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HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd) |
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May 14 2017, 15:37
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sickentide
Group: Catgirl Camarilla
Posts: 1,355
Joined: 31-August 10

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QUOTE(manga522 @ May 14 2017, 15:16)  could you please post the full list of spell number and melee skill ?
in battle, open your skillbook, right-click on the skill/spell you want and Inspect Element. this will show you something like this: CODE <div id="161" class="btsd" onclick="battle.lock_action(this, 1, 'magic', 161); battle.set_hostile_subattack(161)" onmouseover="battle.set_infopane_spell('Corruption', 'Dark damage.', '1230', 51, 0, 0)" onmouseout="battle.clear_infopane()"> <div class="fd2" style="width:90px; height:13px"> <div style="text-align:left; color:#5C0D11; font-family:Arial; font-size:10pt; font-weight:normal; font-style:normal; margin-top:-1px">Corruption</div> </div> </div> the id at the beginning is the number you want QUOTE(manga522 @ May 14 2017, 15:16)  case 7 “weaken“ can i change it by myself case 8 case 9 ... and melee skill ?
you can add any number of cases for spells. should work for skills too but i haven't tested that
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May 14 2017, 15:43
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manga522
Group: Gold Star Club
Posts: 517
Joined: 2-January 17

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QUOTE(sickentide @ May 14 2017, 15:37)  in battle, open your skillbook, right-click on the skill/spell you want and Inspect Element. this will show you something like this: CODE <div id="161" class="btsd" onclick="battle.lock_action(this, 1, 'magic', 161); battle.set_hostile_subattack(161)" onmouseover="battle.set_infopane_spell('Corruption', 'Dark damage.', '1230', 51, 0, 0)" onmouseout="battle.clear_infopane()"> <div class="fd2" style="width:90px; height:13px"> <div style="text-align:left; color:#5C0D11; font-family:Arial; font-size:10pt; font-weight:normal; font-style:normal; margin-top:-1px">Corruption</div> </div> </div> the id at the beginning is the number you want you can add any number of cases for spells. should work for skills too but i haven't tested that it's so cooool i can break up my deprecating proficiency for now it's really cool stuff thank you and the maker (IMG:[ invalid] style_emoticons/default/happy.gif)
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May 20 2017, 18:56
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NerfThis
Group: Catgirl Camarilla
Posts: 2,467
Joined: 3-February 14

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CracklingCast v.1.0.3.23 [attachmentid=103073] v.1.0.3.23 - Fixed bug, can't cast spell to number 10 monster via right click.
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May 24 2017, 07:32
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Usagi =
Group: Gold Star Club
Posts: 2,923
Joined: 29-October 13

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CODE // ==UserScript== // @name EH Chinese Font Fixer // @namespace EH Chiinese FF // @author LOL50015 // @include /https:\/\/forums.e-hentai.org\/index.php.*showtopic=/ // @version 1 // @grant none // ==/UserScript==
var posts = document.querySelectorAll(".postcolor");
for(var i = 0; i < posts.length; i++){ if(posts[i].textContent.match(/[\u4E00-\uFA29]/) !== null){ posts[i].style.fontFamily = "Microsoft YaHei"; posts[i].style.fontSize = "10pt"; } } This is a userscript that detects if a forum post contains Chinese characters and changes the font and text size of the post's text. I don't know about you guys but I always had difficulty reading Chinese texts in the forums. Maybe its a Chrome problem, maybe its the forums or maybe its just me, regardless this script fixes the problem. Limitations is that this script can only recognizes some 20,000 common Chinese characters and will also apply to posts with Japanese text if Kanji is present. This post has been edited by LOL50015: May 24 2017, 07:32
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May 25 2017, 17:37
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yukikiss
Group: Gold Star Club
Posts: 1,145
Joined: 11-December 11

