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> HV Script Thread, Discuss your creations. Includes guidelines and infos for script creation (2020-02-28 upd)

 
post Mar 21 2017, 00:16
Post #3787
AnonDarkMage7



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QUOTE(Superlatanium @ Mar 20 2017, 23:33) *

Maybe you forgot to disable the built-in font that breaks most scripts? (use something like Arial instead)

How and where? Sorry not really that good on this kind of stuff (IMG:[invalid] style_emoticons/default/sad.gif)
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post Mar 21 2017, 00:34
Post #3788
Slobber



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settings -> font engine -> use custom font (arial/10/normal)
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post Mar 21 2017, 01:30
Post #3789
AnonDarkMage7



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QUOTE(Slobber @ Mar 21 2017, 00:34) *

settings -> font engine -> use custom font (arial/10/normal)

Thank you very much, script seems to work now so I guess that was the problem.
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post Mar 23 2017, 10:42
Post #3790
nta-008



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QUOTE(xcaliber9999 @ Mar 18 2017, 21:09) *

Is it only me or RiddleLimiter Plus doesn't play the music anymore during pony riddle ? Can someone kindly fix that ?


the music link failure
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post Mar 24 2017, 07:35
Post #3791
trikon000



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QUOTE(xcaliber9999 @ Mar 18 2017, 08:09) *

Is it only me or RiddleLimiter Plus doesn't play the music anymore during pony riddle ? Can someone kindly fix that ?


QUOTE(nta-008 @ Mar 23 2017, 03:42) *

the music link failure

It is the change in dropbox's policy of the public folder that made the link fail. Somebody would have to either find a new place to put the audio file or everybody generate and use their own dropbox link.


You would have to ask holy_demon to reshare that dropbox file to fix the link in the riddlelimiter script. Assuming he is still around to and willing to do that.

This post has been edited by trikon000: Mar 24 2017, 08:07
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post Apr 1 2017, 10:04
Post #3792
AnonDarkMage7



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In the Crackling Cast script, is there anyway to lock out the "num" hotkey when SoL triggers (or any pop up icon like heal if that's easier). Manage to kill myself twice trying to imperil mobs after they trigger a SoL (IMG:[invalid] style_emoticons/default/cry.gif) , but hard to pay attention when they drop in about 2-3 shots and the majority of my clear time is dependent on how fast i can cast imperil.
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post Apr 4 2017, 13:12
Post #3793
Noni



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In fix 14 this was added I think.
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post Apr 4 2017, 19:44
Post #3794
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A script I'm using for news page random encounters, named "Countdown Timer for the Random Encounter Event on E-Hentai," doesn't seem to be working again. It'll always say that an RE is ready even though it's not, refreshing the page over and over instead of giving the nice timer it normally does.

Is anyone else seeing this problem and/or have a fix? I'm on Chrome if that matters.

EDIT: The problem may have fixed itself the next time I (manually) refreshed the news page when an RE was available.

This post has been edited by dairyman20111889: Apr 4 2017, 20:07
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post Apr 4 2017, 20:25
Post #3795
AnonDarkMage7



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QUOTE(DJNoni @ Apr 4 2017, 13:12) *

In fix 14 this was added I think.

Is this a response to me or are you responding to someone else?
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post Apr 5 2017, 12:46
Post #3796
Aardwark



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Which is the best reloader script? Also, can I get a link to the latest random encounter alerter script and the HV StatSlim scripts?
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post Apr 5 2017, 21:41
Post #3797
Noni



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QUOTE(abc12345678901 @ Apr 1 2017, 10:04) *

In the Crackling Cast script, is there anyway to lock out the "num" hotkey when SoL triggers (or any pop up icon like heal if that's easier). Manage to kill myself twice trying to imperil mobs after they trigger a SoL (IMG:[invalid] style_emoticons/default/cry.gif) , but hard to pay attention when they drop in about 2-3 shots and the majority of my clear time is dependent on how fast i can cast imperil.



QUOTE(DJNoni @ Apr 4 2017, 13:12) *

In fix 14 this was added I think.



QUOTE(abc12345678901 @ Apr 4 2017, 20:25) *

Is this a response to me or are you responding to someone else?


yes, sorry. That's for you. There are fixes, and there's a fix that stops num hotkey when anything pops up. Saved my life many, many times.
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post Apr 5 2017, 22:13
Post #3798
AnonDarkMage7



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QUOTE(DJNoni @ Apr 5 2017, 21:41) *

yes, sorry. That's for you. There are fixes, and there's a fix that stops num hotkey when anything pops up. Saved my life many, many times.

Found 1.0.3.22 and overwrote my 1.0.3, gonna see how it works now.

Edit: it stops num =D, but it completely stops right clicking since I have hover set to 1, but i only right click on REs anyway so it's a non issue, thank you very much for telling me about this.

This post has been edited by abc12345678901: Apr 5 2017, 22:18
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post Apr 8 2017, 08:01
Post #3799
Johnpwste



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alot of these are cool thanks guys
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post Apr 8 2017, 21:32
Post #3800
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I was messing a bit with income summary, and apparently fucked up as income summary stopped working.

