17 2012, 10:54
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losernyeo
Group: Gold Star Club
Posts: 340
Joined: 6-April 12
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QUOTE(Tiap @ Nov 16 2012, 17:11) The script probably doesn't work with the default font engine.
Thanks, that was it. You have a lot of great scripts, much appreciated!
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Nov 18 2012, 06:12
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just om3ga
Group: Members
Posts: 231
Joined: 3-December 10
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Can i post script request here? It's great if you could change the battle page environment.. i mean, make the monsters rowing horizontally instead of vertically..
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Dec 1 2012, 08:35
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greentea039
Group: Members
Posts: 374
Joined: 10-March 11
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Highlight every equipment/item except on pop-up. These are based on Evil Scorpio's scripts. If you have knowledge of CSS, you can change the effects easily. Features: - Synthesize effects of text color, background color, text shadow and opacity
- Equipment/Item type is rendered by color
- Quality is rendered by opacity and background color
- Specific Attribute is rendered by text shadow
- Highlight correctly even if the text line is split
- Show border lines when selected
Screen shots:
HVEquipmentHighlights.zip ( 2.26k )
Number of downloads: 314
HVItemHighlights.zip ( 2.79k )
Number of downloads: 280
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Dec 1 2012, 16:53
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FiniteA
Group: Members
Posts: 2,419
Joined: 3-November 11
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[ pastie.org] KarmaHelperThis script simplies K+ at User Control Panel, and now it also display "Current Karma" after Total Karma. If you find this useful, you can k+ or donate hath/cred to me. xD
KarmaHelper.user.js.zip ( 690bytes )
Number of downloads: 372This post has been edited by FiniteA: Dec 2 2012, 02:54
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Dec 2 2012, 02:57
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TheGreyPanther
Group: Gold Star Club
Posts: 3,757
Joined: 8-April 11
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QUOTE(FiniteA @ Dec 1 2012, 15:53) [ pastie.org] KarmaHelperThis script simplies K+ at User Control Panel, and now it also display "Current Karma" after Total Karma. If you find this useful, you can k+ or donate hath/cred to me. xD Wonderful! (IMG:[ invalid] style_emoticons/default/biggrin.gif) I requested something like this a long time ago. QUOTE(TheGreyPanther @ Jun 19 2012, 18:41) I find it difficult to manage karma imbuement sometimes. So here I formally request a karma script. I described what it would ideally would do in Ask the Experts!To avoid Karma Exhaustion it should save your imbues and UCP - Karma and calculate and show what KE will affect an imbue and when it will wear off. Your script makes it much easier to reciprocate karma imbues. It's a great improvement on Karma Notifier in that regard. Beeing able to see your current karma also helps to decide when an imbue has the most power. A countdown to full power or 1000 power (max you can imbue) which ever is the lowest would be a useful addition to you already excellent script. Karmic exhaustion is another issue but far to much effort would be required to figure that out. Will of course give you karma when my power is at max. Will probably send you something tomorrow? Do you like Derpy Hooves or would you prefer some hath?
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Dec 2 2012, 08:14
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FiniteA
Group: Members
Posts: 2,419
Joined: 3-November 11
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QUOTE(TheGreyPanther @ Dec 2 2012, 08:57) Wonderful! (IMG:[ invalid] style_emoticons/default/biggrin.gif) I requested something like this a long time ago. Your script makes it much easier to reciprocate karma imbues. It's a great improvement on Karma Notifier in that regard. Beeing able to see your current karma also helps to decide when an imbue has the most power. A countdown to full power or 1000 power (max you can imbue) which ever is the lowest would be a useful addition to you already excellent script. Karmic exhaustion is another issue but far to much effort would be required to figure that out. Will of course give you karma when my power is at max. Will probably send you something tomorrow? Do you like Derpy Hooves or would you prefer some hath? You mean displaying a countdown to full karma? Hmm, the regen of karma depends on the max karma and I do not know of simple way of finding it -- the only place it displays seems to be in forum's post(Let me know if there is other way of finding it). So it may needs the user to supply a link to one of his post in the source code. Hath is okay (IMG:[ invalid] style_emoticons/default/biggrin.gif)
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Dec 4 2012, 04:23
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lemonmerchant
Newcomer
Group: Members
Posts: 47
Joined: 3-January 12
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A kindly soul directed me here and told me to ask about a Stylish user style to fix downloadable font and/or custom font wonkiness under Firefox 17. Could anyone point me to such a thing? (My kingdom for an in-thread search...)