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not sure if i can post gallery script here but anyway. ----
gallerySort.txt ( 3.14k )
Number of downloads: 60 Gallery Sort function : sort the list of gallery you see. works for both view mode. to be added later (a.k.a. WIP): able to group by event and sort ---- i know my coding sucks so much (IMG:[ invalid] style_emoticons/default/sad.gif) i am quite new to programming and still need more practice (IMG:[ invalid] style_emoticons/default/cry.gif)
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May 28 2017, 16:00
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Aardwark
Group: Members
Posts: 223
Joined: 11-May 14

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Can anyone link to the latest inline difficulty changer script?
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May 31 2017, 01:09
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Greshnik
Group: Members
Posts: 669
Joined: 13-January 15

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I have a problem when using potion indicator 2.1.0 script from here on firefox 53.0.3... It didn't display the proper status of potion whether it was ready, on cooldown, or active... could anybody help me???
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Jun 13 2017, 06:11
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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QUOTE(NerfThis @ May 20 2017, 22:26)  CracklingCast v.1.0.3.23 [attachmentid=103073] v.1.0.3.23 - Fixed bug, can't cast spell to number 10 monster via right click.
It's not working with Reloader 1.3.5bFor example i am getting mutiliple icons at a piont.  This happended after monsters drop something like  This might need a little editing. Can someone help me to edit in such a way recent drop do not pop at top right portionPlease (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Because i had to use these drops even when my mana is full just to go to icons below them . I am losing a lot of restorative due to this What I have to delete or edit in CracklingCast ? This post has been edited by ALL_MIGHT: Jun 13 2017, 21:29
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Jun 13 2017, 19:06
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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QUOTE(ALL_MIGHT @ Jun 13 2017, 09:41)  Can someone help me to edit in such a way recent drop do not pop at top right portionPlease (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Because i had to use these drops even when my mana is full just to go to icons below them . I am losing a lot of restorative due to this What I have to delete or edit in CracklingCast ? Anyone (IMG:[ invalid] style_emoticons/default/mellow.gif)
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Jun 13 2017, 20:28
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Kadokura
Group: Gold Star Club
Posts: 1,619
Joined: 28-September 10

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QUOTE(ALL_MIGHT @ Jun 13 2017, 04:11)  Can someone help me to edit in such a way recent drop do not pop at top right portionPlease (IMG:[ invalid] style_emoticons/default/rolleyes.gif) Because i had to use these drops even when my mana is full just to go to icons below them . I am losing a lot of restorative due to this What I have to delete or edit in CracklingCast ? If you're using modded version (made by gianfrix94) then you don't need CracklingCast because Reloader 1.3.5d already has the same features that CracklingCast has, so just disable it and configure Reloader this way: CODE gemIcon: false, // Show gem/powerup, click on icon to use
P.S: In case you still want to use CC along with Reloader, then just add "/*, */" between the following lines in CC to disable Gem Icons: CODE /* var gemType = ''; if (hasGem()) { var g = document.getElementById('ikey_p').getAttribute('onmouseover'); var type = g.slice(26, g.indexOf(' Gem')); var icon = ""; switch (type) { case 'Mystic': icon = 'channeling.png'; gemType = 'C'; break; case 'Health': icon = 'healthpot.png'; gemType = 'H'; break; case 'Mana': icon = 'manapot.png'; gemType = 'M'; break; case 'Spirit': icon = 'spiritpot.png'; gemType = 'S'; break; } placeDisplay('/y/e/' + icon, "", function () { useGem(); }, false, 0); } */
This post has been edited by Kadokura: Jun 13 2017, 20:59
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Jun 13 2017, 20:57
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ALL_MIGHT
Group: Gold Star Club
Posts: 1,548
Joined: 14-October 16

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QUOTE(Kadokura @ Jun 13 2017, 23:58)  P.S: In case you still want to use CC along with Reloader, then just add "/*, */" between the following lines in CC to disable Gem Icons:
Thanks a lot (IMG:[ invalid] style_emoticons/default/biggrin.gif) This post has been edited by ALL_MIGHT: Jun 13 2017, 21:28
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Jun 14 2017, 08:51
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zcb535359
Group: Gold Star Club
Posts: 182
Joined: 21-October 16