I thought reinstalling would fix things, but that did no good. I deleted the version I had apparently ruined and created new script where I simply copy pasted the clean code from https://forums.e-hentai.org/index.php?act=A...st&id=97319. First time creating a new script and pasting the code was enough, but now it just won't work. I don't think the code is old or wrong either, the link is from super's shop. Restarting the browser did not help either. I have no clue what to do now, other than not to touch scripts that are working in the future (IMG:[invalid] style_emoticons/default/wacko.gif)
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post Apr 8 2017, 23:47
Post #3801
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QUOTE(bensalenkkari @ Apr 8 2017, 19:32) *
I was messing a bit with income summary, and apparently fucked up as income summary stopped working.

I thought reinstalling would fix things, but that did no good. I deleted the version I had apparently ruined and created new script where I simply copy pasted the clean code from https://forums.e-hentai.org/index.php?act=A...st&id=97319. First time creating a new script and pasting the code was enough, but now it just won't work. I don't think the code is old or wrong either, the link is from super's shop. Restarting the browser did not help either. I have no clue what to do now, other than not to touch scripts that are working in the future (IMG:[invalid] style_emoticons/default/wacko.gif)
1. What do you mean "stopped working"? Do the buttons in inventory not show up, or do they not open a new window, or what?
2. Are there any javascript errors? (open javascript console with control-shift-J)
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post Apr 9 2017, 03:39
Post #3802
bensalenkkari



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QUOTE(Superlatanium @ Apr 9 2017, 00:47) *

1. What do you mean "stopped working"? Do the buttons in inventory not show up, or do they not open a new window, or what?
2. Are there any javascript errors? (open javascript console with control-shift-J)

The buttons do not appear at all, it's as if I didn't even have the script. There indeed seems to be a wall of error lines on console, however I cannot really figure how to sort it out.

Syntax error @ "Income Summary"!
##########################
JSHINT output:
script: (W079) Redefinition of 'name' on line: 65 at character: 10
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 123 at character: 95
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 124 at character: 43
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 125 at character: 37
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 126 at character: 60
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 127 at character: 36
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 128 at character: 31
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 129 at character: 22
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 130 at character: 39
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 131 at character: 49
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 132 at character: 63
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 133 at character: 109
script: (W043) Bad escaping of EOL. Use option multistr if needed on line: 134 at character: 29
script: (W004) 'name' is already defined on line: 192 at character: 11
script: (W004) 'name' is already defined on line: 194 at character: 11
script: (W004) 'quantity' is already defined on line: 200 at character: 9
script: (W004) 'price' is already defined on line: 201 at character: 9
script: (W004) 'thisRevenue' is already defined on line: 202 at character: 9
script: (W004) 'name' is already defined on line: 206 at character: 12
script: (W004) 'quantity' is already defined on line: 209 at character: 9
script: (W004) 'price' is already defined on line: 210 at character: 9
script: (W004) 'thisRevenue' is already defined on line: 211 at character: 9
script: (W004) 'logDivHtml' is already defined on line: 366 at character: 7
script: (W008) A leading decimal point can be confused with a dot: '.375' on line: 509 at character: 51
script: (E006) Unexpected early end of program on line: 560 at character: 5
script: (E041) Unrecoverable syntax error. (100% scanned) on line: 561 at character: 1
##########################
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post Apr 9 2017, 03:50
Post #3803
Superlatanium



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QUOTE(bensalenkkari @ Apr 9 2017, 01:39) *
script: (E006) Unexpected early end of program on line: 560 at character: 5
script: (E041) Unrecoverable syntax error. (100% scanned) on line: 561 at character: 1
##########################
This last line is the only thing causing an actual problem: it spits out this error when you're in a { or ( section but there's no appropriate closing ( or } before the program ends. In short, it sounds like you copy-pasted it wrong, leaving out the last "}" character, or something like that.
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post Apr 9 2017, 03:56
Post #3804
bensalenkkari



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Wow, idk how I managed that. I even tried copy pasting it multiple times, but I just did ctrl+a. Manually selecting it seemed to do the trick and it's working fine again.
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post Apr 10 2017, 15:31
Post #3805
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Is there a way to make HentaiVerse Equipment Comparison scale an item to level 500?

I find the feature to scale an equipment to my level quite nice, as I can compare equipments easily without looking so much at the base rolls, but I also think it would be nice to check the differences at max level, as they would be even easier to notice between a magnificent and a legendary piece for example.

If there isn't, is there a way to implement it, or even let the creator update the script if I shouldn't mess the code for some reason?
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post Apr 10 2017, 16:27
Post #3806
Cleavs



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QUOTE(Kinights @ Apr 10 2017, 15:31) *

Is there a way to make HentaiVerse Equipment Comparison scale an item to level 500?

I find the feature to scale an equipment to my level quite nice, as I can compare equipments easily without looking so much at the base rolls, but I also think it would be nice to check the differences at max level, as they would be even easier to notice between a magnificent and a legendary piece for example.

If there isn't, is there a way to implement it, or even let the creator update the script if I shouldn't mess the code for some reason?

formula is pretty easy. but personally i see no point. scaling at your level is all that you need.
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