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Dec 4 2012, 04:47
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lemonmerchant
Newcomer
Group: Members
Posts: 47
Joined: 3-January 12
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QUOTE(etothex @ Dec 3 2012, 18:36) That's not quite what I'm looking for. (I have yet to even so much as look at Moogle Mail.) Let me elaborate: QUOTE(lemonmerchant @ Dec 3 2012, 17:47) I started playing HV recently, after I'd updated to Firefox 17, and I've found that when I switch to downloadable fonts all the text gets significantly larger and doesn't fit very well (e.g. 'Equipment Shop' on the Bazaar menu wraps and runs into Item Shop) and when I use a custom local font some elements shrink while other grow larger and both readability and layout suffer. The font engine looks fine, thankfully. I'm not sure if this is unique to version 17 of Firefox, although I checked under Chrome (version 23) and all three font rendering options look more or less the same.
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Dec 4 2012, 04:59
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09
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. . . the fix is not solely aimed at mooglemail. it fixes the screwed up / over lapping fonts especially for right stats pane issues that people have when using dl/custom fonts.
size wise, what font are you using, did you adjust size/position, etc, take a screenshot, probably better to post in the "ask the experts" thread
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Dec 4 2012, 05:24
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lemonmerchant
Newcomer
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Posts: 47
Joined: 3-January 12
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QUOTE(etothex @ Dec 3 2012, 18:59) . . . the fix is not solely aimed at mooglemail. it fixes the screwed up / over lapping fonts especially for right stats pane issues that people have when using dl/custom fonts.
size wise, what font are you using, did you adjust size/position, etc, take a screenshot, probably better to post in the "ask the experts" thread
Good idea to screenshot it. I'll post them there, and here too just in case. I tried applying the user style you linked to and it didn't do anything to the areas in the screenshots.
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Dec 4 2012, 05:42
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etothex
Group: Members
Posts: 4,557
Joined: 18-May 09
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custom looks fine to me? But i think i know what you mean. They are thin, but most of the difference depends on the font you choose. if you don't like the size/weight, try increasing size, and/or bold it. I'm sure you can find something usable w/ some fiddling that way.
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Dec 4 2012, 06:13
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lemonmerchant
Newcomer
Group: Members
Posts: 47
Joined: 3-January 12
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QUOTE(etothex @ Dec 3 2012, 19:42) custom looks fine to me? But i think i know what you mean. They are thin, but most of the difference depends on the font you choose. if you don't like the size/weight, try increasing size, and/or bold it. I'm sure you can find something usable w/ some fiddling that way.
The HP/MP/SP labels and numbers are huge even at size 8. Bumping up the font size to make regular text more readable would make them even bigger, and headings would get pretty large too. Again, none of this was the case under Chrome. The font face I'm using is the exact one that's used for 'Downloadable Fonts'; I saved the .ttf file and added it to C:\Windows\Fonts.
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Dec 4 2012, 08:22
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hzqr
Group: Gold Star Club
Posts: 4,672
Joined: 13-May 09
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I'm not sure I get the problem, but try setting gfx.direct2d.disabled to true in about:config, restart the browser and see if anything changes
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Dec 5 2012, 01:27
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lemonmerchant
Newcomer
Group: Members
Posts: 47
Joined: 3-January 12
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HentaiVerse Font Engine EmulatorThis isn't a script itself so much as an include for other scripts. It parses text rendered by the HV Font Engine and can also create new text. I'm hoping this will make authors more inclined to make their scripts fully compatible with the Font Engine rendering option. Included is a demo script showcasing the features, the full code (with usage notes), and minified code for easy inclusion (please also include the author/version comment when you use it). Hope someone finds it useful; let me know of any bugs or feature requests.
hvfontemu1.0.zip ( 6.23k )
Number of downloads: 54
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Dec 5 2012, 02:15
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ChosenUno
Group: Gold Star Club
Posts: 4,170
Joined: 23-February 10
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QUOTE(lemonmerchant @ Dec 5 2012, 06:27) HentaiVerse Font Engine EmulatorThis isn't a script itself so much as an include for other scripts. It parses text rendered by the HV Font Engine and can also create new text. I'm hoping this will make authors more inclined to make their scripts fully compatible with the Font Engine rendering option. Included is a demo script showcasing the features, the full code (with usage notes), and minified code for easy inclusion (please also include the author/version comment when you use it). Hope someone finds it useful; let me know of any bugs or feature requests.
hvfontemu1.0.zip ( 6.23k )
Number of downloads: 54 TBH the font engine sucks balls.
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