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Anybody know which script can be used on calculating base stats and ranges on soulbound gears? I'm using Hentaiverse Equipment Comparison 0.6.6.1, but it still show lvl 181 when i am 183. 
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Jun 14 2017, 10:53
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Uncle Stu
Group: Gold Star Club
Posts: 9,899
Joined: 4-February 12

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QUOTE(zcb535359 @ Jun 14 2017, 08:51)  Anybody know which script can be used on calculating base stats and ranges on soulbound gears? I'm using Hentaiverse Equipment Comparison 0.6.6.1, but it still show lvl 181 when i am 183.
The base stats are not affected by the level, that why they are called base stats. But what does affect the base stats is forging.
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Jun 14 2017, 13:05
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zcb535359
Group: Gold Star Club
Posts: 182
Joined: 21-October 16

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QUOTE(Stulpen @ Jun 14 2017, 16:53)  The base stats are not affected by the level, that why they are called base stats. But what does affect the base stats is forging.
I know what you say. But the script give me the wrong base stas as it still think it's at lvl 181 not 183. The base stats show in the popup doesn't change.It include forging. The script should tell me the base stats before forging, but now there's a mistake in all soulbound gears(others are ok). I tried close Chrome and open again, it doesn't work.
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Jun 14 2017, 13:21
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Selvaria Bles
Group: Gold Star Club
Posts: 4,907
Joined: 1-June 10

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QUOTE(zcb535359 @ Jun 14 2017, 19:05)  I know what you say. But the script give me the wrong base stas as it still think it's at lvl 181 not 183. The base stats show in the popup doesn't change.It include forging. The script should tell me the base stats before forging, but now there's a mistake in all soulbound gears(others are ok). I tried close Chrome and open again, it doesn't work.
I think the rapier in the image you posted dropped when you were level 181, so it's bound to that level unless you soulfuse it. Now if you want to see the base stats of an item using Equipment Comparison when there's already some forging, press 'T' instead of 'B'. (It's not 100% accurate though (IMG:[ invalid] style_emoticons/default/smile.gif) )
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Jun 14 2017, 13:23
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(zcb535359 @ Jun 14 2017, 13:05)  I know what you say. But the script give me the wrong base stas as it still think it's at lvl 181 not 183. The base stats show in the popup doesn't change.It include forging. The script should tell me the base stats before forging, but now there's a mistake in all soulbound gears(others are ok). I tried close Chrome and open again, it doesn't work.
is it the latest version? seems to me it's a custom one, but just to be sure what font are you using? default one is reported to interferee with many scripts
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Jun 14 2017, 13:45
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zcb535359
Group: Gold Star Club
Posts: 182
Joined: 21-October 16

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QUOTE(Scremaz @ Jun 14 2017, 19:23)  but just to be sure what font are you using? default one is reported to interferee with many scripts
Thanks a lot! Solved by changing to default font.
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Jun 14 2017, 13:52
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Cleavs
Group: Gold Star Club
Posts: 24,317
Joined: 18-January 07

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QUOTE(zcb535359 @ Jun 14 2017, 13:45)  Thanks a lot! Solved by changing to default font.
actually i suggested the opposite... (IMG:[ invalid] style_emoticons/default/huh.gif) however i don't know how this script behaves exactly. but if it shows you the level the item was dropped and it's a non-soulfused one, and starting from that it calculates base values then it should be correct This post has been edited by Scremaz: Jun 14 2017, 13:54
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Jun 15 2017, 09:33
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manga522
Group: Gold Star Club
Posts: 517
Joined: 2-January 17

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QUOTE(chjj30 @ May 29 2017, 00:44)  does this Script match "https" seems not working for me (IMG:[ invalid] style_emoticons/default/ohmy.gif) not sure i did right or not
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